archive: 食材加工,吃金币活动
This commit is contained in:
22
archive/js/AutoEatCoinPVPEvent/assets/pathing/continue.json
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22
archive/js/AutoEatCoinPVPEvent/assets/pathing/continue.json
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{
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"info": {
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"name": "未命名路径",
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"type": "collect",
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"author": "修改我的qq昵称",
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"version": "1.0",
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"description": "联机游戏结束返回世界后重新进入游戏",
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"map_name": "Teyvat",
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"bgi_version": "0.45.0"
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},
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"positions": [
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{
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"id": 1,
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"x": 7354.68017578125,
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"y": -1428.5908203125,
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"type": "target",
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"move_mode": "walk",
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"action": "",
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"action_params": ""
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}
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]
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}
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40
archive/js/AutoEatCoinPVPEvent/assets/pathing/start.json
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40
archive/js/AutoEatCoinPVPEvent/assets/pathing/start.json
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{
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"info": {
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"name": "pvp_event",
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"type": "collect",
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"author": "修改我的qq昵称",
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"version": "1.0",
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"description": "走到5.6联机吃金币pvp活动点.",
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"map_name": "Teyvat",
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"bgi_version": "0.45.0"
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},
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"positions": [
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{
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"id": 1,
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"x": 7234.3056640625,
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"y": -1433.24609375,
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"type": "teleport",
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"move_mode": "walk",
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"action": "",
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"action_params": ""
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},
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{
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"id": 2,
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"x": 7316.3564453125,
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"y": -1441.080078125,
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"type": "path",
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"move_mode": "walk",
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"action": "",
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"action_params": ""
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},
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{
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"id": 3,
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"x": 7354.68017578125,
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"y": -1428.5908203125,
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"type": "target",
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"move_mode": "walk",
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"action": "",
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"action_params": ""
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}
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]
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}
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307
archive/js/AutoEatCoinPVPEvent/main.js
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307
archive/js/AutoEatCoinPVPEvent/main.js
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@@ -0,0 +1,307 @@
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(async function () {
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// 脚本配置参数
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// const ACTIVITY_LOCATION = { x: "1200.0", y: "1500.0" }; // 活动坐标
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const PATH_FILE_START = "assets/pathing/start.json"; // 地图追踪路径文件
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const PATH_FILE_CONTINUE = "assets/pathing/continue.json"; // 地图追踪路径文件
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await sleep(1000);
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log.info("自动吃金币活动, 启动!")
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// 1. 脚本开始前确保在主界面
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log.info("确保游戏在主界面状态");
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await genshin.returnMainUi();
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await sleep(1000);
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// 在循环前添加游戏次数限制
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// const MAX_GAMES = 2;
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const MAX_GAMES = typeof (settings.max_games) === 'undefined' ? 20 : parseInt(settings.max_games, 10);
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let gameCount = 0;
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log.info("最大游戏次数设定: {MAX_GAMES}次", MAX_GAMES)
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// 只要积分未满且游戏次数未达上限,就循环进行匹配和游戏
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while (gameCount < MAX_GAMES) {
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gameCount++; // 增加游戏计数
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log.info("开始第{count}场游戏", gameCount);
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// 2. 使用地图追踪走到活动入口
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log.info("正在使用地图追踪前往活动入口");
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try {
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// 运行路径追踪脚本
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if (gameCount == 1) {
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await pathingScript.runFile(PATH_FILE_START);
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} else {
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await pathingScript.runFile(PATH_FILE_CONTINUE);
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}
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log.info("已到达活动入口");
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} catch (error) {
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log.error("地图追踪失败: {error}", error);
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return;
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}
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// 3. 检测F键交互窗口 - 使用正确的OCR方法
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let foundActivity = false;
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for (let i = 0; i < 10; i++) { // 最多尝试10次
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// 获取游戏截图
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const screenshot = captureGameRegion();
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// 对整个区域进行OCR - 使用ocrThis
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const activityTextRegions = screenshot.findMulti(RecognitionObject.ocrThis);
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// 遍历所有OCR结果
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for (let j = 0; j < activityTextRegions.count; j++) {
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const region = activityTextRegions[j];
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if (region.text.includes("跨界挑战")) {
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log.info("检测到活动入口");
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foundActivity = true;
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break;
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}
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}
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if (foundActivity) break;
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keyPress('W');
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moveMouseBy(0, 100); // 轻微移动视角帮助识别
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await sleep(1000);
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}
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// 4. 按F进入活动界面
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log.info("进入活动界面");
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keyPress("F");
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await sleep(2000); // 等待界面加载
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// 5. 精确识别积分信息
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const scoreRegion = captureGameRegion().deriveCrop(
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1248, // x
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360, // y
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150, // width
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30 // height
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);
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// 对积分区域进行OCR
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const scoreResults = scoreRegion.findMulti(RecognitionObject.ocrThis);
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let currentScore = 0;
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let maxScore = 0;
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let scoreFound = false;
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// 遍历所有识别结果
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for (let i = 0; i < scoreResults.count; i++) {
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const res = scoreResults[i];
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// 使用正则表达式匹配积分格式
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const match = res.text.match(/(\d+)\s*\/\s*(\d+)/);
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if (match && match.length >= 3) {
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currentScore = parseInt(match[1]);
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maxScore = parseInt(match[2]);
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scoreFound = true;
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break;
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}
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}
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if (!scoreFound) {
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log.error("未识别到积分信息");
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// await genshin.returnMainUi();
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return;
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}
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log.info("积分状态: {current}/{max}", currentScore, maxScore);
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if (currentScore >= maxScore) {
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log.info("PVP活动已完成");
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// notification.send("PVP活动已完成");
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await genshin.returnMainUi();
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await sleep(1000);
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return;
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}
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// 6. 点击开始匹配
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log.info("匹配挑战");
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// 假设开始按钮在屏幕中间下方位置
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click(1560, 1012);
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await sleep(1000);
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// 7. 等待并确认匹配
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let matchFound = false,matchFound_1st = false; //matchFound_1st:确认按钮是否点击过
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let matchTimeout = 0; //联机确认按钮超时等待(单位:秒)
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let beRefusedCount = 0; //被拒绝次数
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for (let i = 0; i < 60; i++) { // 最多等待60秒
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const confirmRegion = captureGameRegion().deriveCrop(
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1037,
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706,
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280,
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64
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);
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// 执行OCR识别
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const confirmResults = confirmRegion.findMulti(RecognitionObject.ocrThis);
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log.info("匹配确认区域OCR识别结果数量: {count}", confirmResults.count);
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/*处理联机确认按钮
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执行逻辑:(如有报错,自己改 或者 反馈naralan0502@gmail.com)
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如果OCR识别结果数量等于0,判断是否已经点击过确认按钮(通过变量matchFound_1st确认)
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是:超时等待时长matchTimeout++,若超时等待时长==13,设置matchFound为true,跳出循环
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否:继续循环
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如果OCR识别结果数量大于0,遍历所有识别结果
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如果存在确认按钮,设置变量matchFound_1st = true,超时等待t=0
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*/
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if(confirmResults.count){
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// 遍历所有识别结果
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for (let j = 0; j < confirmResults.count; j++) {
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const region = confirmResults[j];
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// log.info("匹配确认区域OCR结果:位置({x},{y},{w},{h}), 文本: {text}",
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// region.x, region.y, region.width, region.height, region.text);
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if (region.text.includes("接受")) {
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click(1182, 737); // 点击确认按钮
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if(matchFound_1st && (++beRefusedCount >= 3)) log.info("兄啊有点点背,被拒绝了{count}次诶", beRefusedCount);
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matchFound_1st = true;
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log.info("匹配成功, 点击接受");
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matchTimeout = 0;
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break;
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}
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}
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}
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else{
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if(matchFound_1st && (++matchTimeout == 13)) { //超时等待13s(游戏内联机确认超时时长10s+冷却CD3s)
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matchFound = true;
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log.info("点击确认成功");
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break;
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}
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}
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await sleep(1000);
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}
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if (!matchFound) {
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notification.error("匹配超时");
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return;
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}
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// 7 等待进入游戏(直到出现"第1回合"提示)
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let roundStarted = false;
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const roundStartTime = Date.now();
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const ROUND_TIMEOUT = 90 * 1000; // 90秒超时
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while (!roundStarted && Date.now() - roundStartTime < ROUND_TIMEOUT) {
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const roundRegion = captureGameRegion().deriveCrop(
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770,
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246,
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373,
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60
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);
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const roundText = roundRegion.find(RecognitionObject.ocrThis);
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if (roundText && roundText.text && roundText.text.includes("第1回合")) {
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log.info("游戏开始");
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roundStarted = true;
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break;
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}
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await sleep(1000);
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}
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if (!roundStarted) {
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log.error("未检测到回合开始提示");
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notification.error("进入游戏失败");
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return;
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}
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// 8. 进入游戏后模拟操作
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log.info("开始模拟操作");
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// 随机选择操作
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const actions = [
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// Shift+W 冲刺前进1秒
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async () => {
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keyDown("SHIFT");
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keyDown("W");
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await sleep(1000);
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keyUp("W");
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keyUp("SHIFT");
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},
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// Shift+A 冲刺左移1秒
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async () => {
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keyDown("SHIFT");
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keyDown("A");
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await sleep(1000);
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keyUp("A");
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keyUp("SHIFT");
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},
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// Shift+S 冲刺后退1秒
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async () => {
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keyDown("SHIFT");
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keyDown("S");
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await sleep(1000);
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keyUp("S");
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keyUp("SHIFT");
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},
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// Shift+D 冲刺右移1秒
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async () => {
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keyDown("SHIFT");
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keyDown("D");
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await sleep(1000);
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keyUp("D");
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keyUp("SHIFT");
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},
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// 空格跳跃1秒
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async () => {
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keyDown("SPACE");
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await sleep(1000);
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keyUp("SPACE");
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},
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// 1秒内按两下E(元素战技)
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async () => {
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// 第一次按E
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keyPress("E");
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await sleep(700); // 短暂间隔
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// 第二次按E
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keyPress("E");
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await sleep(300); // 总时间1秒
|
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}
|
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];
|
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|
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const startTime = Date.now();
|
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const MAX_GAME_DURATION = 300 * 1000;
|
||||
|
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while (Date.now() - startTime < MAX_GAME_DURATION) {
|
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// 在屏幕顶部中央检测"挑战完成"文本
|
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const completionRegion = captureGameRegion().deriveCrop(
|
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800, 180, 320, 100
|
||||
);
|
||||
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const completionResults = completionRegion.findMulti(RecognitionObject.ocrThis);
|
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let challengeCompleted = false;
|
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|
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// 遍历识别结果
|
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for (let i = 0; i < completionResults.count; i++) {
|
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const region = completionResults[i];
|
||||
if (region.text.includes("挑战完成")) {
|
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challengeCompleted = true;
|
||||
break;
|
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}
|
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}
|
||||
|
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if (challengeCompleted) {
|
||||
log.info("挑战完成");
|
||||
break;
|
||||
}
|
||||
// 随机执行一个操作
|
||||
const action = actions[Math.floor(Math.random() * actions.length)];
|
||||
await action();
|
||||
|
||||
}
|
||||
|
||||
await sleep(20000);
|
||||
await genshin.returnMainUi();
|
||||
await sleep(1000);
|
||||
await genshin.returnMainUi();
|
||||
}
|
||||
|
||||
log.info("已达到最大游戏次数{max}次", MAX_GAMES);
|
||||
return;
|
||||
|
||||
|
||||
})();
|
||||
14
archive/js/AutoEatCoinPVPEvent/manifest.json
Normal file
14
archive/js/AutoEatCoinPVPEvent/manifest.json
Normal file
@@ -0,0 +1,14 @@
|
||||
{
|
||||
"manifest_version": 1,
|
||||
"name": "自动联机pvp吃金币活动",
|
||||
"version": "5.6.0",
|
||||
"bgi_version": "0.45.0",
|
||||
"description": "自动完成5.6版本联机pvp吃金币「炽烈传说·跨界乱斗」活动",
|
||||
"authors": [
|
||||
{
|
||||
"name": "修改我的qq昵称"
|
||||
}
|
||||
],
|
||||
"settings_ui": "settings.json",
|
||||
"main": "main.js"
|
||||
}
|
||||
7
archive/js/AutoEatCoinPVPEvent/settings.json
Normal file
7
archive/js/AutoEatCoinPVPEvent/settings.json
Normal file
@@ -0,0 +1,7 @@
|
||||
[
|
||||
{
|
||||
"name": "max_games",
|
||||
"type": "input-text",
|
||||
"label": "最大尝试进行游戏次数. 默认: 20"
|
||||
}
|
||||
]
|
||||
30
archive/js/AutoProcess/assets/AutoPath/找厨房.json
Normal file
30
archive/js/AutoProcess/assets/AutoPath/找厨房.json
Normal file
@@ -0,0 +1,30 @@
|
||||
{
|
||||
"info": {
|
||||
"name": "找厨房",
|
||||
"type": "collect",
|
||||
"author": "听雨♪",
|
||||
"version": "1.1",
|
||||
"description": "",
|
||||
"bgi_version": "0.35.1"
|
||||
},
|
||||
"positions": [
|
||||
{
|
||||
"id": 1,
|
||||
"x": 267.939453125,
|
||||
"y": -665.13134765625,
|
||||
"action": "",
|
||||
"move_mode": "walk",
|
||||
"action_params": "",
|
||||
"type": "teleport"
|
||||
},
|
||||
{
|
||||
"id": 2,
|
||||
"x": 254.6251423712256,
|
||||
"y": -680.625,
|
||||
"action": "",
|
||||
"move_mode": "walk",
|
||||
"action_params": "",
|
||||
"type": "target"
|
||||
}
|
||||
]
|
||||
}
|
||||
178
archive/js/AutoProcess/main.js
Normal file
178
archive/js/AutoProcess/main.js
Normal file
@@ -0,0 +1,178 @@
|
||||
// main.js
|
||||
|
||||
const settingsInput = settings.process
|
||||
|
||||
const FoodItems = {
|
||||
1: { name: '面粉', coordinate: [240, 260] },
|
||||
2: { name: '兽肉', coordinate: [435, 260] },
|
||||
3: { name: '鱼肉', coordinate: [630, 260] },
|
||||
4: { name: '神秘肉加工产物', coordinate: [825, 260] },
|
||||
5: { name: '奶油', coordinate: [1020, 260] },
|
||||
6: { name: '熏禽肉', coordinate: [1215, 260] },
|
||||
7: { name: '黄油', coordinate: [1410, 260] },
|
||||
8: { name: '火腿', coordinate: [1605, 260] },
|
||||
9: { name: '糖', coordinate: [240, 500] },
|
||||
10: { name: '香辛料', coordinate: [435, 500] },
|
||||
11: { name: '蟹黄', coordinate: [630, 500] },
|
||||
12: { name: '果酱', coordinate: [825, 500] },
|
||||
13: { name: '奶酪', coordinate: [1020, 500] },
|
||||
14: { name: '培根', coordinate: [1215, 500] },
|
||||
15: { name: '香肠', coordinate: [1410, 500] }
|
||||
};
|
||||
|
||||
const coordinates = {
|
||||
process: [1350, 64],
|
||||
claimAll: [327, 1367],
|
||||
cook: [2250, 1368],
|
||||
amountStart: [990, 790],
|
||||
confirm: [1577, 1011]
|
||||
}
|
||||
|
||||
|
||||
function validateAndStoreNumbers(input) {
|
||||
// 定义存储结果的数组
|
||||
let storedNumbers = [];
|
||||
|
||||
// 使用正则表达式检测是否符合期望格式
|
||||
const regex = /^(\b([1-9]|1[0-5])\b)(, (\b([1-9]|1[0-5])\b))*$/;
|
||||
|
||||
// 检测输入字符串是否符合正则表达式
|
||||
if (regex.test(input)) {
|
||||
// 将输入字符串按逗号和空格分割成数组
|
||||
const numbers = input.split(', ');
|
||||
|
||||
// 将分割后的数字字符串转换为整数并存储到数组中
|
||||
storedNumbers = numbers.map(Number);
|
||||
|
||||
return storedNumbers;
|
||||
} else {
|
||||
return false
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
async function QucikCook() {
|
||||
// 点击Cook
|
||||
click(...coordinates.cook);
|
||||
await sleep(100); // 等待窗口弹出
|
||||
|
||||
// 选中左边点
|
||||
moveMouseTo(...coordinates.amountStart);
|
||||
await sleep(100);
|
||||
leftButtonDown();
|
||||
await sleep(50);
|
||||
|
||||
// 向右滑动
|
||||
moveMouseBy(1200, 0);
|
||||
await sleep(200);
|
||||
leftButtonUp();
|
||||
await sleep(100);
|
||||
|
||||
// 点击弹出页的确认
|
||||
click(...coordinates.confirm);
|
||||
await sleep(500);
|
||||
|
||||
// 点击空白处关闭
|
||||
click(...coordinates.confirm);
|
||||
await sleep(200);
|
||||
}
|
||||
|
||||
async function AutoPath(locationName) {
|
||||
try {
|
||||
let filePath = `assets/AutoPath/${locationName}.json`;
|
||||
await pathingScript.runFile(filePath);
|
||||
|
||||
return true;
|
||||
} catch (error) {
|
||||
log.error(`执行 ${locationName} 路径时发生错误`);
|
||||
log.error(error.message);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
(async function () {
|
||||
|
||||
// 提醒别带内鬼
|
||||
log.warn("建议不要带某些靠近能灭火的\"内鬼\"角色.")
|
||||
|
||||
|
||||
// 判断设置合法性
|
||||
var items = [];
|
||||
|
||||
if (settingsInput) {
|
||||
items = validateAndStoreNumbers(settingsInput);
|
||||
if (items) {
|
||||
const names = items
|
||||
.map(id => FoodItems[id] ? FoodItems[id].name : null) // 检查是否存在
|
||||
.filter(name => name !== null) // 过滤掉不存在的项
|
||||
.join(', ');
|
||||
log.info("已从设置中读取内容: ")|
|
||||
await sleep(100)
|
||||
log.info(names)
|
||||
|
||||
} else {
|
||||
log.info("设置所填内容不合法, 请仔细阅读设置要求, 或者在群里问其他玩家")
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
} else {
|
||||
log.info("还没有设置需要制作食材呢")
|
||||
log.info("请在调试器里添加本脚本->右键JS脚本->修改JS脚本自定义配置.")
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
// 前往灶台
|
||||
if (!await AutoPath("找厨房")) {
|
||||
return
|
||||
}
|
||||
|
||||
|
||||
//设置脚本环境的游戏分辨率和DPI缩放
|
||||
setGameMetrics(2560, 1440, 1.5);
|
||||
|
||||
// 交互, 进入烹饪界面
|
||||
await sleep(500)
|
||||
keyPress("F")
|
||||
await sleep(1000)
|
||||
click(...coordinates.process)
|
||||
await sleep(1000)
|
||||
|
||||
// 收菜
|
||||
click(...coordinates.claimAll)
|
||||
await sleep(500)
|
||||
click(...coordinates.claimAll)
|
||||
await sleep(500)
|
||||
|
||||
// 批量Cook
|
||||
for (let item of items) {
|
||||
// 选择目标
|
||||
click(...FoodItems[item].coordinate)
|
||||
await sleep(300)
|
||||
|
||||
await QucikCook()
|
||||
|
||||
log.info(`${FoodItems[item].name} = 制作完成 :)`);
|
||||
await sleep(200)
|
||||
}
|
||||
|
||||
// 返回主菜单
|
||||
await genshin.returnMainUi()
|
||||
|
||||
// 后退一下, 防止某些内鬼灭火
|
||||
keyDown("S")
|
||||
await sleep(2000)
|
||||
keyUp("S")
|
||||
|
||||
log.info("┌────────────────────────────┐")
|
||||
log.info(" 感谢您的使用, 任务已全部完成")
|
||||
log.info(" 拜拜")
|
||||
log.info(" Done.")
|
||||
log.info("└────────────────────────────┘")
|
||||
|
||||
|
||||
|
||||
})();
|
||||
14
archive/js/AutoProcess/manifest.json
Normal file
14
archive/js/AutoProcess/manifest.json
Normal file
@@ -0,0 +1,14 @@
|
||||
{
|
||||
"manifest_version": 1,
|
||||
"name": "自动食材加工",
|
||||
"version": "1.0",
|
||||
"description": "自动食材加工, 可自动获取加工完成食材,可指定制作食材.",
|
||||
"authors": [
|
||||
{
|
||||
"name": "听雨♪",
|
||||
"links": "https://github.com/TingYu-lulumi"
|
||||
}
|
||||
],
|
||||
"settings_ui": "settings.json",
|
||||
"main": "main.js"
|
||||
}
|
||||
7
archive/js/AutoProcess/settings.json
Normal file
7
archive/js/AutoProcess/settings.json
Normal file
@@ -0,0 +1,7 @@
|
||||
[
|
||||
{
|
||||
"name": "process",
|
||||
"type": "input-text",
|
||||
"label": "下面输入框填: 需要加工的食材, 序号为加工界面依次排序,\n英文逗号空格[, ]隔开, 不要输入括号, 只填数字逗号和空格\n如:\n[1, 5, 8, 9, 13](别填括号) 代表加工: 面粉, 奶油, 火腿, 糖, 奶酪"
|
||||
}
|
||||
]
|
||||
Reference in New Issue
Block a user