(async function () { const food = 'yueliang'; await sleep(1000); await pathingScript.runFile("assets/recover.json"); await sleep(5000); await pathingScript.runFile("assets/tp.json"); await sleep(1000); keyDown("w"); await sleep(2000); keyUp("w"); await sleep(1000); keyPress("F"); await sleep(2000); click(1725, 1020);//单人挑战 await sleep(2000); click(1725, 1020);//开始挑战 await sleep(15000); keyPress("ESCAPE");//点击任意处 await sleep(2000); keyPress("1"); await sleep(1000);//切回钟离 keyPress("B");//打开背包 await sleep(2000); click(863, 51);//选择食物 await sleep(1000); click(170, 1020);//筛选 await sleep(1000); click(195, 1020);//重置 await sleep(1000); click(110, 110);//输入名字 await sleep(1000); for (const char of food) { keyPress(char); await sleep(500); } keyPress("SPACE"); await sleep(500); click(490, 1020);//确认筛选 await sleep(1000); click(180, 180);//选择第一个食物 await sleep(1000); click(1690, 1015);//使用 await sleep(1000); keyPress("ESCAPE"); await sleep(1500); await dispatcher.runTask(new SoloTask("AutoFight")); await sleep(30000);//等待柱子碎裂 keyPress("1"); await sleep(1000);//切回钟离 keyDown("w");//居中大法 keyDown("d"); await sleep(12500); keyUp("d"); await sleep(12500); keyUp("w"); keyDown("s"); await sleep(25000); keyUp("s"); keyDown("w"); await sleep(7400); keyUp("w"); await sleep(1000); keyPress("F");//领奖 await sleep(1000); click(950, 750);//使用树脂 await sleep(6000); click(975, 1000);//退出秘境 await sleep(1000); keyPress("ESCAPE");//退出秘境:避免挑战失败无法退出 await sleep(500); click(950, 750);//点击确认:避免挑战失败无法退出 await sleep(3500); keyPress("ESCAPE");//退出秘境:避免挑战失败无法退出 await sleep(7500); })();