[原琴]原神琴谱自动弹奏脚本
原神琴谱自动弹奏脚本,通过读取本地琴谱文件,解析成乐谱对象,然后模拟键盘操作,实现自动弹奏。(需角色手动提前乐器)
This commit is contained in:
7
repo/js/YuanQin/assets/JOJO黄金之风.json
Normal file
7
repo/js/YuanQin/assets/JOJO黄金之风.json
Normal file
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"name":"JOJO黄金之风",
|
||||
"pause":200,
|
||||
"longPause":500,
|
||||
"split":"括号",
|
||||
"toneStr":"(EHN)(WFV)(WFV)QW(WM)(WV)(QM)(JC)QCW(EHN)(YQV)(YQV)HJ(QX)(WN)(QX)(JC)GCF(EHN)Z(WFV)(WFV)QW(WM)(WV)(QM)(JC)QCW(EHN)(YQV)(YQV)YU(QX)(RX)(EX)(WC)QCTNNNBNN(AZ)NCBNNNBNNXX(AZ)BNNNBNN(AZ)NCBNNNBN(AZ)(AZ)(SX)(SX)(AZ)BNNNBNN(AZ)NCBNNNBNNXX(AZ)BNNNBNN(AZ)NCBNNNBNNNNBNN(AZ)NCBNNNBNNXX(AZ)BNNNBNN(AZ)NCBNNNBN(AZ)(AZ)(SX)(SX)(AZ)BNNNBNN(AZ)NCBNNNBNNXX(AZ)BNNNBNN(AZ)NCBNNNBNC"
|
||||
}
|
||||
7
repo/js/YuanQin/assets/孤勇者.json
Normal file
7
repo/js/YuanQin/assets/孤勇者.json
Normal file
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"name":"孤勇者",
|
||||
"pause":200,
|
||||
"longPause":"450",
|
||||
"split":"括号",
|
||||
"toneStr":"E+QWQE+QWQWQH+QH+QH+QWQJ++E+QWQE+QWQWQH+QH+QH+QWQJ++HQY+YYTY+YTYTYTE+HQY+YYTYTU+UUYUYE++ETEWEWEW+ETETEW+EWEW+QWEHQEWEWQH++HJQWJQQ+QJQWJQQ+QWEWEWE+EWETE++HJQWJQQ+QJQWJQQ+QWEWEWE+EWETE++TE+TE+TETYET+TE+TE+TETYET++TTEWWQEWWQH+TTEWWQEWWQH"
|
||||
}
|
||||
318
repo/js/YuanQin/main.js
Normal file
318
repo/js/YuanQin/main.js
Normal file
@@ -0,0 +1,318 @@
|
||||
/**
|
||||
* @author 阿城同学
|
||||
*/
|
||||
// 所有的代码必须由 async function 包裹
|
||||
(async function () {
|
||||
log.info("[{YuanQin}]正在启动", "原琴");
|
||||
/* ------------------------------------------------------1. 数据结构区, 以下代码用于预定义数据结构-------------------------------------------------- */
|
||||
/** 乐谱文件,后期可以优化,将该文件放到 settings.json 文件中进行配置。 */ // assets/JOJO黄金之风.json
|
||||
let scoreFilePath = "assets/孤勇者.json";
|
||||
/** 定义分割类型枚举 */
|
||||
const SplitTypeEnum = {
|
||||
/** 括号分割 */
|
||||
Bracket : 0,
|
||||
/** 逗号分割 */
|
||||
Comma : 1,
|
||||
/** 默认分割类型 */
|
||||
Default : 2,
|
||||
};
|
||||
/** 定义音符类型枚举 */
|
||||
const ToneTypeEnum = {
|
||||
/** 该音符表示一个长停顿,例如某段歌曲中的间隔 (就是换气,谁TM 唱歌不换气啊) */
|
||||
LongPause : 0,
|
||||
/** 该音符表示一个单音符(简简单单) */
|
||||
Single : 1,
|
||||
/** 该音符表示一个多音符,即多个音符同时按下(原琴玩家表示办不到啊,只有用脚本了) */
|
||||
Multi : 2,
|
||||
};
|
||||
/** 音符对象模型 */
|
||||
var ToneObject = {
|
||||
toneType : ToneTypeEnum.Single ,
|
||||
tones : [] ,
|
||||
};
|
||||
/** 定义一个乐谱对象原型,用于描述乐谱。 */
|
||||
var MusicScoreObject = {
|
||||
/** 乐谱名称 */
|
||||
name : "" ,
|
||||
/** 暂停间隔 (单位:毫秒)。当你按下一个音符时,需要暂停这么多毫秒的时间再按下一个音符(废话,难道你一直按啊)*/
|
||||
pauseMills : 200 ,
|
||||
/** 长间隔 (单位:毫秒)。表示一个长停顿,例如某段歌曲中的间隔 。(就是换气,谁TM 唱歌不换气啊)*/
|
||||
longPauseMills : 500 ,
|
||||
/** 分割类型 。用于适应不同的乐谱格式,例如:将同时按下的音符用括号括起来。 */
|
||||
split : SplitTypeEnum.Bracket ,
|
||||
/** 音符列表 这个字段用于以字符串形式表示音符列表 */
|
||||
toneStr : "",
|
||||
/** 音符列表 用 列表的形式存储每个音符 toneList : ToneObject = [] */
|
||||
toneList : [] ,
|
||||
};
|
||||
/* ----------------------------------------------------2. 执行区域 ,以下代码用于正式执行操作------------------------------------------------------ */
|
||||
/** 乐谱对象 */
|
||||
let musicScore = await getMusicScoreFromFile(scoreFilePath); // 使用 await 来等待函数执行完毕。获取乐谱
|
||||
//await printMusicScore(musicScore); //打印一个乐谱的基本信息
|
||||
let ifParse = await parseScore(musicScore); // 解析乐谱
|
||||
if(ifParse){
|
||||
log.info("音符解析成功,尝试播放《{name}》",musicScore.name);
|
||||
await printTones(musicScore); // 打印解析后的音符列表
|
||||
await sleep(3000);
|
||||
await playMusic(musicScore);
|
||||
}
|
||||
else{
|
||||
log.error("音符解析失败");
|
||||
}
|
||||
/* ---------------------------------------------------3. 方法区 , 以下代码用于定义方法------------------------------------------------------------*/
|
||||
/**
|
||||
* 从文件中读取一个乐谱
|
||||
* @param {String} scorePath 文件地址,例如 assets/JOJO黄金之风.json
|
||||
* @returns 返回一个乐谱对象 MusicScoreObject
|
||||
*/
|
||||
async function getMusicScoreFromFile(scorePath){
|
||||
let musicScore = Object.create(MusicScoreObject); // 通过原型创建一个乐谱对象
|
||||
//log.info(`尝试读取乐谱《${scorePath}》`);
|
||||
let fileContent;
|
||||
try {
|
||||
fileContent = file.readTextSync(scorePath); // 同步阻塞式的将乐谱从文件中读取。
|
||||
//log.info("{fileContent}",fileContent); // 用于测试读取文件,测试成功
|
||||
log.info("[{y}]读取乐谱文件《{scorePath}》成功","原琴",scorePath);
|
||||
} catch (error) {
|
||||
log.error("[{y}]在读取文件 《{scorePath}》时,发生错误","原琴",scorePath);
|
||||
return null ;
|
||||
}
|
||||
if(fileContent == null){ // 可能存在文件无法读出的情况,增加一步校验。
|
||||
log.error("[{y}]在读取文件 《{scorePath}》,文件为空","原琴",scorePath);
|
||||
return null ;
|
||||
}
|
||||
// 一些正则表达式,用于解析你的乐谱文件
|
||||
const scoreNameRegex = /"\s*name\s*"\s*:\s*"\s*(?<scoreName>[^"\s]+)\s*"\s*,/;
|
||||
const scorePauseRegex = /"\s*pause\s*"\s*:\s*"?\s*(?<scorePause>\d+)\s*"?\s*,/;
|
||||
const scoreLongPauseRegex = /"\s*longPause\s*"\s*:\s*"?\s*(?<scoreLongPause>\d+)\s*"?\s*,/;
|
||||
const scoreSplitRegex = /"\s*split\s*"\s*:\s*"\s*(?<scoreSplit>[^"\s]+)\s*"\s*,/;
|
||||
const scoreTonesRegex = /"\s*toneStr\s*"\s*:\s*"\s*(?<scoreTones>[^"]+)\s*"\s*,?/;
|
||||
// 执行正则表达式 匹配操作
|
||||
const scoreNameMatch = scoreNameRegex.exec(fileContent);
|
||||
const scorePauseMatch = scorePauseRegex.exec(fileContent);
|
||||
const scoreLongPauseMatch = scoreLongPauseRegex.exec(fileContent);
|
||||
const scoreSplitMatch = scoreSplitRegex.exec(fileContent);
|
||||
const scoreTonesMatch = scoreTonesRegex.exec(fileContent);
|
||||
if(scoreNameMatch.groups.scoreName != null) { // 可能会出现无法捕获的情况,例如用户没有填这个字段。给代码增加容错性。
|
||||
musicScore.name = scoreNameMatch.groups.scoreName;
|
||||
}
|
||||
if(scorePauseMatch.groups.scorePause != null) {
|
||||
let value = parseInt(scorePauseMatch.groups.scorePause);
|
||||
musicScore.pauseMills = value;
|
||||
}
|
||||
if(scoreLongPauseMatch.groups.scoreLongPause != null){
|
||||
let str = scoreLongPauseMatch.groups.scoreLongPause;
|
||||
//log.debug("长间隔 String = {m}",str);
|
||||
let value = parseInt(str);
|
||||
//log.debug("长间隔 int = {v}",value);
|
||||
musicScore.longPauseMills = value;
|
||||
}
|
||||
if(scoreSplitMatch.groups.scoreSplit != null){ // 分割类型 ,如 括号
|
||||
//log.debug("开始识别 分割类型");
|
||||
let value = scoreSplitMatch.groups.scoreSplit;
|
||||
if(value === "括号"){
|
||||
musicScore.split = SplitTypeEnum.Bracket ;
|
||||
}else if(value === "逗号"){
|
||||
musicScore.split = SplitTypeEnum.Comma ;
|
||||
}else{
|
||||
musicScore.split = SplitTypeEnum.Bracket ;
|
||||
}
|
||||
}
|
||||
if(scoreTonesMatch.groups.scoreTones != null){
|
||||
//log.debug("开始识别 音符");
|
||||
musicScore.toneStr = scoreTonesMatch.groups.scoreTones;
|
||||
}
|
||||
return musicScore;
|
||||
} //getMusicScoreFromFile 从文件中读取一个乐谱
|
||||
/**
|
||||
* 解析一个乐谱对象
|
||||
* @param {MusicScoreObject} musicScore
|
||||
* @returns 返回是否解析成功
|
||||
*/
|
||||
async function parseScore(musicScore) {
|
||||
if (musicScore == null){
|
||||
return false;
|
||||
}
|
||||
musicScore.toneList = await parseTones(musicScore.toneStr,musicScore.split);
|
||||
if(musicScore.toneList == null){
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
} // 解析一个乐谱对象
|
||||
/**
|
||||
* 传入待解析的字符串,以及分割类型,解析得到最终的音符数组
|
||||
* @param {String} tonesString
|
||||
* @param {SplitTypeEnum} splitType
|
||||
* @returns 返回一个音符数组
|
||||
*/
|
||||
async function parseTones(tonesString ,splitType) {
|
||||
let toneList = [] ; //预定义返回值
|
||||
/** 括号分割模式下,用于识别音符的正则表达式 /g 表示全局匹配*/
|
||||
// /([(]\s*(?<multi>[A-Za-z]{2,})\s*[)])|(?<single>[a-zA-Z])/g
|
||||
const BracketRegex =/([(]\s*(?<multi>[A-Za-z]{2,})\s*[)])|(?<single>[a-zA-Z])|(?<LongPause>[+])/g ;
|
||||
let regex = null;
|
||||
if(splitType == SplitTypeEnum.Bracket){ // 括号分割
|
||||
regex = BracketRegex;
|
||||
}
|
||||
else{
|
||||
log.error("未识别到音符分割模式");
|
||||
}
|
||||
if(regex == null){
|
||||
return null;
|
||||
}
|
||||
//let match = regex.exec(tonesString);
|
||||
log.info("正在执行音符匹配");
|
||||
let match;
|
||||
//let toneArray = [] ;
|
||||
while( match = regex.exec(tonesString) ) {
|
||||
let tone = Object.create(ToneObject); // 通过原型创建一个音符对象
|
||||
tone.tones = [] ;
|
||||
let value ;
|
||||
if(match.groups.multi != null){
|
||||
//log.debug("{m}",match[1]);
|
||||
tone.toneType = ToneTypeEnum.Multi ;
|
||||
value = match.groups.multi; // 如 EHN
|
||||
const charArray = Array.from(value);
|
||||
for (const element of charArray) {
|
||||
tone.tones.push(element);
|
||||
}
|
||||
}
|
||||
if(match.groups.single != null){
|
||||
tone.toneType = ToneTypeEnum.Single ;
|
||||
value = match.groups.single ; // 如 B
|
||||
//tone.tones.push(value);
|
||||
tone.tones = value ;
|
||||
}
|
||||
if(match.groups.LongPause != null){
|
||||
tone.toneType = ToneTypeEnum.LongPause ;
|
||||
value = match.groups.LongPause ; // 如 + 号;以及多个加号,如 +++ 表示更长时间的停顿
|
||||
// const charArray = Array.from(value);
|
||||
// for (const element of charArray) {
|
||||
// tone.tones.push(element);
|
||||
// }
|
||||
tone.tones = value ;
|
||||
}
|
||||
toneList.push(tone);
|
||||
// //log.debug("{m}",value);
|
||||
//toneArray.push(value);
|
||||
}
|
||||
//log.debug("{m}",toneArray);
|
||||
return toneList ;
|
||||
} // 传入待解析的字符串,以及分割类型,解析得到最终的音符数组
|
||||
|
||||
/**
|
||||
* 打印解析后的音符列表
|
||||
* @param {MusicScoreObject} musicScore
|
||||
*/
|
||||
async function printTones(musicScore) {
|
||||
let toneList = musicScore.toneList;
|
||||
let toneStr = "" ;
|
||||
for(const toneObject of toneList) { // 遍历所有音符
|
||||
let type = toneObject.toneType;
|
||||
let tones = toneObject.tones;
|
||||
switch(type){
|
||||
case ToneTypeEnum.Multi:
|
||||
toneStr = toneStr + "[" ;
|
||||
toneStr = toneStr + tones;
|
||||
toneStr = toneStr + "]" ;
|
||||
toneStr = toneStr + " ";
|
||||
break;
|
||||
case ToneTypeEnum.Single:
|
||||
toneStr = toneStr + tones;
|
||||
toneStr = toneStr + " ";
|
||||
break;
|
||||
case ToneTypeEnum.LongPause:
|
||||
toneStr = toneStr + tones;
|
||||
toneStr = toneStr + " ";
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
} // 遍历所有音符
|
||||
log.info("{m}",toneStr);
|
||||
} // 打印解析后的音符列表
|
||||
/**
|
||||
* 打印解析后的乐谱的基本信息
|
||||
* @param {MusicScoreObject} musicScore
|
||||
*/
|
||||
async function printMusicScore(musicScore) {
|
||||
log.debug("22尝试输出捕获到的乐谱名称:{m}",musicScore.name); // 例如输出:[scoreName,黄金之风],或输出: 黄金之风
|
||||
log.debug("尝试输出捕获到的乐谱暂停间隔:{m}",musicScore.pauseMills);
|
||||
log.debug("尝试输出捕获到的乐谱长间隔:{m}",musicScore.longPauseMills);
|
||||
log.debug("尝试输出捕获到的分割类型:{m}",musicScore.split);
|
||||
//log.debug("尝试输出捕获到的音符列表:{m}",musicScore.toneStr);
|
||||
} //打印一个乐谱
|
||||
/**
|
||||
* 执行播放操作
|
||||
* @param {MusicScoreObject} musicScore
|
||||
*/
|
||||
async function playMusic(musicScore) {
|
||||
let mills = musicScore.pauseMills ;
|
||||
let longPause = musicScore.longPauseMills ;
|
||||
let toneList = musicScore.toneList;
|
||||
for(const toneObject of toneList) { // 遍历所有音符
|
||||
let type = toneObject.toneType;
|
||||
let tones = toneObject.tones;
|
||||
// 1. 按下按键,并松开
|
||||
switch(type){
|
||||
case ToneTypeEnum.Multi:
|
||||
playSingle(tones);
|
||||
await sleep(mills);
|
||||
break;
|
||||
case ToneTypeEnum.Single:
|
||||
playMulti(tones);
|
||||
await sleep(mills);
|
||||
break;
|
||||
case ToneTypeEnum.LongPause:
|
||||
await sleep(longPause);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
// 2. 间隔一定时间
|
||||
|
||||
} // 遍历所有音符
|
||||
} //执行播放操作
|
||||
/**
|
||||
* 模拟单个按键按下
|
||||
* @param {String} singlekey
|
||||
*/
|
||||
async function playSingle(singlekey) {
|
||||
//按下按键后马上松开
|
||||
keyDown(singlekey);
|
||||
keyUp(singlekey);
|
||||
}
|
||||
/**
|
||||
* 模拟多个按键同时按下
|
||||
* @param {String[]} multiKeyArray
|
||||
*/
|
||||
async function playMulti(multiKeyArray) {
|
||||
// 多个按键同时按下
|
||||
for(const key of multiKeyArray){
|
||||
keyDown(key);
|
||||
}
|
||||
// 多个按键同时松开
|
||||
for(const key of multiKeyArray){
|
||||
keyUp(key);
|
||||
}
|
||||
} // 模拟多个按键同时按下
|
||||
|
||||
/** 这段代码用于测试正则表达捕获组的输出
|
||||
*/
|
||||
async function testRegex() {
|
||||
let str = '{systemName=系统1, systemId=1001} , {systemName=系统2,systemId=1002} , {systemName=系统3, systemId=1003}';
|
||||
let reg = /systemName=(.*?),/g;
|
||||
// str .match(reg);
|
||||
// reg.exec(str )
|
||||
let result = "";
|
||||
while(result = reg.exec(str)) {
|
||||
log.info(result[1]);
|
||||
}
|
||||
}
|
||||
/** 这段代码用于测试播放效果 */
|
||||
async function playTest() {
|
||||
await sleep(1000);
|
||||
let array = ["E","H","N"];
|
||||
playMulti(array);
|
||||
}
|
||||
})();// 所有的代码必须由 async function 包裹
|
||||
13
repo/js/YuanQin/manifest.json
Normal file
13
repo/js/YuanQin/manifest.json
Normal file
@@ -0,0 +1,13 @@
|
||||
{
|
||||
"manifest_version": 1,
|
||||
"name": "[原琴]原神琴谱自动弹奏脚本",
|
||||
"version": "1.0",
|
||||
"description": "原神琴谱自动弹奏脚本,通过读取本地琴谱文件,解析成乐谱对象,然后模拟键盘操作,实现自动弹奏。(需角色手动提前乐器)",
|
||||
"authors": [
|
||||
{
|
||||
"name": "阿城同学",
|
||||
"link": "https://github.com/shilic"
|
||||
}
|
||||
],
|
||||
"main": "main.js"
|
||||
}
|
||||
Reference in New Issue
Block a user