(async function () { await sleep(1000); await pathingScript.runFile("assets/recover.json"); await sleep(5000); await pathingScript.runFile("assets/tp.json"); await sleep(1000); keyDown("w"); await sleep(2000); keyUp("w"); await sleep(1000); keyPress("F"); await sleep(2000); click(1725, 1020);//单人挑战 await sleep(2000); click(1725, 1020);//开始挑战 await sleep(15000); keyPress("ESCAPE");//点击任意处 await sleep(2000); keyPress("1"); await sleep(1000);//切回钟离 keyDown("s"); await sleep(1000); keyUp("s"); await dispatcher.runTask(new SoloTask("AutoFight")); keyPress("1"); await sleep(1000);//切回钟离 keyDown("s"); await sleep(2000); keyUp("s"); keyDown("w"); await sleep(3600); keyUp("w"); keyDown("a"); await sleep(400); keyUp("a"); await sleep(1000); keyPress("F");//领奖 await sleep(1000); click(950, 750);//使用树脂 await sleep(6000); click(975, 1000);//退出秘境 await sleep(1000); keyPress("ESCAPE");//退出秘境:避免挑战失败无法退出 await sleep(500); click(950, 750);//点击确认:避免挑战失败无法退出 await sleep(3500); keyPress("ESCAPE");//退出秘境:避免挑战失败无法退出 await sleep(7500); })();