JS脚本-自动伐木[补充] (#332)

* update repo.json

* 添加JS脚本-自动伐木[补充]

仅包含木材 「炬木」和「桃椰子木」

* update repo.json
This commit is contained in:
提瓦特钓鱼玳师
2025-02-16 09:28:37 +08:00
committed by GitHub
parent 6a02e9c800
commit f83725401c
12 changed files with 203 additions and 1 deletions

View File

@@ -0,0 +1,74 @@
(async function () {
const RAW_PATHING = ['枫丹-炬木-苍晶区「很明亮的地方」-10个.json', '枫丹-炬木-白露区秋分山西侧西南-6个.json','纳塔-桃椰子木-涌流地浮土静界东-4个.json', '纳塔-桃椰子木-涌流地浮土静界南-9个.json'];
const WOODS = ['炬木', '桃椰子木'];
const BASE_PATH_PATHING = "assets/pathing/";
const BASE_PATH_SCRIPT = "assets/KeyMouseScript/";
let wood_num = 2000;
function get_pathing_num(pathing_name) {
const match = pathing_name.match(/-(\d+)个\.json$/);
return match ? parseInt(match[1], 10) : 0;
}
function pathing_filter() {
log.info(`<--------当前配置-------->`);
let temp_pathing = {};
if (settings.wood_num !== undefined) {
try {
wood_num = parseInt(settings.wood_num, 10);
} catch (error) {
log.info(`错误请正确设置伐木数量0-2000: ${error}`);
}
}
if (settings.wood_list === "全选" || settings.wood_list === undefined) {
for (const wood of WOODS) {
temp_pathing[wood] = [];
}
for (const wood of WOODS) {
for (const path of RAW_PATHING) {
if (path.includes(wood)) {
temp_pathing[wood].push(path);
}
}
}
log.info(`炬木: ${wood_num},桃椰子木: ${wood_num}`);
} else {
temp_pathing[settings.wood_list] = [];
for (const path of RAW_PATHING) {
if (path.includes(settings.wood_list)) {
temp_pathing[settings.wood_list].push(path);
}
}
log.info(`${settings.wood_list}: ${wood_num}`);
}
return temp_pathing;
}
async function main() {
log.info(`请确保当前的小道具为「王树瑞佑」且使用道具的按键为Z键`);
const wood_dic = pathing_filter();
for (const [wood, paths] of Object.entries(wood_dic)) {
let temp_num = paths.reduce((sum, p) => sum + get_pathing_num(p), 0);
let num = ((wood_num / (temp_num * 3)) | 0) + 1;
for (let i = 1; i <= num; i++) {
log.info(`正在执行${wood}(${i}/${num})`);
for (const file of paths) {
await pathingScript.runFile(BASE_PATH_PATHING + file);
await sleep(1000);
await keyMouseScript.runFile(BASE_PATH_SCRIPT + file);
await sleep(500);
}
}
}
}
await main();
})();