diff --git a/repo/js/AutoWoodmen/main.js b/repo/js/AutoWoodmen/main.js new file mode 100644 index 00000000..448d7220 --- /dev/null +++ b/repo/js/AutoWoodmen/main.js @@ -0,0 +1,37 @@ +w(async function () { + setGameMetrics(1920, 1080, 2); + + async function performGameActions() { + // 负责砍树的,退出重进,按Z + await sleep(1000);//等待一秒 + keyPress("ESCAPE");//按下esc + await sleep(1000); + click(50, 1030);//点击退出 + await sleep(1000); + click(1000, 750);//点击确认 + await sleep(10000); //退出延迟 + click(1000, 550);//进入游戏 + await sleep(13000);//加载延迟 + keyDown("z"); + await sleep(300); + keyUp("z"); + } + + + async function runGameActionsMultipleTimes(times) { + // 负责循环调用performGameActions,实现循环砍树 + for (let i = 0; i < times; i++) { + await performGameActions(); + } + } + async function AutoPath(locationName,time) { + let filePath = `assets/AutoPath/${locationName}.json`; + await pathingScript.runFile(filePath); + await runGameActionsMultipleTimes(time) + } + await AutoPath('木材-却砂木_璃月_9个',2) + await AutoPath('木材-桦木_蒙德_15个',100) + await AutoPath('木材-杉木_蒙德_12个',100) + await AutoPath('木材-松木_蒙德_24个',80) + +})(); \ No newline at end of file diff --git a/repo/js/AutoWoodmen/manifest.json b/repo/js/AutoWoodmen/manifest.json new file mode 100644 index 00000000..7d8be1fb --- /dev/null +++ b/repo/js/AutoWoodmen/manifest.json @@ -0,0 +1,12 @@ +{ + "manifest_version": 1, + "name": "自动伐木-全树种收集计划", + "version": "1.0", + "description": "小道具自动伐木,单个树种满后,前往下一个树种", + "authors": [ + { + "name": "½", + } + ], + "main": "main.js" +} \ No newline at end of file diff --git a/repo/pathing/赤念果(纳西妲).zip b/repo/pathing/赤念果(纳西妲).zip new file mode 100644 index 00000000..9765f5cc Binary files /dev/null and b/repo/pathing/赤念果(纳西妲).zip differ