(async function () { await sleep(1000); await pathingScript.runFile("assets/recover.json"); await sleep(5000); await pathingScript.runFile("assets/tp.json"); await sleep(1000); keyDown("w"); await sleep(2000); keyUp("w"); keyPress("F"); await sleep(9000); click(1725, 1020);//单人挑战 await sleep(2000); click(1725, 1020);//开始挑战 await sleep(15000); keyPress("1"); await sleep(1000);//切回钟离 keyDown("w"); await sleep(4000); keyUp("w"); await dispatcher.runTask(new SoloTask("AutoFight")); await sleep(30000);//等待柱子碎裂 keyPress("1"); await sleep(1000);//切回钟离 keyDown("w"); await sleep(5000); keyUp("w"); keyDown("s"); await sleep(1400); keyUp("s"); await sleep(1000); keyPress("F");//领奖 await sleep(1000); click(950, 750);//使用树脂 await sleep(6000); click(975, 1000);//退出秘境 await sleep(10000); })();