From fc589bbb0024a3dc7c01aab2d1f866590326b59c Mon Sep 17 00:00:00 2001 From: Zhicheng Zhang <20331014+zzc-tongji@users.noreply.github.com> Date: Mon, 12 May 2025 11:40:12 +0800 Subject: [PATCH] update combat (#788) --- repo/combat/万迪夜诺.txt | 3 +- repo/combat/莱万夜诺.txt | 5 +--- repo/combat/莱万夜诺.万叶1+命.txt | 30 +++++++++++++++++++ ...万夜诺.战技.txt => 莱万夜诺.只用战技.txt} | 0 4 files changed, 33 insertions(+), 5 deletions(-) create mode 100644 repo/combat/莱万夜诺.万叶1+命.txt rename repo/combat/{莱万夜诺.战技.txt => 莱万夜诺.只用战技.txt} (100%) diff --git a/repo/combat/万迪夜诺.txt b/repo/combat/万迪夜诺.txt index 99f750a8..50384b7e 100644 --- a/repo/combat/万迪夜诺.txt +++ b/repo/combat/万迪夜诺.txt @@ -1,8 +1,9 @@ -// 描述:短轴纯战技队,适合锄地,输出不够可以增加战斗超时。万叶(聚怪),迪希雅(输出),夜兰(输出/追踪),诺艾尔(盾奶)。 +// 描述:短轴纯战技队,适合锄地,输出不够可以增加战斗超时。万叶(聚怪),迪希雅(输出),夜兰(输出/追踪)或行秋(输出/抗打断),诺艾尔(盾奶)。 万叶 e(hold), wait(0.1), attack, wait(1.1) 迪希雅 e, wait(1), e, wait(1.5), attack, wait(0.5), attack, wait(0.5), attack, wait(0.5), attack, wait(1.5) 万叶 e(hold), wait(0.1), attack, wait(1.1), attack, wait(0.2), attack, wait(0.2), attack, wait(0.5), attack, wait(0.4), attack, wait(1) +行秋 e, wait(1.4), attack, wait(0.2), attack, wait(0.2), attack, wait(0.5), attack, wait(0.2) 夜兰 e, wait(0.6), attack, wait(0.2), attack, wait(0.2), attack, wait(0.2), attack, wait(1) 万叶 e(hold), wait(0.1), attack, wait(1.1) 诺艾尔 e, wait(0.2), charge(6.5), wait(0.6), s(2), w(0.5) diff --git a/repo/combat/莱万夜诺.txt b/repo/combat/莱万夜诺.txt index 6bd9f1b0..0336d343 100644 --- a/repo/combat/莱万夜诺.txt +++ b/repo/combat/莱万夜诺.txt @@ -17,7 +17,7 @@ 万叶 e(hold), wait(0.1), attack, wait(1.1), attack, wait(0.2), attack, wait(0.2), attack, wait(0.4), attack, wait(0.4), attack, wait(1) 诺艾尔 e, wait(0.2), charge(6.5), wait(0.6), s(2), w(0.5) -// 第3轮:元素爆发,万叶按照命座数选择。 +// 第3轮:元素爆发。 万叶 e(hold), wait(0.1), attack, wait(1.1) 行秋 e, wait(1.4), q, wait(0.5) 夜兰 e, wait(0.6), q, wait(0.8) @@ -26,8 +26,5 @@ 万叶 attack, wait(0.2), attack, wait(0.2), attack, wait(0.4), attack, wait(0.4), attack, wait(1) 万叶 attack, wait(0.2), attack, wait(0.2), attack, wait(0.4), attack, wait(0.4), attack, wait(1) 万叶 attack, wait(0.2), attack, wait(0.2), attack, wait(0.4), attack, wait(0.4), attack, wait(1) -// 万叶0命 万叶 e(hold), wait(0.1), attack, wait(1.1), q, wait(0.5) -// 万叶1+命 -// 万叶 e(hold), wait(0.1), attack, wait(1.1), q, wait(0.5), e(hold), wait(0.1), attack, wait(1.1) 诺艾尔 q, wait(0.6), e, wait(0.2), charge(6.5), wait(0.6), s(2), w(0.5) diff --git a/repo/combat/莱万夜诺.万叶1+命.txt b/repo/combat/莱万夜诺.万叶1+命.txt new file mode 100644 index 00000000..a478c763 --- /dev/null +++ b/repo/combat/莱万夜诺.万叶1+命.txt @@ -0,0 +1,30 @@ +// 描述:适合角色少的玩家,盾奶全程覆盖确保安全,输出不够可以增加战斗超时,没有夜兰可用行秋代替。万叶(聚怪,1+命),莱依拉(盾),夜兰(追踪)或行秋(抗打断),诺艾尔(盾奶)。 + +// 第1轮:元素战技。 +莱依拉 e, wait(0.2) +万叶 e(hold), wait(0.1), attack, wait(1.1), attack, wait(0.2), attack, wait(0.2), attack, wait(0.4), attack, wait(0.4), attack, wait(1) +行秋 e, wait(1.4), attack, wait(0.2), attack, wait(0.2), attack, wait(0.5), attack, wait(0.2) +夜兰 e, wait(0.6), attack, wait(0.2), attack, wait(0.2), attack, wait(0.2), attack, wait(1) +万叶 e(hold), wait(0.1), attack, wait(1.1), attack, wait(0.2), attack, wait(0.2), attack, wait(0.4), attack, wait(0.4), attack, wait(1) +诺艾尔 e, wait(0.2), charge(6.5), wait(0.6), s(2), w(0.5) + +// 第2轮:重复上轮,可酌情增加轮次,以确保在单体敌人下最后一轮所有角色元素爆发充能完毕。 +// 万叶142,莱依拉128,行秋239,夜兰200,诺艾尔185,可以确保2轮充满。 +莱依拉 e, wait(0.2) +万叶 e(hold), wait(0.1), attack, wait(1.1), attack, wait(0.2), attack, wait(0.2), attack, wait(0.4), attack, wait(0.4), attack, wait(1) +行秋 e, wait(1.4), attack, wait(0.2), attack, wait(0.2), attack, wait(0.5), attack, wait(0.2) +夜兰 e, wait(0.6), attack, wait(0.2), attack, wait(0.2), attack, wait(0.2), attack, wait(1) +万叶 e(hold), wait(0.1), attack, wait(1.1), attack, wait(0.2), attack, wait(0.2), attack, wait(0.4), attack, wait(0.4), attack, wait(1) +诺艾尔 e, wait(0.2), charge(6.5), wait(0.6), s(2), w(0.5) + +// 第3轮:元素爆发,万叶需要1+命。 +万叶 e(hold), wait(0.1), attack, wait(1.1) +行秋 e, wait(1.4), q, wait(0.5) +夜兰 e, wait(0.6), q, wait(0.8) +莱依拉 q, wait(0.2), e, wait(0.2) +万叶 attack, wait(0.2), attack, wait(0.2), attack, wait(0.4), attack, wait(0.4), attack, wait(1) +万叶 attack, wait(0.2), attack, wait(0.2), attack, wait(0.4), attack, wait(0.4), attack, wait(1) +万叶 attack, wait(0.2), attack, wait(0.2), attack, wait(0.4), attack, wait(0.4), attack, wait(1) +万叶 attack, wait(0.2), attack, wait(0.2), attack, wait(0.4), attack, wait(0.4), attack, wait(1) +万叶 e(hold), wait(0.1), attack, wait(1.1), q, wait(0.5), e(hold), wait(0.1), attack, wait(1.1) +诺艾尔 q, wait(0.6), e, wait(0.2), charge(6.5), wait(0.6), s(2), w(0.5) diff --git a/repo/combat/莱万夜诺.战技.txt b/repo/combat/莱万夜诺.只用战技.txt similarity index 100% rename from repo/combat/莱万夜诺.战技.txt rename to repo/combat/莱万夜诺.只用战技.txt