Files
bettergi-scripts-list/repo/js/DestroyArtifactsForMora/main.js
起个名字好难的喵 0586349304 JS脚本: 摧毁圣遗物添加区域限制 (#1128)
* JS脚本: 摧毁圣遗物添加区域限制
2025-06-19 02:46:46 +08:00

71 lines
2.3 KiB
JavaScript

const ArtifactsButtonRo = RecognitionObject.TemplateMatch(file.ReadImageMatSync("Assets/RecognitionObject/ArtifactsButton.png"));
const DeleteButtonRo = RecognitionObject.TemplateMatch(file.ReadImageMatSync("Assets/RecognitionObject/DeleteButton.png"));
const AutoAddButtonRo = RecognitionObject.TemplateMatch(file.ReadImageMatSync("Assets/RecognitionObject/AutoAddButton.png"));
const ConfirmButtonRo = RecognitionObject.TemplateMatch(file.ReadImageMatSync("Assets/RecognitionObject/ConfirmButton.png"));
const DestoryButtonRo = RecognitionObject.TemplateMatch(file.ReadImageMatSync("Assets/RecognitionObject/DestoryButton.png"));
const MidDestoryButtonRo = RecognitionObject.TemplateMatch(file.ReadImageMatSync("Assets/RecognitionObject/DestoryButton.png"), 900, 600, 500, 300);
/**
* @returns {Promise<void>}
*/
(async function () {
await genshin.returnMainUi();
keyPress("B");
await sleep(1500);
let ArtifactsButton = captureGameRegion().find(ArtifactsButtonRo);
if (ArtifactsButton.isExist()) {
log.info("识别到圣遗物按钮");
ArtifactsButton.click();
await sleep(1500);
}
//计算摧毁次数
if (settings.number > 21) {
times = Math.ceil(settings.number / 100)
} else if (settings.number <= 21) {
times = settings.number
} else {
times = 1
}
try {
for (let i = 0; i < times; i++) {
captureGameRegion().find(DeleteButtonRo).click();// 点击摧毁
await sleep(600);
captureGameRegion().find(AutoAddButtonRo).click();// 点击自动添加
await sleep(600);
if (settings.oneStar) {
await sleep(300);
click(150, 150);
}
if (settings.twoStar) {
await sleep(300);
click(150, 220);
}
if (settings.threeStar) {
await sleep(300);
click(150, 300);
}
if (settings.fourStar) {
await sleep(300);
click(150, 370);
}
captureGameRegion().find(ConfirmButtonRo).click();// 点击快捷放入
await sleep(600);
captureGameRegion().find(DestoryButtonRo).click();// 点击摧毁
await sleep(600);
captureGameRegion().find(MidDestoryButtonRo).click();// 弹出页面点击摧毁
await sleep(600);
click(960, 1000);// 点击空白处
await sleep(1000);
}
} catch (ex) {
log.info("背包里的圣遗物已摧毁完毕,提前结束")
} finally {
await genshin.returnMainUi();
}
})();