(async function () { setGameMetrics(1920, 1080, 2); // 来自于界面配置 let sereniteaPotType = settings.sereniteaPot; log.info('快捷道具栏需装满4个,确保诚哥壶在第5位'); setGameMetrics(1920, 1080, 2); await sleep(1000); keyPress("B"); //打开背包 await sleep(1000); click(1058, 48); //小道具 await sleep(500); click(765, 190); //背包第5位(诚哥壶) await sleep(500); click(1700, 1018); //放置 await sleep(1000); keyPress("F"); //进入诚哥壶 await sleep(10000); if (sereniteaPotType == "罗浮洞"){ log.info("罗浮洞"); keyDown("D"); await sleep(500); keyUp("D"); await sleep(500); }else if(sereniteaPotType == "翠黛峰"){ log.info("翠黛峰"); keyDown("D"); await sleep(500); keyUp("D"); await sleep(500); }else if(sereniteaPotType == "清琼岛"){ log.info("清琼岛"); keyDown("A"); await sleep(1200); keyUp("A"); await sleep(500); }else if(sereniteaPotType == "绘绮庭"){ log.info("绘绮庭"); keyDown("A"); await sleep(1700); keyUp("A"); await sleep(500); keyDown("S"); await sleep(1700); keyUp("S"); await sleep(500); }else if(sereniteaPotType == "妙香林"){ log.info("妙香林"); keyDown("D"); await sleep(1300); keyUp("D"); await sleep(500); }else if(sereniteaPotType == "旋流屿"){ log.info("旋流屿"); keyDown("S"); await sleep(1300); keyUp("S"); await sleep(500); keyDown("A"); await sleep(500); keyUp("A"); await sleep(500); }else{ } keyPress("F"); //阿圆对话 await sleep(2000); click(1081, 955); //跳过对话 await sleep(2000); click(1383, 430); //信任等阶 await sleep(2000); click(1081, 955); //宝钱 await sleep(2000); click(1812, 716); //好感度 await sleep(2000); click(1863, 48);; //返回 await sleep(5000); click(1356, 804); //再见1 await sleep(2000); click(1356, 804); //再见2 await sleep(1000); })();