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8 Commits

Author SHA1 Message Date
MisakaAldrich
74c0dff187 update repo.json
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2025-06-21 12:34:44 +00:00
5117600049
cb91667c68 fix:打牌一条龙 对话bug 第2次修复 (#1157)
* Update main.js

* Update manifest.json
2025-06-21 20:33:53 +08:00
MisakaAldrich
31fec18a5a update repo.json 2025-06-21 12:33:44 +00:00
kaedelcb
0c589fde35 地脉花v.2.7版本:20250621 1优化超时时间的设定。 (#1158)
v.2.7版本:20250621
1、优化超时时间的设定。
2025-06-21 20:32:54 +08:00
mno
9b1ea7ae9b 地图追踪: 小怪 2101璃月无妄坡西南 (#1156)
多打两只蚊子
2025-06-21 20:32:04 +08:00
MisakaAldrich
329d3cadba update repo.json 2025-06-21 12:30:03 +00:00
JJMdzh
391e257820 js: 背包统计改成本地时间 (#1155)
改成本地时间
2025-06-21 20:29:45 +08:00
JJMdzh
6c832ff0a6 js: 背包统计采集系统 (#1151)
+ v2.30 更改路径专注模式默认值,加log提示;去除注释掉的调试log;背包材料统计更改名为背包统计采集系统
2025-06-21 20:29:09 +08:00
14 changed files with 114 additions and 128 deletions

View File

@@ -1,5 +1,5 @@
{
"time": "20250621135150",
"time": "20250621203443",
"url": "https://github.com/babalae/bettergi-scripts-list/archive/refs/heads/main.zip",
"file": "repo.json",
"indexes": [
@@ -3222,17 +3222,17 @@
{
"name": "2101璃月无妄坡西南.json",
"type": "file",
"hash": "7f37f5390665ed7c54eb44b7ef060facd6422b06",
"version": "1.0",
"hash": "c752d4d967c319389a20194a94e57bb58fd801bd",
"version": "1.1",
"author": "mno",
"description": "",
"tags": [
"bgi≥0.42.0",
"bgi≥0.45.0",
"锄地专区",
"1_2_璃月",
"战斗"
],
"lastUpdated": "2025-05-16 18:49:05"
"lastUpdated": "2025-06-21 20:32:04"
},
{
"name": "2201璃月明蕴镇西北.json",
@@ -54291,15 +54291,15 @@
{
"name": "Auto全自动“枫丹”地脉花",
"type": "directory",
"hash": "75d118fa1a8f964f43c38aa8abe489cc3d06fa2f",
"version": "2.6",
"hash": "cfe013ae21c738bfe4b5f52d21b8ad2f0109bef1",
"version": "2.7",
"author": "LCB-茶包",
"description": "地脉花-可禁UID/领每日/树脂使用顺序~|~枫丹地脉花蓝花金花通用。生存压力大请带盾奶避免纯水输出请注意说明文件。如有BUG请联系作者QQ:119996800",
"tags": [
"bgi≥0.44.8",
"地脉花"
],
"lastUpdated": "2025-06-20 16:26:37"
"lastUpdated": "2025-06-21 20:32:54"
},
{
"name": "BattlePass",
@@ -54685,12 +54685,12 @@
{
"name": "七圣召唤七日历练全自动",
"type": "directory",
"hash": "68454ab985ed6c0695843e973d9df984e68516dc",
"version": "1.9.3",
"hash": "43894e7ddc863f48c164ebceb94a3d1d3da3e680",
"version": "1.9.4",
"author": "柒叶子",
"description": "打牌一条龙~|~已添加 CD 管理执行完后会检测是否全部挑战成功之后会记录本次时间进入CD如果想要重置请前往assets/weekly.txt中删除内容",
"tags": [],
"lastUpdated": "2025-06-02 15:02:03"
"lastUpdated": "2025-06-21 20:33:53"
},
{
"name": "七圣召唤角色邀约全自动",
@@ -55048,14 +55048,14 @@
{
"name": "背包材料统计",
"type": "directory",
"hash": "764724441e0fdf66476c38c5e398452258ca5974",
"version": "2.29",
"hash": "31c65fc550bed10df91197b6e8d1ae2ac5965161",
"version": "2.30",
"author": "吉吉喵",
"description": "背包材料统计~|~默认四行为一页模板匹配材料OCR识别数量。\n数字太小可能无法识别用?代替。\n目前支持采集材料的数量统计+路径CD管理。",
"description": "背包统计采集系统~|~默认四行为一页模板匹配材料OCR识别数量。\n数字太小可能无法识别用?代替。\n目前支持采集材料的数量统计+路径CD管理。",
"tags": [
"bgi≥0.44.8"
],
"lastUpdated": "2025-06-07 00:13:06"
"lastUpdated": "2025-06-21 20:29:09"
},
{
"name": "自动小怪锄地规划",

View File

@@ -218,15 +218,24 @@ let progress = {
lastRunDate: null // 记录上次运行的日期
};
// 获取本地日期YYYY-MM-DD 格式)
function getLocalDate() {
const now = new Date();
const year = now.getFullYear();
const month = String(now.getMonth() + 1).padStart(2, '0'); // 月份从 0 开始,需要加 1
const date = String(now.getDate()).padStart(2, '0');
return `${year}-${month}-${date}`;
}
// 读取进度
async function loadProgress() {
try {
const content = await file.readText(progressFile);
const loadedProgress = JSON.parse(content);
// 检查日期是否一致
const now = new Date();
const today = now.toISOString().split('T')[0]; // 当前日期YYYY-MM-DD
// 获取本地日期
const today = getLocalDate();
// 获取保存的日期
const lastRunDate = loadedProgress.lastRunDate;
if (lastRunDate && lastRunDate === today) {
@@ -239,24 +248,31 @@ async function loadProgress() {
progress.completedTasks = [];
}
progress.lastRunDate = today; // 更新当前日期
log.info("加载进度成功:", progress);
// 更新当前日期
progress.lastRunDate = today;
// 日志输出
log.info(`加载进度成功: ${JSON.stringify(progress)}`);
} catch (error) {
log.error("加载进度失败:", error);
}
}
// 保存进度
async function saveProgress() {
try {
progress.lastRunDate = new Date().toISOString().split('T')[0]; // 更新当前日期
// 获取本地日期
const today = getLocalDate();
// 更新进度并保存
progress.lastRunDate = today;
await file.writeText(progressFile, JSON.stringify(progress));
log.info("进度已保存。");
log.info(`进度已保存,当前日期: ${today}`);
} catch (error) {
log.error("保存进度失败:", error);
}
}
let count = 0; // 用于记录分解圣遗物的次数
async function runFile(filePath, times = 2) {

View File

@@ -73,3 +73,6 @@ v.2.5版本20250619
v.2.6版本20250620
1、修复参数错误
2、前往地脉花和领取奖励坐标优化减少不必要的位置判断点加速到达和领取。
v.2.7版本20250621
1、优化超时时间的设定。

View File

@@ -74,7 +74,7 @@
var position ={};
var Lastexecution = false;//线路执行标志,用于判断上一线路是否执行。
var Fightquick = settings.Fightquick ? settings.Fightquick : false;
var Fighttimeout = settings.timeout = settings.timeout * 1000 || 240000;
var Fighttimeout = settings.timeout * 1000 ? settings.timeout * 1000 : 240000;//战斗超时时间默认为240秒
const ocrRegion2 = { x: 0, y: 200, width: 300, height: 300 }; // 追踪任务区域
const ocrRo2 = RecognitionObject.ocr(ocrRegion2.x, ocrRegion2.y, ocrRegion2.width, ocrRegion2.height);
const ocrRegion1 = { x: 800, y: 200, width: 300, height: 100 }; // 中心区域

View File

@@ -1,7 +1,7 @@
{
"manifest_version": 1,
"name": "地脉花-可禁UID/领每日/树脂使用顺序",
"version": "2.6",
"version": "2.7",
"bgi_version": "0.44.8",
"description": "枫丹地脉花蓝花金花通用。生存压力大请带盾奶避免纯水输出请注意说明文件。如有BUG请联系作者QQ:119996800",
"tags":["地脉花"],

View File

@@ -35,7 +35,7 @@
{
"name": "Rewardsuse",
"type": "input-text",
"label": "树脂顺序,1=浓缩树脂/2=原粹树脂/3=脆弱树脂/4=须臾树脂\n用`/`隔开,填写对应的树脂数字即可,默认1/2\n表示先使用浓缩树脂再使用原粹树脂不填的不使用"
"label": "树脂顺序1=浓缩树脂/2=原粹树脂/3=脆弱树脂/4=须臾树脂\n用`/`隔开,填写对应的树脂数字即可默认1/2\n表示先使用浓缩树脂再使用原粹树脂不填的不使用"
},
{
"name": "nowuid",

View File

@@ -199,7 +199,7 @@ async function checkChallengeResults() {
}
}
//自动对话,直到出现选项框 await autoConversation();
//通过f和空格自动对话对话区域为空选项区域为真时停止 await autoConversation();
async function autoConversation() {
await sleep(2500); //点击后等待一段时间避免误判
const region1 = RecognitionObject.ocr(785, 890, 340, 82); // 对话区域
@@ -217,19 +217,18 @@ async function autoConversation() {
keyPress("VK_SPACE");
await sleep(500);
} else if (!res1.isEmpty() && !res2.isEmpty()) {
await sleep(1000);
await sleep(500);
keyPress("F");
await sleep(400);
keyPress("F");
log.info("已选择谈话内容");
return;
log.info("已选择第一个对话选项");
} else if (res1.isEmpty() && !res2.isEmpty()) {
log.info("谈话完成");
await sleep(1000);
return;
}
talkTime++;
await sleep(1500);
await sleep(1200);
}
throw new Error("对话时间超时");
}

View File

@@ -1,7 +1,7 @@
{
"manifest_version": 1,
"name": "打牌一条龙",
"version": "1.9.3",
"version": "1.9.4",
"description": "已添加 CD 管理执行完后会检测是否全部挑战成功之后会记录本次时间进入CD如果想要重置请前往assets/weekly.txt中删除内容",
"authors": [
{

View File

@@ -1,6 +1,6 @@
// ==UserScript==
// @name 背包材料统计
// @version 2.24
// @name 背包统计采集系统
// @version 2.30
// @description 识别路径文件,根据材料数量,自动执行路线,或者主动选择材料类别,统计材料数量
// @author 吉吉喵
// @match 原神版本5.6BGI 版本0.44.8
@@ -79,3 +79,4 @@
+ v2.27 修复计算材料数错误、目标数量临界值、"3"识别成"三"等bug
+ v2.28 材料更变时初始数量更新正常记录排除0位移和0数量的路径记录(可能是卡路径需手动根据0记录去甄别)新增材料名0后缀本地记录新增背包弹窗识别
+ v2.29 新增排除提示;调整平均时间成本计算;过滤掉差异较大的记录;
+ v2.30 更改路径专注模式默认值加log提示去除注释掉的调试log背包材料统计更改名为背包统计采集系统

View File

@@ -18,8 +18,11 @@ const material_mapping = {
"Talent": "角色天赋素材",
"WeaponAscension": "武器突破素材"
}
const isOnlyPathing = settings.onlyPathing === "" ? false : true;
const isOnlyPathing = settings.onlyPathing === "" ? true : false;
if (isOnlyPathing) {
log.warn("已开启路径专注模式,将忽略勾选的分类");
}
// 初始化 settings将 material_mapping 中的所有键设置为 false
const initialSettings = Object.keys(material_mapping).reduce((acc, key) => {
acc[key] = false;
@@ -93,17 +96,6 @@ const selected_materials_array = Object.keys(finalSettings)
"武器突破素材": 6,
};
// 提前计算所有动态坐标
// 物品区左顶处物品左上角坐标(117,121)
// 物品图片大小(123,152)
// 物品间隔(24,24)
// 第一点击区位置:123/2+117=178.5; 152/2+121=197
// const menuClickX = Math.round(575 + (Number(menuOffset) - 1) * 96.25); // 背包菜单的 X 坐标
// log.info(`材料分类: ${materialsCategory}, 菜单偏移值: ${menuOffset}, 计算出的点击 X 坐标: ${menuClickX}`);
// OCR识别文本
async function recognizeText(ocrRegion, timeout = 10000, retryInterval = 20, maxAttempts = 10, maxFailures = 3) {
let startTime = Date.now();
@@ -112,7 +104,7 @@ const selected_materials_array = Object.keys(finalSettings)
// const results = [];
const frequencyMap = {}; // 用于记录每个结果的出现次数
const replacementMap = {
const numberReplaceMap = {
"O": "0", "o": "0", "Q": "0", "": "0",
"I": "1", "l": "1", "i": "1", "": "1", "一": "1",
"Z": "2", "z": "2", "": "2", "二": "2",
@@ -149,7 +141,7 @@ const selected_materials_array = Object.keys(finalSettings)
for (let res of resList) {
let text = res.text;
text = text.split('').map(char => replacementMap[char] || char).join('');
text = text.split('').map(char => numberReplaceMap[char] || char).join('');
// results.push(text);
if (!frequencyMap[text]) {
@@ -377,7 +369,7 @@ async function scanMaterials(materialsCategory, materialCategoryMap) {
// 每2秒输出一句俏皮话
const phrasesTime = Date.now();
if (phrasesTime - phrasesStartTime >= 2000) {
if (phrasesTime - phrasesStartTime >= 5000) {
const selectedPhrase = tempPhrases.shift();
log.info(selectedPhrase);
if (tempPhrases.length === 0) {
@@ -486,8 +478,6 @@ async function recognizeImage(recognitionObject, timeout = 5000) {
// 尝试识别图像
const imageResult = captureGameRegion().find(recognitionObject);
if (imageResult.isExist() && imageResult.x !== 0 && imageResult.y !== 0) {
// log.info(`成功识别图像,坐标: x=${imageResult.x}, y=${imageResult.y}`);
// log.info(`图像尺寸: width=${imageResult.width}, height=${imageResult.height}`);
return { success: true, x: imageResult.x, y: imageResult.y };
}
} catch (error) {
@@ -563,7 +553,6 @@ async function MaterialPath(materialCategoryMap) {
const allLowCountMaterials = []; // 用于存储所有识别到的低数量材料信息
const sortedGroups = dynamicMaterialGrouping(materialCategoryMap);
// log.info("材料 动态[分组]结果:");
sortedGroups.forEach(group => {
log.info(`类型 ${group.type} | 包含分类: ${group.categories.join(', ')}`);
});
@@ -578,14 +567,12 @@ async function MaterialPath(materialCategoryMap) {
break;
case 1: // 打开背包界面
// log.info("打开背包界面");
keyPress("B"); // 打开背包界面
await sleep(1000);
await imageClick()
let backpackResult = await recognizeImage(BagpackRo, 2000);
if (backpackResult.success) {
// log.info("成功识别背包图标");
stage = 2; // 进入下一阶段
} else {
log.warn("未识别到背包图标,重新尝试");
@@ -601,7 +588,6 @@ async function MaterialPath(materialCategoryMap) {
materialsCategory = group.categories[currentCategoryIndex];
const offset = materialTypeMap[materialsCategory];
const menuClickX = Math.round(575 + (offset - 1) * 96.25);
// log.info(`点击坐标 (${menuClickX},75)`);
click(menuClickX, 75);
await sleep(500);
@@ -703,7 +689,6 @@ function pathExists(path) {
}
// 递归读取目录下的所有文件路径,并排除特定后缀的文件
function readAllFilePaths(dirPath, currentDepth = 0, maxDepth = 3, includeExtensions = ['.png', '.json', '.txt'], includeDirs = false) {
// log.info(`开始递归读取目录:${dirPath},当前深度:${currentDepth}`);
if (!pathExists(dirPath)) {
log.error(`目录 ${dirPath} 不存在`);
return [];
@@ -711,34 +696,27 @@ function readAllFilePaths(dirPath, currentDepth = 0, maxDepth = 3, includeExtens
try {
const entries = file.readPathSync(dirPath); // 读取目录内容,返回的是完整路径
// log.info(`目录 ${dirPath} 下的条目:${JSON.stringify(entries)}`);
const filePaths = [];
for (const entry of entries) {
const isDirectory = pathExists(entry); // 如果路径存在且返回的是数组,则认为是目录
// log.info(`处理条目:${entry},是否为目录:${isDirectory}`);
if (isDirectory) {
if (includeDirs) {
// log.info(`添加目录路径:${entry}`);
filePaths.push(entry); // 添加目录路径
}
if (currentDepth < maxDepth) {
// log.info(`递归读取子目录:${entry}`);
filePaths.push(...readAllFilePaths(entry, currentDepth + 1, maxDepth, includeExtensions, includeDirs)); // 递归读取子目录
}
} else {
const fileExtension = entry.substring(entry.lastIndexOf('.'));
if (includeExtensions.includes(fileExtension.toLowerCase())) {
// log.info(`添加文件路径:${entry}`);
filePaths.push(entry); // 添加文件路径
} else {
// log.info(`跳过文件(不在包含的后缀中):${entry}`);
}
}
}
// log.info(`完成目录 ${dirPath} 的递归读取,共找到 ${filePaths.length} 个文件`);
return filePaths;
} catch (error) {
log.error(`读取目录 ${dirPath} 时发生错误: ${error}`);
@@ -749,7 +727,6 @@ function readAllFilePaths(dirPath, currentDepth = 0, maxDepth = 3, includeExtens
// 解析文件内容,提取材料信息
function parseMaterialContent(content) {
// log.info(`开始解析文件内容:\n${content}`);
if (!content) {
log.warn(`文件内容为空`);
return {}; // 如果内容为空,直接返回空对象
@@ -759,15 +736,12 @@ function parseMaterialContent(content) {
const materialCDInfo = {};
lines.forEach(line => {
// log.info(`处理行:${line}`);
if (!line.includes('')) {
// log.warn(`跳过无效行:${line}`);
return;
}
const [refreshCD, materials] = line.split('');
if (!refreshCD || !materials) {
// log.warn(`跳过无效行:${line}`);
return;
}
@@ -803,21 +777,8 @@ function parseMaterialContent(content) {
materialCDInfo[JSON.stringify(refreshCDInHours)] = materials.split('').map(material => material.trim()).filter(material => material !== '');
/* // 改进日志记录,更清晰地显示对象内容
if (typeof refreshCDInHours === 'object') {
if (refreshCDInHours.type === 'midnight') {
log.info(`解析结果:刷新时间 ${refreshCDInHours.type} ${refreshCDInHours.times}次,材料 ${materialList}`);
} else if (refreshCDInHours.type === 'specific') {
log.info(`解析结果:刷新时间 ${refreshCDInHours.type} ${refreshCDInHours.hour}点,材料 ${materialList}`);
} else if (refreshCDInHours.type === 'instant') {
log.info(`解析结果:刷新时间 ${refreshCDInHours.type},材料 ${materialList}`);
}
} else {
log.info(`解析结果:刷新时间 ${refreshCDInHours}小时,材料 ${materialList}`);
}*/
});
// log.info(`完成文件内容解析,结果:${JSON.stringify(materialCDInfo, null, 2)}`);
return materialCDInfo;
}
@@ -833,7 +794,6 @@ function extractResourceNameFromPath(filePath) {
}
// 从 materials 文件夹中读取分类信息
function readMaterialCategories(materialDir) {
// log.info(`开始读取材料分类信息:${materialDir}`);
const materialFilePaths = readAllFilePaths(materialDir, 0, 1, ['.txt']);
const materialCategories = {};
@@ -847,7 +807,6 @@ function readMaterialCategories(materialDir) {
const sourceCategory = basename(filePath).replace('.txt', ''); // 去掉文件扩展名
materialCategories[sourceCategory] = parseMaterialContent(content);
}
// log.info(`完成材料分类信息读取,分类信息:${JSON.stringify(materialCategories, null, 2)}`);
return materialCategories;
}
@@ -902,8 +861,8 @@ function checkPathNameFrequency(recordDir, resourceName, pathName) {
}
}
// 如果路径名出现次数超过2次,返回 false
if (totalCount > 2) {
// 如果路径名出现次数超过3次,返回 false
if (totalCount >= 3) {
log.info(`路径文件: ${pathName}, 多次0采集请检查后删除记录再执行`);
return false;
}
@@ -1024,7 +983,7 @@ function calculatePerTime(resourceName, pathName, recordDir) {
// 如果完整记录少于3条返回 null
if (completeRecords.length < 3) {
log.warn(` ${pathName}完整记录不足3条无法计算有效的时间成本: ${recordPath}`);
log.warn(` ${pathName}有效记录不足3条无法计算平均时间成本: ${recordPath}`);
return null;
}
@@ -1082,7 +1041,6 @@ function canRunPathingFile(currentTime, lastEndTime, refreshCD, pathName) {
const canRun = currentDate >= nextRunTime;
log.info(`路径文件${pathName}上次运行时间:${lastEndTimeDate.toLocaleString()},下次运行时间:${nextRunTime.toLocaleString()}`);
// log.info(`是否可以运行:${canRun}`);
return canRun;
} else if (refreshCD.type === 'specific') {
// 处理“具体时间点”这样的特殊规则
@@ -1141,8 +1099,6 @@ const createImageCategoryMap = (imagesDir) => {
map[imageName] = pathParts[2];
}
}
// log.info(JSON.stringify({ dir: imagesDir, entries: map }, null, 2));
return map;
};
// 模块级去重集合(新增)
@@ -1160,7 +1116,6 @@ function matchImageAndGetCategory(resourceName, imagesDir) {
// Set 去重逻辑
if (!loggedResources.has(processedName)) {
// log.info(JSON.stringify({ entries: { [processedName]: result } }, null, 2));
loggedResources.add(processedName);
}
@@ -1220,11 +1175,15 @@ function matchImageAndGetCategory(resourceName, imagesDir) {
}, {});
// 确保 selected_materials_array 中的分类被初始化为空数组
selected_materials_array.forEach(selectedCategory => {
if (!materialCategoryMap[selectedCategory]) {
materialCategoryMap[selectedCategory] = [];
}
});
if (Object.keys(selected_materials_array).length === 0) {
log.warn("==================\n 未选择【材料分类】!\n ==================");
} else {
selected_materials_array.forEach(selectedCategory => {
if (!materialCategoryMap[selectedCategory]) {
materialCategoryMap[selectedCategory] = [];
}
});
}
// 如果 isOnlyPathing 为 true移除 materialCategoryMap 中的空数组
if (isOnlyPathing) {
@@ -1235,23 +1194,17 @@ function matchImageAndGetCategory(resourceName, imagesDir) {
});
}
// log.info(JSON.stringify(materialCategoryMap, null, 2));
// 调用背包材料统计
const pathingMaterialCounts = await MaterialPath(materialCategoryMap);
// log.info(`路径中的材料信息: ${JSON.stringify(pathingMaterialCounts, null, 2)}`);
// 调用 filterLowCountMaterials 过滤材料信息,先将嵌套数组展平,然后再进行筛选
const lowCountMaterialsFiltered = filterLowCountMaterials(pathingMaterialCounts.flat(), materialCategoryMap);
// log.info(`筛选后的低数量材料信息: ${JSON.stringify(lowCountMaterialsFiltered, null, 2)}`);
// 展平数组并按数量从小到大排序
let flattenedLowCountMaterials = lowCountMaterialsFiltered
.flat()
.sort((a, b) => parseInt(a.count, 10) - parseInt(b.count, 10));
// log.info(`筛选后的低数量材料信息排序: ${JSON.stringify(flattenedLowCountMaterials, null, 2)}`);
// 提取低数量材料的名称
const lowCountMaterialNames = flattenedLowCountMaterials.map(material => material.name);
@@ -1280,12 +1233,8 @@ function matchImageAndGetCategory(resourceName, imagesDir) {
const indexB = lowCountMaterialNames.indexOf(b.resourceName);
return indexA - indexB;
});
// log.info(`优先路径数组 (prioritizedPaths): ${JSON.stringify(prioritizedPaths, null, 2)}`);
// log.info(`普通路径数组 (normalPaths): ${JSON.stringify(normalPaths, null, 2)}`);
// 合并优先路径和普通路径
const allPaths = prioritizedPaths.concat(normalPaths);
// log.info(`最终路径数组 (allPaths): ${JSON.stringify(allPaths, null, 2)}`);
dispatcher.addTimer(new RealtimeTimer("AutoPick", { "forceInteraction": false }));
@@ -1295,7 +1244,6 @@ function matchImageAndGetCategory(resourceName, imagesDir) {
// 遍历所有路径文件
for (const { path: pathingFilePath, resourceName } of allPaths) {
const pathName = basename(pathingFilePath); // 假设路径文件名即为材料路径
// log.info(`处理路径文件:${pathingFilePath},材料名:${resourceName},材料路径:${pathName}`);
// 查找材料对应的CD分类
let categoryFound = false;
@@ -1501,12 +1449,10 @@ async function imageClick() {
const pictureDir = entries.find(entry => entry.endsWith('\Picture'));
if (!iconDir) {
// log.warn(`未找到 icon 文件夹,跳过分类文件夹:${subDir}`);
continue;
}
if (!pictureDir) {
// log.warn(`未找到 Picture 文件夹,跳过分类文件夹:${subDir}`);
continue;
}
@@ -1568,7 +1514,7 @@ async function imageClick() {
log.info(`点击 ${foundRegion.iconName}成功,位置: (${x}, ${y})`);
await sleep(500); // 等待一段时间
} else {
log.warn(`未找到背包弹窗:${foundRegion.iconName}`);
// log.info(`无过期材料弹窗:${foundRegion.iconName},正常跳过`);
}
}
}

View File

@@ -1,7 +1,7 @@
{
"manifest_version": 1,
"name": "背包材料统计",
"version": "2.29",
"name": "背包统计采集系统",
"version": "2.30",
"bgi_version": "0.44.8",
"description": "默认四行为一页模板匹配材料OCR识别数量。\n数字太小可能无法识别用?代替。\n目前支持采集材料的数量统计+路径CD管理。",
"authors": [

View File

@@ -1,16 +1,16 @@
12小时晶蝶野猪松鼠狐狸鸭子路边闪光点兽肉禽肉神秘的肉鱼肉鳗肉螃蟹青蛙发光髓蜥蜴尾巴晶核鳅鳅宝玉
12小时晶蝶野猪松鼠狐狸鸭子路边闪光点兽肉禽肉神秘的肉鱼肉鳗肉螃蟹青蛙发光髓蜥蜴尾巴晶核鳅鳅宝玉燃素蜜虫,固晶甲虫,
24小时沉玉仙茗狗粮
46小时小灯草嘟嘟莲落落莓塞西莉亚花慕风蘑菇蒲公英籽钩钩果风车菊霓裳花清心琉璃袋琉璃百合夜泊石绝云椒椒星螺石珀清水玉海灵芝鬼兜虫绯樱绣球鸣草珊瑚真珠晶化骨髓血斛天云草实幽灯蕈沙脂蛹月莲帕蒂沙兰树王圣体菇圣金虫万相石悼灵花劫波莲赤念果苍晶螺海露花柔灯铃子探测单元湖光铃兰幽光星星虹彩蔷薇初露之源浪沫羽鳃灼灼彩菊肉龙掌青蜜莓枯叶紫英微光角菌云岩裂叶琉鳞石奇异的「牙齿」冰雾花花朵烈焰花花蕊
72小时钓鱼点,
72小时
1次0点铁块甜甜花胡萝卜蘑菇松茸松果金鱼草莲蓬薄荷鸟蛋树莓白萝卜苹果日落果竹笋海草堇瓜星蕈墩墩桃须弥蔷薇香辛果枣椰泡泡桔汐藻茉洁草久雨莲颗粒果烛伞蘑菇澄晶实红果果菇苦种烬芯花
2次0点白铁块星银矿石
3次0点水晶块紫晶块萃凝晶魔晶块
3次0点水晶块紫晶块萃凝晶魔晶块钓鱼点,
4点精英怪物吉光虫胡椒洋葱牛奶番茄卷心菜土豆小麦稻米虾仁豆腐杏仁发酵果实汁咖啡豆秃秃豆面粉奶油熏禽肉黄油火腿香辛料蟹黄果酱奶酪培根香肠「冷鲜肉」

View File

@@ -17,7 +17,7 @@
{
"name": "onlyPathing",
"type": "select",
"label": "====================\n只扫描📁pathing下的材料\n无视【材料分类】勾选。默认",
"label": "====================\n只扫描📁pathing下的材料\n无视【材料分类】勾选。默认",
"options": [
"是",
"否",
@@ -91,6 +91,6 @@
{
"name": "ImageDelay",
"type": "input-text",
"label": "数字太小可能无法识别,用?代替\n====================\n识图基准时间(默认:10 毫秒)"
"label": "数字太小可能无法识别,用?代替\n====================\n识图延迟时间(默认:10 毫秒)"
}
]

View File

@@ -3,9 +3,10 @@
"name": "2101璃月无妄坡西南",
"type": "collect",
"author": "mno",
"version": "1.0",
"version": "1.1",
"description": "",
"bgi_version": "0.42.0"
"map_name": "Teyvat",
"bgi_version": "0.45.0"
},
"positions": [
{
@@ -155,7 +156,7 @@
{
"id": 17,
"x": 465.51,
"y": 1441.0,
"y": 1441,
"action": "",
"move_mode": "walk",
"action_params": "",
@@ -220,7 +221,7 @@
"x": 384.17,
"y": 1419.88,
"action": "",
"move_mode": "walk",
"move_mode": "dash",
"action_params": "",
"type": "path"
},
@@ -265,7 +266,7 @@
"x": 556.72,
"y": 1353.62,
"action": "",
"move_mode": "walk",
"move_mode": "dash",
"action_params": "",
"type": "path"
},
@@ -274,7 +275,7 @@
"x": 564.24,
"y": 1332.05,
"action": "",
"move_mode": "walk",
"move_mode": "dash",
"action_params": "",
"type": "path"
},
@@ -291,13 +292,33 @@
"id": 32,
"x": 606.52,
"y": 1360.12,
"action": "combat_script",
"move_mode": "dash",
"action_params": "wait(2)",
"type": "path",
"locked": false
},
{
"id": 33,
"x": 606.52,
"y": 1360.12,
"action": "fight",
"move_mode": "dash",
"action_params": "",
"type": "orientation",
"locked": false
},
{
"id": 34,
"x": 606.52,
"y": 1360.12,
"action": "",
"move_mode": "walk",
"move_mode": "dash",
"action_params": "",
"type": "path"
},
{
"id": 33,
"id": 35,
"x": 642.08,
"y": 1381.08,
"action": "fight",
@@ -306,7 +327,7 @@
"type": "path"
},
{
"id": 34,
"id": 36,
"x": 642.08,
"y": 1381.08,
"action": "",
@@ -315,7 +336,7 @@
"type": "path"
},
{
"id": 35,
"id": 37,
"x": 674.36,
"y": 1373.03,
"action": "",
@@ -324,7 +345,7 @@
"type": "path"
},
{
"id": 36,
"id": 38,
"x": 707.85,
"y": 1365.24,
"action": "fight",
@@ -333,7 +354,7 @@
"type": "path"
},
{
"id": 37,
"id": 39,
"x": 707.85,
"y": 1365.24,
"action": "combat_script",