JS: 双倍好感部分log藏入debug

This commit is contained in:
起个名字好难的喵
2025-07-23 17:07:09 +08:00
parent 409083bf74
commit c959f34248

View File

@@ -110,7 +110,9 @@ const removedCharacters4 = typeof (settings.removedCharacters4) === 'undefined'
let resList = captureRegion.findMulti(RecognitionObject.ocr(100, 900, 300, 180));
for (let i = 0; i < resList.count; i++) {
let res = resList[i];
log.info("当前队伍名称位置:({x},{y},{w},{h}), 识别结果:{text}", res.x, res.y, res.Width, res.Height, res.text);
if (settings.enableDebug) {
log.info("当前队伍名称位置:({x},{y},{w},{h}), 识别结果:{text}", res.x, res.y, res.Width, res.Height, res.text);
}
if (res.text.includes(partyName)) {
log.info("当前队伍即为目标队伍,无需切换");
keyPress("VK_ESCAPE");
@@ -134,20 +136,26 @@ const removedCharacters4 = typeof (settings.removedCharacters4) === 'undefined'
log.info("文本位置:({x},{y},{w},{h}), 识别内容:{text}", res.x, res.y, res.Width, res.Height, res.text);
}
if (res.text.includes(partyName)) {
log.info("目标队伍位置:({x},{y},{w},{h}), 识别结果:{text}", res.x, res.y, res.Width, res.Height, res.text);
if (settings.enableDebug) {
log.info("目标队伍位置:({x},{y},{w},{h}), 识别结果:{text}", res.x, res.y, res.Width, res.Height, res.text);
}
click(res.x, Math.ceil(res.y + res.Height * 1.35));
// 找到目标队伍,点击确定、部署
await sleep(1500);
let ConfirmButton = captureGameRegion().find(ConfirmDeployButtonRo);
if (ConfirmButton.isExist()) {
log.info("识别到确定按钮:({x},{y},{w},{h})", ConfirmButton.x, ConfirmButton.y, ConfirmButton.Width, ConfirmButton.Height);
if (settings.enableDebug) {
log.info("识别到确定按钮:({x},{y},{w},{h})", ConfirmButton.x, ConfirmButton.y, ConfirmButton.Width, ConfirmButton.Height);
}
ConfirmButton.click();
}
await sleep(1500);
let DeployButton = captureGameRegion().find(ConfirmDeployButtonRo);
if (DeployButton.isExist()) {
log.info("识别到部署按钮:({x},{y},{w},{h})", DeployButton.x, DeployButton.y, DeployButton.Width, DeployButton.Height);
if (settings.enableDebug) {
log.info("识别到部署按钮:({x},{y},{w},{h})", DeployButton.x, DeployButton.y, DeployButton.Width, DeployButton.Height);
}
DeployButton.click();
ConfigureStatue = true;
break;
@@ -196,7 +204,9 @@ const removedCharacters4 = typeof (settings.removedCharacters4) === 'undefined'
for (let i = 0; i < resList.count; i++) {
let res = resList[i];
if (res.text.includes(settings.appointFriendName)) {
log.info("指定好友名字位置:({x},{y},{w},{h}), 识别内容:{text}", res.x, res.y, res.Width, res.Height, res.text);
if (settings.enableDebug) {
log.info("指定好友名字位置:({x},{y},{w},{h}), 识别内容:{text}", res.x, res.y, res.Width, res.Height, res.text);
}
click(res.x - 100, res.y + 50);
await sleep(1000);
@@ -206,7 +216,9 @@ const removedCharacters4 = typeof (settings.removedCharacters4) === 'undefined'
for (let i = 0; i < resList.count; i++) {
let res = resList[i];
if (res.text.includes("申请造访") || res.text.includes("visit Serenitea Pot") || res.text.includes("申請造訪")) {
log.info("申请造访尘歌壶位置:({x},{y},{w},{h}), 识别内容:{text}", res.x, res.y, res.Width, res.Height, res.text);
if (settings.enableDebug) {
log.info("申请造访尘歌壶位置:({x},{y},{w},{h}), 识别内容:{text}", res.x, res.y, res.Width, res.Height, res.text);
}
res.click();
}
}
@@ -351,7 +363,9 @@ const removedCharacters4 = typeof (settings.removedCharacters4) === 'undefined'
for (let i = 0; i < resList.count; i++) {
let res = resList[i];
if (res.text.includes("委托") || res.text.includes("委託") || res.text.includes("Commissions") || res.text.includes("委")) {
log.info("识别到委托选项卡位置:({x},{y},{w},{h}), 识别内容:{text}", res.x, res.y, res.Width, res.Height, res.text);
if (settings.enableDebug) {
log.info("识别到委托选项卡位置:({x},{y},{w},{h}), 识别内容:{text}", res.x, res.y, res.Width, res.Height, res.text);
}
res.click();
} else {
log.info("未识别到识别到委托选项卡");
@@ -475,7 +489,9 @@ const removedCharacters4 = typeof (settings.removedCharacters4) === 'undefined'
let SliderBottom = captureGameRegion().find(SliderBottomRo);
if (SliderBottom.isExist()) {
log.info("当前页面已点击完毕,向下滑动");
log.info("滑块当前位置:({x},{y},{h},{w})", SliderBottom.x, SliderBottom.y, SliderBottom.Width, SliderBottom.Height);
if (settings.enableDebug) {
log.info("滑块当前位置:({x},{y},{h},{w})", SliderBottom.x, SliderBottom.y, SliderBottom.Width, SliderBottom.Height);
}
click(Math.ceil(SliderBottom.x + SliderBottom.Width / 2), Math.ceil(SliderBottom.y + SliderBottom.Height * 3.5));
await moveMouseTo(0, 0);
await sleep(100);
@@ -486,7 +502,9 @@ const removedCharacters4 = typeof (settings.removedCharacters4) === 'undefined'
async function pageTop(SliderTopRo) {
let SliderTop = captureGameRegion().find(SliderTopRo);
if (SliderTop.isExist()) {
log.info("滑条顶端位置:({x},{y},{h},{w})", SliderTop.x, SliderTop.y, SliderTop.Width, SliderTop.Height);
if (settings.enableDebug) {
log.info("滑条顶端位置:({x},{y},{h},{w})", SliderTop.x, SliderTop.y, SliderTop.Width, SliderTop.Height);
}
await moveMouseTo(Math.ceil(SliderTop.x + SliderTop.Width / 2), Math.ceil(SliderTop.y + SliderTop.Height * 1.5));
leftButtonDown();
await sleep(500);