修正第一个点位的传送
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37
repo/js/AutoWoodmen/main.js
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37
repo/js/AutoWoodmen/main.js
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w(async function () {
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setGameMetrics(1920, 1080, 2);
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async function performGameActions() {
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// 负责砍树的,退出重进,按Z
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await sleep(1000);//等待一秒
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keyPress("ESCAPE");//按下esc
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await sleep(1000);
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click(50, 1030);//点击退出
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await sleep(1000);
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click(1000, 750);//点击确认
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await sleep(10000); //退出延迟
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click(1000, 550);//进入游戏
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await sleep(13000);//加载延迟
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keyDown("z");
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await sleep(300);
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keyUp("z");
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}
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async function runGameActionsMultipleTimes(times) {
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// 负责循环调用performGameActions,实现循环砍树
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for (let i = 0; i < times; i++) {
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await performGameActions();
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}
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}
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async function AutoPath(locationName,time) {
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let filePath = `assets/AutoPath/${locationName}.json`;
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await pathingScript.runFile(filePath);
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await runGameActionsMultipleTimes(time)
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}
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await AutoPath('木材-却砂木_璃月_9个',2)
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await AutoPath('木材-桦木_蒙德_15个',100)
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await AutoPath('木材-杉木_蒙德_12个',100)
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await AutoPath('木材-松木_蒙德_24个',80)
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})();
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12
repo/js/AutoWoodmen/manifest.json
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12
repo/js/AutoWoodmen/manifest.json
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{
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"manifest_version": 1,
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"name": "自动伐木-全树种收集计划",
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"version": "1.0",
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"description": "小道具自动伐木,单个树种满后,前往下一个树种",
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"authors": [
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{
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"name": "½",
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}
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],
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"main": "main.js"
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}
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BIN
repo/pathing/赤念果(纳西妲).zip
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BIN
repo/pathing/赤念果(纳西妲).zip
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