diff --git a/repo/js/AEscoffier_chef/READEME.md b/repo/js/AEscoffier_chef/READEME.md new file mode 100644 index 00000000..0e3065c3 --- /dev/null +++ b/repo/js/AEscoffier_chef/READEME.md @@ -0,0 +1,20 @@ +脚本名称:一只爱可菲(厨娘版) + +功能描述:专精料理制作的爱可菲(自动烹饪及解锁、特殊料理) + + +## 核心功能 + +1. 自动烹饪:支持手动烹饪和自动烹饪,支持只刷满熟练度 +2. 自动特殊料理:支持根据菜名和角色名自动进行单/多个特殊料理的烹饪(可以调节预期数量) +3. 其他料理获取:除了烹饪以外的部分料理的获取[仅有数据,未实装] + +## 注意事项 + +1. 请确保原神分辨率是1920x1080 +2. 请尽量确保食材充足,如果食材不充足会自动跳过 + +## 其它 + +作者:提瓦特钓鱼玳师 +脚本反馈邮箱:hijiwos@hotmail.com \ No newline at end of file diff --git a/repo/js/AEscoffier_chef/assets/food_dic.json b/repo/js/AEscoffier_chef/assets/food_dic.json index 889f7213..9025c040 100644 --- a/repo/js/AEscoffier_chef/assets/food_dic.json +++ b/repo/js/AEscoffier_chef/assets/food_dic.json @@ -1,7360 +1,7459 @@ -{ - "肉肉盛宴餐": { - "type": [ - "正常料理", - "活动料理" - ], - "category": [ - "提升攻击", - "提升暴击" - ], - "lvl": 4, - "area": "其他", - "version": "5.7", - "detail": "队伍中所有角色攻击力提高272点,暴击率提升8%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "禽肉": 5, - "虾仁": 4, - "咖啡豆": 3, - "面粉": 3 - }, - "means": "烹饪获得\n\n【食谱】肯德基×原神「夺堡奇兵」联动活动邮件获取", - "character": "无", - "belonging": "无" - }, - "455特饮": { - "type": [ - "饮品" - ], - "category": [ - "其他", - "不可制作" - ], - "lvl": 3, - "area": "其他", - "version": "5.7", - "detail": "复苏选中的角色,为其恢复1200点生命值。", - "material": {}, - "means": "脉动×原神联动活动概率获取", - "character": "无", - "belonging": "无" - }, - "「欢夜畅谈」": { - "type": [ - "特殊料理" - ], - "category": [ - "持续恢复" - ], - "lvl": 3, - "area": "蒙德", - "version": "5.7", - "detail": "立即为选中的角色恢复生命值上限的34%,并在之后的30秒内,每5秒恢复980点生命值。", - "material": { - "薄荷": 4, - "虾仁": 4, - "土豆": 3, - "树莓": 2 - }, - "means": "烹饪获得\n【角色】 塔利雅 \n【食谱】 鲜虾脆薯盏 ", - "character": "塔利雅", - "belonging": "鲜虾脆薯盏" - }, - "九果甘露饮": { - "type": [ - "正常料理" - ], - "category": [ - "提升暴击" - ], - "lvl": 3, - "area": "其他", - "version": "5.7", - "detail": "队伍中所有角色暴击率提升15%,持续300秒。多人游戏时,仅对自己的角色生效。", - "material": { - "墩墩桃": 2, - "日落果": 2, - "苹果": 2, - "树莓": 2 - }, - "means": "烹饪获得\n\n【食谱】肯德基×原神「夺堡奇兵」联动活动邮件获取", - "character": "无", - "belonging": "无" - }, - "鲜奶珠珠派": { - "type": [ - "正常料理" - ], - "category": [ - "提升防御" - ], - "lvl": 3, - "area": "其他", - "version": "5.7", - "detail": "队伍中所有角色防御力提高200点,持续300秒。多人游戏时,仅对自己的角色生效。", - "material": { - "牛奶": 4, - "面粉": 2, - "黄油": 2, - "糖": 1 - }, - "means": "烹饪获得\n\n【食谱】肯德基×原神「夺堡奇兵」联动活动邮件获取", - "character": "无", - "belonging": "无" - }, - "「暗渊之获」": { - "type": [ - "特殊料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 1, - "area": "纳塔", - "version": "5.7", - "detail": "为选中的角色恢复生命值上限的16%,并额外回复1350点生命值。", - "material": { - "鱼肉": 1, - "薄荷": 1 - }, - "means": "烹饪获得\n【角色】 丝柯克 \n【食谱】 薄荷酱烤鱼 ", - "character": "丝柯克", - "belonging": "薄荷酱烤鱼" - }, - "鎏金殿堂": { - "type": [ - "角色技能获取" - ], - "category": [ - "提升攻击", - "提升暴击伤害", - "不可制作" - ], - "lvl": 5, - "area": "枫丹", - "version": "5.6", - "detail": "队伍中所有角色攻击力提高372点,暴击伤害提升24%,持续300秒。多人游戏时,仅对自己的角色生效。", - "material": {}, - "means": "通过 爱可菲 的生活天赋「时时刻刻的即兴料理」获得", - "character": "无", - "belonging": "无" - }, - "雾凇秋分": { - "type": [ - "角色技能获取" - ], - "category": [ - "恢复血量", - "不可制作" - ], - "lvl": 4, - "area": "枫丹", - "version": "5.6", - "detail": "为选中的角色恢复生命值上限的42%,并额外恢复2850点生命值。", - "material": {}, - "means": "通过 爱可菲 的生活天赋「时时刻刻的即兴料理」获得", - "character": "无", - "belonging": "无" - }, - "德波大蛋糕·绚丽型": { - "type": [ - "特殊料理" - ], - "category": [ - "提升攻击", - "提升暴击" - ], - "lvl": 4, - "area": "枫丹", - "version": "5.6", - "detail": "队伍中所有角色攻击力提高384点,暴击率提升14%,持续300秒。多人游戏时,仅对自己的角色生效。", - "material": { - "海露花": 3, - "鸟蛋": 3, - "面粉": 2, - "奶油": 2 - }, - "means": "烹饪获得\n【角色】 爱可菲 \n【食谱】 德波小蛋糕·改良型 ", - "character": "爱可菲", - "belonging": "德波小蛋糕·改良型" - }, - "德波小蛋糕·改良型": { - "type": [ - "正常料理" - ], - "category": [ - "提升攻击", - "提升暴击" - ], - "lvl": 4, - "area": "枫丹", - "version": "5.6", - "detail": "队伍中所有角色攻击力提高272点,暴击率提升8%,持续300秒。多人游戏时,仅对自己的角色生效。", - "material": { - "海露花": 3, - "鸟蛋": 3, - "面粉": 2, - "奶油": 2 - }, - "means": "烹饪获得\n\n【食谱】完成爱可菲的传说任务「香糕塔之章·第一幕」-「珍上至珍」后获得该食谱。", - "character": "无", - "belonging": "无" - }, - "一捧绿野": { - "type": [ - "角色技能获取" - ], - "category": [ - "提升攻击", - "提升暴击", - "不可制作" - ], - "lvl": 4, - "area": "枫丹", - "version": "5.6", - "detail": "队伍中所有角色攻击力提高320点,暴击率提升10%,持续300秒。多人游戏时,仅对自己的角色生效。", - "material": {}, - "means": "通过 爱可菲 的生活天赋「时时刻刻的即兴料理」获得", - "character": "无", - "belonging": "无" - }, - "贝壳彩糖": { - "type": [ - "正常料理", - "活动料理" - ], - "category": [ - "提升防御", - "提升护盾" - ], - "lvl": 4, - "area": "枫丹", - "version": "5.6", - "detail": "队伍中所有角色护盾强效提升30%,防御力提高200点,持续300秒。多人游戏时,仅对自己的角色生效。", - "material": { - "汐藻": 3, - "泡泡桔": 3, - "薄荷": 3, - "糖": 2 - }, - "means": "烹饪获得\n\n【食谱】在5.6版本「和旋舞剧」活动中,「乐园经营」玩法达成指定累计营收后获得该食谱", - "character": "无", - "belonging": "无" - }, - "白浪拂沙": { - "type": [ - "角色技能获取" - ], - "category": [ - "减少体力消耗", - "不可制作" - ], - "lvl": 3, - "area": "枫丹", - "version": "5.6", - "detail": "队伍中所有角色冲刺消耗的体力和水中消耗的耐力降低25%,持续900秒。多人游戏时,仅对自己的角色生效。", - "material": {}, - "means": "通过 爱可菲 的生活天赋「时时刻刻的即兴料理」获得", - "character": "无", - "belonging": "无" - }, - "「情感支持」": { - "type": [ - "特殊料理" - ], - "category": [ - "提升防御" - ], - "lvl": 3, - "area": "纳塔", - "version": "5.6", - "detail": "队伍中所有角色防御力提高282点,持续300秒。多人游戏时,仅对自己的角色生效。", - "material": { - "苦种": 3, - "薄荷": 3, - "牛奶": 3, - "糖": 1 - }, - "means": "烹饪获得\n【角色】 伊法 \n【食谱】 苦水 ", - "character": "伊法", - "belonging": "苦水" - }, - "酪香蟹蟹锅": { - "type": [ - "正常料理" - ], - "category": [ - "生命上限提升", - "元素充能效率提升" - ], - "lvl": 5, - "area": "纳塔", - "version": "5.5", - "detail": "队伍中所有角色生命值上限提升25%,元素充能效率提升17%,持续300秒。多人游戏时,仅对自己的角色生效。", - "material": { - "螃蟹": 6, - "面粉": 5, - "牛奶": 4, - "奶酪": 4 - }, - "means": "烹饪获得\n\n【食谱】纳塔地区声望“「话事处」的赠礼”中,有6个部族声望等级达到上限后获得该食谱。", - "character": "无", - "belonging": "无" - }, - "丰稔之赐": { - "type": [ - "正常料理", - "部族惊喜" - ], - "category": [ - "其他" - ], - "lvl": 4, - "area": "纳塔", - "version": "5.5", - "detail": "来自沃陆之邦部族的小小惊喜。\n彩蛋效果:每8秒恢复1点生命值,共计回复5点生命值。", - "material": { - "颗粒果": 1, - "兽肉": 1, - "鸟蛋": 1, - "牛奶": 1 - }, - "means": "烹饪获得\n\n【食谱】纳塔·沃陆之邦部族声望系统2级奖励", - "character": "无", - "belonging": "无" - }, - "沃陆果饮": { - "type": [ - "正常料理" - ], - "category": [ - "持续恢复" - ], - "lvl": 3, - "area": "纳塔", - "version": "5.5", - "detail": "立即为选中的角色恢复生命值上限的28%。并在之后的30秒内,每5秒恢复620点生命值。", - "material": { - "苦种": 3, - "颗粒果": 2, - "青蜜莓": 1, - "鸟蛋": 1 - }, - "means": "烹饪获得\n\n【食谱】纳塔安饶之野果园内「运转机器」放入食材后,化身突角龙或使用沃陆之邦角色撞击按钮后获得食谱。", - "character": "无", - "belonging": "无" - }, - "金牌健康餐": { - "type": [ - "特殊料理" - ], - "category": [ - "复活" - ], - "lvl": 2, - "area": "纳塔", - "version": "5.5", - "detail": "复苏选中的角色,为其恢复生命值上限的15%,并额外恢复550点生命值。", - "material": { - "颗粒果": 2, - "番茄": 1, - "洋葱": 1, - "薄荷": 1 - }, - "means": "烹饪获得\n【角色】 伊安珊 \n【食谱】 多彩之森 ", - "character": "伊安珊", - "belonging": "多彩之森" - }, - "粒果膨膨棒": { - "type": [ - "正常料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 2, - "area": "纳塔", - "version": "5.5", - "detail": "为选中的角色恢复生命值上限的22%,并额外恢复1200点生命值。", - "material": { - "颗粒果": 2, - "糖": 1 - }, - "means": "烹饪获得\n\n【食谱】纳塔沃陆之邦部族营地「豪宴热斗」比赛会场与NPC加莫莉对话获得该食谱。", - "character": "无", - "belonging": "无" - }, - "酪烤菇菇串": { - "type": [ - "正常料理" - ], - "category": [ - "提升暴击" - ], - "lvl": 2, - "area": "纳塔", - "version": "5.5", - "detail": "队伍中所有角色暴击率提升9%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "红果果菇": 2, - "颗粒果": 1, - "奶酪": 1 - }, - "means": "烹饪获得\n\n【食谱】部族任务 蘑境菌奇第二幕:果园小憩 获得", - "character": "无", - "belonging": "无" - }, - "菇菇山脉(单人份)": { - "type": [ - "特殊料理" - ], - "category": [ - "提升暴击" - ], - "lvl": 2, - "area": "纳塔", - "version": "5.5", - "detail": "队伍中所有角色暴击率提升16%,持续300秒。多人游戏时,仅对自己的角色生效。", - "material": { - "红果果菇": 2, - "颗粒果": 1, - "奶酪": 1 - }, - "means": "烹饪获得\n【角色】 瓦雷莎 \n【食谱】 酪烤菇菇串 ", - "character": "瓦雷莎", - "belonging": "酪烤菇菇串" - }, - "乌乌黑蛋": { - "type": [ - "正常料理" - ], - "category": [ - "恢复血量", - "其他" - ], - "lvl": 1, - "area": "纳塔", - "version": "5.5", - "detail": "为选中的角色恢复生命值上限的9%,并额外恢复1000点生命值。", - "material": { - "鸟蛋": 2 - }, - "means": "烹饪获得\n\n【食谱】纳塔安饶之野地区「图兰大火山」左下角的地上传送锚点附近,与站在珍贵的宝箱旁的NPC伦图对话并完成他的「火山蛋挑战」后,再次与他对话获得该食谱。", - "character": "无", - "belonging": "无" - }, - "「一梦治愈」": { - "type": [ - "特殊料理" - ], - "category": [ - "恢复体力" - ], - "lvl": 3, - "area": "稻妻", - "version": "5.4", - "detail": "恢复130点体力。", - "material": { - "面粉": 4, - "堇瓜": 3, - "糖": 2 - }, - "means": "烹饪获得\n【角色】 梦见月瑞希 \n【食谱】 钱汤馒头 ", - "character": "梦见月瑞希", - "belonging": "钱汤馒头" - }, - "钱汤馒头": { - "type": [ - "正常料理" - ], - "category": [ - "恢复体力" - ], - "lvl": 3, - "area": "稻妻", - "version": "5.4", - "detail": "恢复85点体力。", - "material": { - "面粉": 4, - "堇瓜": 3, - "糖": 2 - }, - "means": "烹饪获得\n\n【食谱】稻妻城志村屋购买获得", - "character": "无", - "belonging": "无" - }, - "梅落雪间醉": { - "type": [ - "活动料理", - "正常料理" - ], - "category": [ - "提升防御", - "提升治疗效果" - ], - "lvl": 4, - "area": "璃月", - "version": "5.3", - "detail": "队伍中所有角色防御力提高261点,治疗效果提升8%,持续300秒。多人游戏时,仅对自己的角色生效。", - "material": { - "螃蟹": 2, - "火腿": 2, - "蟹黄": 1, - "鸟蛋": 1 - }, - "means": "烹饪获得\n\n【食谱】5.3版本限时活动「春曦画桃符」完成第一幕「璃月港佳节兴,八奇现瘴疠隐」后获得该食谱。", - "character": "无", - "belonging": "无" - }, - "「独门秘法」": { - "type": [ - "特殊料理" - ], - "category": [ - "复活" - ], - "lvl": 3, - "area": "纳塔", - "version": "5.3", - "detail": "复苏选中的角色,为其恢复生命值上限的20%,并额外恢复1500点生命值。", - "material": { - "颗粒果": 3, - "虾仁": 2, - "奶酪": 2, - "洋葱": 1 - }, - "means": "烹饪获得\n【角色】 茜特菈莉 \n【食谱】 塔塔可 ", - "character": "茜特菈莉", - "belonging": "塔塔可" - }, - "「簇火赞歌」": { - "type": [ - "特殊料理" - ], - "category": [ - "提升暴击" - ], - "lvl": 3, - "area": "纳塔", - "version": "5.3", - "detail": "队伍中所有角色暴击率提升20%,暴击伤害提升20%,持续300秒。多人游戏时,仅对自己的角色生效。", - "material": { - "颗粒果": 4, - "土豆": 2, - "洋葱": 2, - "鱼肉": 2 - }, - "means": "烹饪获得\n【角色】 玛薇卡 \n【食谱】 炎岩之颂 ", - "character": "玛薇卡", - "belonging": "炎岩之颂" - }, - "炎岩之颂": { - "type": [ - "正常料理" - ], - "category": [ - "提升暴击" - ], - "lvl": 3, - "area": "纳塔", - "version": "5.3", - "detail": "队伍中所有角色暴击率提升15%,持续300秒。多人游戏时,仅对自己的角色生效。", - "material": { - "颗粒果": 4, - "土豆": 2, - "洋葱": 2, - "鱼肉": 2 - }, - "means": "烹饪获得\n\n【食谱】纳塔圣火竞技场·楚汶市集扎坎小吃摊购买获得", - "character": "无", - "belonging": "无" - }, - "玉剪着花": { - "type": [ - "特殊料理" - ], - "category": [ - "恢复体力" - ], - "lvl": 2, - "area": "璃月", - "version": "5.3", - "detail": "恢复80点体力。", - "material": { - "清心": 1, - "面粉": 1, - "糖": 1 - }, - "means": "烹饪获得\n【角色】 蓝砚 \n【食谱】 清心花饼 ", - "character": "蓝砚", - "belonging": "清心花饼" - }, - "清心花饼": { - "type": [ - "正常料理" - ], - "category": [ - "恢复体力" - ], - "lvl": 2, - "area": "璃月", - "version": "5.3", - "detail": "恢复50点体力。", - "material": { - "清心": 1, - "面粉": 1, - "糖": 1 - }, - "means": "烹饪获得\n\n【食谱】璃月沉玉谷遗珑埠小吃摊购买获得", - "character": "无", - "belonging": "无" - }, - "纵声欢唱": { - "type": [ - "正常料理", - "部族惊喜" - ], - "category": [ - "其他" - ], - "lvl": 4, - "area": "纳塔", - "version": "5.2", - "detail": "来自花羽会部族的小小惊喜。\n彩蛋效果:每8秒恢复1点生命值,共计回复5点生命值。", - "material": { - "薄荷": 1, - "烬芯花": 1, - "糖": 1, - "果酱": 1 - }, - "means": "烹饪获得\n\n【食谱】纳塔·花羽会部族声望系统2级奖励", - "character": "无", - "belonging": "无" - }, - "奇瑰之汤": { - "type": [ - "正常料理", - "部族惊喜" - ], - "category": [ - "其他" - ], - "lvl": 4, - "area": "纳塔", - "version": "5.2", - "detail": "来自烟谜主部族的小小惊喜。\n彩蛋效果:每8秒恢复1点生命值,共计回复5点生命值。", - "material": { - "颗粒果": 1, - "烬芯花": 1, - "糖": 1, - "果酱": 1 - }, - "means": "烹饪获得\n\n【食谱】纳塔·烟谜主部族声望系统2级奖励", - "character": "无", - "belonging": "无" - }, - "歇止一刻": { - "type": [ - "特殊料理" - ], - "category": [ - "减少体力消耗" - ], - "lvl": 3, - "area": "纳塔", - "version": "5.2", - "detail": "队伍中所有角色滑翔和冲刺消耗的体力降低25%,持续1800秒。多人游戏时,仅对自己的角色生效。", - "material": { - "禽肉": 2, - "兽肉": 2, - "鱼肉": 2, - "颗粒果": 2 - }, - "means": "烹饪获得\n【角色】 恰斯卡 \n【食谱】 山与海与天空 ", - "character": "恰斯卡", - "belonging": "山与海与天空" - }, - "山与海与天空": { - "type": [ - "正常料理" - ], - "category": [ - "减少体力消耗" - ], - "lvl": 3, - "area": "纳塔", - "version": "5.2", - "detail": "队伍中所有角色滑翔和冲刺消耗的体力降低20%,持续900秒。多人游戏时,仅对自己的角色生效。", - "material": { - "禽肉": 2, - "兽肉": 2, - "鱼肉": 2, - "颗粒果": 2 - }, - "means": "烹饪获得\n\n【食谱】先完成纳塔地区大型系列任务「流灰之国的迷旅人」·第二章「遥望苍天之梦」的「启程,苍天航路」任务,接着在浮空岛上的「源火祭坛」旁边完成限时挑战开启精致的宝箱后获得该食谱。", - "character": "无", - "belonging": "无" - }, - "火山蛋糕": { - "type": [ - "正常料理" - ], - "category": [ - "复活" - ], - "lvl": 3, - "area": "纳塔", - "version": "5.2", - "detail": "复苏选中的角色,为其恢复1200点生命值。", - "material": { - "苦种": 2, - "糖": 2, - "鸟蛋": 1, - "面粉": 1 - }, - "means": "烹饪获得\n\n【食谱】纳塔野外「烟谜主」地区西南方的山底海边处完成火元素方碑解谜并击败随之出现的怪物,开启精致的宝箱后获得该食谱。", - "character": "无", - "belonging": "无" - }, - "蜜汁腌鱼": { - "type": [ - "特殊料理" - ], - "category": [ - "提升攻击" - ], - "lvl": 2, - "area": "纳塔", - "version": "5.2", - "detail": "队伍中所有角色攻击力提高114点,持续300秒。多人游戏时,仅对自己的角色生效。", - "material": { - "鱼肉": 2, - "洋葱": 2, - "番茄": 2 - }, - "means": "烹饪获得\n【角色】 欧洛伦 \n【食谱】 酸汁腌鱼 ", - "character": "欧洛伦", - "belonging": "酸汁腌鱼" - }, - "粒果裹裹": { - "type": [ - "正常料理" - ], - "category": [ - "提升防御" - ], - "lvl": 2, - "area": "纳塔", - "version": "5.2", - "detail": "队伍中所有角色防御力提高107点,持续300秒。多人游戏时,仅对自己的角色生效。", - "material": { - "颗粒果": 2, - "禽肉": 2 - }, - "means": "烹饪获得\n\n【食谱】纳塔地区「烟谜主」部族主城的山底的一处部族营地开启普通的宝箱后获得该食谱。", - "character": "无", - "belonging": "无" - }, - "果味奶糖": { - "type": [ - "特殊料理" - ], - "category": [ - "恢复体力" - ], - "lvl": 3, - "area": "纳塔", - "version": "5.1", - "detail": "恢复130点体力。", - "material": { - "苦种": 4, - "牛奶": 3, - "糖": 1 - }, - "means": "烹饪获得\n【角色】 希诺宁 \n【食谱】 巧克力 ", - "character": "希诺宁", - "belonging": "巧克力" - }, - "苦水": { - "type": [ - "正常料理" - ], - "category": [ - "提升防御" - ], - "lvl": 3, - "area": "纳塔", - "version": "5.1", - "detail": "队伍中所有角色防御力提高200点,持续300秒。多人游戏时,仅对自己的角色生效。", - "material": { - "苦种": 3, - "薄荷": 3, - "牛奶": 3, - "糖": 1 - }, - "means": "烹饪获得\n\n【食谱】纳塔圣火竞技场·楚汶市集扎坎小吃摊处购买食谱", - "character": "无", - "belonging": "无" - }, - "串烤牛心": { - "type": [ - "正常料理" - ], - "category": [ - "恢复体力" - ], - "lvl": 2, - "area": "纳塔", - "version": "5.1", - "detail": "恢复50点体力。", - "material": { - "兽肉": 2, - "土豆": 2, - "颗粒果": 1 - }, - "means": "烹饪获得\n\n【食谱】纳塔圣火竞技场·楚汶市集西帕克处购买食谱", - "character": "无", - "belonging": "无" - }, - "温泉时光": { - "type": [ - "正常料理", - "部族惊喜" - ], - "category": [ - "其他" - ], - "lvl": 4, - "area": "纳塔", - "version": "5.0", - "detail": "来自流泉之众部族的小小惊喜。\n彩蛋效果:每8秒恢复1点生命值,共计回复5点生命值。", - "material": { - "面粉": 1, - "颗粒果": 1, - "苦种": 1, - "奶酪": 1 - }, - "means": "烹饪获得\n\n【食谱】纳塔·流泉之众部族声望系统2级奖励", - "character": "无", - "belonging": "无" - }, - "咚咚嘭嘭": { - "type": [ - "正常料理", - "部族惊喜" - ], - "category": [ - "其他" - ], - "lvl": 4, - "area": "纳塔", - "version": "5.0", - "detail": "来自悬木人部族的小小惊喜。\n彩蛋效果:每8秒恢复1点生命值,共计回复5点生命值。", - "material": { - "颗粒果": 1, - "糖": 1, - "盐": 1, - "胡椒": 1 - }, - "means": "烹饪获得\n\n【食谱】纳塔·悬木人部族声望系统2级奖励", - "character": "无", - "belonging": "无" - }, - "宝石闪闪": { - "type": [ - "正常料理", - "部族惊喜" - ], - "category": [ - "其他" - ], - "lvl": 4, - "area": "纳塔", - "version": "5.0", - "detail": "来自回声之子部族的小小惊喜。\n彩蛋效果:每8秒恢复1点生命值,共计回复5点生命值。", - "material": { - "苦种": 1, - "澄晶实": 1, - "颗粒果": 1, - "薄荷": 1 - }, - "means": "烹饪获得\n\n【食谱】纳塔·回声之子部族声望系统2级奖励", - "character": "无", - "belonging": "无" - }, - "苹果金条条": { - "type": [ - "正常料理", - "活动料理" - ], - "category": [ - "提升攻击", - "提升暴击" - ], - "lvl": 4, - "area": "其他", - "version": "5.0", - "detail": "队伍中所有角色攻击力提高272点,暴击率提升8%,持续300秒。多人游戏时,仅对自己的角色生效。", - "material": { - "苹果": 4, - "面粉": 3, - "黄油": 2, - "糖": 2 - }, - "means": "烹饪获得\n\n【食谱】国服:待定\n国际服:美国「原神×麦当劳」联动活动购买指定联动餐品获取兑换码兑换该食谱", - "character": "无", - "belonging": "无" - }, - "塔塔可": { - "type": [ - "正常料理" - ], - "category": [ - "复活" - ], - "lvl": 3, - "area": "纳塔", - "version": "5.0", - "detail": "复苏选中的角色,为其恢复1200点生命值。", - "material": { - "颗粒果": 3, - "虾仁": 2, - "奶酪": 2, - "洋葱": 1 - }, - "means": "烹饪获得\n纳塔圣火竞技场·楚汶市集扎坎小吃摊购买获得\n\n【食谱】纳塔圣火竞技场·楚汶市集与NPC夏安卡对话获得", - "character": "无", - "belonging": "无" - }, - "巧克力": { - "type": [ - "正常料理" - ], - "category": [ - "恢复体力" - ], - "lvl": 3, - "area": "纳塔", - "version": "5.0", - "detail": "恢复85点体力。", - "material": { - "苦种": 4, - "牛奶": 3, - "糖": 1 - }, - "means": "烹饪获得\n\n【食谱】纳塔野外「回声之子」地区七天神像南方池塘的一处部族营地开启精致的宝箱后获得该食谱", - "character": "无", - "belonging": "无" - }, - "龙龙饼干": { - "type": [ - "正常料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 3, - "area": "纳塔", - "version": "5.0", - "detail": "为选中的角色恢复生命值上限的32%,并额外恢复1250点生命值", - "material": { - "面粉": 3, - "苦种": 3, - "颗粒果": 2, - "黄油": 1 - }, - "means": "烹饪获得\n纳塔圣火竞技场·楚汶市集NPC西帕克处购买获得\n\n【食谱】纳塔野外圣遗物秘境「虹灵的净土」东北方的传送锚点,传送至该锚点后经旁边的洞穴隧道抵达一处峭壁上的部族营地开启精致的宝箱后获得该食谱", - "character": "无", - "belonging": "无" - }, - "奇旅馔匣": { - "type": [ - "正常料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 3, - "area": "其他", - "version": "5.0", - "detail": "为选中的角色恢复生命值上限的32%,并额外恢复1250点生命值", - "material": { - "面粉": 1, - "鸟蛋": 1, - "黄油": 1, - "果酱": 1 - }, - "means": "烹饪获得\n\n【食谱】5.0版本限时网页活动「提瓦特心意速递」完成6份快递后获得该食谱", - "character": "无", - "belonging": "无" - }, - "夹心土豆泥": { - "type": [ - "正常料理" - ], - "category": [ - "持续恢复" - ], - "lvl": 3, - "area": "纳塔", - "version": "5.0", - "detail": "立即为选中的角色恢复生命值上限的28%。并在之后的30秒内,每5秒恢复620点生命值。", - "material": { - "土豆": 4, - "鱼肉": 3, - "禽肉": 2, - "洋葱": 2 - }, - "means": "烹饪获得\n\n【食谱】纳塔野外「硫晶支脉」地区东南方的一处部族营地的哨塔上开启精致的宝箱后获得该食谱", - "character": "无", - "belonging": "无" - }, - "炸虾豆球": { - "type": [ - "正常料理" - ], - "category": [ - "提升护盾" - ], - "lvl": 3, - "area": "纳塔", - "version": "5.0", - "detail": "队伍中所有角色护盾强效提升25%,持续300秒。多人游戏时,仅对自己的角色生效。", - "material": { - "秃秃豆": 4, - "面粉": 4, - "虾仁": 3, - "洋葱": 3 - }, - "means": "烹饪获得\n纳塔圣火竞技场·楚汶市集NPC西帕克处购买获得\n\n【食谱】纳塔野外武器材料秘境「深古瞭望所」南方山头上的一处部族营地的哨塔上开启精致的宝箱后获得该食谱", - "character": "无", - "belonging": "无" - }, - "好运传递": { - "type": [ - "特殊料理" - ], - "category": [ - "提升护盾" - ], - "lvl": 3, - "area": "纳塔", - "version": "5.0", - "detail": "队伍中所有角色护盾强效提升35%,持续300秒。多人游戏时,仅对自己的角色生效。", - "material": { - "秃秃豆": 4, - "面粉": 4, - "虾仁": 3, - "洋葱": 3 - }, - "means": "烹饪获得\n【角色】 玛拉妮 \n【食谱】 炸虾豆球 ", - "character": "玛拉妮", - "belonging": "炸虾豆球" - }, - "猎龙者的犒赏": { - "type": [ - "特殊料理" - ], - "category": [ - "提升暴击" - ], - "lvl": 3, - "area": "纳塔", - "version": "5.0", - "detail": "队伍中所有角色暴击率提升20%,暴击伤害提升20%,持续300秒。多人游戏时,仅对自己的角色生效。", - "material": { - "兽肉": 4, - "秃秃豆": 3, - "番茄": 3, - "洋葱": 2 - }, - "means": "烹饪获得\n【角色】 基尼奇 \n【食谱】 火焰炖肉 ", - "character": "基尼奇", - "belonging": "火焰炖肉" - }, - "火焰炖肉": { - "type": [ - "正常料理" - ], - "category": [ - "提升暴击" - ], - "lvl": 3, - "area": "纳塔", - "version": "5.0", - "detail": "队伍中所有角色暴击率提升15%,持续300秒。多人游戏时,仅对自己的角色生效。", - "material": { - "兽肉": 4, - "秃秃豆": 3, - "番茄": 3, - "洋葱": 2 - }, - "means": "烹饪获得\n纳塔圣火竞技场·楚汶市集扎坎小吃摊购买获得\n\n【食谱】纳塔野外「柴薪之丘」地区北部山底的一处部族营地开启精致的宝箱后获得该食谱", - "character": "无", - "belonging": "无" - }, - "「强水」": { - "type": [ - "饮品" - ], - "category": [ - "提升暴击", - "提升伤害" - ], - "lvl": 3, - "area": "纳塔", - "version": "5.0", - "detail": "队伍中所有角色物理伤害提升45%,暴击率提升10%,受到的伤害提升20%,持续30秒。多人游戏时,仅对自己的角色生效。", - "material": { - "烛伞蘑菇": 2, - "肉龙掌": 1 - }, - "means": "炼金台合成获得\n\n【食谱】完成纳塔世界任务「合成台疑案」后,于游戏内夜间在纳塔圣火竞技场东北方的传送锚点下方与NPC桑科约克对话获得", - "character": "无", - "belonging": "无" - }, - "兽肉旋风": { - "type": [ - "正常料理" - ], - "category": [ - "环境交互恢复" - ], - "lvl": 3, - "area": "蒙德", - "version": "5.0", - "detail": "队伍中任意角色击败敌人后,恢复20点体力,此效果每3秒至多触发一次,持续900秒。多人游戏时,仅对自己的角色生效。", - "material": { - "兽肉": 2, - "培根": 2, - "土豆": 1, - "洋葱": 1 - }, - "means": "烹饪获得\n\n【食谱】蒙德城猎鹿人购买获得", - "character": "无", - "belonging": "无" - }, - "苹果卷卷": { - "type": [ - "正常料理" - ], - "category": [ - "环境交互恢复" - ], - "lvl": 3, - "area": "蒙德", - "version": "5.0", - "detail": "激活石化古树、地脉衍出,或者开启宝箱后,为队伍中所有角色恢复18%生命值,并额外恢复900点生命值,此效果每5秒至多触发一次,持续900秒。多人游戏时,仅对自己的角色生效。", - "material": { - "苹果": 4, - "面粉": 2, - "鸟蛋": 2, - "黄油": 1 - }, - "means": "烹饪获得\n\n【食谱】蒙德城猎鹿人购买获得", - "character": "无", - "belonging": "无" - }, - "多彩之森": { - "type": [ - "正常料理" - ], - "category": [ - "复活" - ], - "lvl": 2, - "area": "纳塔", - "version": "5.0", - "detail": "复苏选中的角色,为其恢复400点生命值。", - "material": { - "颗粒果": 2, - "番茄": 1, - "洋葱": 1, - "薄荷": 1 - }, - "means": "烹饪获得\n\n【食谱】纳塔·祖遗庙宇接取世界任务「将夜晚放还于夜晚」,任务过程中在NPC雷格巴的营地开启珍贵的宝箱获得该食谱", - "character": "无", - "belonging": "无" - }, - "粒果肉汤": { - "type": [ - "正常料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 2, - "area": "纳塔", - "version": "5.0", - "detail": "为选中的角色恢复生命值上限的22%,并额外恢复1200点生命值。", - "material": { - "颗粒果": 2, - "洋葱": 1, - "禽肉": 1, - "卷心菜": 1 - }, - "means": "烹饪获得\n纳塔圣火竞技场·楚汶市集扎坎小吃摊购买获得\n\n【食谱】纳塔圣火竞技场·楚汶市集扎坎小吃摊购买", - "character": "无", - "belonging": "无" - }, - "齐齐整整": { - "type": [ - "特殊料理" - ], - "category": [ - "持续恢复" - ], - "lvl": 2, - "area": "纳塔", - "version": "5.0", - "detail": "立即为选中的角色恢复生命值上限的26%,并在之后的30秒内,每5秒恢复570点生命值。", - "material": { - "颗粒果": 2, - "禽肉": 1, - "奶酪": 1 - }, - "means": "烹饪获得\n【角色】 卡齐娜 \n【食谱】 粒果片片 ", - "character": "卡齐娜", - "belonging": "粒果片片" - }, - "粒果片片": { - "type": [ - "正常料理" - ], - "category": [ - "持续恢复" - ], - "lvl": 2, - "area": "纳塔", - "version": "5.0", - "detail": "立即为选中的角色恢复生命值上限的20%,并在之后的30秒内,每5秒恢复390点生命值。", - "material": { - "颗粒果": 2, - "禽肉": 1, - "奶酪": 1 - }, - "means": "烹饪获得\n纳塔圣火竞技场·楚汶市集西帕克处购买\n\n【食谱】纳塔圣火竞技场·楚汶市集西帕克处购买", - "character": "无", - "belonging": "无" - }, - "酸汁腌鱼": { - "type": [ - "正常料理" - ], - "category": [ - "提升攻击" - ], - "lvl": 2, - "area": "纳塔", - "version": "5.0", - "detail": "队伍中所有角色攻击力提高81点,持续300秒。多人游戏时,仅对自己的角色生效。", - "material": { - "鱼肉": 2, - "洋葱": 2, - "番茄": 2 - }, - "means": "烹饪获得\n\n【食谱】纳塔地区世界任务「爱龙人的平凡生活」完成后获得该食谱", - "character": "无", - "belonging": "无" - }, - "薄荷酱烤鱼": { - "type": [ - "正常料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 1, - "area": "纳塔", - "version": "5.0", - "detail": "为选中的角色恢复生命值上限的9%,并额外恢复1000点生命值。", - "material": { - "鱼肉": 1, - "薄荷": 1 - }, - "means": "烹饪获得\n\n【食谱】纳塔圣火竞技场·楚汶市集NPC西帕克处购买", - "character": "无", - "belonging": "无" - }, - "粒果杯": { - "type": [ - "正常料理" - ], - "category": [ - "恢复血量", - "持续恢复" - ], - "lvl": 1, - "area": "纳塔", - "version": "5.0", - "detail": "立即为选中的角色恢复生命值上限的9%,并在之后的30秒内,每5秒恢复260点生命值。", - "material": { - "颗粒果": 1, - "烬芯花": 1 - }, - "means": "烹饪获得\n纳塔圣火竞技场·楚汶市集扎坎小吃摊购买获得\n\n【食谱】纳塔圣火竞技场·楚汶市集扎坎小吃摊购买", - "character": "无", - "belonging": "无" - }, - "膨膨冰淇淋": { - "type": [ - "正常料理", - "活动料理" - ], - "category": [ - "提升防御", - "提升治疗效果" - ], - "lvl": 4, - "area": "其他", - "version": "4.8", - "detail": "队伍中所有角色防御力提高261点,治疗效果提升8%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "牛奶": 4, - "糖": 4, - "盐": 2, - "奶油": 2 - }, - "means": "烹饪获得\n\n【食谱】肯德基×原神「奇迹瞬间 美味再现」联动活动邮件获取", - "character": "无", - "belonging": "无" - }, - "魔术特调": { - "type": [ - "饮品" - ], - "category": [ - "不可制作", - "其他" - ], - "lvl": 3, - "area": "其他", - "version": "4.8", - "detail": "立即为选中角色恢复1点生命值,并在之后的20秒左右内,每秒恢复1点生命值。", - "material": {}, - "means": "肯德基×原神「奇迹瞬间 美味再现」联动活动邮件获取", - "character": "无", - "belonging": "无" - }, - "酥酥羊角包": { - "type": [ - "正常料理", - "活动料理" - ], - "category": [ - "减少体力消耗" - ], - "lvl": 3, - "area": "其他", - "version": "4.8", - "detail": "队伍中所有角色攀爬和冲刺消耗的体力降低20%,持续900秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "面粉": 3, - "黄油": 2, - "咖啡豆": 2, - "糖": 2 - }, - "means": "烹饪获得\n\n【食谱】肯德基×原神「奇迹瞬间 美味再现」联动活动邮件获取", - "character": "无", - "belonging": "无" - }, - "奶油炖鸡": { - "type": [ - "正常料理" - ], - "category": [ - "提升攻击" - ], - "lvl": 3, - "area": "枫丹", - "version": "4.8", - "detail": "队伍中所有角色攻击力提高194点,持续300秒。多人游戏时,仅对自己的角色生效。", - "material": { - "禽肉": 4, - "发酵果实汁": 3, - "洋葱": 3, - "奶油": 2 - }, - "means": "烹饪获得\n\n【食谱】枫丹廷德波大饭店内购买食谱", - "character": "无", - "belonging": "无" - }, - "香馥繁味": { - "type": [ - "特殊料理" - ], - "category": [ - "提升攻击" - ], - "lvl": 3, - "area": "枫丹", - "version": "4.8", - "detail": "队伍中所有角色攻击力提高274点,持续300秒。多人游戏时,仅对自己的角色生效。", - "material": { - "禽肉": 4, - "发酵果实汁": 3, - "洋葱": 3, - "奶油": 2 - }, - "means": "烹饪获得\n【角色】 艾梅莉埃 \n【食谱】 奶油炖鸡 ", - "character": "艾梅莉埃", - "belonging": "奶油炖鸡" - }, - "膳食均衡餐": { - "type": [ - "特殊料理" - ], - "category": [ - "持续恢复" - ], - "lvl": 3, - "area": "枫丹", - "version": "4.7", - "detail": "立即为选中的角色恢复生命值上限的34%,并在之后的30秒内,每5秒恢复980点生命值。", - "material": { - "泡泡桔": 3, - "鸟蛋": 2, - "牛奶": 2, - "糖": 1 - }, - "means": "烹饪获得\n【角色】 希格雯 \n【食谱】 泡泡舒芙蕾 ", - "character": "希格雯", - "belonging": "泡泡舒芙蕾" - }, - "桔香鸭胸肉": { - "type": [ - "正常料理" - ], - "category": [ - "恢复体力" - ], - "lvl": 2, - "area": "枫丹", - "version": "4.7", - "detail": "恢复50点体力。", - "material": { - "泡泡桔": 2, - "禽肉": 2 - }, - "means": "烹饪获得\n\n【食谱】枫丹廷德波大饭店内购买食谱", - "character": "无", - "belonging": "无" - }, - "「猎获」": { - "type": [ - "特殊料理" - ], - "category": [ - "恢复体力" - ], - "lvl": 2, - "area": "枫丹", - "version": "4.7", - "detail": "恢复80点体力。", - "material": { - "泡泡桔": 2, - "禽肉": 2 - }, - "means": "烹饪获得\n【角色】 克洛琳德 \n【食谱】 桔香鸭胸肉 ", - "character": "克洛琳德", - "belonging": "桔香鸭胸肉" - }, - "烤肉香香香卷": { - "type": [ - "特殊料理" - ], - "category": [ - "提升攻击" - ], - "lvl": 2, - "area": "须弥", - "version": "4.7", - "detail": "队伍中所有角色攻击力提高114点,持续300秒。多人游戏时,仅对自己的角色生效。", - "material": { - "兽肉": 2, - "面粉": 2, - "香辛料": 1 - }, - "means": "烹饪获得\n【角色】 赛索斯 \n【食谱】 烤肉卷 ", - "character": "赛索斯", - "belonging": "烤肉卷" - }, - "炉火的往迹": { - "type": [ - "特殊料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 3, - "area": "枫丹", - "version": "4.6", - "detail": "为选中的角色恢复生命值上限的40%,并额外恢复2350点生命值。", - "material": { - "兽肉": 3, - "鸟蛋": 3, - "洋葱": 2, - "茉洁草": 2 - }, - "means": "烹饪获得\n【角色】 阿蕾奇诺 \n【食谱】 生肉塔塔 ", - "character": "阿蕾奇诺", - "belonging": "生肉塔塔" - }, - "泡泡舒芙蕾": { - "type": [ - "正常料理" - ], - "category": [ - "持续恢复" - ], - "lvl": 3, - "area": "枫丹", - "version": "4.6", - "detail": "立即为选中的角色恢复生命值上限的28%。并在之后的30秒内,每5秒恢复620点生命值。", - "material": { - "泡泡桔": 3, - "鸟蛋": 2, - "牛奶": 2, - "糖": 1 - }, - "means": "烹饪获得\n\n【食谱】枫丹廷瓦萨里回廊「咖啡厅·露泽」购买食谱", - "character": "无", - "belonging": "无" - }, - "摇滚团子牛奶": { - "type": [ - "活动料理" - ], - "category": [ - "持续恢复", - "不可制作" - ], - "lvl": 2, - "area": "稻妻", - "version": "4.6", - "detail": "立即为选中的角色恢复生命值上限的26%,并在之后的30秒内,每5秒恢复570点生命值。", - "material": {}, - "means": "4.6版本「荒泷生命摇滚虹色大巡回」活动期间NPC智树处限时购买", - "character": "无", - "belonging": "无" - }, - "肉满满寿司": { - "type": [ - "正常料理", - "活动料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 3, - "area": "稻妻", - "version": "4.5", - "detail": "为选中的角色恢复生命值上限的32%,并额外恢复1250点生命值。", - "material": { - "兽肉": 4, - "稻米": 3, - "白萝卜": 2 - }, - "means": "烹饪获得\n\n【食谱】5.3版本邮件获取\n「原神×寿司郎」联动活动获取(国际服限定)", - "character": "无", - "belonging": "无" - }, - "「时装秀」": { - "type": [ - "特殊料理" - ], - "category": [ - "持续恢复" - ], - "lvl": 3, - "area": "稻妻", - "version": "4.5", - "detail": "立即为选中的角色恢复生命值上限的34%,并在之后的30秒内,每5秒恢复980点生命值。", - "material": { - "日落果": 3, - "牛奶": 3, - "面粉": 2, - "糖": 2 - }, - "means": "烹饪获得\n【角色】 千织 \n【食谱】 日落鲷鱼烧 ", - "character": "千织", - "belonging": "日落鲷鱼烧" - }, - "八宝福禄鸭": { - "type": [ - "正常料理", - "活动料理" - ], - "category": [ - "提升防御", - "提升护盾" - ], - "lvl": 4, - "area": "璃月", - "version": "4.4", - "detail": "队伍中所有角色护盾强效提升30%,防御力提高200点,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "禽肉": 4, - "鱼肉": 3, - "松茸": 2, - "火腿": 1 - }, - "means": "烹饪获得\n\n【食谱】在4.4版本「彩鹞栉春风」活动中,完成纸影寻肴·浇汁恰点晴后获得", - "character": "无", - "belonging": "无" - }, - "茶好月圆": { - "type": [ - "正常料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 3, - "area": "璃月", - "version": "4.4", - "detail": "为选中的角色恢复生命值上限的32%,并额外恢复1250点生命值", - "material": { - "沉玉仙茗": 3, - "鸟蛋": 2, - "面粉": 1, - "糖": 1 - }, - "means": "烹饪获得\n\n【食谱】完成世界任务「仙山有茗,名以翘英」获得", - "character": "无", - "belonging": "无" - }, - "知足常乐": { - "type": [ - "正常料理", - "活动料理" - ], - "category": [ - "持续恢复" - ], - "lvl": 3, - "area": "璃月", - "version": "4.4", - "detail": "立即为选中的角色恢复生命值上限的28%。并在之后的30秒内,每5秒恢复620点生命值。", - "material": { - "豆腐": 2, - "绝云椒椒": 2, - "面粉": 1, - "糖": 1 - }, - "means": "烹饪获得\n\n【食谱】4.4版本限时活动「有朋自远方来」第三日任务「有朋自远方来·其三」完成后获得", - "character": "无", - "belonging": "无" - }, - "四喜圆满": { - "type": [ - "特殊料理" - ], - "category": [ - "提升攻击" - ], - "lvl": 3, - "area": "璃月", - "version": "4.4", - "detail": "队伍中所有角色攻击力提高274点,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "兽肉": 4, - "竹笋": 2, - "鸟蛋": 3, - "盐": 1 - }, - "means": "烹饪获得\n【角色】 闲云 \n【食谱】 红烧肉圆 ", - "character": "闲云", - "belonging": "红烧肉圆" - }, - "红烧肉圆": { - "type": [ - "正常料理" - ], - "category": [ - "提升攻击" - ], - "lvl": 3, - "area": "璃月", - "version": "4.4", - "detail": "队伍中所有角色攻击力提高194点,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "兽肉": 4, - "竹笋": 2, - "鸟蛋": 2, - "盐": 1 - }, - "means": "烹饪获得\n\n【食谱】璃月港琉璃亭购买获得", - "character": "无", - "belonging": "无" - }, - "繁弦急管": { - "type": [ - "正常料理", - "活动料理" - ], - "category": [ - "提升暴击" - ], - "lvl": 3, - "area": "璃月", - "version": "4.4", - "detail": "队伍中所有角色暴击率提升15%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "兽肉": 2, - "火腿": 2, - "禽肉": 1, - "胡椒": 1 - }, - "means": "烹饪获得\n\n【食谱】4.4版本限时活动「有朋自远方来」第二日任务「有朋自远方来·其二」完成后获得", - "character": "无", - "belonging": "无" - }, - "宾至如归": { - "type": [ - "正常料理", - "活动料理" - ], - "category": [ - "提升防御" - ], - "lvl": 3, - "area": "璃月", - "version": "4.4", - "detail": "队伍中所有角色防御力提高200点,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "稻米": 2, - "火腿": 2, - "鸟蛋": 1, - "竹笋": 1 - }, - "means": "烹饪获得\n\n【食谱】4.4版本限时活动「有朋自远方来」第四日任务「有朋自远方来·其四」完成后获得", - "character": "无", - "belonging": "无" - }, - "金玉满堂": { - "type": [ - "正常料理", - "活动料理" - ], - "category": [ - "生命上限提升" - ], - "lvl": 3, - "area": "璃月", - "version": "4.4", - "detail": "队伍中所有角色生命值上限提升22%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "虾仁": 3, - "蟹黄": 1, - "金鱼草": 1, - "盐": 1 - }, - "means": "烹饪获得\n\n【食谱】4.4版本限时活动「有朋自远方来」第一日任务「有朋自远方来·其一」完成后获得", - "character": "无", - "belonging": "无" - }, - "茶熏乳鸽": { - "type": [ - "正常料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 2, - "area": "璃月", - "version": "4.4", - "detail": "为选中的角色恢复生命值上限的22%,并额外恢复1200点生命值。", - "material": { - "沉玉仙茗": 2, - "禽肉": 2 - }, - "means": "烹饪获得\n\n【食谱】璃月沉玉谷遗珑埠小吃摊购买获得", - "character": "无", - "belonging": "无" - }, - "油爆双脆": { - "type": [ - "正常料理" - ], - "category": [ - "提升暴击" - ], - "lvl": 2, - "area": "璃月", - "version": "4.4", - "detail": "队伍中所有角色暴击率提升9%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "禽肉": 2, - "兽肉": 2 - }, - "means": "烹饪获得\n\n【食谱】璃月港琉璃亭购买获得", - "character": "无", - "belonging": "无" - }, - "古华鱼羊鲜": { - "type": [ - "正常料理" - ], - "category": [ - "提升防御" - ], - "lvl": 2, - "area": "璃月", - "version": "4.4", - "detail": "队伍中所有角色防御力提高107点,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "兽肉": 2, - "鱼肉": 2 - }, - "means": "烹饪获得\n\n【食谱】完成世界任务「秘谷侠隐」获得", - "character": "无", - "belonging": "无" - }, - "玉纹茶叶蛋": { - "type": [ - "正常料理" - ], - "category": [ - "复活" - ], - "lvl": 1, - "area": "璃月", - "version": "4.4", - "detail": "复苏选中的角色,为其恢复100点生命值。", - "material": { - "沉玉仙茗": 1, - "鸟蛋": 1 - }, - "means": "烹饪获得\n\n【食谱】璃月沉玉谷遗珑埠小吃摊购买获得", - "character": "无", - "belonging": "无" - }, - "蜜汁叉烧": { - "type": [ - "正常料理" - ], - "category": [ - "持续恢复" - ], - "lvl": 1, - "area": "璃月", - "version": "4.4", - "detail": "立即为选中的角色恢复生命值上限的9%,并在之后的30秒内,每5秒恢复260点生命值。", - "material": { - "兽肉": 1, - "糖": 1 - }, - "means": "烹饪获得\n\n【食谱】璃月港万民堂购买获得", - "character": "无", - "belonging": "无" - }, - "沉玉茶露": { - "type": [ - "正常料理", - "饮品" - ], - "category": [ - "持续恢复" - ], - "lvl": 1, - "area": "璃月", - "version": "4.4", - "detail": "立即为选中的角色恢复生命值上限的9%,并在之后的30秒内,每5秒恢复255点生命值。", - "material": { - "沉玉仙茗": 2 - }, - "means": "烹饪获得\n\n【食谱】璃月沉玉谷遗珑埠小吃摊购买获得", - "character": "无", - "belonging": "无" - }, - "得闲饮茶": { - "type": [ - "特殊料理" - ], - "category": [ - "持续恢复" - ], - "lvl": 1, - "area": "璃月", - "version": "4.4", - "detail": "立即为选中的角色恢复生命值上限的14%,并在之后的30秒内,每5秒恢复350点生命值。", - "material": { - "兽肉": 1, - "糖": 1 - }, - "means": "烹饪获得\n【角色】 嘉明 \n【食谱】 蜜汁叉烧 ", - "character": "嘉明", - "belonging": "蜜汁叉烧" - }, - "千灵慕斯": { - "type": [ - "正常料理", - "活动料理" - ], - "category": [ - "提升攻击", - "提升暴击" - ], - "lvl": 4, - "area": "枫丹", - "version": "4.3", - "detail": "队伍中所有角色攻击力提高272点,暴击率提升8%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "鸟蛋": 3, - "奶油": 2, - "糖": 1, - "果酱": 1 - }, - "means": "烹饪获得\n\n【食谱】4.3版本限时活动「蔷薇与铳枪」剧情任务「划破宁静的枪响」中获得", - "character": "无", - "belonging": "无" - }, - "「选你喜欢的!」": { - "type": [ - "特殊料理" - ], - "category": [ - "减少体力消耗" - ], - "lvl": 3, - "area": "枫丹", - "version": "4.3", - "detail": "队伍中所有角色攀爬和冲刺消耗的体力降低25%,持续1500秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "鸟蛋": 3, - "糖": 2, - "杏仁": 2, - "泡泡桔": 1 - }, - "means": "烹饪获得\n【角色】 娜维娅 \n【食谱】 缤纷马卡龙 ", - "character": "娜维娅", - "belonging": "缤纷马卡龙" - }, - "缤纷马卡龙": { - "type": [ - "正常料理" - ], - "category": [ - "减少体力消耗" - ], - "lvl": 3, - "area": "枫丹", - "version": "4.3", - "detail": "队伍中所有角色攀爬和冲刺消耗的体力降低20%,持续900秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "鸟蛋": 3, - "糖": 2, - "杏仁": 2, - "泡泡桔": 1 - }, - "means": "烹饪获得\n\n【食谱】枫丹廷德波大饭店购买获得", - "character": "无", - "belonging": "无" - }, - "圈圈圆圆": { - "type": [ - "正常料理" - ], - "category": [ - "提升治疗效果" - ], - "lvl": 3, - "area": "枫丹", - "version": "4.3", - "detail": "队伍中所有角色治疗加成提升17%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "洋葱": 3, - "禽肉": 3, - "鱼肉": 3, - "土豆": 2 - }, - "means": "烹饪获得\n\n【食谱】枫丹廷瓦萨里回廊小吃店购买获得", - "character": "无", - "belonging": "无" - }, - "罪恶·非必要处理型": { - "type": [ - "特殊料理" - ], - "category": [ - "提升治疗效果" - ], - "lvl": 3, - "area": "枫丹", - "version": "4.3", - "detail": "队伍中所有角色治疗加成提升25%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "洋葱": 3, - "禽肉": 3, - "鱼肉": 3, - "土豆": 2 - }, - "means": "烹饪获得\n【角色】 夏沃蕾 \n【食谱】 圈圈圆圆 ", - "character": "夏沃蕾", - "belonging": "圈圈圆圆" - }, - "独家秘闻·美食专栏": { - "type": [ - "特殊料理" - ], - "category": [ - "恢复体力" - ], - "lvl": 3, - "area": "枫丹", - "version": "4.2", - "detail": "恢复130点体力。", - "material": { - "鱼肉": 3, - "土豆": 3, - "面粉": 3, - "盐": 1 - }, - "means": "烹饪获得\n【角色】 夏洛蒂 \n【食谱】 炸鱼薯条 ", - "character": "夏洛蒂", - "belonging": "炸鱼薯条" - }, - "「普茹斯蒂司」": { - "type": [ - "特殊料理" - ], - "category": [ - "生命上限提升" - ], - "lvl": 3, - "area": "枫丹", - "version": "4.2", - "detail": "队伍中所有角色生命值上限提升30%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "鸟蛋": 4, - "面粉": 3, - "咖啡豆": 3, - "杏仁": 2 - }, - "means": "烹饪获得\n【角色】 芙宁娜 \n【食谱】 致水神 ", - "character": "芙宁娜", - "belonging": "致水神" - }, - "致水神": { - "type": [ - "正常料理" - ], - "category": [ - "生命上限提升" - ], - "lvl": 3, - "area": "枫丹", - "version": "4.2", - "detail": "队伍中所有角色生命值上限提升22%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "鸟蛋": 4, - "面粉": 3, - "咖啡豆": 3, - "杏仁": 2 - }, - "means": "烹饪获得\n\n【食谱】枫丹廷瓦萨里回廊「咖啡厅·露泽」购买获得", - "character": "无", - "belonging": "无" - }, - "羊杂哈吉斯": { - "type": [ - "正常料理" - ], - "category": [ - "提升防御", - "提升治疗效果" - ], - "lvl": 4, - "area": "枫丹", - "version": "4.1", - "detail": "队伍中所有角色防御力提高261点,治疗效果提升8%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "兽肉": 4, - "土豆": 3, - "白萝卜": 3, - "茉洁草": 2 - }, - "means": "烹饪获得\n\n【食谱】枫丹梅洛彼得堡特许食堂购买获得", - "character": "无", - "belonging": "无" - }, - "桔桔薄饼": { - "type": [ - "正常料理" - ], - "category": [ - "减少体力消耗" - ], - "lvl": 3, - "area": "枫丹", - "version": "4.1", - "detail": "队伍中所有角色滑翔和冲刺消耗的体力降低20%,持续900秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "泡泡桔": 2, - "奶油": 1, - "果酱": 1, - "面粉": 1 - }, - "means": "烹饪获得\n\n【食谱】枫丹廷瓦萨里回廊「咖啡厅·露泽」购买获得", - "character": "无", - "belonging": "无" - }, - "港湾牛肚": { - "type": [ - "正常料理" - ], - "category": [ - "复活" - ], - "lvl": 3, - "area": "枫丹", - "version": "4.1", - "detail": "复苏选中的角色,为其恢复1200点生命值。", - "material": { - "兽肉": 3, - "胡萝卜": 3, - "洋葱": 2, - "发酵果实汁": 1 - }, - "means": "烹饪获得\n\n【食谱】枫丹廷德波大饭店购买获得", - "character": "无", - "belonging": "无" - }, - "咖啡芭芭露": { - "type": [ - "正常料理" - ], - "category": [ - "持续恢复" - ], - "lvl": 3, - "area": "枫丹", - "version": "4.1", - "detail": "立即为选中的角色恢复生命值上限的28%。并在之后的30秒内,每5秒恢复620点生命值。", - "material": { - "咖啡豆": 4, - "牛奶": 3, - "鸟蛋": 3, - "奶油": 2 - }, - "means": "烹饪获得\n\n【食谱】枫丹梅洛彼得堡特许食堂购买获得", - "character": "无", - "belonging": "无" - }, - "卡苏莱砂锅": { - "type": [ - "正常料理" - ], - "category": [ - "提升护盾" - ], - "lvl": 3, - "area": "枫丹", - "version": "4.1", - "detail": "队伍中所有角色护盾强效提升25%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "香肠": 2, - "禽肉": 1, - "秃秃豆": 1, - "茉洁草": 1 - }, - "means": "烹饪获得\n\n【食谱】枫丹廷德波大饭店购买获得", - "character": "无", - "belonging": "无" - }, - "纳博内番茄盅": { - "type": [ - "正常料理" - ], - "category": [ - "提升攻击" - ], - "lvl": 3, - "area": "枫丹", - "version": "4.1", - "detail": "队伍中所有角色攻击力提高194点,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "兽肉": 3, - "番茄": 3, - "培根": 1, - "洋葱": 1 - }, - "means": "烹饪获得\n\n【食谱】枫丹廷德波大饭店购买获得", - "character": "无", - "belonging": "无" - }, - "「纯洁之水」": { - "type": [ - "饮品" - ], - "category": [ - "提升攻击", - "提升暴击" - ], - "lvl": 3, - "area": "枫丹", - "version": "4.1", - "detail": "队伍中所有角色攻击力提高320点,暴击率提升10%,受到的伤害提升20%,持续30秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "小麦": 3, - "松果": 2, - "汐藻": 1 - }, - "means": "枫丹梅洛彼得堡「破烂骨头商店」购买获得\n炼金台合成获得\n\n【食谱】完成枫丹世界任务「坏蛋们」获得", - "character": "无", - "belonging": "无" - }, - "百味一缕": { - "type": [ - "正常料理" - ], - "category": [ - "提升暴击" - ], - "lvl": 3, - "area": "枫丹", - "version": "4.1", - "detail": "队伍中所有角色暴击率提升15%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "禽肉": 3, - "鸟蛋": 3, - "胡萝卜": 2, - "茉洁草": 1 - }, - "means": "烹饪获得\n\n【食谱】枫丹廷德波大饭店购买获得", - "character": "无", - "belonging": "无" - }, - "「缥雨一滴」": { - "type": [ - "特殊料理" - ], - "category": [ - "提升暴击" - ], - "lvl": 3, - "area": "枫丹", - "version": "4.1", - "detail": "队伍中所有角色暴击率提升20%,暴击伤害提升20%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "禽肉": 3, - "鸟蛋": 3, - "胡萝卜": 2, - "茉洁草": 1 - }, - "means": "烹饪获得\n【角色】 那维莱特 \n【食谱】 百味一缕 ", - "character": "那维莱特", - "belonging": "百味一缕" - }, - "苹果黑布丁": { - "type": [ - "正常料理" - ], - "category": [ - "减少体力消耗" - ], - "lvl": 2, - "area": "枫丹", - "version": "4.1", - "detail": "队伍中所有角色冲刺消耗的体力降低20%,持续900秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "苹果": 2, - "兽肉": 1, - "黄油": 1 - }, - "means": "烹饪获得\n\n【食谱】枫丹廷德波大饭店购买获得", - "character": "无", - "belonging": "无" - }, - "香烤肋排": { - "type": [ - "正常料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 2, - "area": "枫丹", - "version": "4.1", - "detail": "为选中的角色恢复生命值上限的22%,并额外恢复1200点生命值。", - "material": { - "兽肉": 2, - "胡椒": 1, - "茉洁草": 1 - }, - "means": "烹饪获得\n\n【食谱】枫丹梅洛彼得堡特许食堂购买获得", - "character": "无", - "belonging": "无" - }, - "秘烤肋排": { - "type": [ - "特殊料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 2, - "area": "枫丹", - "version": "4.1", - "detail": "为选中的角色恢复生命值上限的30%,并额外恢复1750点生命值。", - "material": { - "兽肉": 2, - "胡椒": 2, - "茉洁草": 1 - }, - "means": "烹饪获得\n【角色】 莱欧斯利 \n【食谱】 香烤肋排 ", - "character": "莱欧斯利", - "belonging": "香烤肋排" - }, - "杏仁鳟鱼": { - "type": [ - "正常料理" - ], - "category": [ - "持续恢复" - ], - "lvl": 1, - "area": "枫丹", - "version": "4.1", - "detail": "立即为选中的角色恢复生命值上限的9%,并在之后的30秒内,每5秒恢复255点生命值。", - "material": { - "鱼肉": 1, - "杏仁": 1 - }, - "means": "烹饪获得\n\n【食谱】枫丹梅洛彼得堡特许食堂购买获得", - "character": "无", - "belonging": "无" - }, - "韦西鸡": { - "type": [ - "正常料理" - ], - "category": [ - "提升暴击", - "提升伤害" - ], - "lvl": 4, - "area": "枫丹", - "version": "4.0", - "detail": "队伍中所有角色物理伤害提升35%,暴击率提升8%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "禽肉": 4, - "兽肉": 4, - "茉洁草": 3, - "发酵果实汁": 2 - }, - "means": "烹饪获得\n\n【食谱】枫丹廷声望系统6级奖励", - "character": "无", - "belonging": "无" - }, - "花果三重奏": { - "type": [ - "正常料理" - ], - "category": [ - "减少体力消耗" - ], - "lvl": 3, - "area": "枫丹", - "version": "4.0", - "detail": "队伍中所有角色攀爬和冲刺消耗的体力降低20%,持续900秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "茉洁草": 2, - "泡泡桔": 1, - "果酱": 1, - "鸟蛋": 1 - }, - "means": "烹饪获得\n\n【食谱】枫丹廷声望系统4级奖励", - "character": "无", - "belonging": "无" - }, - "果果仙酪": { - "type": [ - "正常料理", - "饮品", - "活动料理" - ], - "category": [ - "复活" - ], - "lvl": 3, - "area": "璃月", - "version": "4.0", - "detail": "复苏选中的角色,为其恢复1200点生命值。", - "material": { - "树莓": 3, - "牛奶": 3, - "清心": 1, - "糖": 1 - }, - "means": "烹饪获得\n\n【食谱】「喜茶×原神」第二期联动邮件获得", - "character": "无", - "belonging": "无" - }, - "鱼鱼咏唱派": { - "type": [ - "正常料理" - ], - "category": [ - "复活" - ], - "lvl": 3, - "area": "枫丹", - "version": "4.0", - "detail": "复苏选中的角色,为其恢复1200点生命值。", - "material": { - "鱼肉": 3, - "面粉": 2, - "鸟蛋": 1, - "培根": 1 - }, - "means": "烹饪获得\n\n【食谱】完成海沫村隐藏任务瑟琳生日宴获得(相关成就:是鱼肉,我加了鱼肉)", - "character": "无", - "belonging": "无" - }, - "炸鱼薯条": { - "type": [ - "正常料理" - ], - "category": [ - "恢复体力" - ], - "lvl": 3, - "area": "枫丹", - "version": "4.0", - "detail": "恢复85点体力。", - "material": { - "鱼肉": 3, - "土豆": 3, - "面粉": 3, - "盐": 1 - }, - "means": "烹饪获得\n\n【食谱】枫丹廷瓦萨里回廊小吃店购买获得", - "character": "无", - "belonging": "无" - }, - "肉酱千层面": { - "type": [ - "正常料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 3, - "area": "枫丹", - "version": "4.0", - "detail": "为选中的角色恢复生命值上限的32%,并额外恢复1250点生命值。", - "material": { - "面粉": 3, - "兽肉": 2, - "奶酪": 2, - "黄油": 1 - }, - "means": "烹饪获得\n\n【食谱】枫丹廷德波大饭店购买获得", - "character": "无", - "belonging": "无" - }, - "生肉塔塔": { - "type": [ - "正常料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 3, - "area": "枫丹", - "version": "4.0", - "detail": "为选中的角色恢复生命值上限的32%,并额外恢复1250点生命值。", - "material": { - "兽肉": 3, - "鸟蛋": 3, - "洋葱": 2, - "茉洁草": 2 - }, - "means": "烹饪获得\n\n【食谱】枫丹廷声望系统1级奖励", - "character": "无", - "belonging": "无" - }, - "「海鸟的驻足」": { - "type": [ - "特殊料理" - ], - "category": [ - "持续恢复" - ], - "lvl": 3, - "area": "枫丹", - "version": "4.0", - "detail": "立即为选中的角色恢复生命值上限的34%,并在之后的30秒内,每5秒恢复980点生命值。", - "material": { - "鱼肉": 4, - "番茄": 2, - "薄荷": 2, - "茉洁草": 2 - }, - "means": "烹饪获得\n【角色】 菲米尼 \n【食谱】 白淞鲜汤 ", - "character": "菲米尼", - "belonging": "白淞鲜汤" - }, - "白淞鲜汤": { - "type": [ - "正常料理" - ], - "category": [ - "持续恢复" - ], - "lvl": 3, - "area": "枫丹", - "version": "4.0", - "detail": "立即为选中的角色恢复生命值上限的28%。并在之后的30秒内,每5秒恢复620点生命值。", - "material": { - "鱼肉": 4, - "番茄": 2, - "薄荷": 2, - "茉洁草": 2 - }, - "means": "烹饪获得\n\n【食谱】枫丹廷德波大饭店购买获得", - "character": "无", - "belonging": "无" - }, - "膨膨泡芙": { - "type": [ - "正常料理" - ], - "category": [ - "提升伤害" - ], - "lvl": 3, - "area": "枫丹", - "version": "4.0", - "detail": "队伍中所有角色物理伤害提升30%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "鸟蛋": 4, - "牛奶": 3, - "面粉": 3, - "奶油": 2 - }, - "means": "烹饪获得\n\n【食谱】枫丹廷瓦萨里回廊「咖啡厅·露泽」购买获得", - "character": "无", - "belonging": "无" - }, - "双果清露": { - "type": [ - "正常料理", - "饮品", - "活动料理" - ], - "category": [ - "提升攻击" - ], - "lvl": 3, - "area": "璃月", - "version": "4.0", - "detail": "队伍中所有角色攻击力提高194点,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "日落果": 1, - "果酱": 1, - "清心": 1, - "糖": 1 - }, - "means": "烹饪获得\n\n【食谱】「喜茶×原神」第二期联动邮件获得", - "character": "无", - "belonging": "无" - }, - "果果软糖": { - "type": [ - "正常料理" - ], - "category": [ - "提升暴击" - ], - "lvl": 3, - "area": "枫丹", - "version": "4.0", - "detail": "队伍中所有角色暴击率提升15%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "泡泡桔": 1, - "果酱": 1, - "糖": 1 - }, - "means": "烹饪获得\n\n【食谱】枫丹廷瓦萨里回廊小吃店购买获得", - "character": "无", - "belonging": "无" - }, - "方块戏法": { - "type": [ - "特殊料理" - ], - "category": [ - "提升暴击" - ], - "lvl": 3, - "area": "枫丹", - "version": "4.0", - "detail": "队伍中所有角色暴击率提升20%,暴击伤害提升20%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "泡泡桔": 1, - "果酱": 1, - "糖": 1 - }, - "means": "烹饪获得\n【角色】 林尼 \n【食谱】 果果软糖 ", - "character": "林尼", - "belonging": "果果软糖" - }, - "晶螺糕": { - "type": [ - "正常料理" - ], - "category": [ - "提升治疗效果" - ], - "lvl": 3, - "area": "枫丹", - "version": "4.0", - "detail": "队伍中所有角色治疗加成提升17%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "鸟蛋": 3, - "面粉": 2, - "黄油": 2, - "糖": 1 - }, - "means": "烹饪获得\n\n【食谱】枫丹廷瓦萨里回廊「咖啡厅·露泽」购买获得", - "character": "无", - "belonging": "无" - }, - "午后闲茶": { - "type": [ - "特殊料理" - ], - "category": [ - "提升治疗效果" - ], - "lvl": 3, - "area": "枫丹", - "version": "4.0", - "detail": "队伍中所有角色治疗加成提升25%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "鸟蛋": 3, - "面粉": 2, - "黄油": 2, - "糖": 1 - }, - "means": "烹饪获得\n【角色】 琳妮特 \n【食谱】 晶螺糕 ", - "character": "琳妮特", - "belonging": "晶螺糕" - }, - "枫丹肥肝": { - "type": [ - "正常料理" - ], - "category": [ - "提升防御" - ], - "lvl": 3, - "area": "枫丹", - "version": "4.0", - "detail": "队伍中所有角色防御力提高200点,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "禽肉": 2, - "果酱": 1, - "茉洁草": 1 - }, - "means": "烹饪获得\n\n【食谱】枫丹廷德波大饭店购买获得", - "character": "无", - "belonging": "无" - }, - "枫达": { - "type": [ - "饮品" - ], - "category": [ - "不可制作", - "其他" - ], - "lvl": 2, - "area": "枫丹", - "version": "4.0", - "detail": "清爽枫达,畅饮世界!角色喝下之后会变得很愉悦,没有回血", - "material": {}, - "means": "「达莫维百货」购买\n德波大饭店购买\n路易处购买\n「咖啡厅·露泽」购买\n「锈舵」船内自动贩卖机处购买", - "character": "无", - "belonging": "无" - }, - "奶油蘑菇汤": { - "type": [ - "正常料理" - ], - "category": [ - "复活" - ], - "lvl": 2, - "area": "枫丹", - "version": "4.0", - "detail": "复苏选中的角色,为其恢复400点生命值。", - "material": { - "蘑菇": 3, - "奶油": 3 - }, - "means": "烹饪获得\n\n【食谱】枫丹廷德波大饭店购买获得", - "character": "无", - "belonging": "无" - }, - "塔塞斯杂烩": { - "type": [ - "正常料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 2, - "area": "枫丹", - "version": "4.0", - "detail": "为选中的角色恢复生命值上限的22%,并额外恢复1200点生命值。", - "material": { - "番茄": 3, - "洋葱": 3, - "盐": 2 - }, - "means": "烹饪获得\n\n【食谱】世界任务「在开满鲜花的草地上」完成后获得", - "character": "无", - "belonging": "无" - }, - "浮露白霜": { - "type": [ - "正常料理" - ], - "category": [ - "持续恢复" - ], - "lvl": 2, - "area": "枫丹", - "version": "4.0", - "detail": "立即为选中的角色恢复生命值上限的20%,并在之后的30秒内,每5秒恢复390点生命值。", - "material": { - "糖": 2, - "鸟蛋": 1 - }, - "means": "烹饪获得\n\n【食谱】枫丹廷瓦萨里回廊「咖啡厅·露泽」购买获得", - "character": "无", - "belonging": "无" - }, - "蒜香面包棍": { - "type": [ - "正常料理" - ], - "category": [ - "提升攻击" - ], - "lvl": 2, - "area": "枫丹", - "version": "4.0", - "detail": "队伍中所有角色攻击力提高81点,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "面粉": 4, - "黄油": 2 - }, - "means": "烹饪获得\n\n【食谱】枫丹廷瓦萨里回廊小吃店购买获得", - "character": "无", - "belonging": "无" - }, - "水乡肉冻": { - "type": [ - "正常料理" - ], - "category": [ - "提升暴击" - ], - "lvl": 2, - "area": "枫丹", - "version": "4.0", - "detail": "队伍中所有角色暴击率提升9%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "鱼肉": 2, - "禽肉": 2, - "奶油": 1 - }, - "means": "烹饪获得\n\n【食谱】枫丹廷德波大饭店购买获得", - "character": "无", - "belonging": "无" - }, - "枫丹洋葱汤": { - "type": [ - "正常料理" - ], - "category": [ - "提升防御" - ], - "lvl": 2, - "area": "枫丹", - "version": "4.0", - "detail": "队伍中所有角色防御力提高107点,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "洋葱": 3, - "面粉": 2, - "奶酪": 1 - }, - "means": "烹饪获得\n\n【食谱】枫丹廷瓦萨里回廊小吃店购买获得", - "character": "无", - "belonging": "无" - }, - "油封鸭腿": { - "type": [ - "正常料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 1, - "area": "枫丹", - "version": "4.0", - "detail": "为选中的角色恢复生命值上限的9%,并额外恢复1000点生命值。", - "material": { - "禽肉": 1, - "土豆": 1 - }, - "means": "烹饪获得\n\n【食谱】枫丹廷德波大饭店购买获得", - "character": "无", - "belonging": "无" - }, - "朝气盒饭": { - "type": [ - "特殊料理" - ], - "category": [ - "持续恢复" - ], - "lvl": 3, - "area": "稻妻", - "version": "3.7", - "detail": "立即为选中的角色恢复生命值上限的34%,并在之后的30秒内,每5秒恢复980点生命值。", - "material": { - "鱼肉": 4, - "兽肉": 2, - "海草": 2, - "稻米": 1 - }, - "means": "烹饪获得\n【角色】 绮良良 \n【食谱】 活力喵饭 ", - "character": "绮良良", - "belonging": "活力喵饭" - }, - "琼玉果汤": { - "type": [ - "正常料理" - ], - "category": [ - "提升治疗效果" - ], - "lvl": 3, - "area": "璃月", - "version": "3.6", - "detail": "队伍中所有角色治疗加成提升17%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "日落果": 3, - "糖": 1, - "清心": 1, - "琉璃袋": 1 - }, - "means": "烹饪获得\n\n【食谱】璃月港不卜庐购买获得", - "character": "无", - "belonging": "无" - }, - "清热降火汤": { - "type": [ - "特殊料理" - ], - "category": [ - "提升治疗效果" - ], - "lvl": 3, - "area": "璃月", - "version": "3.6", - "detail": "队伍中所有角色治疗加成提升25%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "日落果": 3, - "糖": 1, - "清心": 1, - "琉璃袋": 1 - }, - "means": "烹饪获得\n【角色】 白术 \n【食谱】 琼玉果汤 ", - "character": "白术", - "belonging": "琼玉果汤" - }, - "脆饼珐提": { - "type": [ - "正常料理" - ], - "category": [ - "复活" - ], - "lvl": 2, - "area": "须弥", - "version": "3.6", - "detail": "复苏选中的角色,为其恢复400点生命值。", - "material": { - "面粉": 3, - "秃秃豆": 2, - "牛奶": 2, - "薄荷": 1 - }, - "means": "烹饪获得\n\n【食谱】须弥城兰巴德酒馆购买获得", - "character": "无", - "belonging": "无" - }, - "悉心一作": { - "type": [ - "特殊料理" - ], - "category": [ - "复活" - ], - "lvl": 2, - "area": "须弥", - "version": "3.6", - "detail": "复苏选中的角色,为其恢复生命值上限的15%,并额外恢复550点生命值。", - "material": { - "面粉": 3, - "秃秃豆": 2, - "牛奶": 2, - "薄荷": 1 - }, - "means": "烹饪获得\n【角色】 卡维 \n【食谱】 脆饼珐提 ", - "character": "卡维", - "belonging": "脆饼珐提" - }, - "超级至尊披萨": { - "type": [ - "正常料理", - "活动料理" - ], - "category": [ - "提升伤害", - "提升暴击" - ], - "lvl": 4, - "area": "其他", - "version": "3.5", - "detail": "队伍中所有角色物理伤害提升35%,暴击率提升8%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "兽肉": 2, - "火腿": 2, - "面粉": 2, - "奶酪": 2 - }, - "means": "烹饪获得\n\n【食谱】「必胜邀约,风起之旅」第二期联动邮件获得", - "character": "无", - "belonging": "无" - }, - "蜜金泡果": { - "type": [ - "正常料理" - ], - "category": [ - "减少体力消耗" - ], - "lvl": 3, - "area": "须弥", - "version": "3.5", - "detail": "队伍中所有角色滑翔和冲刺消耗的体力降低20%,持续900秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "鸟蛋": 3, - "面粉": 2, - "糖": 2, - "咖啡豆": 1 - }, - "means": "烹饪获得\n\n【食谱】须弥城普斯帕咖啡馆购买获得", - "character": "无", - "belonging": "无" - }, - "测绘员蛋堡": { - "type": [ - "特殊料理" - ], - "category": [ - "提升攻击" - ], - "lvl": 3, - "area": "蒙德", - "version": "3.5", - "detail": "队伍中所有角色攻击力提高274点,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "鸟蛋": 4, - "面粉": 3, - "火腿": 1 - }, - "means": "烹饪获得\n【角色】 米卡 \n【食谱】 冒险家蛋堡 ", - "character": "米卡", - "belonging": "冒险家蛋堡" - }, - "薄荷曼果茶": { - "type": [ - "正常料理", - "饮品", - "活动料理" - ], - "category": [ - "提升防御" - ], - "lvl": 3, - "area": "其他", - "version": "3.5", - "detail": "队伍中所有角色防御力提高200点,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "薄荷": 3, - "日落果": 3, - "树莓": 3, - "糖": 1 - }, - "means": "烹饪获得\n\n【食谱】「必胜邀约,风起之旅」第二期联动邮件获得", - "character": "无", - "belonging": "无" - }, - "镀金锅": { - "type": [ - "正常料理" - ], - "category": [ - "生命上限提升" - ], - "lvl": 3, - "area": "须弥", - "version": "3.5", - "detail": "队伍中所有角色生命值上限提升22%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "兽肉": 2, - "帕蒂沙兰": 2, - "香辛料": 1, - "洋葱": 1 - }, - "means": "烹饪获得\n\n【食谱】须弥阿如村NPC阿扎莱处购买获得", - "character": "无", - "belonging": "无" - }, - "炽金之锅": { - "type": [ - "特殊料理" - ], - "category": [ - "生命上限提升" - ], - "lvl": 3, - "area": "须弥", - "version": "3.5", - "detail": "队伍中所有角色生命值上限提升30%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "兽肉": 2, - "帕蒂沙兰": 2, - "香辛料": 1, - "洋葱": 1 - }, - "means": "烹饪获得\n【角色】 迪希雅 \n【食谱】 镀金锅 ", - "character": "迪希雅", - "belonging": "镀金锅" - }, - "秘香肉团": { - "type": [ - "正常料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 3, - "area": "须弥", - "version": "3.4", - "detail": "以一定概率为选中角色恢复生命值上限的26%/32%/38%,并额外恢复950/1250/1550点生命值。", - "material": { - "神秘的肉": 3, - "小麦": 2, - "洋葱": 2, - "香辛料": 2 - }, - "means": "烹饪获得\n\n【食谱】须弥城兰巴德酒馆购买获得", - "character": "无", - "belonging": "无" - }, - "萨布兹炖肉": { - "type": [ - "正常料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 3, - "area": "须弥", - "version": "3.4", - "detail": "为选中的角色恢复生命值上限的32%,并额外恢复1250点生命值。", - "material": { - "兽肉": 2, - "金鱼草": 2, - "洋葱": 2, - "香辛料": 1 - }, - "means": "烹饪获得\n\n【食谱】须弥城兰巴德酒馆购买获得", - "character": "无", - "belonging": "无" - }, - "「理想情况」": { - "type": [ - "特殊料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 3, - "area": "须弥", - "version": "3.4", - "detail": "为选中的角色恢复生命值上限的40%,并额外恢复2350点生命值。", - "material": { - "兽肉": 2, - "金鱼草": 2, - "洋葱": 2, - "香辛料": 1 - }, - "means": "烹饪获得\n【角色】 艾尔海森 \n【食谱】 萨布兹炖肉 ", - "character": "艾尔海森", - "belonging": "萨布兹炖肉" - }, - "轻策家常菜": { - "type": [ - "特殊料理" - ], - "category": [ - "提升攻击" - ], - "lvl": 3, - "area": "璃月", - "version": "3.4", - "detail": "队伍中所有角色攻击力提高274点,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "蘑菇": 3, - "莲蓬": 2, - "绝云椒椒": 1, - "卷心菜": 1 - }, - "means": "烹饪获得\n【角色】 瑶瑶 \n【食谱】 轻策农家菜 ", - "character": "瑶瑶", - "belonging": "轻策农家菜" - }, - "鳄鱼肉干": { - "type": [ - "探索获取" - ], - "category": [ - "提升攻击", - "不可制作" - ], - "lvl": 2, - "area": "须弥", - "version": "3.4", - "detail": "队伍中所有角色攻击力提高114点,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": {}, - "means": "塔尼特露营地NPC尤夫腾旁边拾取", - "character": "无", - "belonging": "无" - }, - "古法秘制椰炭饼": { - "type": [ - "特殊料理" - ], - "category": [ - "复活" - ], - "lvl": 3, - "area": "须弥", - "version": "3.3", - "detail": "复苏选中的角色,为其恢复生命值上限的20%,并额外恢复1500点生命值。", - "material": { - "枣椰": 2, - "面粉": 1, - "果酱": 1 - }, - "means": "烹饪获得\n【角色】 珐露珊 \n【食谱】 椰炭饼 ", - "character": "珐露珊", - "belonging": "椰炭饼" - }, - "真味茶泡饭": { - "type": [ - "特殊料理" - ], - "category": [ - "提升治疗效果" - ], - "lvl": 3, - "area": "稻妻", - "version": "3.3", - "detail": "队伍中所有角色治疗加成提升25%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "鳗肉": 4, - "稻米": 3, - "海草": 3, - "盐": 1 - }, - "means": "烹饪获得\n【角色】 流浪者 \n【食谱】 鳗肉茶泡饭 ", - "character": "流浪者", - "belonging": "鳗肉茶泡饭" - }, - "萨巴桑炸角": { - "type": [ - "正常料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 2, - "area": "须弥", - "version": "3.3", - "detail": "为选中的角色恢复生命值上限的22%,并额外恢复1200点生命值。", - "material": { - "兽肉": 2, - "面粉": 1, - "香辛料": 1 - }, - "means": "烹饪获得\n\n【食谱】须弥奥摩斯港NPC贾汉吉尔处购买获得", - "character": "无", - "belonging": "无" - }, - "哈瓦玛玛兹": { - "type": [ - "特殊料理" - ], - "category": [ - "提升防御" - ], - "lvl": 3, - "area": "须弥", - "version": "3.2", - "detail": "队伍中所有角色防御力提高282点,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "枣椰": 4, - "杏仁": 2, - "黄油": 2, - "须弥蔷薇": 1 - }, - "means": "烹饪获得\n【角色】 纳西妲 \n【食谱】 枣椰蜜糖 ", - "character": "纳西妲", - "belonging": "枣椰蜜糖" - }, - "蔷薇奶糊": { - "type": [ - "正常料理" - ], - "category": [ - "持续恢复" - ], - "lvl": 2, - "area": "须弥", - "version": "3.2", - "detail": "立即为选中的角色恢复生命值上限的20%,并在之后的30秒内,每5秒恢复390点生命值。", - "material": { - "牛奶": 2, - "须弥蔷薇": 2, - "糖": 1 - }, - "means": "烹饪获得\n\n【食谱】须弥城普斯帕咖啡馆购买获得", - "character": "无", - "belonging": "无" - }, - "安眠奢想": { - "type": [ - "特殊料理" - ], - "category": [ - "持续恢复" - ], - "lvl": 2, - "area": "须弥", - "version": "3.2", - "detail": "立即为选中的角色恢复生命值上限的26%,并在之后的30秒内,每5秒恢复570点生命值。", - "material": { - "牛奶": 2, - "须弥蔷薇": 2, - "糖": 1 - }, - "means": "烹饪获得\n【角色】 莱依拉 \n【食谱】 蔷薇奶糊 ", - "character": "莱依拉", - "belonging": "蔷薇奶糊" - }, - "帕蒂沙兰布丁": { - "type": [ - "正常料理" - ], - "category": [ - "减少体力消耗" - ], - "lvl": 3, - "area": "须弥", - "version": "3.1", - "detail": "队伍中所有角色攀爬和冲刺消耗的体力降低20%,持续900秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "帕蒂沙兰": 2, - "须弥蔷薇": 1, - "牛奶": 1, - "糖": 1 - }, - "means": "烹饪获得\n\n【食谱】须弥城普斯帕咖啡馆购买获得", - "character": "无", - "belonging": "无" - }, - "婆娑一舞": { - "type": [ - "特殊料理" - ], - "category": [ - "减少体力消耗" - ], - "lvl": 3, - "area": "须弥", - "version": "3.1", - "detail": "队伍中所有角色攀爬和冲刺消耗的体力降低25%,持续1500秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "帕蒂沙兰": 2, - "须弥蔷薇": 1, - "牛奶": 1, - "糖": 1 - }, - "means": "烹饪获得\n【角色】 妮露 \n【食谱】 帕蒂沙兰布丁 ", - "character": "妮露", - "belonging": "帕蒂沙兰布丁" - }, - "椰炭饼": { - "type": [ - "正常料理" - ], - "category": [ - "复活" - ], - "lvl": 3, - "area": "须弥", - "version": "3.1", - "detail": "复苏选中的角色,为其恢复1200点生命值。", - "material": { - "枣椰": 2, - "面粉": 1, - "果酱": 1 - }, - "means": "烹饪获得\n须弥城兰巴德酒馆购买获得\n\n【食谱】须弥城兰巴德酒馆购买获得", - "character": "无", - "belonging": "无" - }, - "决斗之魂": { - "type": [ - "特殊料理" - ], - "category": [ - "持续恢复" - ], - "lvl": 3, - "area": "须弥", - "version": "3.1", - "detail": "立即为选中的角色恢复生命值上限的34%,并在之后的30秒内,每5秒恢复980点生命值。", - "material": { - "稻米": 4, - "禽肉": 2, - "鱼肉": 2, - "帕蒂沙兰": 1 - }, - "means": "烹饪获得\n【角色】 赛诺 \n【食谱】 米圆塔 ", - "character": "赛诺", - "belonging": "米圆塔" - }, - "千层酥酥": { - "type": [ - "正常料理" - ], - "category": [ - "提升暴击" - ], - "lvl": 3, - "area": "须弥", - "version": "3.1", - "detail": "队伍中所有角色暴击率提升15%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "面粉": 3, - "枣椰": 2, - "黄油": 2, - "糖": 1 - }, - "means": "烹饪获得\n\n【食谱】须弥城普斯帕咖啡馆购买获得", - "character": "无", - "belonging": "无" - }, - "假日果酿": { - "type": [ - "饮品", - "正常料理", - "活动料理" - ], - "category": [ - "提升治疗效果" - ], - "lvl": 3, - "area": "蒙德", - "version": "3.1", - "detail": "队伍中所有角色治疗加成提升17%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "钩钩果": 2, - "日落果": 2, - "糖": 1 - }, - "means": "3.1版本「杯中遥吟之歌」限时活动期间在清泉镇NPC格奥尔格处购买\n烹饪获得\n\n【食谱】3.1版本「杯中遥吟之歌」限时活动期间在清泉镇NPC格奥尔格处购买\n蒙德城天使的馈赠购买获得(注意:如果已经在活动中购买,再次购买不进入背包)", - "character": "无", - "belonging": "无" - }, - "枣椰蜜糖": { - "type": [ - "正常料理" - ], - "category": [ - "提升防御" - ], - "lvl": 3, - "area": "须弥", - "version": "3.1", - "detail": "队伍中所有角色防御力提高200点,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "枣椰": 4, - "杏仁": 2, - "黄油": 2, - "须弥蔷薇": 1 - }, - "means": "烹饪获得\n\n【食谱】须弥城普斯帕咖啡馆购买获得", - "character": "无", - "belonging": "无" - }, - "气泡酸莓汁": { - "type": [ - "饮品" - ], - "category": [ - "复活", - "不可制作" - ], - "lvl": 2, - "area": "蒙德", - "version": "3.1", - "detail": "复苏选中的角色,为其恢复生命值上限的15%,并额外恢复550点生命值。", - "material": {}, - "means": "3.1版本「杯中遥吟之歌」活动期间在NPC格奥尔格处购买\n蒙德城「天使的馈赠」购买", - "character": "无", - "belonging": "无" - }, - "阿如拌饭": { - "type": [ - "正常料理" - ], - "category": [ - "恢复体力" - ], - "lvl": 2, - "area": "须弥", - "version": "3.1", - "detail": "恢复50点体力。", - "material": { - "稻米": 3, - "面粉": 2, - "秃秃豆": 2, - "番茄": 2 - }, - "means": "烹饪获得\n\n【食谱】须弥阿如村NPC阿扎莱处购买获得", - "character": "无", - "belonging": "无" - }, - "关怀备至": { - "type": [ - "特殊料理" - ], - "category": [ - "恢复体力" - ], - "lvl": 2, - "area": "须弥", - "version": "3.1", - "detail": "恢复80点体力。", - "material": { - "稻米": 3, - "面粉": 2, - "秃秃豆": 2, - "番茄": 2 - }, - "means": "烹饪获得\n【角色】 坎蒂丝 \n【食谱】 阿如拌饭 ", - "character": "坎蒂丝", - "belonging": "阿如拌饭" - }, - "肉肉烤蘑菇披萨": { - "type": [ - "正常料理", - "活动料理" - ], - "category": [ - "提升攻击", - "提升暴击" - ], - "lvl": 4, - "area": "其他", - "version": "3.0", - "detail": "队伍中所有角色攻击力提高272点,暴击率提升8%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "兽肉": 4, - "面粉": 4, - "蘑菇": 3, - "奶酪": 2 - }, - "means": "烹饪获得\n\n【食谱】「必胜邀约,风起之旅」联动邮件获得", - "character": "无", - "belonging": "无" - }, - "唐杜尔烤鸡": { - "type": [ - "正常料理" - ], - "category": [ - "提升攻击", - "提升暴击" - ], - "lvl": 4, - "area": "须弥", - "version": "3.0", - "detail": "队伍中所有角色攻击力提高272点,暴击率提升8%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "禽肉": 3, - "树王圣体菇": 2, - "帕蒂沙兰": 1, - "香辛料": 1 - }, - "means": "烹饪获得\n\n【食谱】世界任务「全能美食队·收束」完成后获得", - "character": "无", - "belonging": "无" - }, - "兽米香香": { - "type": [ - "正常料理" - ], - "category": [ - "提升治疗效果", - "提升防御" - ], - "lvl": 4, - "area": "须弥", - "version": "3.0", - "detail": "队伍中所有角色防御力提高261点,治疗效果提升8%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "稻米": 4, - "兽肉": 3, - "香辛料": 2, - "帕蒂沙兰": 1 - }, - "means": "烹饪获得\n\n【食谱】须弥城声望系统7级奖励", - "character": "无", - "belonging": "无" - }, - "土豆船": { - "type": [ - "正常料理" - ], - "category": [ - "复活" - ], - "lvl": 3, - "area": "须弥", - "version": "3.0", - "detail": "复苏选中的角色,为其恢复1200点生命值。", - "material": { - "土豆": 4, - "树王圣体菇": 2, - "奶酪": 1 - }, - "means": "烹饪获得\n\n【食谱】世界任务「全能美食队·收束」完成后获得", - "character": "无", - "belonging": "无" - }, - "奶香菌菇脆塔": { - "type": [ - "正常料理", - "活动料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 3, - "area": "其他", - "version": "3.0", - "detail": "为选中的角色恢复生命值上限的32%,并额外恢复1250点生命值。", - "material": { - "面粉": 4, - "蘑菇": 3, - "奶酪": 2, - "奶油": 1 - }, - "means": "烹饪获得\n\n【食谱】「必胜邀约,风起之旅」联动邮件获得", - "character": "无", - "belonging": "无" - }, - "憧憬": { - "type": [ - "特殊料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 3, - "area": "须弥", - "version": "3.0", - "detail": "为选中的角色恢复生命值上限的40%,并额外恢复2350点生命值。", - "material": { - "兽肉": 3, - "面粉": 3, - "番茄": 2, - "牛奶": 2 - }, - "means": "烹饪获得\n【角色】 柯莱 \n【食谱】 口袋饼 ", - "character": "柯莱", - "belonging": "口袋饼" - }, - "口袋饼": { - "type": [ - "正常料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 3, - "area": "须弥", - "version": "3.0", - "detail": "为选中的角色恢复生命值上限的32%,并额外恢复1250点生命值。", - "material": { - "兽肉": 3, - "面粉": 3, - "番茄": 2, - "牛奶": 2 - }, - "means": "烹饪获得\n\n【食谱】完成魔神任务第三章第一幕「穿越烟帷与暗林」获得", - "character": "无", - "belonging": "无" - }, - "米圆塔": { - "type": [ - "正常料理" - ], - "category": [ - "持续恢复" - ], - "lvl": 3, - "area": "须弥", - "version": "3.0", - "detail": "立即为选中的角色恢复生命值上限的28%。并在之后的30秒内,每5秒恢复620点生命值。", - "material": { - "稻米": 4, - "禽肉": 2, - "鱼肉": 2, - "帕蒂沙兰": 1 - }, - "means": "烹饪获得\n\n【食谱】须弥城声望系统4级奖励", - "character": "无", - "belonging": "无" - }, - "日落莓莓茶": { - "type": [ - "饮品", - "正常料理", - "活动料理" - ], - "category": [ - "提升攻击" - ], - "lvl": 3, - "area": "其他", - "version": "3.0", - "detail": "队伍中所有角色攻击力提高194点,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "日落果": 3, - "树莓": 3, - "糖": 2 - }, - "means": "烹饪获得\n\n【食谱】「必胜邀约,风起之旅」联动邮件获得", - "character": "无", - "belonging": "无" - }, - "摩拉急速来": { - "type": [ - "特殊料理" - ], - "category": [ - "提升攻击" - ], - "lvl": 3, - "area": "须弥", - "version": "3.0", - "detail": "队伍中所有角色攻击力提高274点,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "禽肉": 3, - "番茄": 3, - "黄油": 1, - "香辛料": 1 - }, - "means": "烹饪获得\n【角色】 多莉 \n【食谱】 黄油鸡 ", - "character": "多莉", - "belonging": "黄油鸡" - }, - "黄油鸡": { - "type": [ - "正常料理" - ], - "category": [ - "提升攻击" - ], - "lvl": 3, - "area": "须弥", - "version": "3.0", - "detail": "队伍中所有角色攻击力提高194点,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "禽肉": 3, - "番茄": 3, - "黄油": 1, - "香辛料": 1 - }, - "means": "烹饪获得\n\n【食谱】须弥城声望系统1级奖励", - "character": "无", - "belonging": "无" - }, - "雨林沙拉": { - "type": [ - "正常料理" - ], - "category": [ - "减少体力消耗" - ], - "lvl": 2, - "area": "须弥", - "version": "3.0", - "detail": "队伍中所有角色冲刺消耗的体力降低20%,持续900秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "墩墩桃": 2, - "薄荷": 2, - "须弥蔷薇": 2 - }, - "means": "烹饪获得\n\n【食谱】完成世界任务「料理是快乐的回忆」获得", - "character": "无", - "belonging": "无" - }, - "绿汁脆球": { - "type": [ - "正常料理" - ], - "category": [ - "复活" - ], - "lvl": 2, - "area": "须弥", - "version": "3.0", - "detail": "复苏选中的角色,为其恢复400点生命值。", - "material": { - "土豆": 2, - "秃秃豆": 2, - "香辛料": 1 - }, - "means": "烹饪获得\n\n【食谱】须弥奥摩斯港NPC贾汉吉尔处购买获得", - "character": "无", - "belonging": "无" - }, - "咖喱虾": { - "type": [ - "正常料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 2, - "area": "须弥", - "version": "3.0", - "detail": "为选中的角色恢复生命值上限的22%,并额外恢复1200点生命值。", - "material": { - "虾仁": 3, - "洋葱": 2, - "香辛料": 1 - }, - "means": "烹饪获得\n\n【食谱】须弥奥摩斯港NPC贾汉吉尔处购买获得", - "character": "无", - "belonging": "无" - }, - "奶酱鲜鱼": { - "type": [ - "正常料理" - ], - "category": [ - "持续恢复" - ], - "lvl": 2, - "area": "须弥", - "version": "3.0", - "detail": "立即为选中的角色恢复生命值上限的20%。并在之后的30秒内,每5秒恢复390点生命值。", - "material": { - "鱼肉": 3, - "牛奶": 2, - "薄荷": 1 - }, - "means": "烹饪获得\n\n【食谱】世界任务「全能美食队·收束」完成后获得", - "character": "无", - "belonging": "无" - }, - "烤肉卷": { - "type": [ - "正常料理" - ], - "category": [ - "提升攻击" - ], - "lvl": 2, - "area": "须弥", - "version": "3.0", - "detail": "队伍中所有角色攻击力提高81点,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "兽肉": 2, - "面粉": 2, - "香辛料": 1 - }, - "means": "烹饪获得\n\n【食谱】须弥城兰巴德酒馆购买获得", - "character": "无", - "belonging": "无" - }, - "马萨拉芝士球": { - "type": [ - "正常料理" - ], - "category": [ - "提升暴击" - ], - "lvl": 2, - "area": "须弥", - "version": "3.0", - "detail": "队伍中所有角色暴击率提升9%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "土豆": 2, - "奶酪": 1, - "香辛料": 1 - }, - "means": "烹饪获得\n\n【食谱】完成世界任务「料理是思归的香气」获得", - "character": "无", - "belonging": "无" - }, - "杂菇荟萃": { - "type": [ - "正常料理" - ], - "category": [ - "提升防御" - ], - "lvl": 2, - "area": "须弥", - "version": "3.0", - "detail": "队伍中所有角色防御力提高107点,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "树王圣体菇": 1, - "蘑菇": 1, - "星蕈": 1 - }, - "means": "烹饪获得\n\n【食谱】完成世界任务「料理是自然的风味」获得", - "character": "无", - "belonging": "无" - }, - "巡林官精选": { - "type": [ - "特殊料理" - ], - "category": [ - "提升防御" - ], - "lvl": 2, - "area": "须弥", - "version": "3.0", - "detail": "队伍中所有角色防御力提高151点,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "树王圣体菇": 1, - "蘑菇": 1, - "星蕈": 1 - }, - "means": "烹饪获得\n【角色】 提纳里 \n【食谱】 杂菇荟萃 ", - "character": "提纳里", - "belonging": "杂菇荟萃" - }, - "薄荷豆汤": { - "type": [ - "正常料理" - ], - "category": [ - "复活" - ], - "lvl": 1, - "area": "须弥", - "version": "3.0", - "detail": "复苏选中的角色,为其恢复100点生命值。", - "material": { - "秃秃豆": 2, - "薄荷": 2 - }, - "means": "烹饪获得\n\n【食谱】须弥城兰巴德酒馆购买获得", - "character": "无", - "belonging": "无" - }, - "兰巴德鱼卷": { - "type": [ - "正常料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 1, - "area": "须弥", - "version": "3.0", - "detail": "为选中的角色恢复生命值上限的9%,并额外恢复1000生命值。", - "material": { - "鱼肉": 1, - "须弥蔷薇": 1 - }, - "means": "烹饪获得\n\n【食谱】须弥城兰巴德酒馆购买获得", - "character": "无", - "belonging": "无" - }, - "唯一的真相": { - "type": [ - "特殊料理" - ], - "category": [ - "提升攻击" - ], - "lvl": 2, - "area": "稻妻", - "version": "2.8", - "detail": "队伍中所有角色攻击力提高114点,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "面粉": 3, - "兽肉": 2, - "卷心菜": 1 - }, - "means": "烹饪获得\n【角色】 鹿野院平藏 \n【食谱】 炸肉排三明治 ", - "character": "鹿野院平藏", - "belonging": "炸肉排三明治" - }, - "蛋包饭圆舞曲": { - "type": [ - "特殊料理" - ], - "category": [ - "减少体力消耗" - ], - "lvl": 3, - "area": "稻妻", - "version": "2.7", - "detail": "队伍中所有角色攀爬和冲刺消耗的体力降低25%,持续1500秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "鸟蛋": 4, - "稻米": 3, - "番茄": 2, - "糖": 1 - }, - "means": "烹饪获得\n【角色】 久岐忍 \n【食谱】 蛋包饭 ", - "character": "久岐忍", - "belonging": "蛋包饭" - }, - "沾露虾仁": { - "type": [ - "特殊料理" - ], - "category": [ - "提升护盾" - ], - "lvl": 3, - "area": "璃月", - "version": "2.7", - "detail": "队伍中所有角色护盾强效提升35%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "虾仁": 4, - "面粉": 3, - "金鱼草": 3 - }, - "means": "烹饪获得\n【角色】 夜兰 \n【食谱】 清炒虾仁 ", - "character": "夜兰", - "belonging": "清炒虾仁" - }, - "紫苑云霓": { - "type": [ - "正常料理", - "饮品", - "活动料理" - ], - "category": [ - "减少体力消耗" - ], - "lvl": 3, - "area": "稻妻", - "version": "2.6", - "detail": "队伍中所有角色滑翔和冲刺消耗的体力降低20%,持续900秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "牛奶": 3, - "堇瓜": 2, - "嘟嘟莲": 2, - "薄荷": 1 - }, - "means": "2.6版本「堇庭华彩」限时活动期间可在稻妻离岛「远航之风」购买\n烹饪获得\n\n【食谱】在2.6版本「堇庭华彩」限时活动中,完成祭典之行·之二「关于拯救狸猫合影板这件事」获得", - "character": "无", - "belonging": "无" - }, - "「静寂闲雅」": { - "type": [ - "特殊料理" - ], - "category": [ - "提升护盾" - ], - "lvl": 3, - "area": "稻妻", - "version": "2.6", - "detail": "队伍中所有角色护盾强效提升35%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "虾仁": 4, - "堇瓜": 2, - "绯樱绣球": 2, - "面粉": 1 - }, - "means": "烹饪获得\n【角色】 神里绫人 \n【食谱】 绯樱天妇罗 ", - "character": "神里绫人", - "belonging": "绯樱天妇罗" - }, - "炸肉排三明治": { - "type": [ - "正常料理" - ], - "category": [ - "提升攻击" - ], - "lvl": 2, - "area": "稻妻", - "version": "2.6", - "detail": "队伍中所有角色攻击力提高81点,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "面粉": 3, - "兽肉": 2, - "卷心菜": 1 - }, - "means": "烹饪获得\n\n【食谱】稻妻离岛小吃摊购买获得", - "character": "无", - "belonging": "无" - }, - "山家烧": { - "type": [ - "正常料理" - ], - "category": [ - "减少体力消耗" - ], - "lvl": 2, - "area": "稻妻", - "version": "2.5", - "detail": "队伍中所有角色冲刺消耗的体力降低20%,持续900秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "鱼肉": 2, - "金鱼草": 2, - "盐": 1 - }, - "means": "烹饪获得\n\n【食谱】稻妻城志村屋购买获得", - "character": "无", - "belonging": "无" - }, - "乌冬面": { - "type": [ - "正常料理" - ], - "category": [ - "复活" - ], - "lvl": 2, - "area": "稻妻", - "version": "2.5", - "detail": "复苏选中的角色,为其恢复400点生命值。", - "material": { - "面粉": 3, - "海草": 1, - "鱼肉": 1 - }, - "means": "烹饪获得\n\n【食谱】稻妻城志村屋购买获得", - "character": "无", - "belonging": "无" - }, - "福内乌冬": { - "type": [ - "特殊料理" - ], - "category": [ - "复活" - ], - "lvl": 2, - "area": "稻妻", - "version": "2.5", - "detail": "复苏选中的角色,为其恢复生命值上限的15%,并额外恢复550点生命值。", - "material": { - "面粉": 3, - "海草": 1, - "鱼肉": 1 - }, - "means": "烹饪获得\n【角色】 八重神子 \n【食谱】 乌冬面 ", - "character": "八重神子", - "belonging": "乌冬面" - }, - "丰年有余": { - "type": [ - "正常料理", - "活动料理" - ], - "category": [ - "提升攻击", - "提升暴击" - ], - "lvl": 4, - "area": "璃月", - "version": "2.4", - "detail": "队伍中所有角色攻击力提高272点,暴击率提升8%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "鱼肉": 4, - "胡萝卜": 4, - "洋葱": 2, - "琉璃袋": 1 - }, - "means": "烹饪获得\n\n【食谱】2.4版本限时活动「飞彩镌流年」玄壁云聚第Ⅲ幕,完成「纲举目张」挑战获得", - "character": "无", - "belonging": "无" - }, - "龙须面": { - "type": [ - "正常料理" - ], - "category": [ - "提升攻击" - ], - "lvl": 3, - "area": "璃月", - "version": "2.4", - "detail": "队伍中所有角色攻击力提高194点,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "面粉": 4, - "禽肉": 2, - "蘑菇": 2, - "火腿": 1 - }, - "means": "烹饪获得\n\n【食谱】璃月港万民堂购买获得(冒险等阶≥25级)", - "character": "无", - "belonging": "无" - }, - "连心面": { - "type": [ - "特殊料理" - ], - "category": [ - "提升攻击" - ], - "lvl": 3, - "area": "璃月", - "version": "2.4", - "detail": "队伍中所有角色攻击力提高274点,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "面粉": 4, - "禽肉": 2, - "蘑菇": 2, - "火腿": 1 - }, - "means": "烹饪获得\n【角色】 申鹤 \n【食谱】 龙须面 ", - "character": "申鹤", - "belonging": "龙须面" - }, - "云遮玉": { - "type": [ - "特殊料理" - ], - "category": [ - "减少体力消耗" - ], - "lvl": 2, - "area": "璃月", - "version": "2.4", - "detail": "队伍中所有角色冲刺消耗的体力降低25%,持续1500秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "莲蓬": 1, - "鸟蛋": 1, - "糖": 1 - }, - "means": "烹饪获得\n【角色】 云堇 \n【食谱】 莲子禽蛋羹 ", - "character": "云堇", - "belonging": "莲子禽蛋羹" - }, - "五宝腌菜": { - "type": [ - "正常料理" - ], - "category": [ - "恢复体力" - ], - "lvl": 3, - "area": "稻妻", - "version": "2.3", - "detail": "恢复85点体力。", - "material": { - "白萝卜": 2, - "胡萝卜": 2, - "堇瓜": 2, - "海草": 2 - }, - "means": "烹饪获得\n\n【食谱】稻妻城志村屋购买获得", - "character": "无", - "belonging": "无" - }, - "常胜传说": { - "type": [ - "特殊料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 3, - "area": "稻妻", - "version": "2.3", - "detail": "为选中的角色恢复生命值上限的40%,并额外恢复2350点生命值。", - "material": { - "兽肉": 4, - "面粉": 3, - "竹笋": 2, - "鸟蛋": 1 - }, - "means": "烹饪获得\n【角色】 五郎 \n【食谱】 兽骨拉面 ", - "character": "五郎", - "belonging": "兽骨拉面" - }, - "鳗肉茶泡饭": { - "type": [ - "正常料理" - ], - "category": [ - "提升治疗效果" - ], - "lvl": 3, - "area": "稻妻", - "version": "2.3", - "detail": "队伍中所有角色治疗加成提升17%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "鳗肉": 4, - "稻米": 3, - "海草": 3, - "盐": 1 - }, - "means": "烹饪获得\n\n【食谱】稻妻城志村屋购买获得", - "character": "无", - "belonging": "无" - }, - "绯樱虾仙贝": { - "type": [ - "正常料理" - ], - "category": [ - "生命上限提升" - ], - "lvl": 3, - "area": "稻妻", - "version": "2.3", - "detail": "队伍中所有角色生命值上限提升22%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "虾仁": 3, - "土豆": 3, - "绯樱绣球": 2 - }, - "means": "烹饪获得\n\n【食谱】稻妻城志村屋购买获得", - "character": "无", - "belonging": "无" - }, - "强者之道": { - "type": [ - "特殊料理" - ], - "category": [ - "复活" - ], - "lvl": 2, - "area": "稻妻", - "version": "2.3", - "detail": "复苏选中的角色,为其恢复生命值上限的15%,并额外恢复550点生命值。", - "material": { - "面粉": 3, - "卷心菜": 2, - "兽肉": 1 - }, - "means": "烹饪获得\n【角色】 荒泷一斗 \n【食谱】 什锦炒面 ", - "character": "荒泷一斗", - "belonging": "什锦炒面" - }, - "树莓水馒头": { - "type": [ - "正常料理" - ], - "category": [ - "持续恢复" - ], - "lvl": 2, - "area": "稻妻", - "version": "2.2", - "detail": "立即为选中的角色恢复生命值上限的20%,并在之后的30秒内,每5秒恢复390点生命值。", - "material": { - "稻米": 2, - "树莓": 2, - "糖": 1 - }, - "means": "烹饪获得\n\n【食谱】稻妻城木南料亭购买获得", - "character": "无", - "belonging": "无" - }, - "鲜鱼炖萝卜": { - "type": [ - "正常料理" - ], - "category": [ - "提升暴击" - ], - "lvl": 2, - "area": "稻妻", - "version": "2.2", - "detail": "队伍中所有角色暴击率提升9%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "鱼肉": 2, - "白萝卜": 2, - "盐": 1 - }, - "means": "烹饪获得\n\n【食谱】稻妻城木南料亭购买获得", - "character": "无", - "belonging": "无" - }, - "若竹煮": { - "type": [ - "正常料理" - ], - "category": [ - "提升防御" - ], - "lvl": 2, - "area": "稻妻", - "version": "2.2", - "detail": "队伍中所有角色防御力提高107点,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "竹笋": 3, - "海草": 2 - }, - "means": "烹饪获得\n\n【食谱】稻妻城木南料亭购买获得", - "character": "无", - "belonging": "无" - }, - "「暖意」": { - "type": [ - "特殊料理" - ], - "category": [ - "持续恢复" - ], - "lvl": 1, - "area": "稻妻", - "version": "2.2", - "detail": "立即为选中的角色恢复生命值上限的14%,并在之后的30秒内,每5秒恢复350点生命值。", - "material": { - "豆腐": 1, - "海草": 1 - }, - "means": "烹饪获得\n【角色】 托马 \n【食谱】 味噌汤 ", - "character": "托马", - "belonging": "味噌汤" - }, - "荞麦面": { - "type": [ - "正常料理" - ], - "category": [ - "持续恢复" - ], - "lvl": 1, - "area": "稻妻", - "version": "2.2", - "detail": "立即为选中的角色恢复生命值上限的9%,并在之后的30秒内,每5秒恢复260点生命值。", - "material": { - "面粉": 1, - "海草": 1 - }, - "means": "烹饪获得\n\n【食谱】稻妻城木南料亭购买获得", - "character": "无", - "belonging": "无" - }, - "辣肉窝窝头": { - "type": [ - "正常料理", - "活动料理" - ], - "category": [ - "提升防御", - "提升护盾" - ], - "lvl": 4, - "area": "璃月", - "version": "2.1", - "detail": "队伍中所有角色护盾强效提升30%,防御力提高200点,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "兽肉": 4, - "面粉": 3, - "卷心菜": 2, - "绝云椒椒": 2 - }, - "means": "烹饪获得\n\n【食谱】在「韶光抚月」活动中,完成六情通七仙贺八方飘香九霄得闻十分完满任务获得", - "character": "无", - "belonging": "无" - }, - "蛋包饭": { - "type": [ - "正常料理" - ], - "category": [ - "减少体力消耗" - ], - "lvl": 3, - "area": "稻妻", - "version": "2.1", - "detail": "队伍中所有角色攀爬和冲刺消耗的体力降低20%,持续900秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "鸟蛋": 4, - "稻米": 3, - "番茄": 2, - "糖": 1 - }, - "means": "烹饪获得\n\n【食谱】稻妻城志村屋购买获得", - "character": "无", - "belonging": "无" - }, - "米饭布丁": { - "type": [ - "正常料理", - "活动料理" - ], - "category": [ - "恢复体力" - ], - "lvl": 3, - "area": "璃月", - "version": "2.1", - "detail": "恢复85点体力。", - "material": { - "鸟蛋": 3, - "稻米": 2, - "牛奶": 2, - "糖": 2 - }, - "means": "烹饪获得\n\n【食谱】在「韶光抚月」活动中,完成机关烹饪之法·之二任务获得", - "character": "无", - "belonging": "无" - }, - "文心豆腐": { - "type": [ - "正常料理", - "活动料理" - ], - "category": [ - "恢复体力" - ], - "lvl": 3, - "area": "璃月", - "version": "2.1", - "detail": "恢复85点体力。", - "material": { - "豆腐": 4, - "竹笋": 2, - "火腿": 1, - "禽肉": 1 - }, - "means": "烹饪获得\n\n【食谱】在「韶光抚月」活动中,完成机关烹饪之法·之一任务获得", - "character": "无", - "belonging": "无" - }, - "活力喵饭": { - "type": [ - "正常料理" - ], - "category": [ - "持续恢复" - ], - "lvl": 3, - "area": "稻妻", - "version": "2.1", - "detail": "立即为选中的角色恢复生命值上限的28%。并在之后的30秒内,每5秒恢复620点生命值。", - "material": { - "鱼肉": 4, - "兽肉": 2, - "海草": 2, - "稻米": 1 - }, - "means": "烹饪获得\n\n【食谱】在世界任务寝子是只猫·神社食谱中获得", - "character": "无", - "belonging": "无" - }, - "日落鲷鱼烧": { - "type": [ - "正常料理" - ], - "category": [ - "持续恢复" - ], - "lvl": 3, - "area": "稻妻", - "version": "2.1", - "detail": "立即为选中的角色恢复生命值上限的28%。并在之后的30秒内,每5秒恢复620点生命值。", - "material": { - "日落果": 3, - "牛奶": 3, - "面粉": 2, - "糖": 2 - }, - "means": "烹饪获得\n\n【食谱】稻妻城木南料亭购买获得", - "character": "无", - "belonging": "无" - }, - "红烩兽肉": { - "type": [ - "正常料理", - "活动料理" - ], - "category": [ - "提升伤害" - ], - "lvl": 3, - "area": "璃月", - "version": "2.1", - "detail": "队伍中所有角色物理伤害提升30%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "兽肉": 4, - "胡萝卜": 2, - "土豆": 2, - "洋葱": 1 - }, - "means": "烹饪获得\n\n【食谱】在「韶光抚月」活动中,完成机关烹饪之法·之三任务获得", - "character": "无", - "belonging": "无" - }, - "多多烧": { - "type": [ - "正常料理" - ], - "category": [ - "提升伤害" - ], - "lvl": 3, - "area": "稻妻", - "version": "2.1", - "detail": "队伍中所有角色物理伤害提升30%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "鱼肉": 3, - "培根": 2, - "堇瓜": 1, - "面粉": 1 - }, - "means": "烹饪获得\n\n【食谱】稻妻城木南料亭购买获得", - "character": "无", - "belonging": "无" - }, - "蒲烧鳗肉": { - "type": [ - "正常料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 2, - "area": "稻妻", - "version": "2.1", - "detail": "为选中的角色恢复生命值上限的22%,并额外恢复1200点生命值。", - "material": { - "鳗肉": 3, - "糖": 1 - }, - "means": "烹饪获得\n\n【食谱】稻妻城志村屋购买获得", - "character": "无", - "belonging": "无" - }, - "团子牛奶": { - "type": [ - "饮品" - ], - "category": [ - "持续恢复", - "不可制作" - ], - "lvl": 2, - "area": "稻妻", - "version": "2.1", - "detail": "立即为选中的角色恢复生命值上限的26%,并在之后的30秒内,每5秒恢复570点生命值。", - "material": {}, - "means": "完成雷电将军传说任务天下人之章第一幕后,在稻妻城NPC智树处购买", - "character": "无", - "belonging": "无" - }, - "甜虾寿司": { - "type": [ - "正常料理" - ], - "category": [ - "复活" - ], - "lvl": 1, - "area": "稻妻", - "version": "2.1", - "detail": "复苏选中的角色,为其恢复100点生命值。", - "material": { - "虾仁": 2, - "稻米": 1 - }, - "means": "烹饪获得\n\n【食谱】稻妻城志村屋购买获得", - "character": "无", - "belonging": "无" - }, - "永恒的信仰": { - "type": [ - "特殊料理" - ], - "category": [ - "复活" - ], - "lvl": 1, - "area": "稻妻", - "version": "2.1", - "detail": "复苏选中的角色,为其恢复生命值上限的10%,并额外恢复150点生命值。", - "material": { - "鸟蛋": 1, - "糖": 1 - }, - "means": "烹饪获得\n【角色】 九条裟罗 \n【食谱】 鸟蛋烧 ", - "character": "九条裟罗", - "belonging": "鸟蛋烧" - }, - "饱腹感凝胶": { - "type": [ - "特殊料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 1, - "area": "蒙德", - "version": "2.1", - "detail": "为选中的角色恢复生命值上限的16%,并额外回复1350点生命值。", - "material": { - "薄荷": 1, - "糖": 1 - }, - "means": "烹饪获得\n【角色】 埃洛伊 \n【食谱】 薄荷果冻 ", - "character": "埃洛伊", - "belonging": "薄荷果冻" - }, - "鸟蛋寿司": { - "type": [ - "正常料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 1, - "area": "稻妻", - "version": "2.1", - "detail": "为选中的角色恢复生命值上限的9%。并额外恢复1000点生命值。", - "material": { - "鸟蛋": 1, - "稻米": 1 - }, - "means": "烹饪获得\n\n【食谱】稻妻城志村屋购买获得", - "character": "无", - "belonging": "无" - }, - "「奇策」": { - "type": [ - "特殊料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 1, - "area": "稻妻", - "version": "2.1", - "detail": "为选中的角色恢复生命值上限的16%,并额外恢复1350点生命值。", - "material": { - "鸟蛋": 1, - "稻米": 1 - }, - "means": "烹饪获得\n【角色】 珊瑚宫心海 \n【食谱】 鸟蛋寿司 ", - "character": "珊瑚宫心海", - "belonging": "鸟蛋寿司" - }, - "刺身拼盘": { - "type": [ - "正常料理" - ], - "category": [ - "提升攻击", - "提升暴击" - ], - "lvl": 4, - "area": "稻妻", - "version": "2.0", - "detail": "队伍中所有角色攻击力提高272点,暴击率提升8%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "鱼肉": 4, - "虾仁": 4, - "螃蟹": 4, - "白萝卜": 2 - }, - "means": "烹饪获得\n\n【食谱】世界任务「全能美食队·吃饱的重要性」完成后获得", - "character": "无", - "belonging": "无" - }, - "黄油蟹蟹": { - "type": [ - "正常料理" - ], - "category": [ - "提升防御", - "提升治疗效果" - ], - "lvl": 4, - "area": "稻妻", - "version": "2.0", - "detail": "队伍中所有角色防御力提高261点,治疗效果提升8%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "黄油": 4, - "螃蟹": 4, - "海草": 2, - "松茸": 1 - }, - "means": "烹饪获得\n\n【食谱】稻妻城声望系统7级奖励", - "character": "无", - "belonging": "无" - }, - "绯樱饼": { - "type": [ - "正常料理" - ], - "category": [ - "复活" - ], - "lvl": 3, - "area": "稻妻", - "version": "2.0", - "detail": "复苏选中的角色,为其恢复1200点生命值。", - "material": { - "稻米": 4, - "糖": 2, - "绯樱绣球": 1 - }, - "means": "烹饪获得\n\n【食谱】神里绫华传说任务雪鹤之章第一幕「鹤与白兔的诉说」任务期间获得", - "character": "无", - "belonging": "无" - }, - "「红炉一点雪」": { - "type": [ - "特殊料理" - ], - "category": [ - "复活" - ], - "lvl": 3, - "area": "稻妻", - "version": "2.0", - "detail": "复苏选中的角色,为其恢复生命值上限的20%,并额外恢复1500点生命值。", - "material": { - "稻米": 4, - "糖": 2, - "绯樱绣球": 1 - }, - "means": "烹饪获得\n【角色】 神里绫华 \n【食谱】 绯樱饼 ", - "character": "神里绫华", - "belonging": "绯樱饼" - }, - "绀田煮": { - "type": [ - "正常料理" - ], - "category": [ - "复活" - ], - "lvl": 3, - "area": "稻妻", - "version": "2.0", - "detail": "复苏选中的角色,为其恢复1200点生命值。", - "material": { - "禽肉": 3, - "金鱼草": 2, - "堇瓜": 2, - "蘑菇": 1 - }, - "means": "烹饪获得\n\n【食谱】稻妻城声望系统1级奖励", - "character": "无", - "belonging": "无" - }, - "兽骨拉面": { - "type": [ - "正常料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 3, - "area": "稻妻", - "version": "2.0", - "detail": "为选中的角色恢复生命值上限的32%,并额外恢复1250点生命值。", - "material": { - "兽肉": 4, - "面粉": 3, - "竹笋": 2, - "鸟蛋": 1 - }, - "means": "烹饪获得\n\n【食谱】稻妻城志村屋购买获得", - "character": "无", - "belonging": "无" - }, - "夏祭游鱼": { - "type": [ - "特殊料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 3, - "area": "稻妻", - "version": "2.0", - "detail": "为选中的角色恢复生命值上限的40%,并额外恢复2350点生命值。", - "material": { - "牛奶": 2, - "金鱼草": 2, - "绯樱绣球": 2, - "稻米": 1 - }, - "means": "烹饪获得\n【角色】 宵宫 \n【食谱】 三彩团子 ", - "character": "宵宫", - "belonging": "三彩团子" - }, - "三彩团子": { - "type": [ - "正常料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 3, - "area": "稻妻", - "version": "2.0", - "detail": "为选中的角色恢复生命值上限的32%,并额外恢复1250点生命值。", - "material": { - "牛奶": 2, - "金鱼草": 2, - "绯樱绣球": 2, - "稻米": 1 - }, - "means": "烹饪获得\n\n【食谱】稻妻城木南料亭购买获得", - "character": "无", - "belonging": "无" - }, - "特制风味烤蘑菇披萨": { - "type": [ - "购买料理" - ], - "category": [ - "持续恢复", - "不可制作" - ], - "lvl": 3, - "area": "稻妻", - "version": "2.0", - "detail": "立即为选中的角色恢复生命值上限的28%,并在之后的30秒内,每5秒恢复620点生命值。", - "material": {}, - "means": "完成神里绫华传说任务「鹤与白兔的诉说」后,在稻妻城木南料亭购买获得", - "character": "无", - "belonging": "无" - }, - "绯樱天妇罗": { - "type": [ - "正常料理" - ], - "category": [ - "提升护盾" - ], - "lvl": 3, - "area": "稻妻", - "version": "2.0", - "detail": "队伍中所有角色护盾强效提升25%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "虾仁": 4, - "堇瓜": 2, - "绯樱绣球": 2, - "面粉": 1 - }, - "means": "烹饪获得\n\n【食谱】世界任务「全能美食队!」完成后获得", - "character": "无", - "belonging": "无" - }, - "串串三味": { - "type": [ - "正常料理" - ], - "category": [ - "提升攻击" - ], - "lvl": 3, - "area": "稻妻", - "version": "2.0", - "detail": "队伍中所有角色攻击力提高194点,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "兽肉": 4, - "鸟蛋": 2, - "面粉": 2, - "金鱼草": 2 - }, - "means": "烹饪获得\n\n【食谱】稻妻城木南料亭购买获得", - "character": "无", - "belonging": "无" - }, - "渡来禽肉": { - "type": [ - "正常料理" - ], - "category": [ - "提升暴击" - ], - "lvl": 3, - "area": "稻妻", - "version": "2.0", - "detail": "队伍中所有角色暴击率提升15%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "禽肉": 4, - "堇瓜": 3, - "面粉": 2, - "鸟蛋": 2 - }, - "means": "烹饪获得\n\n【食谱】世界任务「执望三千里」获得", - "character": "无", - "belonging": "无" - }, - "市井杂煮": { - "type": [ - "正常料理" - ], - "category": [ - "提升防御" - ], - "lvl": 3, - "area": "稻妻", - "version": "2.0", - "detail": "队伍中所有角色防御力提高200点,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "香肠": 2, - "豆腐": 1, - "鱼肉": 1, - "堇瓜": 1 - }, - "means": "烹饪获得\n稻妻城木南料亭购买获得\n\n【食谱】稻妻城声望系统4级奖励", - "character": "无", - "belonging": "无" - }, - "什锦炒面": { - "type": [ - "正常料理" - ], - "category": [ - "复活" - ], - "lvl": 2, - "area": "稻妻", - "version": "2.0", - "detail": "复苏选中的角色,为其恢复400点生命值。", - "material": { - "面粉": 3, - "卷心菜": 2, - "兽肉": 1 - }, - "means": "烹饪获得\n\n【食谱】稻妻城志村屋购买获得", - "character": "无", - "belonging": "无" - }, - "金枪鱼寿司": { - "type": [ - "正常料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 2, - "area": "稻妻", - "version": "2.0", - "detail": "为选中的角色恢复生命值上限的22%,并额外恢复1200点生命值。", - "material": { - "鱼肉": 3, - "稻米": 3 - }, - "means": "烹饪获得\n\n【食谱】稻妻城木南料亭购买获得", - "character": "无", - "belonging": "无" - }, - "饭团": { - "type": [ - "正常料理" - ], - "category": [ - "持续恢复" - ], - "lvl": 2, - "area": "稻妻", - "version": "2.0", - "detail": "立即为选中的角色恢复生命值上限的20%,并在之后的30秒内,每5秒恢复390点生命值。", - "material": { - "鱼肉": 2, - "海草": 2, - "稻米": 1 - }, - "means": "烹饪获得\n\n【食谱】世界任务「全能美食队·深潜者」完成后获得", - "character": "无", - "belonging": "无" - }, - "头晕回避术·改": { - "type": [ - "特殊料理" - ], - "category": [ - "持续恢复" - ], - "lvl": 2, - "area": "稻妻", - "version": "2.0", - "detail": "立即为选中的角色恢复生命值上限的26%,并在之后的30秒内,每5秒恢复570点生命值。", - "material": { - "鱼肉": 2, - "海草": 2, - "稻米": 1 - }, - "means": "烹饪获得\n【角色】 早柚 \n【食谱】 饭团 ", - "character": "早柚", - "belonging": "饭团" - }, - "蟹黄壳壳烧": { - "type": [ - "正常料理" - ], - "category": [ - "提升攻击" - ], - "lvl": 2, - "area": "稻妻", - "version": "2.0", - "detail": "队伍中所有角色攻击力提高81点,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "螃蟹": 1, - "蟹黄": 1 - }, - "means": "烹饪获得\n\n【食谱】世界任务「全能美食队·海滩的横行者」完成后获得", - "character": "无", - "belonging": "无" - }, - "鸟蛋烧": { - "type": [ - "正常料理" - ], - "category": [ - "复活" - ], - "lvl": 1, - "area": "稻妻", - "version": "2.0", - "detail": "复苏选中的角色,为其恢复100点生命值。", - "material": { - "鸟蛋": 1, - "糖": 1 - }, - "means": "烹饪获得\n\n【食谱】稻妻城志村屋购买获得", - "character": "无", - "belonging": "无" - }, - "干烧香鱼": { - "type": [ - "正常料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 1, - "area": "稻妻", - "version": "2.0", - "detail": "为选中的角色恢复生命值上限的9%,并额外恢复1000点生命值。", - "material": { - "鱼肉": 1, - "盐": 1 - }, - "means": "烹饪获得\n\n【食谱】稻妻离岛小吃摊购买食谱获得", - "character": "无", - "belonging": "无" - }, - "雨奇晴好": { - "type": [ - "特殊料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 1, - "area": "稻妻", - "version": "2.0", - "detail": "为选中的角色恢复生命值上限的16%,并额外恢复1350点生命值。", - "material": { - "鱼肉": 1, - "盐": 1 - }, - "means": "烹饪获得\n【角色】 枫原万叶 \n【食谱】 干烧香鱼 ", - "character": "枫原万叶", - "belonging": "干烧香鱼" - }, - "味噌汤": { - "type": [ - "正常料理" - ], - "category": [ - "持续恢复" - ], - "lvl": 1, - "area": "稻妻", - "version": "2.0", - "detail": "立即为选中的角色恢复生命值上限的9%。并在之后的30秒内,每5秒恢复260点生命值。", - "material": { - "豆腐": 1, - "海草": 1 - }, - "means": "烹饪获得\n\n【食谱】稻妻城志村屋购买获得", - "character": "无", - "belonging": "无" - }, - "鸡豆花": { - "type": [ - "正常料理" - ], - "category": [ - "提升攻击", - "提升暴击" - ], - "lvl": 4, - "area": "璃月", - "version": "1.6", - "detail": "队伍中所有角色攻击力提高272点,暴击率提升8%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "禽肉": 4, - "火腿": 2, - "鸟蛋": 2, - "金鱼草": 1 - }, - "means": "烹饪获得\n\n【食谱】世界任务「此菜不应人间有」完成后获得", - "character": "无", - "belonging": "无" - }, - "清炒虾仁": { - "type": [ - "正常料理" - ], - "category": [ - "提升护盾" - ], - "lvl": 3, - "area": "璃月", - "version": "1.6", - "detail": "队伍中所有角色护盾强效提升25%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "虾仁": 4, - "面粉": 3, - "金鱼草": 3 - }, - "means": "烹饪获得\n\n【食谱】璃月望舒客栈购买获得食谱", - "character": "无", - "belonging": "无" - }, - "米窝窝": { - "type": [ - "正常料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 1, - "area": "璃月", - "version": "1.6", - "detail": "为选中的角色恢复生命值上限的9%,并额外恢复1000点生命值。", - "material": { - "稻米": 1, - "马尾": 1 - }, - "means": "烹饪获得\n\n【食谱】璃月港万民堂购买获得(冒险等阶≥10级)", - "character": "无", - "belonging": "无" - }, - "骇浪派": { - "type": [ - "特殊料理" - ], - "category": [ - "提升防御", - "提升护盾" - ], - "lvl": 4, - "area": "蒙德", - "version": "1.5", - "detail": "队伍中所有角色护盾强效提升40%,防御力提高282点,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "兽肉": 4, - "鸟蛋": 4, - "黄油": 3, - "面粉": 2 - }, - "means": "烹饪获得\n【角色】 优菈 \n【食谱】 月亮派 ", - "character": "优菈", - "belonging": "月亮派" - }, - "干锅腊肉": { - "type": [ - "正常料理" - ], - "category": [ - "提升暴击" - ], - "lvl": 3, - "area": "璃月", - "version": "1.5", - "detail": "队伍中所有角色暴击率提升15%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "火腿": 2, - "松茸": 2, - "金鱼草": 1, - "胡椒": 1 - }, - "means": "烹饪获得\n\n【食谱】璃月港琉璃亭购买获得", - "character": "无", - "belonging": "无" - }, - "「自有方圆」": { - "type": [ - "特殊料理" - ], - "category": [ - "复活" - ], - "lvl": 2, - "area": "璃月", - "version": "1.5", - "detail": "复苏选中的角色,为其恢复生命值上限的15%,并额外恢复550点生命值。", - "material": { - "蟹黄": 1, - "豆腐": 1 - }, - "means": "烹饪获得\n【角色】 烟绯 \n【食谱】 蟹黄豆腐 ", - "character": "烟绯", - "belonging": "蟹黄豆腐" - }, - "蟹黄豆腐": { - "type": [ - "正常料理" - ], - "category": [ - "复活" - ], - "lvl": 2, - "area": "璃月", - "version": "1.5", - "detail": "复苏选中的角色,为其恢复400点生命值。", - "material": { - "蟹黄": 1, - "豆腐": 1 - }, - "means": "烹饪获得\n\n【食谱】璃月港万民堂购买获得(冒险等阶≥20级)", - "character": "无", - "belonging": "无" - }, - "干炒鱼河": { - "type": [ - "正常料理" - ], - "category": [ - "持续恢复" - ], - "lvl": 2, - "area": "璃月", - "version": "1.5", - "detail": "立即为选中的角色恢复生命值上限的20%。并在之后的30秒内,每5秒恢复390点生命值。", - "material": { - "鱼肉": 2, - "稻米": 2, - "金鱼草": 2 - }, - "means": "烹饪获得\n璃月港新月轩处购买获得\n\n【食谱】璃月港新月轩处购买获得", - "character": "无", - "belonging": "无" - }, - "大黄金吮指鸡": { - "type": [ - "正常料理", - "活动料理" - ], - "category": [ - "提升攻击", - "提升暴击" - ], - "lvl": 4, - "area": "其他", - "version": "1.4", - "detail": "队伍中所有角色攻击力提高272点,暴击率提升8%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "禽肉": 4, - "黄油": 4, - "胡椒": 3, - "面粉": 3 - }, - "means": "烹饪获得\n\n【食谱】「异乡食记」活动签到获得", - "character": "无", - "belonging": "无" - }, - "兽肉薄荷卷": { - "type": [ - "正常料理" - ], - "category": [ - "减少体力消耗" - ], - "lvl": 3, - "area": "璃月", - "version": "1.4", - "detail": "队伍中所有角色滑翔和冲刺消耗的体力降低20%,持续900秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "薄荷": 4, - "兽肉": 3, - "绝云椒椒": 1 - }, - "means": "烹饪获得\n\n【食谱】璃月港万民堂购买获得(冒险等阶≥20级)", - "character": "无", - "belonging": "无" - }, - "脆脆鸡腿堡": { - "type": [ - "正常料理", - "活动料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 3, - "area": "其他", - "version": "1.4", - "detail": "为选中的角色恢复生命值上限的32%,并额外恢复1250点生命值。", - "material": { - "禽肉": 4, - "面粉": 2, - "卷心菜": 2, - "黄油": 2 - }, - "means": "烹饪获得\n\n【食谱】「异乡食记」活动签到获得", - "character": "无", - "belonging": "无" - }, - "鲜虾脆薯盏": { - "type": [ - "正常料理" - ], - "category": [ - "持续恢复" - ], - "lvl": 3, - "area": "蒙德", - "version": "1.4", - "detail": "立即为选中的角色恢复生命值上限的28%。并在之后的30秒内,每5秒恢复620点生命值。", - "material": { - "薄荷": 4, - "虾仁": 4, - "土豆": 3, - "树莓": 2 - }, - "means": "烹饪获得\n\n【食谱】蒙德城猎鹿人购买获得", - "character": "无", - "belonging": "无" - }, - "香浓土豆泥": { - "type": [ - "正常料理", - "活动料理" - ], - "category": [ - "提升攻击" - ], - "lvl": 3, - "area": "其他", - "version": "1.4", - "detail": "队伍中所有角色攻击力提高194点,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "土豆": 6, - "奶油": 4, - "胡椒": 3 - }, - "means": "“原神异世寻味礼”兑换获得\n烹饪获得\n\n【食谱】「异乡食记」活动签到获得", - "character": "无", - "belonging": "无" - }, - "审判的晚宴": { - "type": [ - "特殊料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 2, - "area": "蒙德", - "version": "1.4", - "detail": "为选中的角色恢复生命值上限的30%,并额外恢复1750点生命值。", - "material": { - "禽肉": 2, - "甜甜花": 2 - }, - "means": "烹饪获得\n【角色】 罗莎莉亚 \n【食谱】 甜甜花酿鸡 ", - "character": "罗莎莉亚", - "belonging": "甜甜花酿鸡" - }, - "凉拌薄荷": { - "type": [ - "正常料理" - ], - "category": [ - "提升攻击" - ], - "lvl": 2, - "area": "璃月", - "version": "1.4", - "detail": "队伍中所有角色攻击力提高81点,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "薄荷": 4, - "绝云椒椒": 1 - }, - "means": "烹饪获得\n\n【食谱】璃月港万民堂购买获得", - "character": "无", - "belonging": "无" - }, - "薄荷果冻": { - "type": [ - "正常料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 1, - "area": "蒙德", - "version": "1.4", - "detail": "为选中的角色恢复生命值上限的9%,并额外恢复1000点生命值。", - "material": { - "薄荷": 1, - "糖": 1 - }, - "means": "烹饪获得\n\n【食谱】蒙德城猎鹿人购买获得", - "character": "无", - "belonging": "无" - }, - "明月蛋": { - "type": [ - "正常料理" - ], - "category": [ - "复活" - ], - "lvl": 3, - "area": "璃月", - "version": "1.3", - "detail": "复苏选中的角色,为其恢复1200点生命值。", - "material": { - "鱼肉": 4, - "虾仁": 2, - "鸟蛋": 2, - "面粉": 1 - }, - "means": "烹饪获得\n\n【食谱】璃月港新月轩处购买获得", - "character": "无", - "belonging": "无" - }, - "海灯节特色扣三丝": { - "type": [ - "活动料理" - ], - "category": [ - "提升护盾", - "不可制作" - ], - "lvl": 3, - "area": "璃月", - "version": "1.3", - "detail": "队伍中所有角色护盾强效提升30%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": {}, - "means": "1.3版本海灯节商店限时购买", - "character": "无", - "belonging": "无" - }, - "海灯节特色来来菜": { - "type": [ - "活动料理" - ], - "category": [ - "提升暴击", - "不可制作" - ], - "lvl": 3, - "area": "璃月", - "version": "1.3", - "detail": "队伍中所有角色暴击率提升20%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": {}, - "means": "1.3版本海灯节商店限时购买", - "character": "无", - "belonging": "无" - }, - "海灯节特色禽蛋羹": { - "type": [ - "活动料理" - ], - "category": [ - "减少体力消耗", - "不可制作" - ], - "lvl": 2, - "area": "璃月", - "version": "1.3", - "detail": "队伍中所有角色冲刺消耗的体力降低25%,持续900秒。\n多人游戏时,仅对自己的角色生效。", - "material": {}, - "means": "1.3版本海灯节商店限时购买", - "character": "无", - "belonging": "无" - }, - "幽幽大行军": { - "type": [ - "特殊料理" - ], - "category": [ - "复活" - ], - "lvl": 2, - "area": "璃月", - "version": "1.3", - "detail": "复苏选中的角色,为其恢复生命值上限的15%,并额外恢复550点生命值。", - "material": { - "松茸": 2, - "金鱼草": 2 - }, - "means": "烹饪获得\n【角色】 胡桃 \n【食谱】 素鲍鱼 ", - "character": "胡桃", - "belonging": "素鲍鱼" - }, - "素鲍鱼": { - "type": [ - "正常料理" - ], - "category": [ - "复活" - ], - "lvl": 2, - "area": "璃月", - "version": "1.3", - "detail": "复苏选中的角色,为其恢复400点生命值。", - "material": { - "松茸": 2, - "金鱼草": 2 - }, - "means": "烹饪获得\n\n【食谱】璃月望舒客栈购买获得食谱", - "character": "无", - "belonging": "无" - }, - "海灯节特色热卤面": { - "type": [ - "活动料理" - ], - "category": [ - "恢复体力", - "不可制作" - ], - "lvl": 2, - "area": "璃月", - "version": "1.3", - "detail": "恢复60点体力。", - "material": {}, - "means": "1.3版本海灯节商店限时购买", - "character": "无", - "belonging": "无" - }, - "「美梦」": { - "type": [ - "特殊料理" - ], - "category": [ - "提升攻击" - ], - "lvl": 2, - "area": "璃月", - "version": "1.3", - "detail": "队伍中所有角色攻击力提高114点,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "牛奶": 3, - "糖": 1, - "杏仁": 1 - }, - "means": "烹饪获得\n【角色】 魈 \n【食谱】 杏仁豆腐 ", - "character": "魈", - "belonging": "杏仁豆腐" - }, - "海灯节特色炸萝卜丸子": { - "type": [ - "活动料理" - ], - "category": [ - "提升攻击", - "不可制作" - ], - "lvl": 2, - "area": "璃月", - "version": "1.3", - "detail": "队伍中所有角色攻击力提高95点,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": {}, - "means": "1.3版本海灯节商店限时购买", - "character": "无", - "belonging": "无" - }, - "岩港三鲜": { - "type": [ - "正常料理" - ], - "category": [ - "提升暴击" - ], - "lvl": 2, - "area": "璃月", - "version": "1.3", - "detail": "队伍中所有角色暴击率提升9%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "土豆": 2, - "琉璃袋": 1, - "松茸": 1 - }, - "means": "烹饪获得\n\n【食谱】璃月港琉璃亭购买获得", - "character": "无", - "belonging": "无" - }, - "海灯节特色白玉汤": { - "type": [ - "活动料理" - ], - "category": [ - "提升防御", - "不可制作" - ], - "lvl": 2, - "area": "璃月", - "version": "1.3", - "detail": "队伍中所有角色防御力提高126点,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": {}, - "means": "1.3版本海灯节商店限时购买", - "character": "无", - "belonging": "无" - }, - "海灯节特色烤吃虎鱼": { - "type": [ - "活动料理" - ], - "category": [ - "恢复血量", - "不可制作" - ], - "lvl": 1, - "area": "璃月", - "version": "1.3", - "detail": "为选中的角色恢复生命值上限的10%,并额外恢复1200点生命值。", - "material": {}, - "means": "1.3版本海灯节商店限时购买", - "character": "无", - "belonging": "无" - }, - "盛世太平": { - "type": [ - "特殊料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 3, - "area": "璃月", - "version": "1.2", - "detail": "为选中的角色恢复生命值上限的40%,并额外恢复2350点生命值。", - "material": { - "稻米": 4, - "莲蓬": 2, - "胡萝卜": 2, - "树莓": 2 - }, - "means": "烹饪获得\n【角色】 甘雨 \n【食谱】 四方和平 ", - "character": "甘雨", - "belonging": "四方和平" - }, - "四方和平": { - "type": [ - "正常料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 3, - "area": "璃月", - "version": "1.2", - "detail": "为选中的角色恢复生命值上限的32%,并额外恢复1250点生命值。", - "material": { - "稻米": 4, - "莲蓬": 2, - "胡萝卜": 2, - "树莓": 2 - }, - "means": "烹饪获得\n\n【食谱】璃月港万民堂购买获得(冒险等阶≥30级)", - "character": "无", - "belonging": "无" - }, - "绝云锅巴": { - "type": [ - "正常料理" - ], - "category": [ - "提升伤害" - ], - "lvl": 3, - "area": "璃月", - "version": "1.2", - "detail": "队伍中所有角色物理伤害提升30%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "马尾": 2, - "稻米": 2, - "火腿": 1, - "绝云椒椒": 1 - }, - "means": "烹饪获得\n\n【食谱】璃月轻策NPC小白处购买获得", - "character": "无", - "belonging": "无" - }, - "黄油煎鱼": { - "type": [ - "正常料理" - ], - "category": [ - "提升护盾" - ], - "lvl": 3, - "area": "蒙德", - "version": "1.2", - "detail": "队伍中所有角色护盾强效提升25%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "黄油": 3, - "鱼肉": 3, - "盐": 1, - "小灯草": 1 - }, - "means": "烹饪获得\n\n【食谱】阿贝多传说任务白垩之章第一幕旅行者观察报告期间获得", - "character": "无", - "belonging": "无" - }, - "「林之梦」": { - "type": [ - "特殊料理" - ], - "category": [ - "提升护盾" - ], - "lvl": 3, - "area": "蒙德", - "version": "1.2", - "detail": "队伍中所有角色护盾强效提升35%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "黄油": 3, - "鱼肉": 3, - "盐": 1, - "小灯草": 1 - }, - "means": "烹饪获得\n【角色】 阿贝多 \n【食谱】 黄油煎鱼 ", - "character": "阿贝多", - "belonging": "黄油煎鱼" - }, - "稠汁蔬菜炖肉": { - "type": [ - "正常料理" - ], - "category": [ - "减少严寒消耗" - ], - "lvl": 2, - "area": "蒙德", - "version": "1.2", - "detail": "队伍中所有的角色严寒积累速度降低,持续900秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "「冷鲜肉」": 2, - "胡萝卜": 2, - "番茄": 1 - }, - "means": "烹饪获得\n\n【食谱】世界任务「啊,新鲜的肉!」", - "character": "无", - "belonging": "无" - }, - "天枢肉": { - "type": [ - "正常料理" - ], - "category": [ - "提升伤害", - "提升暴击" - ], - "lvl": 4, - "area": "璃月", - "version": "1.1", - "detail": "队伍中所有角色物理伤害提升35%,暴击率提升8%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "兽肉": 4, - "糖": 2, - "清心": 1, - "松茸": 1 - }, - "means": "烹饪获得\n\n【食谱】璃月港声望系统7级奖励", - "character": "无", - "belonging": "无" - }, - "月亮派": { - "type": [ - "正常料理" - ], - "category": [ - "提升防御", - "提升护盾" - ], - "lvl": 4, - "area": "蒙德", - "version": "1.1", - "detail": "队伍中所有角色护盾强效提升30%,防御力提高200点,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "兽肉": 4, - "鸟蛋": 4, - "黄油": 3, - "面粉": 2 - }, - "means": "烹饪获得\n\n【食谱】蒙德城声望系统7级奖励", - "character": "无", - "belonging": "无" - }, - "金丝虾球": { - "type": [ - "正常料理" - ], - "category": [ - "复活" - ], - "lvl": 3, - "area": "璃月", - "version": "1.1", - "detail": "复苏选中的角色,为其恢复1200点生命值。", - "material": { - "虾仁": 5, - "土豆": 4, - "面粉": 3 - }, - "means": "烹饪获得\n\n【食谱】璃月港声望系统1级奖励", - "character": "无", - "belonging": "无" - }, - "北地苹果焖肉": { - "type": [ - "正常料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 3, - "area": "蒙德", - "version": "1.1", - "detail": "为选中的角色恢复生命值上限的32%,并额外恢复1250点生命值。", - "material": { - "兽肉": 3, - "苹果": 3, - "黄油": 1, - "胡椒": 1 - }, - "means": "烹饪获得\n\n【食谱】蒙德城声望系统1级奖励", - "character": "无", - "belonging": "无" - }, - "文火慢炖腌笃鲜": { - "type": [ - "特殊料理" - ], - "category": [ - "持续恢复" - ], - "lvl": 3, - "area": "璃月", - "version": "1.1", - "detail": "立即为选中的角色恢复生命值上限的34%,并在之后的30秒内,每5秒恢复980点生命值。", - "material": { - "兽肉": 2, - "火腿": 2, - "竹笋": 1 - }, - "means": "烹饪获得\n【角色】 钟离 \n【食谱】 腌笃鲜 ", - "character": "钟离", - "belonging": "腌笃鲜" - }, - "腌笃鲜": { - "type": [ - "正常料理" - ], - "category": [ - "持续恢复" - ], - "lvl": 3, - "area": "璃月", - "version": "1.1", - "detail": "立即为选中的角色恢复生命值上限的28%,并在之后的30秒内,每5秒恢复620点生命值。", - "material": { - "兽肉": 2, - "火腿": 2, - "竹笋": 1 - }, - "means": "烹饪获得\n\n【食谱】璃月望舒客栈购买获得食谱", - "character": "无", - "belonging": "无" - }, - "扣三丝": { - "type": [ - "正常料理" - ], - "category": [ - "提升护盾" - ], - "lvl": 3, - "area": "璃月", - "version": "1.1", - "detail": "队伍中所有角色护盾强效提升25%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "火腿": 2, - "禽肉": 2, - "竹笋": 1, - "蘑菇": 1 - }, - "means": "烹饪获得\n\n【食谱】璃月港万民堂购买获得(冒险等阶≥25级)", - "character": "无", - "belonging": "无" - }, - "冒险家蛋堡": { - "type": [ - "正常料理" - ], - "category": [ - "提升攻击" - ], - "lvl": 3, - "area": "蒙德", - "version": "1.1", - "detail": "队伍中所有角色攻击力提高194点,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "鸟蛋": 4, - "面粉": 3, - "火腿": 1 - }, - "means": "烹饪获得\n\n【食谱】蒙德城声望系统4级奖励", - "character": "无", - "belonging": "无" - }, - "极致一钓": { - "type": [ - "特殊料理" - ], - "category": [ - "提升防御" - ], - "lvl": 3, - "area": "至冬", - "version": "1.1", - "detail": "队伍中所有角色防御力提高282点,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "螃蟹": 4, - "嘟嘟莲": 1, - "薄荷": 2 - }, - "means": "烹饪获得\n【角色】 达达利亚 \n【食谱】 嘟嘟莲海鲜羹 ", - "character": "达达利亚", - "belonging": "嘟嘟莲海鲜羹" - }, - "莲花酥": { - "type": [ - "正常料理" - ], - "category": [ - "提升防御" - ], - "lvl": 3, - "area": "璃月", - "version": "1.1", - "detail": "队伍中所有角色防御力提高200点,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "杏仁": 4, - "面粉": 2, - "黄油": 2, - "糖": 1 - }, - "means": "烹饪获得\n\n【食谱】璃月港声望系统4级奖励", - "character": "无", - "belonging": "无" - }, - "摇·滚·鸡!": { - "type": [ - "特殊料理" - ], - "category": [ - "提升暴击" - ], - "lvl": 2, - "area": "璃月", - "version": "1.1", - "detail": "队伍中所有角色暴击率提升16%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "禽肉": 2, - "绝云椒椒": 1, - "胡椒": 1 - }, - "means": "烹饪获得\n【角色】 辛焱 \n【食谱】 香嫩椒椒鸡 ", - "character": "辛焱", - "belonging": "香嫩椒椒鸡" - }, - "绝对不是下酒菜": { - "type": [ - "特殊料理" - ], - "category": [ - "复活" - ], - "lvl": 1, - "area": "蒙德", - "version": "1.1", - "detail": "复苏选中的角色,为其恢复生命值上限的10%,并额外恢复150点生命值。", - "material": { - "鱼肉": 1, - "胡椒": 1 - }, - "means": "烹饪获得\n【角色】 迪奥娜 \n【食谱】 蒙德烤鱼 ", - "character": "迪奥娜", - "belonging": "蒙德烤鱼" - }, - "仙跳墙": { - "type": [ - "正常料理" - ], - "category": [ - "提升攻击", - "提升暴击" - ], - "lvl": 5, - "area": "璃月", - "version": "1.0", - "detail": "队伍中所有角色攻击力提高316点,暴击率提升10%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "火腿": 4, - "螃蟹": 3, - "虾仁": 3, - "松茸": 3 - }, - "means": "烹饪获得\n\n【食谱】探索庆云顶三鸟汇聚之地,指引浮岛上宝箱内获得", - "character": "无", - "belonging": "无" - }, - "翡玉什锦袋": { - "type": [ - "正常料理" - ], - "category": [ - "提升攻击", - "提升暴击" - ], - "lvl": 4, - "area": "璃月", - "version": "1.0", - "detail": "队伍中所有角色攻击力提高272点,暴击率提升8%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "莲蓬": 3, - "绝云椒椒": 2, - "卷心菜": 2, - "火腿": 1 - }, - "means": "烹饪获得\n\n【食谱】香菱传说任务长杓之章第一幕蒙德食遇之旅任务期间获得", - "character": "无", - "belonging": "无" - }, - "黄金蟹": { - "type": [ - "正常料理" - ], - "category": [ - "提升防御", - "提升治疗效果" - ], - "lvl": 4, - "area": "璃月", - "version": "1.0", - "detail": "队伍中所有角色防御力提高261点,治疗效果提升8%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "鸟蛋": 5, - "面粉": 5, - "螃蟹": 4, - "盐": 2 - }, - "means": "烹饪获得\n\n【食谱】莫娜传说任务映天之章第一幕在此世的星空之外任务期间获得", - "character": "无", - "belonging": "无" - }, - "圣水": { - "type": [ - "饮品" - ], - "category": [ - "不可制作", - "其他" - ], - "lvl": 3, - "area": "蒙德", - "version": "1.0", - "detail": "立即为选中角色恢复1点生命值,并在之后的20秒左右内,每秒恢复1点生命值。\n注:每天(现实时间24小时)只能购买一次。", - "material": {}, - "means": "蒙德清泉镇NPC神奇的霍普金斯处购买", - "character": "无", - "belonging": "无" - }, - "风神杂烩菜": { - "type": [ - "正常料理" - ], - "category": [ - "减少体力消耗" - ], - "lvl": 3, - "area": "蒙德", - "version": "1.0", - "detail": "队伍中所有角色滑翔和冲刺消耗的体力降低20%,持续900秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "胡萝卜": 4, - "土豆": 4, - "洋葱": 4 - }, - "means": "烹饪获得\n\n【食谱】在蒙德地区-望风角最东端与芬德对话获得食谱", - "character": "无", - "belonging": "无" - }, - "真·风神杂烩菜": { - "type": [ - "特殊料理" - ], - "category": [ - "减少体力消耗" - ], - "lvl": 3, - "area": "蒙德", - "version": "1.0", - "detail": "队伍中所有角色滑翔和冲刺消耗的体力降低25%,持续1800秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "胡萝卜": 4, - "土豆": 4, - "洋葱": 4 - }, - "means": "烹饪获得\n【角色】 温迪 \n【食谱】 风神杂烩菜 ", - "character": "温迪", - "belonging": "风神杂烩菜" - }, - "中原杂碎": { - "type": [ - "正常料理" - ], - "category": [ - "减少体力消耗" - ], - "lvl": 3, - "area": "璃月", - "version": "1.0", - "detail": "队伍中所有角色攀爬和冲刺消耗的体力降低20%,持续900秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "兽肉": 3, - "鱼肉": 3, - "面粉": 3, - "盐": 2 - }, - "means": "烹饪获得\n璃月港苏二娘处购买\n\n【食谱】世界任务旧味难寻", - "character": "无", - "belonging": "无" - }, - "蜜酱胡萝卜煎肉": { - "type": [ - "正常料理" - ], - "category": [ - "减少体力消耗" - ], - "lvl": 3, - "area": "蒙德", - "version": "1.0", - "detail": "队伍中所有角色攀爬和冲刺消耗的体力降低20%,持续900秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "兽肉": 3, - "胡萝卜": 2, - "糖": 2 - }, - "means": "烹饪获得\n\n【食谱】琴传说任务幼狮之章第一幕骑士团长的一日假期任务期间获得\n蒙德每日委托餐品订单中给恩内斯特送炸萝卜丸子的任务奖励", - "character": "无", - "belonging": "无" - }, - "蟹黄火腿焗时蔬": { - "type": [ - "正常料理" - ], - "category": [ - "复活" - ], - "lvl": 3, - "area": "蒙德", - "version": "1.0", - "detail": "复苏选中的角色,为其恢复1200点生命值。", - "material": { - "蟹黄": 1, - "火腿": 1, - "奶油": 1, - "卷心菜": 1 - }, - "means": "烹饪获得\n\n【食谱】委托任务餐品订单获得", - "character": "无", - "belonging": "无" - }, - "伍玖叁式营养餐": { - "type": [ - "特殊料理" - ], - "category": [ - "复活" - ], - "lvl": 3, - "area": "蒙德", - "version": "1.0", - "detail": "复苏选中的角色,为其恢复生命值上限的20%,并额外恢复1500点生命值。", - "material": { - "蟹黄": 1, - "火腿": 1, - "奶油": 1, - "卷心菜": 1 - }, - "means": "烹饪获得\n【角色】 砂糖 \n【食谱】 蟹黄火腿焗时蔬 ", - "character": "砂糖", - "belonging": "蟹黄火腿焗时蔬" - }, - "松鼠鱼": { - "type": [ - "正常料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 3, - "area": "璃月", - "version": "1.0", - "detail": "为选中的角色恢复生命值上限的32%,并额外恢复1250点生命值。", - "material": { - "鱼肉": 4, - "番茄": 2, - "面粉": 2, - "糖": 1 - }, - "means": "烹饪获得\n\n【食谱】璃月城万民堂购买获得(冒险等阶≥35级)", - "character": "无", - "belonging": "无" - }, - "蒙德土豆饼": { - "type": [ - "正常料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 3, - "area": "蒙德", - "version": "1.0", - "detail": "为选中的角色恢复生命值上限的32%,并额外恢复1250点生命值。", - "material": { - "松果": 2, - "土豆": 1, - "果酱": 1 - }, - "means": "烹饪获得\n\n【食谱】蒙德秘境「北风之狼的庙宇」首通获得", - "character": "无", - "belonging": "无" - }, - "爪爪土豆饼": { - "type": [ - "特殊料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 3, - "area": "蒙德", - "version": "1.0", - "detail": "为选中的角色恢复生命值上限的40%,并额外恢复2350点生命值。", - "material": { - "松果": 2, - "土豆": 1, - "果酱": 1 - }, - "means": "烹饪获得\n【角色】 雷泽 \n【食谱】 蒙德土豆饼 ", - "character": "雷泽", - "belonging": "蒙德土豆饼" - }, - "烤蘑菇披萨": { - "type": [ - "正常料理" - ], - "category": [ - "持续恢复" - ], - "lvl": 3, - "area": "蒙德", - "version": "1.0", - "detail": "立即为选中的角色恢复生命值上限的28%。并在之后的30秒内,每5秒恢复620点生命值。", - "material": { - "蘑菇": 4, - "面粉": 3, - "卷心菜": 2, - "奶酪": 1 - }, - "means": "烹饪获得\n稻妻城木南料亭购买获得\n\n【食谱】神里绫华传说任务雪鹤之章第一幕任务中获得\n风龙废墟中心传送点上区域一个丘丘人营地的珍贵宝箱内获得", - "character": "无", - "belonging": "无" - }, - "提神醒脑披萨": { - "type": [ - "特殊料理" - ], - "category": [ - "持续恢复" - ], - "lvl": 3, - "area": "蒙德", - "version": "1.0", - "detail": "立即为选中的角色恢复生命值上限的34%,并在之后的30秒内,每5秒恢复980点生命值。", - "material": { - "蘑菇": 4, - "面粉": 3, - "卷心菜": 2, - "奶酪": 1 - }, - "means": "烹饪获得\n【角色】 琴 \n【食谱】 烤蘑菇披萨 ", - "character": "琴", - "belonging": "烤蘑菇披萨" - }, - "水煮黑背鲈": { - "type": [ - "正常料理" - ], - "category": [ - "持续恢复" - ], - "lvl": 3, - "area": "璃月", - "version": "1.0", - "detail": "立即为选中的角色恢复生命值上限的28%。并在之后的30秒内,每5秒恢复620点生命值。", - "material": { - "鱼肉": 3, - "绝云椒椒": 1, - "盐": 1, - "琉璃袋": 1 - }, - "means": "烹饪获得\n\n【食谱】璃月港万民堂购买获得(冒险等阶≥30级)", - "character": "无", - "belonging": "无" - }, - "万民堂水煮鱼": { - "type": [ - "特殊料理" - ], - "category": [ - "持续恢复" - ], - "lvl": 3, - "area": "璃月", - "version": "1.0", - "detail": "立即为选中的角色恢复生命值上限的34%,并在之后的30秒内,每5秒恢复980点生命值。", - "material": { - "鱼肉": 3, - "绝云椒椒": 1, - "盐": 1, - "琉璃袋": 1 - }, - "means": "烹饪获得\n【角色】 香菱 \n【食谱】 水煮黑背鲈 ", - "character": "香菱", - "belonging": "水煮黑背鲈" - }, - "祝圣交响乐": { - "type": [ - "特殊料理" - ], - "category": [ - "提升伤害" - ], - "lvl": 3, - "area": "蒙德", - "version": "1.0", - "detail": "队伍中所有角色物理伤害提升55%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "火腿": 1, - "培根": 1, - "香肠": 1, - "薄荷": 1 - }, - "means": "烹饪获得\n【角色】 菲谢尔 \n【食谱】 冷肉拼盘 ", - "character": "菲谢尔", - "belonging": "冷肉拼盘" - }, - "冷肉拼盘": { - "type": [ - "正常料理" - ], - "category": [ - "提升伤害" - ], - "lvl": 3, - "area": "蒙德", - "version": "1.0", - "detail": "队伍中所有角色物理伤害提升30%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "火腿": 1, - "培根": 1, - "香肠": 1, - "薄荷": 1 - }, - "means": "烹饪获得\n\n【食谱】蒙德秘境「鹰之门」中的「失陷的城塞」首通获得", - "character": "无", - "belonging": "无" - }, - "黄油松茸": { - "type": [ - "正常料理" - ], - "category": [ - "提升攻击" - ], - "lvl": 3, - "area": "蒙德", - "version": "1.0", - "detail": "队伍中所有角色攻击力提高194点,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "松茸": 3, - "面粉": 3, - "松果": 2, - "黄油": 2 - }, - "means": "烹饪获得\n\n【食谱】蒙德城猎鹿人购买获得(冒险等阶≥35级)", - "character": "无", - "belonging": "无" - }, - "轻策农家菜": { - "type": [ - "正常料理" - ], - "category": [ - "提升攻击" - ], - "lvl": 3, - "area": "璃月", - "version": "1.0", - "detail": "队伍中所有角色攻击力提高194点,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "蘑菇": 3, - "莲蓬": 2, - "绝云椒椒": 1, - "卷心菜": 1 - }, - "means": "烹饪获得\n\n【食谱】璃月轻策庄NPC小白处购买获得", - "character": "无", - "belonging": "无" - }, - "来来菜": { - "type": [ - "正常料理" - ], - "category": [ - "提升暴击" - ], - "lvl": 3, - "area": "璃月", - "version": "1.0", - "detail": "队伍中所有角色暴击率提升15%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "兽肉": 3, - "鱼肉": 3, - "稻米": 3, - "豆腐": 1 - }, - "means": "烹饪获得\n\n【食谱】璃月城万民堂购买获得(冒险等阶≥40级)", - "character": "无", - "belonging": "无" - }, - "没有未来菜": { - "type": [ - "特殊料理" - ], - "category": [ - "提升暴击" - ], - "lvl": 3, - "area": "璃月", - "version": "1.0", - "detail": "队伍中所有角色暴击率提升20%,暴击伤害提升20%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "兽肉": 3, - "鱼肉": 3, - "稻米": 3, - "豆腐": 1 - }, - "means": "烹饪获得\n【角色】 七七 \n【食谱】 来来菜 ", - "character": "七七", - "belonging": "来来菜" - }, - "「蒙德往事」": { - "type": [ - "特殊料理" - ], - "category": [ - "提升暴击" - ], - "lvl": 3, - "area": "蒙德", - "version": "1.0", - "detail": "队伍中所有角色暴击率提升20%,暴击伤害提升20%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "兽肉": 3, - "土豆": 3, - "小灯草": 1, - "奶酪": 1 - }, - "means": "烹饪获得\n【角色】 迪卢克 \n【食谱】 「堆高高」 ", - "character": "迪卢克", - "belonging": "「堆高高」" - }, - "「堆高高」": { - "type": [ - "正常料理" - ], - "category": [ - "提升暴击" - ], - "lvl": 3, - "area": "蒙德", - "version": "1.0", - "detail": "队伍中所有角色暴击率提升15%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "兽肉": 3, - "土豆": 3, - "小灯草": 1, - "奶酪": 1 - }, - "means": "烹饪获得\n\n【食谱】蒙德城猎鹿人购买获得(冒险等阶≥40级)", - "character": "无", - "belonging": "无" - }, - "嘟嘟莲海鲜羹": { - "type": [ - "正常料理" - ], - "category": [ - "提升防御" - ], - "lvl": 3, - "area": "蒙德", - "version": "1.0", - "detail": "队伍中所有角色防御力提高200点,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "螃蟹": 4, - "嘟嘟莲": 1, - "薄荷": 2 - }, - "means": "烹饪获得\n\n【食谱】蒙德城猎鹿人购买获得(冒险等阶≥30级)", - "character": "无", - "belonging": "无" - }, - "白汁时蔬烩肉": { - "type": [ - "正常料理" - ], - "category": [ - "减少体力消耗" - ], - "lvl": 2, - "area": "蒙德", - "version": "1.0", - "detail": "队伍中所有角色冲刺消耗的体力降低20%,持续900秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "兽肉": 2, - "奶油": 2, - "金鱼草": 1 - }, - "means": "烹饪获得\n\n【食谱】蒙德城猎鹿人购买获得(冒险等阶≥25级)", - "character": "无", - "belonging": "无" - }, - "莲子禽蛋羹": { - "type": [ - "正常料理" - ], - "category": [ - "减少体力消耗" - ], - "lvl": 2, - "area": "璃月", - "version": "1.0", - "detail": "队伍中所有角色冲刺消耗的体力降低20%,持续900秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "莲蓬": 1, - "鸟蛋": 1, - "糖": 1 - }, - "means": "烹饪获得\n\n【食谱】璃月城不卜庐处购买获得", - "character": "无", - "belonging": "无" - }, - "辣味时蔬烩肉": { - "type": [ - "特殊料理" - ], - "category": [ - "减少体力消耗" - ], - "lvl": 2, - "area": "蒙德", - "version": "1.0", - "detail": "队伍中所有角色冲刺消耗的体力降低25%,持续1500秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "兽肉": 2, - "奶油": 2, - "金鱼草": 1 - }, - "means": "烹饪获得\n【角色】 芭芭拉 \n【食谱】 白汁时蔬烩肉 ", - "character": "芭芭拉", - "belonging": "白汁时蔬烩肉" - }, - "厚云朵松饼": { - "type": [ - "特殊料理" - ], - "category": [ - "复活" - ], - "lvl": 2, - "area": "蒙德", - "version": "1.0", - "detail": "复苏选中的角色,为其恢复生命值上限的15%,并额外恢复550点生命值。", - "material": { - "树莓": 3, - "面粉": 2, - "鸟蛋": 1 - }, - "means": "烹饪获得\n【角色】 诺艾尔 \n【食谱】 庄园烤松饼 ", - "character": "诺艾尔", - "belonging": "庄园烤松饼" - }, - "庄园烤松饼": { - "type": [ - "正常料理" - ], - "category": [ - "复活" - ], - "lvl": 2, - "area": "蒙德", - "version": "1.0", - "detail": "复苏选中的角色,为其恢复400点生命值。", - "material": { - "树莓": 3, - "面粉": 2, - "鸟蛋": 1 - }, - "means": "烹饪获得\n\n【食谱】蒙德城猎鹿人购买获得(冒险等阶≥15级)", - "character": "无", - "belonging": "无" - }, - "北地烟熏鸡": { - "type": [ - "正常料理" - ], - "category": [ - "恢复体力" - ], - "lvl": 2, - "area": "蒙德", - "version": "1.0", - "detail": "恢复50点体力。", - "material": { - "熏禽肉": 1, - "洋葱": 1, - "卷心菜": 1 - }, - "means": "烹饪获得\n\n【食谱】西风骑士团塔顶宝箱内获得\n风龙废墟2层宝箱内获得", - "character": "无", - "belonging": "无" - }, - "山珍热卤面": { - "type": [ - "正常料理" - ], - "category": [ - "恢复体力" - ], - "lvl": 2, - "area": "璃月", - "version": "1.0", - "detail": "恢复50点体力。", - "material": { - "蘑菇": 3, - "兽肉": 2, - "面粉": 2 - }, - "means": "烹饪获得\n\n【食谱】璃月轻策庄NPC小白处购买获得", - "character": "无", - "belonging": "无" - }, - "山珍凉卤面": { - "type": [ - "特殊料理" - ], - "category": [ - "恢复体力" - ], - "lvl": 2, - "area": "璃月", - "version": "1.0", - "detail": "恢复80点体力。", - "material": { - "蘑菇": 3, - "兽肉": 2, - "面粉": 2 - }, - "means": "烹饪获得\n【角色】 重云 \n【食谱】 山珍热卤面 ", - "character": "重云", - "belonging": "山珍热卤面" - }, - "松茸酿肉卷": { - "type": [ - "正常料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 2, - "area": "璃月", - "version": "1.0", - "detail": "为选中的角色恢复生命值上限的22%,并额外恢复1200点生命值。", - "material": { - "松茸": 2, - "兽肉": 2 - }, - "means": "烹饪获得\n\n【食谱】魔神任务第一章第一幕「浮世浮生千岩间」中「留云」任务期间获得", - "character": "无", - "belonging": "无" - }, - "甜甜花酿鸡": { - "type": [ - "正常料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 2, - "area": "蒙德", - "version": "1.0", - "detail": "为选中的角色恢复生命值上限的22%,并额外恢复1200点生命值。", - "material": { - "禽肉": 2, - "甜甜花": 2 - }, - "means": "烹饪获得\n\n【食谱】解锁烹饪获得", - "character": "无", - "belonging": "无" - }, - "火火肉酱面": { - "type": [ - "正常料理" - ], - "category": [ - "持续恢复" - ], - "lvl": 2, - "area": "蒙德", - "version": "1.0", - "detail": "立即为选中的角色恢复生命值上限的20%。并在之后的30秒内,每5秒恢复390点生命值。", - "material": { - "面粉": 2, - "兽肉": 2, - "番茄": 1 - }, - "means": "烹饪获得\n\n【食谱】蒙德城猎鹿人购买获得(冒险等阶≥20级)", - "character": "无", - "belonging": "无" - }, - "江湖百味": { - "type": [ - "特殊料理" - ], - "category": [ - "持续恢复" - ], - "lvl": 2, - "area": "璃月", - "version": "1.0", - "detail": "立即为选中的角色恢复生命值上限的26%,并在之后的30秒内,每5秒恢复570点生命值。", - "material": { - "稻米": 3, - "虾仁": 3, - "胡萝卜": 2 - }, - "means": "烹饪获得\n【角色】 行秋 \n【食谱】 水晶虾 ", - "character": "行秋", - "belonging": "水晶虾" - }, - "水晶虾": { - "type": [ - "正常料理" - ], - "category": [ - "持续恢复" - ], - "lvl": 2, - "area": "璃月", - "version": "1.0", - "detail": "立即为选中的角色恢复生命值上限的20%,并在之后的30秒内,每5秒恢复390点生命值。", - "material": { - "稻米": 3, - "虾仁": 3, - "胡萝卜": 2 - }, - "means": "烹饪获得\n\n【食谱】璃月港万民堂购买获得(冒险等阶≥20级)", - "character": "无", - "belonging": "无" - }, - "魔法肉酱面": { - "type": [ - "特殊料理" - ], - "category": [ - "持续恢复" - ], - "lvl": 2, - "area": "蒙德", - "version": "1.0", - "detail": "立即为选中的角色恢复生命值上限的26%,并在之后的30秒内,每5秒恢复570点生命值。", - "material": { - "面粉": 2, - "兽肉": 2, - "番茄": 1 - }, - "means": "烹饪获得\n【角色】 丽莎 \n【食谱】 火火肉酱面 ", - "character": "丽莎", - "belonging": "火火肉酱面" - }, - "苹果酿": { - "type": [ - "饮品" - ], - "category": [ - "持续恢复", - "不可制作" - ], - "lvl": 2, - "area": "蒙德", - "version": "1.0", - "detail": "立即为选中的角色恢复生命值上限的26%,并在之后的30秒内,每5秒恢复570点生命值。", - "material": {}, - "means": "蒙德城天使的馈赠购买", - "character": "无", - "belonging": "无" - }, - "炸萝卜丸子": { - "type": [ - "正常料理" - ], - "category": [ - "提升攻击" - ], - "lvl": 2, - "area": "蒙德", - "version": "1.0", - "detail": "队伍中所有角色攻击力提高81点,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "面粉": 3, - "白萝卜": 2, - "胡椒": 1 - }, - "means": "烹饪获得\n\n【食谱】解锁烹饪获得", - "character": "无", - "belonging": "无" - }, - "杏仁豆腐": { - "type": [ - "正常料理" - ], - "category": [ - "提升攻击" - ], - "lvl": 2, - "area": "璃月", - "version": "1.0", - "detail": "队伍中所有角色攻击力提高81点,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "牛奶": 3, - "糖": 1, - "杏仁": 1 - }, - "means": "烹饪获得\n\n【食谱】魔神任务第一章第一幕浮世浮生千岩间的「望舒」任务期间获得", - "character": "无", - "belonging": "无" - }, - "冰钩钩果汁": { - "type": [ - "饮品" - ], - "category": [ - "提升攻击", - "不可制作" - ], - "lvl": 2, - "area": "蒙德", - "version": "1.0", - "detail": "队伍中所有角色攻击力提高114点,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": {}, - "means": "蒙德城天使的馈赠购买", - "character": "无", - "belonging": "无" - }, - "香嫩椒椒鸡": { - "type": [ - "正常料理" - ], - "category": [ - "提升暴击" - ], - "lvl": 2, - "area": "璃月", - "version": "1.0", - "detail": "队伍中所有角色暴击率提升9%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "禽肉": 2, - "绝云椒椒": 1, - "胡椒": 1 - }, - "means": "烹饪获得\n\n【食谱】璃月港万民堂购买获得(冒险等阶≥15级)", - "character": "无", - "belonging": "无" - }, - "满足沙拉": { - "type": [ - "正常料理" - ], - "category": [ - "提升暴击" - ], - "lvl": 2, - "area": "蒙德", - "version": "1.0", - "detail": "队伍中所有角色暴击率提升9%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "卷心菜": 2, - "苹果": 2, - "鸟蛋": 1, - "土豆": 1 - }, - "means": "烹饪获得\n\n【食谱】解锁烹饪获得", - "character": "无", - "belonging": "无" - }, - "至高的智慧(生活)": { - "type": [ - "特殊料理" - ], - "category": [ - "提升暴击" - ], - "lvl": 2, - "area": "蒙德", - "version": "1.0", - "detail": "队伍中所有角色暴击率提升16%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "卷心菜": 2, - "苹果": 2, - "鸟蛋": 1, - "土豆": 1 - }, - "means": "烹饪获得\n【角色】 莫娜 \n【食谱】 满足沙拉 ", - "character": "莫娜", - "belonging": "满足沙拉" - }, - "树莓薄荷饮": { - "type": [ - "饮品" - ], - "category": [ - "提升暴击", - "不可制作" - ], - "lvl": 2, - "area": "蒙德", - "version": "1.0", - "detail": "队伍中所有角色暴击率提升16%,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": {}, - "means": "蒙德城天使的馈赠购买", - "character": "无", - "belonging": "无" - }, - "鱼香吐司": { - "type": [ - "特殊料理" - ], - "category": [ - "提升防御" - ], - "lvl": 2, - "area": "蒙德", - "version": "1.0", - "detail": "队伍中所有角色防御力提高151点,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "面粉": 3, - "番茄": 2, - "洋葱": 1, - "牛奶": 1 - }, - "means": "烹饪获得\n【角色】 可莉 \n【食谱】 渔人吐司 ", - "character": "可莉", - "belonging": "渔人吐司" - }, - "珍珠翡翠白玉汤": { - "type": [ - "正常料理" - ], - "category": [ - "提升防御" - ], - "lvl": 2, - "area": "璃月", - "version": "1.0", - "detail": "队伍中所有角色防御力提高107点,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "金鱼草": 2, - "豆腐": 2, - "莲蓬": 1 - }, - "means": "烹饪获得\n\n【食谱】璃月港下方传送点附近茶楼二楼宝箱获取\n魔神任务第一章第一幕浮世浮生千岩间的「留云」任务期间获得", - "character": "无", - "belonging": "无" - }, - "渔人吐司": { - "type": [ - "正常料理" - ], - "category": [ - "提升防御" - ], - "lvl": 2, - "area": "蒙德", - "version": "1.0", - "detail": "队伍中所有角色防御力提高107点,持续300秒。\n多人游戏时,仅对自己的角色生效。", - "material": { - "面粉": 3, - "番茄": 2, - "洋葱": 1, - "牛奶": 1 - }, - "means": "烹饪获得\n\n【食谱】解锁烹饪获得", - "character": "无", - "belonging": "无" - }, - "侦察骑士烤肉!": { - "type": [ - "特殊料理" - ], - "category": [ - "复活" - ], - "lvl": 1, - "area": "蒙德", - "version": "1.0", - "detail": "复苏选中的角色,为其恢复生命值上限的10%,并额外恢复150点生命值。", - "material": { - "兽肉": 2 - }, - "means": "烹饪获得\n【角色】 安柏 \n【食谱】 烤肉排 ", - "character": "安柏", - "belonging": "烤肉排" - }, - "炝炒肉片": { - "type": [ - "特殊料理" - ], - "category": [ - "复活" - ], - "lvl": 1, - "area": "璃月", - "version": "1.0", - "detail": "复苏选中的角色,为其恢复生命值上限的10%,并额外恢复150点生命值。", - "material": { - "兽肉": 1, - "绝云椒椒": 1 - }, - "means": "烹饪获得\n【角色】 北斗 \n【食谱】 爆炒肉片 ", - "character": "北斗", - "belonging": "爆炒肉片" - }, - "蒙德烤鱼": { - "type": [ - "正常料理" - ], - "category": [ - "复活" - ], - "lvl": 1, - "area": "蒙德", - "version": "1.0", - "detail": "复苏选中的角色,为其恢复100点生命值。", - "material": { - "鱼肉": 1, - "胡椒": 1 - }, - "means": "烹饪获得\n\n【食谱】解锁烹饪获得", - "character": "无", - "belonging": "无" - }, - "提瓦特焦蛋": { - "type": [ - "特殊料理" - ], - "category": [ - "复活" - ], - "lvl": 1, - "area": "蒙德", - "version": "1.0", - "detail": "复苏选中的角色,为其恢复生命值上限的10%,并额外恢复150点生命值。", - "material": { - "鸟蛋": 1 - }, - "means": "烹饪获得\n【角色】 班尼特 \n【食谱】 提瓦特煎蛋 ", - "character": "班尼特", - "belonging": "提瓦特煎蛋" - }, - "摩拉肉": { - "type": [ - "正常料理" - ], - "category": [ - "复活" - ], - "lvl": 1, - "area": "璃月", - "version": "1.0", - "detail": "复苏选中的角色,为其恢复100点生命值。", - "material": { - "兽肉": 1, - "面粉": 1 - }, - "means": "烹饪获得\n\n【食谱】天衡山下侧传送锚点击败附近的遗迹守卫后打开精致的宝箱获得\n爆炎树左侧传送点出来后两只幼岩龙蜥守护的宝箱获得\n魔神任务第一章第一幕浮世浮生千岩间的「留云」任务期间获得", - "character": "无", - "belonging": "无" - }, - "爆炒肉片": { - "type": [ - "正常料理" - ], - "category": [ - "复活" - ], - "lvl": 1, - "area": "璃月", - "version": "1.0", - "detail": "复苏选中的角色,为其恢复100点生命值。", - "material": { - "兽肉": 1, - "绝云椒椒": 1 - }, - "means": "烹饪获得\n\n【食谱】庆云顶和绝云间瀑布机关开启宝箱获得", - "character": "无", - "belonging": "无" - }, - "乾坤摩拉肉": { - "type": [ - "特殊料理" - ], - "category": [ - "复活" - ], - "lvl": 1, - "area": "璃月", - "version": "1.0", - "detail": "复苏选中的角色,为其恢复生命值上限的10%,并额外恢复150点生命值。", - "material": { - "兽肉": 1, - "面粉": 1 - }, - "means": "烹饪获得\n【角色】 凝光 \n【食谱】 摩拉肉 ", - "character": "凝光", - "belonging": "摩拉肉" - }, - "提瓦特煎蛋": { - "type": [ - "正常料理" - ], - "category": [ - "复活" - ], - "lvl": 1, - "area": "蒙德", - "version": "1.0", - "detail": "复苏选中的角色,为其恢复100点生命值。", - "material": { - "鸟蛋": 1 - }, - "means": "烹饪获得\n\n【食谱】解锁烹饪获得", - "character": "无", - "belonging": "无" - }, - "烤肉排": { - "type": [ - "正常料理" - ], - "category": [ - "复活" - ], - "lvl": 1, - "area": "蒙德", - "version": "1.0", - "detail": "复苏选中的角色,为其恢复100点生命值。", - "material": { - "兽肉": 2 - }, - "means": "烹饪获得\n\n【食谱】解锁烹饪获得", - "character": "无", - "belonging": "无" - }, - "绝境求生烤鱼": { - "type": [ - "特殊料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 1, - "area": "璃月", - "version": "1.0", - "detail": "为选中的角色恢复生命值上限的16%,并额外恢复1350点生命值。", - "material": { - "鱼肉": 1, - "胡椒": 1 - }, - "means": "烹饪获得\n【角色】 刻晴 \n【食谱】 烤吃虎鱼 ", - "character": "刻晴", - "belonging": "烤吃虎鱼" - }, - "果香串烤": { - "type": [ - "特殊料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 1, - "area": "蒙德", - "version": "1.0", - "detail": "为选中的角色恢复生命值上限的16%,并额外恢复1350点生命值。", - "material": { - "蘑菇": 1, - "禽肉": 1 - }, - "means": "烹饪获得\n【角色】 凯亚 \n【食谱】 野菇鸡肉串 ", - "character": "凯亚", - "belonging": "野菇鸡肉串" - }, - "烤吃虎鱼": { - "type": [ - "正常料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 1, - "area": "璃月", - "version": "1.0", - "detail": "为选中的角色恢复生命值上限的9%,并额外恢复1000点生命值。", - "material": { - "鱼肉": 1, - "胡椒": 1 - }, - "means": "烹饪获得\n\n【食谱】璃月港万民堂购买获得(冒险等阶≥10级)", - "character": "无", - "belonging": "无" - }, - "野菇鸡肉串": { - "type": [ - "正常料理" - ], - "category": [ - "恢复血量" - ], - "lvl": 1, - "area": "蒙德", - "version": "1.0", - "detail": "为选中的角色恢复生命值上限的9%,并额外恢复1000点生命值。", - "material": { - "蘑菇": 1, - "禽肉": 1 - }, - "means": "烹饪获得\n\n【食谱】解锁烹饪获得", - "character": "无", - "belonging": "无" - }, - "萝卜时蔬汤": { - "type": [ - "正常料理" - ], - "category": [ - "持续恢复" - ], - "lvl": 1, - "area": "蒙德", - "version": "1.0", - "detail": "立即为选中的角色恢复生命值上限的9%。并在之后的30秒内,每5秒恢复255点生命值。", - "material": { - "白萝卜": 1, - "薄荷": 1 - }, - "means": "烹饪获得\n\n【食谱】解锁烹饪获得", - "character": "无", - "belonging": "无" - }, - "大碗茶": { - "type": [ - "饮品" - ], - "category": [ - "持续恢复", - "不可制作" - ], - "lvl": 1, - "area": "璃月", - "version": "1.0", - "detail": "立即为选中的角色恢复生命值上限的14%,并在之后的30秒内,每5秒恢复350点生命值。", - "material": {}, - "means": "<茶水摊摊主>凯叔 处购买\n朱老板处购买\n<大碗茶摊主>老周叔 处购买", - "character": "无", - "belonging": "无" - } +{ + "小小阿夏包": { + "type": [ + "正常料理", + "视觉效果" + ], + "category": [ + "其他", + "持续恢复" + ], + "lvl": 4, + "area": "纳塔", + "version": "5.8", + "detail": "来自悠悠度假村的小小惊喜。\n彩蛋效果:每8秒恢复1点生命值,共计回复5点生命值。", + "material": { + "禽肉": 1, + "洋葱": 1, + "面粉": 1, + "奶酪": 1 + }, + "means": "烹饪获得\n\n【食谱】在纳塔悠悠度假村·悠悠集市地区完成「七色悠悠像」挑战后开启华丽的宝箱获得该食谱。", + "character": "无", + "belonging": "无" + }, + "徐徐海风吹": { + "type": [ + "正常料理", + "饮品" + ], + "category": [ + "减少体力消耗" + ], + "lvl": 3, + "area": "纳塔", + "version": "5.8", + "detail": "队伍中所有角色攀爬和冲刺消耗的体力降低20%,持续900秒。多人游戏时,仅对自己的角色生效。", + "material": { + "青蜜莓": 2, + "薄荷": 2, + "糖": 1 + }, + "means": "烹饪获得\n\n【食谱】在纳塔悠悠度假村·浪浪湾地区与NPC哈雅库对话选择「需要帮忙吗?」接取外卖委托,然后与目标位置一位身体埋在沙滩里的NPC对话完成委托,开启精致的宝箱获得该食谱。", + "character": "无", + "belonging": "无" + }, + "娜娜丝梨饼": { + "type": [ + "正常料理" + ], + "category": [ + "提升攻击" + ], + "lvl": 3, + "area": "纳塔", + "version": "5.8", + "detail": "队伍中所有角色攻击力提高194点,持续300秒。多人游戏时,仅对自己的角色生效。", + "material": { + "鸟蛋": 4, + "苦种": 2, + "面粉": 2, + "糖": 1 + }, + "means": "烹饪获得\n\n【食谱】完成纳塔大型传说任务「绘夏!烈日?度假村!」其四·「收幕!将夏夜染作缤纷!」后获得该食谱。", + "character": "无", + "belonging": "无" + }, + "虾肉浓汤": { + "type": [ + "正常料理" + ], + "category": [ + "提升治疗效果" + ], + "lvl": 3, + "area": "纳塔", + "version": "5.8", + "detail": "队伍中所有角色治疗加成提升17%,持续300秒。多人游戏时,仅对自己的角色生效。", + "material": { + "虾仁": 4, + "洋葱": 3, + "土豆": 3, + "颗粒果": 2 + }, + "means": "烹饪获得\n纳塔悠悠度假村悠悠集市「鱼群之家」购买获得\n\n【食谱】在纳塔悠悠度假村·悠悠集市地区先与NPC拉威亚对话选择「新鲜的气息?」后,再与NPC特乌兹特利对话获得该食谱。", + "character": "无", + "belonging": "无" + }, + "肉肉盛宴餐": { + "type": [ + "正常料理", + "活动料理" + ], + "category": [ + "提升攻击", + "提升暴击" + ], + "lvl": 4, + "area": "其他", + "version": "5.7", + "detail": "队伍中所有角色攻击力提高272点,暴击率提升8%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "禽肉": 5, + "虾仁": 4, + "咖啡豆": 3, + "面粉": 3 + }, + "means": "烹饪获得\n\n【食谱】肯德基×原神「夺堡奇兵」联动活动邮件获取", + "character": "无", + "belonging": "无" + }, + "「欢夜畅谈」": { + "type": [ + "特殊料理" + ], + "category": [ + "持续恢复" + ], + "lvl": 3, + "area": "蒙德", + "version": "5.7", + "detail": "立即为选中的角色恢复生命值上限的34%,并在之后的30秒内,每5秒恢复980点生命值。", + "material": { + "薄荷": 4, + "虾仁": 4, + "土豆": 3, + "树莓": 2 + }, + "means": "烹饪获得\n【角色】 塔利雅 \n【食谱】 鲜虾脆薯盏 ", + "character": "塔利雅", + "belonging": "鲜虾脆薯盏" + }, + "九果甘露饮": { + "type": [ + "正常料理" + ], + "category": [ + "提升暴击" + ], + "lvl": 3, + "area": "其他", + "version": "5.7", + "detail": "队伍中所有角色暴击率提升15%,持续300秒。多人游戏时,仅对自己的角色生效。", + "material": { + "墩墩桃": 2, + "日落果": 2, + "苹果": 2, + "树莓": 2 + }, + "means": "烹饪获得\n\n【食谱】肯德基×原神「夺堡奇兵」联动活动邮件获取", + "character": "无", + "belonging": "无" + }, + "鲜奶珠珠派": { + "type": [ + "正常料理" + ], + "category": [ + "提升防御" + ], + "lvl": 3, + "area": "其他", + "version": "5.7", + "detail": "队伍中所有角色防御力提高200点,持续300秒。多人游戏时,仅对自己的角色生效。", + "material": { + "牛奶": 4, + "面粉": 2, + "黄油": 2, + "糖": 1 + }, + "means": "烹饪获得\n\n【食谱】肯德基×原神「夺堡奇兵」联动活动邮件获取", + "character": "无", + "belonging": "无" + }, + "「暗渊之获」": { + "type": [ + "特殊料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 1, + "area": "纳塔", + "version": "5.7", + "detail": "为选中的角色恢复生命值上限的16%,并额外回复1350点生命值。", + "material": { + "鱼肉": 1, + "薄荷": 1 + }, + "means": "烹饪获得\n【角色】 丝柯克 \n【食谱】 薄荷酱烤鱼 ", + "character": "丝柯克", + "belonging": "薄荷酱烤鱼" + }, + "鎏金殿堂": { + "type": [ + "角色技能获取" + ], + "category": [ + "提升攻击", + "提升暴击伤害", + "不可制作" + ], + "lvl": 5, + "area": "枫丹", + "version": "5.6", + "detail": "队伍中所有角色攻击力提高372点,暴击伤害提升24%,持续300秒。多人游戏时,仅对自己的角色生效。", + "material": {}, + "means": "通过 爱可菲 的生活天赋「时时刻刻的即兴料理」获得", + "character": "无", + "belonging": "无" + }, + "雾凇秋分": { + "type": [ + "角色技能获取" + ], + "category": [ + "恢复血量", + "不可制作" + ], + "lvl": 4, + "area": "枫丹", + "version": "5.6", + "detail": "为选中的角色恢复生命值上限的42%,并额外恢复2850点生命值。", + "material": {}, + "means": "通过 爱可菲 的生活天赋「时时刻刻的即兴料理」获得", + "character": "无", + "belonging": "无" + }, + "德波大蛋糕·绚丽型": { + "type": [ + "特殊料理" + ], + "category": [ + "提升攻击", + "提升暴击" + ], + "lvl": 4, + "area": "枫丹", + "version": "5.6", + "detail": "队伍中所有角色攻击力提高384点,暴击率提升14%,持续300秒。多人游戏时,仅对自己的角色生效。", + "material": { + "海露花": 3, + "鸟蛋": 3, + "面粉": 2, + "奶油": 2 + }, + "means": "烹饪获得\n【角色】 爱可菲 \n【食谱】 德波小蛋糕·改良型 ", + "character": "爱可菲", + "belonging": "德波小蛋糕·改良型" + }, + "德波小蛋糕·改良型": { + "type": [ + "正常料理" + ], + "category": [ + "提升攻击", + "提升暴击" + ], + "lvl": 4, + "area": "枫丹", + "version": "5.6", + "detail": "队伍中所有角色攻击力提高272点,暴击率提升8%,持续300秒。多人游戏时,仅对自己的角色生效。", + "material": { + "海露花": 3, + "鸟蛋": 3, + "面粉": 2, + "奶油": 2 + }, + "means": "烹饪获得\n\n【食谱】完成爱可菲的传说任务「香糕塔之章·第一幕」-「珍上至珍」后获得该食谱。", + "character": "无", + "belonging": "无" + }, + "一捧绿野": { + "type": [ + "角色技能获取" + ], + "category": [ + "提升攻击", + "提升暴击", + "不可制作" + ], + "lvl": 4, + "area": "枫丹", + "version": "5.6", + "detail": "队伍中所有角色攻击力提高320点,暴击率提升10%,持续300秒。多人游戏时,仅对自己的角色生效。", + "material": {}, + "means": "通过 爱可菲 的生活天赋「时时刻刻的即兴料理」获得", + "character": "无", + "belonging": "无" + }, + "贝壳彩糖": { + "type": [ + "正常料理", + "活动料理" + ], + "category": [ + "提升防御", + "提升护盾" + ], + "lvl": 4, + "area": "枫丹", + "version": "5.6", + "detail": "队伍中所有角色护盾强效提升30%,防御力提高200点,持续300秒。多人游戏时,仅对自己的角色生效。", + "material": { + "汐藻": 3, + "泡泡桔": 3, + "薄荷": 3, + "糖": 2 + }, + "means": "烹饪获得\n\n【食谱】在5.6版本「和旋舞剧」活动中,「乐园经营」玩法达成指定累计营收后获得该食谱", + "character": "无", + "belonging": "无" + }, + "白浪拂沙": { + "type": [ + "角色技能获取" + ], + "category": [ + "减少体力消耗", + "不可制作" + ], + "lvl": 3, + "area": "枫丹", + "version": "5.6", + "detail": "队伍中所有角色冲刺消耗的体力和水中消耗的耐力降低25%,持续900秒。多人游戏时,仅对自己的角色生效。", + "material": {}, + "means": "通过 爱可菲 的生活天赋「时时刻刻的即兴料理」获得", + "character": "无", + "belonging": "无" + }, + "「情感支持」": { + "type": [ + "特殊料理" + ], + "category": [ + "提升防御" + ], + "lvl": 3, + "area": "纳塔", + "version": "5.6", + "detail": "队伍中所有角色防御力提高282点,持续300秒。多人游戏时,仅对自己的角色生效。", + "material": { + "苦种": 3, + "薄荷": 3, + "牛奶": 3, + "糖": 1 + }, + "means": "烹饪获得\n【角色】 伊法 \n【食谱】 苦水 ", + "character": "伊法", + "belonging": "苦水" + }, + "酪香蟹蟹锅": { + "type": [ + "正常料理" + ], + "category": [ + "生命上限提升", + "元素充能效率提升" + ], + "lvl": 5, + "area": "纳塔", + "version": "5.5", + "detail": "队伍中所有角色生命值上限提升25%,元素充能效率提升17%,持续300秒。多人游戏时,仅对自己的角色生效。", + "material": { + "螃蟹": 6, + "面粉": 5, + "牛奶": 4, + "奶酪": 4 + }, + "means": "烹饪获得\n纳塔悠悠度假村悠悠集市「鱼群之家」购买获得\n\n【食谱】纳塔地区声望“「话事处」的赠礼”中,有6个部族声望等级达到上限后获得该食谱。", + "character": "无", + "belonging": "无" + }, + "丰稔之赐": { + "type": [ + "正常料理", + "视觉效果" + ], + "category": [ + "持续恢复", + "其他" + ], + "lvl": 4, + "area": "纳塔", + "version": "5.5", + "detail": "来自沃陆之邦部族的小小惊喜。\n彩蛋效果:每8秒恢复1点生命值,共计回复5点生命值。", + "material": { + "颗粒果": 1, + "兽肉": 1, + "鸟蛋": 1, + "牛奶": 1 + }, + "means": "烹饪获得\n\n【食谱】纳塔·沃陆之邦部族声望系统2级奖励", + "character": "无", + "belonging": "无" + }, + "455特饮": { + "type": [ + "饮品" + ], + "category": [ + "不可制作", + "复活" + ], + "lvl": 3, + "area": "其他", + "version": "5.5", + "detail": "复苏选中的角色,为其恢复1200点生命值。", + "material": {}, + "means": "脉动×原神联动活动概率获取", + "character": "无", + "belonging": "无" + }, + "沃陆果饮": { + "type": [ + "正常料理" + ], + "category": [ + "持续恢复" + ], + "lvl": 3, + "area": "纳塔", + "version": "5.5", + "detail": "立即为选中的角色恢复生命值上限的28%。并在之后的30秒内,每5秒恢复620点生命值。", + "material": { + "苦种": 3, + "颗粒果": 2, + "青蜜莓": 1, + "鸟蛋": 1 + }, + "means": "烹饪获得\n\n【食谱】纳塔安饶之野果园内「运转机器」放入食材后,化身突角龙或使用沃陆之邦角色撞击按钮后获得食谱。", + "character": "无", + "belonging": "无" + }, + "金牌健康餐": { + "type": [ + "特殊料理" + ], + "category": [ + "复活" + ], + "lvl": 2, + "area": "纳塔", + "version": "5.5", + "detail": "复苏选中的角色,为其恢复生命值上限的15%,并额外恢复550点生命值。", + "material": { + "颗粒果": 2, + "番茄": 1, + "洋葱": 1, + "薄荷": 1 + }, + "means": "烹饪获得\n【角色】 伊安珊 \n【食谱】 多彩之森 ", + "character": "伊安珊", + "belonging": "多彩之森" + }, + "粒果膨膨棒": { + "type": [ + "正常料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 2, + "area": "纳塔", + "version": "5.5", + "detail": "为选中的角色恢复生命值上限的22%,并额外恢复1200点生命值。", + "material": { + "颗粒果": 2, + "糖": 1 + }, + "means": "烹饪获得\n\n【食谱】纳塔沃陆之邦部族营地「豪宴热斗」比赛会场与NPC加莫莉对话获得该食谱。", + "character": "无", + "belonging": "无" + }, + "酪烤菇菇串": { + "type": [ + "正常料理" + ], + "category": [ + "提升暴击" + ], + "lvl": 2, + "area": "纳塔", + "version": "5.5", + "detail": "队伍中所有角色暴击率提升9%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "红果果菇": 2, + "颗粒果": 1, + "奶酪": 1 + }, + "means": "烹饪获得\n\n【食谱】部族任务 蘑境菌奇第二幕:果园小憩 获得", + "character": "无", + "belonging": "无" + }, + "菇菇山脉(单人份)": { + "type": [ + "特殊料理" + ], + "category": [ + "提升暴击" + ], + "lvl": 2, + "area": "纳塔", + "version": "5.5", + "detail": "队伍中所有角色暴击率提升16%,持续300秒。多人游戏时,仅对自己的角色生效。", + "material": { + "红果果菇": 2, + "颗粒果": 1, + "奶酪": 1 + }, + "means": "烹饪获得\n【角色】 瓦雷莎 \n【食谱】 酪烤菇菇串 ", + "character": "瓦雷莎", + "belonging": "酪烤菇菇串" + }, + "乌乌黑蛋": { + "type": [ + "正常料理", + "视觉效果" + ], + "category": [ + "恢复血量", + "其他" + ], + "lvl": 1, + "area": "纳塔", + "version": "5.5", + "detail": "为选中的角色恢复生命值上限的9%,并额外恢复1000点生命值。", + "material": { + "鸟蛋": 2 + }, + "means": "烹饪获得\n\n【食谱】纳塔安饶之野地区「图兰大火山」左下角的地上传送锚点附近,与站在珍贵的宝箱旁的NPC伦图对话并完成他的「火山蛋挑战」后,再次与他对话获得该食谱。", + "character": "无", + "belonging": "无" + }, + "「一梦治愈」": { + "type": [ + "特殊料理" + ], + "category": [ + "恢复体力" + ], + "lvl": 3, + "area": "稻妻", + "version": "5.4", + "detail": "恢复130点体力。", + "material": { + "面粉": 4, + "堇瓜": 3, + "糖": 2 + }, + "means": "烹饪获得\n【角色】 梦见月瑞希 \n【食谱】 钱汤馒头 ", + "character": "梦见月瑞希", + "belonging": "钱汤馒头" + }, + "钱汤馒头": { + "type": [ + "正常料理" + ], + "category": [ + "恢复体力" + ], + "lvl": 3, + "area": "稻妻", + "version": "5.4", + "detail": "恢复85点体力。", + "material": { + "面粉": 4, + "堇瓜": 3, + "糖": 2 + }, + "means": "烹饪获得\n\n【食谱】稻妻城志村屋购买获得", + "character": "无", + "belonging": "无" + }, + "梅落雪间醉": { + "type": [ + "活动料理", + "正常料理" + ], + "category": [ + "提升防御", + "提升治疗效果" + ], + "lvl": 4, + "area": "璃月", + "version": "5.3", + "detail": "队伍中所有角色防御力提高261点,治疗效果提升8%,持续300秒。多人游戏时,仅对自己的角色生效。", + "material": { + "螃蟹": 2, + "火腿": 2, + "蟹黄": 1, + "鸟蛋": 1 + }, + "means": "烹饪获得\n\n【食谱】5.3版本限时活动「春曦画桃符」完成第一幕「璃月港佳节兴,八奇现瘴疠隐」后获得该食谱。", + "character": "无", + "belonging": "无" + }, + "「独门秘法」": { + "type": [ + "特殊料理" + ], + "category": [ + "复活" + ], + "lvl": 3, + "area": "纳塔", + "version": "5.3", + "detail": "复苏选中的角色,为其恢复生命值上限的20%,并额外恢复1500点生命值。", + "material": { + "颗粒果": 3, + "虾仁": 2, + "奶酪": 2, + "洋葱": 1 + }, + "means": "烹饪获得\n【角色】 茜特菈莉 \n【食谱】 塔塔可 ", + "character": "茜特菈莉", + "belonging": "塔塔可" + }, + "炎岩之颂": { + "type": [ + "正常料理" + ], + "category": [ + "提升暴击" + ], + "lvl": 3, + "area": "纳塔", + "version": "5.3", + "detail": "队伍中所有角色暴击率提升15%,持续300秒。多人游戏时,仅对自己的角色生效。", + "material": { + "颗粒果": 4, + "土豆": 2, + "洋葱": 2, + "鱼肉": 2 + }, + "means": "烹饪获得\n\n【食谱】纳塔圣火竞技场·楚汶市集扎坎小吃摊购买获得", + "character": "无", + "belonging": "无" + }, + "「簇火赞歌」": { + "type": [ + "特殊料理" + ], + "category": [ + "提升暴击", + "提升暴击伤害" + ], + "lvl": 3, + "area": "纳塔", + "version": "5.3", + "detail": "队伍中所有角色暴击率提升20%,暴击伤害提升20%,持续300秒。多人游戏时,仅对自己的角色生效。", + "material": { + "颗粒果": 4, + "土豆": 2, + "洋葱": 2, + "鱼肉": 2 + }, + "means": "烹饪获得\n【角色】 玛薇卡 \n【食谱】 炎岩之颂 ", + "character": "玛薇卡", + "belonging": "炎岩之颂" + }, + "清心花饼": { + "type": [ + "正常料理" + ], + "category": [ + "恢复体力" + ], + "lvl": 2, + "area": "璃月", + "version": "5.3", + "detail": "恢复50点体力。", + "material": { + "清心": 1, + "面粉": 1, + "糖": 1 + }, + "means": "烹饪获得\n\n【食谱】璃月沉玉谷遗珑埠小吃摊购买获得", + "character": "无", + "belonging": "无" + }, + "玉剪着花": { + "type": [ + "特殊料理" + ], + "category": [ + "恢复体力" + ], + "lvl": 2, + "area": "璃月", + "version": "5.3", + "detail": "恢复80点体力。", + "material": { + "清心": 1, + "面粉": 1, + "糖": 1 + }, + "means": "烹饪获得\n【角色】 蓝砚 \n【食谱】 清心花饼 ", + "character": "蓝砚", + "belonging": "清心花饼" + }, + "奇瑰之汤": { + "type": [ + "正常料理", + "视觉效果" + ], + "category": [ + "持续恢复", + "其他" + ], + "lvl": 4, + "area": "纳塔", + "version": "5.2", + "detail": "来自烟谜主部族的小小惊喜。\n彩蛋效果:每8秒恢复1点生命值,共计回复5点生命值。", + "material": { + "颗粒果": 1, + "烬芯花": 1, + "糖": 1, + "果酱": 1 + }, + "means": "烹饪获得\n\n【食谱】纳塔·烟谜主部族声望系统2级奖励", + "character": "无", + "belonging": "无" + }, + "纵声欢唱": { + "type": [ + "正常料理", + "视觉效果" + ], + "category": [ + "持续恢复", + "其他" + ], + "lvl": 4, + "area": "纳塔", + "version": "5.2", + "detail": "来自花羽会部族的小小惊喜。\n彩蛋效果:每8秒恢复1点生命值,共计回复5点生命值。", + "material": { + "薄荷": 1, + "烬芯花": 1, + "糖": 1, + "果酱": 1 + }, + "means": "烹饪获得\n\n【食谱】纳塔·花羽会部族声望系统2级奖励", + "character": "无", + "belonging": "无" + }, + "歇止一刻": { + "type": [ + "特殊料理" + ], + "category": [ + "减少体力消耗" + ], + "lvl": 3, + "area": "纳塔", + "version": "5.2", + "detail": "队伍中所有角色滑翔和冲刺消耗的体力降低25%,持续1800秒。多人游戏时,仅对自己的角色生效。", + "material": { + "禽肉": 2, + "兽肉": 2, + "鱼肉": 2, + "颗粒果": 2 + }, + "means": "烹饪获得\n【角色】 恰斯卡 \n【食谱】 山与海与天空 ", + "character": "恰斯卡", + "belonging": "山与海与天空" + }, + "山与海与天空": { + "type": [ + "正常料理" + ], + "category": [ + "减少体力消耗" + ], + "lvl": 3, + "area": "纳塔", + "version": "5.2", + "detail": "队伍中所有角色滑翔和冲刺消耗的体力降低20%,持续900秒。多人游戏时,仅对自己的角色生效。", + "material": { + "禽肉": 2, + "兽肉": 2, + "鱼肉": 2, + "颗粒果": 2 + }, + "means": "烹饪获得\n\n【食谱】先完成纳塔地区大型系列任务「流灰之国的迷旅人」·第二章「遥望苍天之梦」的「启程,苍天航路」任务,接着在浮空岛上的「源火祭坛」旁边完成限时挑战开启精致的宝箱后获得该食谱。", + "character": "无", + "belonging": "无" + }, + "火山蛋糕": { + "type": [ + "正常料理" + ], + "category": [ + "复活" + ], + "lvl": 3, + "area": "纳塔", + "version": "5.2", + "detail": "复苏选中的角色,为其恢复1200点生命值。", + "material": { + "苦种": 2, + "糖": 2, + "鸟蛋": 1, + "面粉": 1 + }, + "means": "烹饪获得\n\n【食谱】纳塔野外「烟谜主」地区西南方的山底海边处完成火元素方碑解谜并击败随之出现的怪物,开启精致的宝箱后获得该食谱。", + "character": "无", + "belonging": "无" + }, + "蜜汁腌鱼": { + "type": [ + "特殊料理" + ], + "category": [ + "提升攻击" + ], + "lvl": 2, + "area": "纳塔", + "version": "5.2", + "detail": "队伍中所有角色攻击力提高114点,持续300秒。多人游戏时,仅对自己的角色生效。", + "material": { + "鱼肉": 2, + "洋葱": 2, + "番茄": 2 + }, + "means": "烹饪获得\n【角色】 欧洛伦 \n【食谱】 酸汁腌鱼 ", + "character": "欧洛伦", + "belonging": "酸汁腌鱼" + }, + "粒果裹裹": { + "type": [ + "正常料理" + ], + "category": [ + "提升防御" + ], + "lvl": 2, + "area": "纳塔", + "version": "5.2", + "detail": "队伍中所有角色防御力提高107点,持续300秒。多人游戏时,仅对自己的角色生效。", + "material": { + "颗粒果": 2, + "禽肉": 2 + }, + "means": "烹饪获得\n\n【食谱】纳塔地区「烟谜主」部族主城的山底的一处部族营地开启普通的宝箱后获得该食谱。", + "character": "无", + "belonging": "无" + }, + "果味奶糖": { + "type": [ + "特殊料理" + ], + "category": [ + "恢复体力" + ], + "lvl": 3, + "area": "纳塔", + "version": "5.1", + "detail": "恢复130点体力。", + "material": { + "苦种": 4, + "牛奶": 3, + "糖": 1 + }, + "means": "烹饪获得\n【角色】 希诺宁 \n【食谱】 巧克力 ", + "character": "希诺宁", + "belonging": "巧克力" + }, + "苦水": { + "type": [ + "正常料理" + ], + "category": [ + "提升防御" + ], + "lvl": 3, + "area": "纳塔", + "version": "5.1", + "detail": "队伍中所有角色防御力提高200点,持续300秒。多人游戏时,仅对自己的角色生效。", + "material": { + "苦种": 3, + "薄荷": 3, + "牛奶": 3, + "糖": 1 + }, + "means": "烹饪获得\n\n【食谱】纳塔圣火竞技场·楚汶市集扎坎小吃摊处购买食谱", + "character": "无", + "belonging": "无" + }, + "串烤牛心": { + "type": [ + "正常料理" + ], + "category": [ + "恢复体力" + ], + "lvl": 2, + "area": "纳塔", + "version": "5.1", + "detail": "恢复50点体力。", + "material": { + "兽肉": 2, + "土豆": 2, + "颗粒果": 1 + }, + "means": "烹饪获得\n\n【食谱】纳塔圣火竞技场·楚汶市集西帕克处购买食谱", + "character": "无", + "belonging": "无" + }, + "温泉时光": { + "type": [ + "正常料理", + "视觉效果" + ], + "category": [ + "持续恢复", + "其他" + ], + "lvl": 4, + "area": "纳塔", + "version": "5.0", + "detail": "来自流泉之众部族的小小惊喜。\n彩蛋效果:每8秒恢复1点生命值,共计回复5点生命值。", + "material": { + "面粉": 1, + "颗粒果": 1, + "苦种": 1, + "奶酪": 1 + }, + "means": "烹饪获得\n\n【食谱】纳塔·流泉之众部族声望系统2级奖励", + "character": "无", + "belonging": "无" + }, + "咚咚嘭嘭": { + "type": [ + "正常料理", + "视觉效果" + ], + "category": [ + "持续恢复", + "其他" + ], + "lvl": 4, + "area": "纳塔", + "version": "5.0", + "detail": "来自悬木人部族的小小惊喜。\n彩蛋效果:每8秒恢复1点生命值,共计回复5点生命值。", + "material": { + "颗粒果": 1, + "糖": 1, + "盐": 1, + "胡椒": 1 + }, + "means": "烹饪获得\n\n【食谱】纳塔·悬木人部族声望系统2级奖励", + "character": "无", + "belonging": "无" + }, + "宝石闪闪": { + "type": [ + "正常料理", + "视觉效果" + ], + "category": [ + "持续恢复", + "其他" + ], + "lvl": 4, + "area": "纳塔", + "version": "5.0", + "detail": "来自回声之子部族的小小惊喜。\n彩蛋效果:每8秒恢复1点生命值,共计回复5点生命值。", + "material": { + "苦种": 1, + "澄晶实": 1, + "颗粒果": 1, + "薄荷": 1 + }, + "means": "烹饪获得\n\n【食谱】纳塔·回声之子部族声望系统2级奖励", + "character": "无", + "belonging": "无" + }, + "苹果金条条": { + "type": [ + "正常料理", + "活动料理" + ], + "category": [ + "提升攻击", + "提升暴击" + ], + "lvl": 4, + "area": "其他", + "version": "5.0", + "detail": "队伍中所有角色攻击力提高272点,暴击率提升8%,持续300秒。多人游戏时,仅对自己的角色生效。", + "material": { + "苹果": 4, + "面粉": 3, + "黄油": 2, + "糖": 2 + }, + "means": "烹饪获得\n\n【食谱】国服:待定\n国际服:美国「原神×麦当劳」联动活动购买指定联动餐品获取兑换码兑换该食谱", + "character": "无", + "belonging": "无" + }, + "塔塔可": { + "type": [ + "正常料理" + ], + "category": [ + "复活" + ], + "lvl": 3, + "area": "纳塔", + "version": "5.0", + "detail": "复苏选中的角色,为其恢复1200点生命值。", + "material": { + "颗粒果": 3, + "虾仁": 2, + "奶酪": 2, + "洋葱": 1 + }, + "means": "烹饪获得\n纳塔圣火竞技场·楚汶市集扎坎小吃摊购买获得\n\n【食谱】纳塔圣火竞技场·楚汶市集与NPC夏安卡对话获得", + "character": "无", + "belonging": "无" + }, + "巧克力": { + "type": [ + "正常料理" + ], + "category": [ + "恢复体力" + ], + "lvl": 3, + "area": "纳塔", + "version": "5.0", + "detail": "恢复85点体力。", + "material": { + "苦种": 4, + "牛奶": 3, + "糖": 1 + }, + "means": "烹饪获得\n\n【食谱】纳塔野外「回声之子」地区七天神像南方池塘的一处部族营地开启精致的宝箱后获得该食谱", + "character": "无", + "belonging": "无" + }, + "龙龙饼干": { + "type": [ + "正常料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 3, + "area": "纳塔", + "version": "5.0", + "detail": "为选中的角色恢复生命值上限的32%,并额外恢复1250点生命值", + "material": { + "面粉": 3, + "苦种": 3, + "颗粒果": 2, + "黄油": 1 + }, + "means": "烹饪获得\n纳塔圣火竞技场·楚汶市集NPC西帕克处购买获得\n\n【食谱】纳塔野外圣遗物秘境「虹灵的净土」东北方的传送锚点,传送至该锚点后经旁边的洞穴隧道抵达一处峭壁上的部族营地开启精致的宝箱后获得该食谱", + "character": "无", + "belonging": "无" + }, + "奇旅馔匣": { + "type": [ + "正常料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 3, + "area": "其他", + "version": "5.0", + "detail": "为选中的角色恢复生命值上限的32%,并额外恢复1250点生命值", + "material": { + "面粉": 1, + "鸟蛋": 1, + "黄油": 1, + "果酱": 1 + }, + "means": "烹饪获得\n\n【食谱】5.0版本限时网页活动「提瓦特心意速递」完成6份快递后获得该食谱", + "character": "无", + "belonging": "无" + }, + "夹心土豆泥": { + "type": [ + "正常料理" + ], + "category": [ + "持续恢复" + ], + "lvl": 3, + "area": "纳塔", + "version": "5.0", + "detail": "立即为选中的角色恢复生命值上限的28%。并在之后的30秒内,每5秒恢复620点生命值。", + "material": { + "土豆": 4, + "鱼肉": 3, + "禽肉": 2, + "洋葱": 2 + }, + "means": "烹饪获得\n\n【食谱】纳塔野外「硫晶支脉」地区东南方的一处部族营地的哨塔上开启精致的宝箱后获得该食谱", + "character": "无", + "belonging": "无" + }, + "炸虾豆球": { + "type": [ + "正常料理" + ], + "category": [ + "提升护盾" + ], + "lvl": 3, + "area": "纳塔", + "version": "5.0", + "detail": "队伍中所有角色护盾强效提升25%,持续300秒。多人游戏时,仅对自己的角色生效。", + "material": { + "秃秃豆": 4, + "面粉": 4, + "虾仁": 3, + "洋葱": 3 + }, + "means": "烹饪获得\n纳塔圣火竞技场·楚汶市集NPC西帕克处购买获得\n\n【食谱】纳塔野外武器材料秘境「深古瞭望所」南方山头上的一处部族营地的哨塔上开启精致的宝箱后获得该食谱", + "character": "无", + "belonging": "无" + }, + "好运传递": { + "type": [ + "特殊料理" + ], + "category": [ + "提升护盾" + ], + "lvl": 3, + "area": "纳塔", + "version": "5.0", + "detail": "队伍中所有角色护盾强效提升35%,持续300秒。多人游戏时,仅对自己的角色生效。", + "material": { + "秃秃豆": 4, + "面粉": 4, + "虾仁": 3, + "洋葱": 3 + }, + "means": "烹饪获得\n【角色】 玛拉妮 \n【食谱】 炸虾豆球 ", + "character": "玛拉妮", + "belonging": "炸虾豆球" + }, + "火焰炖肉": { + "type": [ + "正常料理" + ], + "category": [ + "提升暴击" + ], + "lvl": 3, + "area": "纳塔", + "version": "5.0", + "detail": "队伍中所有角色暴击率提升15%,持续300秒。多人游戏时,仅对自己的角色生效。", + "material": { + "兽肉": 4, + "秃秃豆": 3, + "番茄": 3, + "洋葱": 2 + }, + "means": "烹饪获得\n纳塔圣火竞技场·楚汶市集扎坎小吃摊购买获得\n\n【食谱】纳塔野外「柴薪之丘」地区北部山底的一处部族营地开启精致的宝箱后获得该食谱", + "character": "无", + "belonging": "无" + }, + "猎龙者的犒赏": { + "type": [ + "特殊料理" + ], + "category": [ + "提升暴击" + ], + "lvl": 3, + "area": "纳塔", + "version": "5.0", + "detail": "队伍中所有角色暴击率提升20%,暴击伤害提升20%,持续300秒。多人游戏时,仅对自己的角色生效。", + "material": { + "兽肉": 4, + "秃秃豆": 3, + "番茄": 3, + "洋葱": 2 + }, + "means": "烹饪获得\n【角色】 基尼奇 \n【食谱】 火焰炖肉 ", + "character": "基尼奇", + "belonging": "火焰炖肉" + }, + "「强水」": { + "type": [ + "饮品" + ], + "category": [ + "提升暴击", + "提升伤害" + ], + "lvl": 3, + "area": "纳塔", + "version": "5.0", + "detail": "队伍中所有角色物理伤害提升45%,暴击率提升10%,受到的伤害提升20%,持续30秒。多人游戏时,仅对自己的角色生效。", + "material": { + "烛伞蘑菇": 2, + "肉龙掌": 1 + }, + "means": "炼金台合成获得\n\n【食谱】完成纳塔世界任务「合成台疑案」后,于游戏内夜间在纳塔圣火竞技场东北方的传送锚点下方与NPC桑科约克对话获得", + "character": "无", + "belonging": "无" + }, + "兽肉旋风": { + "type": [ + "正常料理" + ], + "category": [ + "环境交互恢复" + ], + "lvl": 3, + "area": "蒙德", + "version": "5.0", + "detail": "队伍中任意角色击败敌人后,恢复20点体力,此效果每3秒至多触发一次,持续900秒。多人游戏时,仅对自己的角色生效。", + "material": { + "兽肉": 2, + "培根": 2, + "土豆": 1, + "洋葱": 1 + }, + "means": "烹饪获得\n\n【食谱】蒙德城猎鹿人购买获得", + "character": "无", + "belonging": "无" + }, + "苹果卷卷": { + "type": [ + "正常料理" + ], + "category": [ + "环境交互恢复" + ], + "lvl": 3, + "area": "蒙德", + "version": "5.0", + "detail": "激活石化古树、地脉衍出,或者开启宝箱后,为队伍中所有角色恢复18%生命值,并额外恢复900点生命值,此效果每5秒至多触发一次,持续900秒。多人游戏时,仅对自己的角色生效。", + "material": { + "苹果": 4, + "面粉": 2, + "鸟蛋": 2, + "黄油": 1 + }, + "means": "烹饪获得\n\n【食谱】蒙德城猎鹿人购买获得", + "character": "无", + "belonging": "无" + }, + "多彩之森": { + "type": [ + "正常料理" + ], + "category": [ + "复活" + ], + "lvl": 2, + "area": "纳塔", + "version": "5.0", + "detail": "复苏选中的角色,为其恢复400点生命值。", + "material": { + "颗粒果": 2, + "番茄": 1, + "洋葱": 1, + "薄荷": 1 + }, + "means": "烹饪获得\n\n【食谱】纳塔·祖遗庙宇接取世界任务「将夜晚放还于夜晚」,任务过程中在NPC雷格巴的营地开启珍贵的宝箱获得该食谱", + "character": "无", + "belonging": "无" + }, + "粒果肉汤": { + "type": [ + "正常料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 2, + "area": "纳塔", + "version": "5.0", + "detail": "为选中的角色恢复生命值上限的22%,并额外恢复1200点生命值。", + "material": { + "颗粒果": 2, + "洋葱": 1, + "禽肉": 1, + "卷心菜": 1 + }, + "means": "烹饪获得\n纳塔圣火竞技场·楚汶市集扎坎小吃摊购买获得\n\n【食谱】纳塔圣火竞技场·楚汶市集扎坎小吃摊购买", + "character": "无", + "belonging": "无" + }, + "齐齐整整": { + "type": [ + "特殊料理" + ], + "category": [ + "持续恢复" + ], + "lvl": 2, + "area": "纳塔", + "version": "5.0", + "detail": "立即为选中的角色恢复生命值上限的26%,并在之后的30秒内,每5秒恢复570点生命值。", + "material": { + "颗粒果": 2, + "禽肉": 1, + "奶酪": 1 + }, + "means": "烹饪获得\n【角色】 卡齐娜 \n【食谱】 粒果片片 ", + "character": "卡齐娜", + "belonging": "粒果片片" + }, + "粒果片片": { + "type": [ + "正常料理" + ], + "category": [ + "持续恢复" + ], + "lvl": 2, + "area": "纳塔", + "version": "5.0", + "detail": "立即为选中的角色恢复生命值上限的20%,并在之后的30秒内,每5秒恢复390点生命值。", + "material": { + "颗粒果": 2, + "禽肉": 1, + "奶酪": 1 + }, + "means": "烹饪获得\n纳塔圣火竞技场·楚汶市集西帕克处购买\n\n【食谱】纳塔圣火竞技场·楚汶市集西帕克处购买", + "character": "无", + "belonging": "无" + }, + "酸汁腌鱼": { + "type": [ + "正常料理" + ], + "category": [ + "提升攻击" + ], + "lvl": 2, + "area": "纳塔", + "version": "5.0", + "detail": "队伍中所有角色攻击力提高81点,持续300秒。多人游戏时,仅对自己的角色生效。", + "material": { + "鱼肉": 2, + "洋葱": 2, + "番茄": 2 + }, + "means": "烹饪获得\n纳塔悠悠度假村悠悠集市「鱼群之家」购买获得\n\n【食谱】纳塔地区世界任务「爱龙人的平凡生活」完成后获得该食谱", + "character": "无", + "belonging": "无" + }, + "薄荷酱烤鱼": { + "type": [ + "正常料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 1, + "area": "纳塔", + "version": "5.0", + "detail": "为选中的角色恢复生命值上限的9%,并额外恢复1000点生命值。", + "material": { + "鱼肉": 1, + "薄荷": 1 + }, + "means": "烹饪获得\n纳塔悠悠度假村悠悠集市「鱼群之家」购买获得\n\n【食谱】纳塔圣火竞技场·楚汶市集NPC西帕克处购买", + "character": "无", + "belonging": "无" + }, + "粒果杯": { + "type": [ + "正常料理" + ], + "category": [ + "恢复血量", + "持续恢复" + ], + "lvl": 1, + "area": "纳塔", + "version": "5.0", + "detail": "立即为选中的角色恢复生命值上限的9%,并在之后的30秒内,每5秒恢复260点生命值。", + "material": { + "颗粒果": 1, + "烬芯花": 1 + }, + "means": "烹饪获得\n纳塔圣火竞技场·楚汶市集扎坎小吃摊购买获得\n\n【食谱】纳塔圣火竞技场·楚汶市集扎坎小吃摊购买", + "character": "无", + "belonging": "无" + }, + "膨膨冰淇淋": { + "type": [ + "正常料理", + "活动料理" + ], + "category": [ + "提升防御", + "提升治疗效果" + ], + "lvl": 4, + "area": "其他", + "version": "4.8", + "detail": "队伍中所有角色防御力提高261点,治疗效果提升8%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "牛奶": 4, + "糖": 4, + "盐": 2, + "奶油": 2 + }, + "means": "烹饪获得\n\n【食谱】肯德基×原神「奇迹瞬间 美味再现」联动活动邮件获取", + "character": "无", + "belonging": "无" + }, + "魔术特调": { + "type": [ + "饮品", + "视觉效果" + ], + "category": [ + "不可制作", + "其他" + ], + "lvl": 3, + "area": "其他", + "version": "4.8", + "detail": "立即为选中角色恢复1点生命值,并在之后的20秒左右内,每秒恢复1点生命值。", + "material": {}, + "means": "肯德基×原神「奇迹瞬间 美味再现」联动活动邮件获取", + "character": "无", + "belonging": "无" + }, + "酥酥羊角包": { + "type": [ + "正常料理", + "活动料理" + ], + "category": [ + "减少体力消耗" + ], + "lvl": 3, + "area": "其他", + "version": "4.8", + "detail": "队伍中所有角色攀爬和冲刺消耗的体力降低20%,持续900秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "面粉": 3, + "黄油": 2, + "咖啡豆": 2, + "糖": 2 + }, + "means": "烹饪获得\n\n【食谱】肯德基×原神「奇迹瞬间 美味再现」联动活动邮件获取", + "character": "无", + "belonging": "无" + }, + "奶油炖鸡": { + "type": [ + "正常料理" + ], + "category": [ + "提升攻击" + ], + "lvl": 3, + "area": "枫丹", + "version": "4.8", + "detail": "队伍中所有角色攻击力提高194点,持续300秒。多人游戏时,仅对自己的角色生效。", + "material": { + "禽肉": 4, + "发酵果实汁": 3, + "洋葱": 3, + "奶油": 2 + }, + "means": "烹饪获得\n\n【食谱】枫丹廷德波大饭店内购买食谱", + "character": "无", + "belonging": "无" + }, + "香馥繁味": { + "type": [ + "特殊料理" + ], + "category": [ + "提升攻击" + ], + "lvl": 3, + "area": "枫丹", + "version": "4.8", + "detail": "队伍中所有角色攻击力提高274点,持续300秒。多人游戏时,仅对自己的角色生效。", + "material": { + "禽肉": 4, + "发酵果实汁": 3, + "洋葱": 3, + "奶油": 2 + }, + "means": "烹饪获得\n【角色】 艾梅莉埃 \n【食谱】 奶油炖鸡 ", + "character": "艾梅莉埃", + "belonging": "奶油炖鸡" + }, + "膳食均衡餐": { + "type": [ + "特殊料理" + ], + "category": [ + "持续恢复" + ], + "lvl": 3, + "area": "枫丹", + "version": "4.7", + "detail": "立即为选中的角色恢复生命值上限的34%,并在之后的30秒内,每5秒恢复980点生命值。", + "material": { + "泡泡桔": 3, + "鸟蛋": 2, + "牛奶": 2, + "糖": 1 + }, + "means": "烹饪获得\n【角色】 希格雯 \n【食谱】 泡泡舒芙蕾 ", + "character": "希格雯", + "belonging": "泡泡舒芙蕾" + }, + "「猎获」": { + "type": [ + "特殊料理" + ], + "category": [ + "恢复体力" + ], + "lvl": 2, + "area": "枫丹", + "version": "4.7", + "detail": "恢复80点体力。", + "material": { + "泡泡桔": 2, + "禽肉": 2 + }, + "means": "烹饪获得\n【角色】 克洛琳德 \n【食谱】 桔香鸭胸肉 ", + "character": "克洛琳德", + "belonging": "桔香鸭胸肉" + }, + "桔香鸭胸肉": { + "type": [ + "正常料理" + ], + "category": [ + "恢复体力" + ], + "lvl": 2, + "area": "枫丹", + "version": "4.7", + "detail": "恢复50点体力。", + "material": { + "泡泡桔": 2, + "禽肉": 2 + }, + "means": "烹饪获得\n\n【食谱】枫丹廷德波大饭店内购买食谱", + "character": "无", + "belonging": "无" + }, + "烤肉香香香卷": { + "type": [ + "特殊料理" + ], + "category": [ + "提升攻击" + ], + "lvl": 2, + "area": "须弥", + "version": "4.7", + "detail": "队伍中所有角色攻击力提高114点,持续300秒。多人游戏时,仅对自己的角色生效。", + "material": { + "兽肉": 2, + "面粉": 2, + "香辛料": 1 + }, + "means": "烹饪获得\n【角色】 赛索斯 \n【食谱】 烤肉卷 ", + "character": "赛索斯", + "belonging": "烤肉卷" + }, + "炉火的往迹": { + "type": [ + "特殊料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 3, + "area": "枫丹", + "version": "4.6", + "detail": "为选中的角色恢复生命值上限的40%,并额外恢复2350点生命值。", + "material": { + "兽肉": 3, + "鸟蛋": 3, + "洋葱": 2, + "茉洁草": 2 + }, + "means": "烹饪获得\n【角色】 阿蕾奇诺 \n【食谱】 生肉塔塔 ", + "character": "阿蕾奇诺", + "belonging": "生肉塔塔" + }, + "泡泡舒芙蕾": { + "type": [ + "正常料理" + ], + "category": [ + "持续恢复" + ], + "lvl": 3, + "area": "枫丹", + "version": "4.6", + "detail": "立即为选中的角色恢复生命值上限的28%。并在之后的30秒内,每5秒恢复620点生命值。", + "material": { + "泡泡桔": 3, + "鸟蛋": 2, + "牛奶": 2, + "糖": 1 + }, + "means": "烹饪获得\n\n【食谱】枫丹廷瓦萨里回廊「咖啡厅·露泽」购买食谱", + "character": "无", + "belonging": "无" + }, + "摇滚团子牛奶": { + "type": [ + "活动料理" + ], + "category": [ + "持续恢复", + "不可制作" + ], + "lvl": 2, + "area": "稻妻", + "version": "4.6", + "detail": "立即为选中的角色恢复生命值上限的26%,并在之后的30秒内,每5秒恢复570点生命值。", + "material": {}, + "means": "4.6版本「荒泷生命摇滚虹色大巡回」活动期间NPC智树处限时购买", + "character": "无", + "belonging": "无" + }, + "肉满满寿司": { + "type": [ + "正常料理", + "活动料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 3, + "area": "稻妻", + "version": "4.5", + "detail": "为选中的角色恢复生命值上限的32%,并额外恢复1250点生命值。", + "material": { + "兽肉": 4, + "稻米": 3, + "白萝卜": 2 + }, + "means": "烹饪获得\n\n【食谱】5.3版本邮件获取\n「原神×寿司郎」联动活动获取(国际服限定)", + "character": "无", + "belonging": "无" + }, + "「时装秀」": { + "type": [ + "特殊料理" + ], + "category": [ + "持续恢复" + ], + "lvl": 3, + "area": "稻妻", + "version": "4.5", + "detail": "立即为选中的角色恢复生命值上限的34%,并在之后的30秒内,每5秒恢复980点生命值。", + "material": { + "日落果": 3, + "牛奶": 3, + "面粉": 2, + "糖": 2 + }, + "means": "烹饪获得\n【角色】 千织 \n【食谱】 日落鲷鱼烧 ", + "character": "千织", + "belonging": "日落鲷鱼烧" + }, + "八宝福禄鸭": { + "type": [ + "正常料理", + "活动料理" + ], + "category": [ + "提升防御", + "提升护盾" + ], + "lvl": 4, + "area": "璃月", + "version": "4.4", + "detail": "队伍中所有角色护盾强效提升30%,防御力提高200点,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "禽肉": 4, + "鱼肉": 3, + "松茸": 2, + "火腿": 1 + }, + "means": "烹饪获得\n\n【食谱】在4.4版本「彩鹞栉春风」活动中,完成纸影寻肴·浇汁恰点晴后获得", + "character": "无", + "belonging": "无" + }, + "茶好月圆": { + "type": [ + "正常料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 3, + "area": "璃月", + "version": "4.4", + "detail": "为选中的角色恢复生命值上限的32%,并额外恢复1250点生命值", + "material": { + "沉玉仙茗": 3, + "鸟蛋": 2, + "面粉": 1, + "糖": 1 + }, + "means": "烹饪获得\n\n【食谱】完成世界任务「仙山有茗,名以翘英」获得", + "character": "无", + "belonging": "无" + }, + "知足常乐": { + "type": [ + "正常料理", + "活动料理" + ], + "category": [ + "持续恢复" + ], + "lvl": 3, + "area": "璃月", + "version": "4.4", + "detail": "立即为选中的角色恢复生命值上限的28%。并在之后的30秒内,每5秒恢复620点生命值。", + "material": { + "豆腐": 2, + "绝云椒椒": 2, + "面粉": 1, + "糖": 1 + }, + "means": "烹饪获得\n\n【食谱】4.4版本限时活动「有朋自远方来」第三日任务「有朋自远方来·其三」完成后获得", + "character": "无", + "belonging": "无" + }, + "四喜圆满": { + "type": [ + "特殊料理" + ], + "category": [ + "提升攻击" + ], + "lvl": 3, + "area": "璃月", + "version": "4.4", + "detail": "队伍中所有角色攻击力提高274点,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "兽肉": 4, + "竹笋": 2, + "鸟蛋": 3, + "盐": 1 + }, + "means": "烹饪获得\n【角色】 闲云 \n【食谱】 红烧肉圆 ", + "character": "闲云", + "belonging": "红烧肉圆" + }, + "红烧肉圆": { + "type": [ + "正常料理" + ], + "category": [ + "提升攻击" + ], + "lvl": 3, + "area": "璃月", + "version": "4.4", + "detail": "队伍中所有角色攻击力提高194点,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "兽肉": 4, + "竹笋": 2, + "鸟蛋": 2, + "盐": 1 + }, + "means": "烹饪获得\n\n【食谱】璃月港琉璃亭购买获得", + "character": "无", + "belonging": "无" + }, + "繁弦急管": { + "type": [ + "正常料理", + "活动料理" + ], + "category": [ + "提升暴击" + ], + "lvl": 3, + "area": "璃月", + "version": "4.4", + "detail": "队伍中所有角色暴击率提升15%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "兽肉": 2, + "火腿": 2, + "禽肉": 1, + "胡椒": 1 + }, + "means": "烹饪获得\n\n【食谱】4.4版本限时活动「有朋自远方来」第二日任务「有朋自远方来·其二」完成后获得", + "character": "无", + "belonging": "无" + }, + "宾至如归": { + "type": [ + "正常料理", + "活动料理" + ], + "category": [ + "提升防御" + ], + "lvl": 3, + "area": "璃月", + "version": "4.4", + "detail": "队伍中所有角色防御力提高200点,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "稻米": 2, + "火腿": 2, + "鸟蛋": 1, + "竹笋": 1 + }, + "means": "烹饪获得\n\n【食谱】4.4版本限时活动「有朋自远方来」第四日任务「有朋自远方来·其四」完成后获得", + "character": "无", + "belonging": "无" + }, + "金玉满堂": { + "type": [ + "正常料理", + "活动料理" + ], + "category": [ + "生命上限提升" + ], + "lvl": 3, + "area": "璃月", + "version": "4.4", + "detail": "队伍中所有角色生命值上限提升22%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "虾仁": 3, + "蟹黄": 1, + "金鱼草": 1, + "盐": 1 + }, + "means": "烹饪获得\n\n【食谱】4.4版本限时活动「有朋自远方来」第一日任务「有朋自远方来·其一」完成后获得", + "character": "无", + "belonging": "无" + }, + "茶熏乳鸽": { + "type": [ + "正常料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 2, + "area": "璃月", + "version": "4.4", + "detail": "为选中的角色恢复生命值上限的22%,并额外恢复1200点生命值。", + "material": { + "沉玉仙茗": 2, + "禽肉": 2 + }, + "means": "烹饪获得\n\n【食谱】璃月沉玉谷遗珑埠小吃摊购买获得", + "character": "无", + "belonging": "无" + }, + "油爆双脆": { + "type": [ + "正常料理" + ], + "category": [ + "提升暴击" + ], + "lvl": 2, + "area": "璃月", + "version": "4.4", + "detail": "队伍中所有角色暴击率提升9%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "禽肉": 2, + "兽肉": 2 + }, + "means": "烹饪获得\n\n【食谱】璃月港琉璃亭购买获得", + "character": "无", + "belonging": "无" + }, + "古华鱼羊鲜": { + "type": [ + "正常料理" + ], + "category": [ + "提升防御" + ], + "lvl": 2, + "area": "璃月", + "version": "4.4", + "detail": "队伍中所有角色防御力提高107点,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "兽肉": 2, + "鱼肉": 2 + }, + "means": "烹饪获得\n\n【食谱】完成世界任务「秘谷侠隐」获得", + "character": "无", + "belonging": "无" + }, + "玉纹茶叶蛋": { + "type": [ + "正常料理" + ], + "category": [ + "复活" + ], + "lvl": 1, + "area": "璃月", + "version": "4.4", + "detail": "复苏选中的角色,为其恢复100点生命值。", + "material": { + "沉玉仙茗": 1, + "鸟蛋": 1 + }, + "means": "烹饪获得\n\n【食谱】璃月沉玉谷遗珑埠小吃摊购买获得", + "character": "无", + "belonging": "无" + }, + "蜜汁叉烧": { + "type": [ + "正常料理" + ], + "category": [ + "持续恢复" + ], + "lvl": 1, + "area": "璃月", + "version": "4.4", + "detail": "立即为选中的角色恢复生命值上限的9%,并在之后的30秒内,每5秒恢复260点生命值。", + "material": { + "兽肉": 1, + "糖": 1 + }, + "means": "烹饪获得\n\n【食谱】璃月港万民堂购买获得", + "character": "无", + "belonging": "无" + }, + "沉玉茶露": { + "type": [ + "正常料理", + "饮品" + ], + "category": [ + "持续恢复" + ], + "lvl": 1, + "area": "璃月", + "version": "4.4", + "detail": "立即为选中的角色恢复生命值上限的9%,并在之后的30秒内,每5秒恢复255点生命值。", + "material": { + "沉玉仙茗": 2 + }, + "means": "烹饪获得\n\n【食谱】璃月沉玉谷遗珑埠小吃摊购买获得", + "character": "无", + "belonging": "无" + }, + "得闲饮茶": { + "type": [ + "特殊料理" + ], + "category": [ + "持续恢复" + ], + "lvl": 1, + "area": "璃月", + "version": "4.4", + "detail": "立即为选中的角色恢复生命值上限的14%,并在之后的30秒内,每5秒恢复350点生命值。", + "material": { + "兽肉": 1, + "糖": 1 + }, + "means": "烹饪获得\n【角色】 嘉明 \n【食谱】 蜜汁叉烧 ", + "character": "嘉明", + "belonging": "蜜汁叉烧" + }, + "千灵慕斯": { + "type": [ + "正常料理", + "活动料理" + ], + "category": [ + "提升攻击", + "提升暴击" + ], + "lvl": 4, + "area": "枫丹", + "version": "4.3", + "detail": "队伍中所有角色攻击力提高272点,暴击率提升8%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "鸟蛋": 3, + "奶油": 2, + "糖": 1, + "果酱": 1 + }, + "means": "烹饪获得\n\n【食谱】4.3版本限时活动「蔷薇与铳枪」剧情任务「划破宁静的枪响」中获得", + "character": "无", + "belonging": "无" + }, + "「选你喜欢的!」": { + "type": [ + "特殊料理" + ], + "category": [ + "减少体力消耗" + ], + "lvl": 3, + "area": "枫丹", + "version": "4.3", + "detail": "队伍中所有角色攀爬和冲刺消耗的体力降低25%,持续1500秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "鸟蛋": 3, + "糖": 2, + "杏仁": 2, + "泡泡桔": 1 + }, + "means": "烹饪获得\n【角色】 娜维娅 \n【食谱】 缤纷马卡龙 ", + "character": "娜维娅", + "belonging": "缤纷马卡龙" + }, + "缤纷马卡龙": { + "type": [ + "正常料理" + ], + "category": [ + "减少体力消耗" + ], + "lvl": 3, + "area": "枫丹", + "version": "4.3", + "detail": "队伍中所有角色攀爬和冲刺消耗的体力降低20%,持续900秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "鸟蛋": 3, + "糖": 2, + "杏仁": 2, + "泡泡桔": 1 + }, + "means": "烹饪获得\n纳塔悠悠度假村悠悠集市富尼耶处购买获得\n\n【食谱】枫丹廷德波大饭店购买获得", + "character": "无", + "belonging": "无" + }, + "罪恶·非必要处理型": { + "type": [ + "特殊料理" + ], + "category": [ + "提升治疗效果" + ], + "lvl": 3, + "area": "枫丹", + "version": "4.3", + "detail": "队伍中所有角色治疗加成提升25%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "洋葱": 3, + "禽肉": 3, + "鱼肉": 3, + "土豆": 2 + }, + "means": "烹饪获得\n【角色】 夏沃蕾 \n【食谱】 圈圈圆圆 ", + "character": "夏沃蕾", + "belonging": "圈圈圆圆" + }, + "圈圈圆圆": { + "type": [ + "正常料理" + ], + "category": [ + "提升治疗效果" + ], + "lvl": 3, + "area": "枫丹", + "version": "4.3", + "detail": "队伍中所有角色治疗加成提升17%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "洋葱": 3, + "禽肉": 3, + "鱼肉": 3, + "土豆": 2 + }, + "means": "烹饪获得\n\n【食谱】枫丹廷瓦萨里回廊小吃店购买获得", + "character": "无", + "belonging": "无" + }, + "独家秘闻·美食专栏": { + "type": [ + "特殊料理" + ], + "category": [ + "恢复体力" + ], + "lvl": 3, + "area": "枫丹", + "version": "4.2", + "detail": "恢复130点体力。", + "material": { + "鱼肉": 3, + "土豆": 3, + "面粉": 3, + "盐": 1 + }, + "means": "烹饪获得\n【角色】 夏洛蒂 \n【食谱】 炸鱼薯条 ", + "character": "夏洛蒂", + "belonging": "炸鱼薯条" + }, + "「普茹斯蒂司」": { + "type": [ + "特殊料理" + ], + "category": [ + "生命上限提升" + ], + "lvl": 3, + "area": "枫丹", + "version": "4.2", + "detail": "队伍中所有角色生命值上限提升30%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "鸟蛋": 4, + "面粉": 3, + "咖啡豆": 3, + "杏仁": 2 + }, + "means": "烹饪获得\n【角色】 芙宁娜 \n【食谱】 致水神 ", + "character": "芙宁娜", + "belonging": "致水神" + }, + "致水神": { + "type": [ + "正常料理" + ], + "category": [ + "生命上限提升" + ], + "lvl": 3, + "area": "枫丹", + "version": "4.2", + "detail": "队伍中所有角色生命值上限提升22%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "鸟蛋": 4, + "面粉": 3, + "咖啡豆": 3, + "杏仁": 2 + }, + "means": "烹饪获得\n角色技能获取\n\n【食谱】枫丹廷瓦萨里回廊「咖啡厅·露泽」购买获得", + "character": "无", + "belonging": "无" + }, + "羊杂哈吉斯": { + "type": [ + "正常料理" + ], + "category": [ + "提升防御", + "提升治疗效果" + ], + "lvl": 4, + "area": "枫丹", + "version": "4.1", + "detail": "队伍中所有角色防御力提高261点,治疗效果提升8%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "兽肉": 4, + "土豆": 3, + "白萝卜": 3, + "茉洁草": 2 + }, + "means": "烹饪获得\n\n【食谱】枫丹梅洛彼得堡特许食堂购买获得", + "character": "无", + "belonging": "无" + }, + "桔桔薄饼": { + "type": [ + "正常料理" + ], + "category": [ + "减少体力消耗" + ], + "lvl": 3, + "area": "枫丹", + "version": "4.1", + "detail": "队伍中所有角色滑翔和冲刺消耗的体力降低20%,持续900秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "泡泡桔": 2, + "奶油": 1, + "果酱": 1, + "面粉": 1 + }, + "means": "烹饪获得\n\n【食谱】枫丹廷瓦萨里回廊「咖啡厅·露泽」购买获得", + "character": "无", + "belonging": "无" + }, + "港湾牛肚": { + "type": [ + "正常料理" + ], + "category": [ + "复活" + ], + "lvl": 3, + "area": "枫丹", + "version": "4.1", + "detail": "复苏选中的角色,为其恢复1200点生命值。", + "material": { + "兽肉": 3, + "胡萝卜": 3, + "洋葱": 2, + "发酵果实汁": 1 + }, + "means": "烹饪获得\n\n【食谱】枫丹廷德波大饭店购买获得", + "character": "无", + "belonging": "无" + }, + "咖啡芭芭露": { + "type": [ + "正常料理" + ], + "category": [ + "持续恢复" + ], + "lvl": 3, + "area": "枫丹", + "version": "4.1", + "detail": "立即为选中的角色恢复生命值上限的28%。并在之后的30秒内,每5秒恢复620点生命值。", + "material": { + "咖啡豆": 4, + "牛奶": 3, + "鸟蛋": 3, + "奶油": 2 + }, + "means": "烹饪获得\n\n【食谱】枫丹梅洛彼得堡特许食堂购买获得", + "character": "无", + "belonging": "无" + }, + "卡苏莱砂锅": { + "type": [ + "正常料理" + ], + "category": [ + "提升护盾" + ], + "lvl": 3, + "area": "枫丹", + "version": "4.1", + "detail": "队伍中所有角色护盾强效提升25%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "香肠": 2, + "禽肉": 1, + "秃秃豆": 1, + "茉洁草": 1 + }, + "means": "烹饪获得\n\n【食谱】枫丹廷德波大饭店购买获得", + "character": "无", + "belonging": "无" + }, + "纳博内番茄盅": { + "type": [ + "正常料理" + ], + "category": [ + "提升攻击" + ], + "lvl": 3, + "area": "枫丹", + "version": "4.1", + "detail": "队伍中所有角色攻击力提高194点,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "兽肉": 3, + "番茄": 3, + "培根": 1, + "洋葱": 1 + }, + "means": "烹饪获得\n\n【食谱】枫丹廷德波大饭店购买获得", + "character": "无", + "belonging": "无" + }, + "「纯洁之水」": { + "type": [ + "饮品" + ], + "category": [ + "提升攻击", + "提升暴击" + ], + "lvl": 3, + "area": "枫丹", + "version": "4.1", + "detail": "队伍中所有角色攻击力提高320点,暴击率提升10%,受到的伤害提升20%,持续30秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "小麦": 3, + "松果": 2, + "汐藻": 1 + }, + "means": "枫丹梅洛彼得堡「破烂骨头商店」购买获得\n炼金台合成获得\n\n【食谱】完成枫丹世界任务「坏蛋们」获得", + "character": "无", + "belonging": "无" + }, + "百味一缕": { + "type": [ + "正常料理" + ], + "category": [ + "提升暴击" + ], + "lvl": 3, + "area": "枫丹", + "version": "4.1", + "detail": "队伍中所有角色暴击率提升15%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "禽肉": 3, + "鸟蛋": 3, + "胡萝卜": 2, + "茉洁草": 1 + }, + "means": "烹饪获得\n\n【食谱】枫丹廷德波大饭店购买获得", + "character": "无", + "belonging": "无" + }, + "「缥雨一滴」": { + "type": [ + "特殊料理" + ], + "category": [ + "提升暴击", + "提升暴击伤害" + ], + "lvl": 3, + "area": "枫丹", + "version": "4.1", + "detail": "队伍中所有角色暴击率提升20%,暴击伤害提升20%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "禽肉": 3, + "鸟蛋": 3, + "胡萝卜": 2, + "茉洁草": 1 + }, + "means": "烹饪获得\n【角色】 那维莱特 \n【食谱】 百味一缕 ", + "character": "那维莱特", + "belonging": "百味一缕" + }, + "苹果黑布丁": { + "type": [ + "正常料理" + ], + "category": [ + "减少体力消耗" + ], + "lvl": 2, + "area": "枫丹", + "version": "4.1", + "detail": "队伍中所有角色冲刺消耗的体力降低20%,持续900秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "苹果": 2, + "兽肉": 1, + "黄油": 1 + }, + "means": "烹饪获得\n\n【食谱】枫丹廷德波大饭店购买获得", + "character": "无", + "belonging": "无" + }, + "秘烤肋排": { + "type": [ + "特殊料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 2, + "area": "枫丹", + "version": "4.1", + "detail": "为选中的角色恢复生命值上限的30%,并额外恢复1750点生命值。", + "material": { + "兽肉": 2, + "胡椒": 2, + "茉洁草": 1 + }, + "means": "烹饪获得\n【角色】 莱欧斯利 \n【食谱】 香烤肋排 ", + "character": "莱欧斯利", + "belonging": "香烤肋排" + }, + "香烤肋排": { + "type": [ + "正常料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 2, + "area": "枫丹", + "version": "4.1", + "detail": "为选中的角色恢复生命值上限的22%,并额外恢复1200点生命值。", + "material": { + "兽肉": 2, + "胡椒": 1, + "茉洁草": 1 + }, + "means": "烹饪获得\n\n【食谱】枫丹梅洛彼得堡特许食堂购买获得", + "character": "无", + "belonging": "无" + }, + "杏仁鳟鱼": { + "type": [ + "正常料理" + ], + "category": [ + "持续恢复" + ], + "lvl": 1, + "area": "枫丹", + "version": "4.1", + "detail": "立即为选中的角色恢复生命值上限的9%,并在之后的30秒内,每5秒恢复255点生命值。", + "material": { + "鱼肉": 1, + "杏仁": 1 + }, + "means": "烹饪获得\n\n【食谱】枫丹梅洛彼得堡特许食堂购买获得", + "character": "无", + "belonging": "无" + }, + "韦西鸡": { + "type": [ + "正常料理" + ], + "category": [ + "提升暴击", + "提升伤害" + ], + "lvl": 4, + "area": "枫丹", + "version": "4.0", + "detail": "队伍中所有角色物理伤害提升35%,暴击率提升8%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "禽肉": 4, + "兽肉": 4, + "茉洁草": 3, + "发酵果实汁": 2 + }, + "means": "烹饪获得\n\n【食谱】枫丹廷声望系统6级奖励", + "character": "无", + "belonging": "无" + }, + "花果三重奏": { + "type": [ + "正常料理" + ], + "category": [ + "减少体力消耗" + ], + "lvl": 3, + "area": "枫丹", + "version": "4.0", + "detail": "队伍中所有角色攀爬和冲刺消耗的体力降低20%,持续900秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "茉洁草": 2, + "泡泡桔": 1, + "果酱": 1, + "鸟蛋": 1 + }, + "means": "烹饪获得\n纳塔悠悠度假村悠悠集市富尼耶处购买获得\n\n【食谱】枫丹廷声望系统4级奖励", + "character": "无", + "belonging": "无" + }, + "鱼鱼咏唱派": { + "type": [ + "正常料理" + ], + "category": [ + "复活" + ], + "lvl": 3, + "area": "枫丹", + "version": "4.0", + "detail": "复苏选中的角色,为其恢复1200点生命值。", + "material": { + "鱼肉": 3, + "面粉": 2, + "鸟蛋": 1, + "培根": 1 + }, + "means": "烹饪获得\n\n【食谱】完成海沫村隐藏任务瑟琳生日宴获得(相关成就:是鱼肉,我加了鱼肉)", + "character": "无", + "belonging": "无" + }, + "果果仙酪": { + "type": [ + "正常料理", + "饮品", + "活动料理" + ], + "category": [ + "复活" + ], + "lvl": 3, + "area": "璃月", + "version": "4.0", + "detail": "复苏选中的角色,为其恢复1200点生命值。", + "material": { + "树莓": 3, + "牛奶": 3, + "清心": 1, + "糖": 1 + }, + "means": "烹饪获得\n纳塔悠悠度假村悠悠集市富尼耶处购买获得\n\n【食谱】「喜茶×原神」第二期联动邮件获得", + "character": "无", + "belonging": "无" + }, + "炸鱼薯条": { + "type": [ + "正常料理" + ], + "category": [ + "恢复体力" + ], + "lvl": 3, + "area": "枫丹", + "version": "4.0", + "detail": "恢复85点体力。", + "material": { + "鱼肉": 3, + "土豆": 3, + "面粉": 3, + "盐": 1 + }, + "means": "烹饪获得\n\n【食谱】枫丹廷瓦萨里回廊小吃店购买获得", + "character": "无", + "belonging": "无" + }, + "生肉塔塔": { + "type": [ + "正常料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 3, + "area": "枫丹", + "version": "4.0", + "detail": "为选中的角色恢复生命值上限的32%,并额外恢复1250点生命值。", + "material": { + "兽肉": 3, + "鸟蛋": 3, + "洋葱": 2, + "茉洁草": 2 + }, + "means": "烹饪获得\n\n【食谱】枫丹廷声望系统1级奖励", + "character": "无", + "belonging": "无" + }, + "肉酱千层面": { + "type": [ + "正常料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 3, + "area": "枫丹", + "version": "4.0", + "detail": "为选中的角色恢复生命值上限的32%,并额外恢复1250点生命值。", + "material": { + "面粉": 3, + "兽肉": 2, + "奶酪": 2, + "黄油": 1 + }, + "means": "烹饪获得\n\n【食谱】枫丹廷德波大饭店购买获得", + "character": "无", + "belonging": "无" + }, + "白淞鲜汤": { + "type": [ + "正常料理" + ], + "category": [ + "持续恢复" + ], + "lvl": 3, + "area": "枫丹", + "version": "4.0", + "detail": "立即为选中的角色恢复生命值上限的28%。并在之后的30秒内,每5秒恢复620点生命值。", + "material": { + "鱼肉": 4, + "番茄": 2, + "薄荷": 2, + "茉洁草": 2 + }, + "means": "烹饪获得\n\n【食谱】枫丹廷德波大饭店购买获得", + "character": "无", + "belonging": "无" + }, + "「海鸟的驻足」": { + "type": [ + "特殊料理" + ], + "category": [ + "持续恢复" + ], + "lvl": 3, + "area": "枫丹", + "version": "4.0", + "detail": "立即为选中的角色恢复生命值上限的34%,并在之后的30秒内,每5秒恢复980点生命值。", + "material": { + "鱼肉": 4, + "番茄": 2, + "薄荷": 2, + "茉洁草": 2 + }, + "means": "烹饪获得\n【角色】 菲米尼 \n【食谱】 白淞鲜汤 ", + "character": "菲米尼", + "belonging": "白淞鲜汤" + }, + "膨膨泡芙": { + "type": [ + "正常料理" + ], + "category": [ + "提升伤害" + ], + "lvl": 3, + "area": "枫丹", + "version": "4.0", + "detail": "队伍中所有角色物理伤害提升30%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "鸟蛋": 4, + "牛奶": 3, + "面粉": 3, + "奶油": 2 + }, + "means": "烹饪获得\n\n【食谱】枫丹廷瓦萨里回廊「咖啡厅·露泽」购买获得", + "character": "无", + "belonging": "无" + }, + "双果清露": { + "type": [ + "正常料理", + "饮品", + "活动料理" + ], + "category": [ + "提升攻击" + ], + "lvl": 3, + "area": "璃月", + "version": "4.0", + "detail": "队伍中所有角色攻击力提高194点,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "日落果": 1, + "果酱": 1, + "清心": 1, + "糖": 1 + }, + "means": "烹饪获得\n\n【食谱】「喜茶×原神」第二期联动邮件获得", + "character": "无", + "belonging": "无" + }, + "果果软糖": { + "type": [ + "正常料理" + ], + "category": [ + "提升暴击" + ], + "lvl": 3, + "area": "枫丹", + "version": "4.0", + "detail": "队伍中所有角色暴击率提升15%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "泡泡桔": 1, + "果酱": 1, + "糖": 1 + }, + "means": "烹饪获得\n\n【食谱】枫丹廷瓦萨里回廊小吃店购买获得", + "character": "无", + "belonging": "无" + }, + "方块戏法": { + "type": [ + "特殊料理" + ], + "category": [ + "提升暴击" + ], + "lvl": 3, + "area": "枫丹", + "version": "4.0", + "detail": "队伍中所有角色暴击率提升20%,暴击伤害提升20%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "泡泡桔": 1, + "果酱": 1, + "糖": 1 + }, + "means": "烹饪获得\n【角色】 林尼 \n【食谱】 果果软糖 ", + "character": "林尼", + "belonging": "果果软糖" + }, + "晶螺糕": { + "type": [ + "正常料理" + ], + "category": [ + "提升治疗效果" + ], + "lvl": 3, + "area": "枫丹", + "version": "4.0", + "detail": "队伍中所有角色治疗加成提升17%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "鸟蛋": 3, + "面粉": 2, + "黄油": 2, + "糖": 1 + }, + "means": "烹饪获得\n\n【食谱】枫丹廷瓦萨里回廊「咖啡厅·露泽」购买获得", + "character": "无", + "belonging": "无" + }, + "午后闲茶": { + "type": [ + "特殊料理" + ], + "category": [ + "提升治疗效果" + ], + "lvl": 3, + "area": "枫丹", + "version": "4.0", + "detail": "队伍中所有角色治疗加成提升25%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "鸟蛋": 3, + "面粉": 2, + "黄油": 2, + "糖": 1 + }, + "means": "烹饪获得\n【角色】 琳妮特 \n【食谱】 晶螺糕 ", + "character": "琳妮特", + "belonging": "晶螺糕" + }, + "枫丹肥肝": { + "type": [ + "正常料理" + ], + "category": [ + "提升防御" + ], + "lvl": 3, + "area": "枫丹", + "version": "4.0", + "detail": "队伍中所有角色防御力提高200点,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "禽肉": 2, + "果酱": 1, + "茉洁草": 1 + }, + "means": "烹饪获得\n\n【食谱】枫丹廷德波大饭店购买获得", + "character": "无", + "belonging": "无" + }, + "枫达": { + "type": [ + "饮品", + "视觉效果" + ], + "category": [ + "不可制作", + "其他" + ], + "lvl": 2, + "area": "枫丹", + "version": "4.0", + "detail": "清爽枫达,畅饮世界!角色喝下之后会变得很愉悦,没有回血", + "material": {}, + "means": "「达莫维百货」购买\n德波大饭店购买\n路易处购买\n「咖啡厅·露泽」购买\n「锈舵」船内自动贩卖机处购买", + "character": "无", + "belonging": "无" + }, + "奶油蘑菇汤": { + "type": [ + "正常料理" + ], + "category": [ + "复活" + ], + "lvl": 2, + "area": "枫丹", + "version": "4.0", + "detail": "复苏选中的角色,为其恢复400点生命值。", + "material": { + "蘑菇": 3, + "奶油": 3 + }, + "means": "烹饪获得\n\n【食谱】枫丹廷德波大饭店购买获得", + "character": "无", + "belonging": "无" + }, + "塔塞斯杂烩": { + "type": [ + "正常料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 2, + "area": "枫丹", + "version": "4.0", + "detail": "为选中的角色恢复生命值上限的22%,并额外恢复1200点生命值。", + "material": { + "番茄": 3, + "洋葱": 3, + "盐": 2 + }, + "means": "烹饪获得\n\n【食谱】世界任务「在开满鲜花的草地上」完成后获得", + "character": "无", + "belonging": "无" + }, + "浮露白霜": { + "type": [ + "正常料理" + ], + "category": [ + "持续恢复" + ], + "lvl": 2, + "area": "枫丹", + "version": "4.0", + "detail": "立即为选中的角色恢复生命值上限的20%,并在之后的30秒内,每5秒恢复390点生命值。", + "material": { + "糖": 2, + "鸟蛋": 1 + }, + "means": "烹饪获得\n纳塔悠悠度假村悠悠集市富尼耶处购买获得\n\n【食谱】枫丹廷瓦萨里回廊「咖啡厅·露泽」购买获得", + "character": "无", + "belonging": "无" + }, + "蒜香面包棍": { + "type": [ + "正常料理" + ], + "category": [ + "提升攻击" + ], + "lvl": 2, + "area": "枫丹", + "version": "4.0", + "detail": "队伍中所有角色攻击力提高81点,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "面粉": 4, + "黄油": 2 + }, + "means": "烹饪获得\n\n【食谱】枫丹廷瓦萨里回廊小吃店购买获得", + "character": "无", + "belonging": "无" + }, + "水乡肉冻": { + "type": [ + "正常料理" + ], + "category": [ + "提升暴击" + ], + "lvl": 2, + "area": "枫丹", + "version": "4.0", + "detail": "队伍中所有角色暴击率提升9%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "鱼肉": 2, + "禽肉": 2, + "奶油": 1 + }, + "means": "烹饪获得\n\n【食谱】枫丹廷德波大饭店购买获得", + "character": "无", + "belonging": "无" + }, + "枫丹洋葱汤": { + "type": [ + "正常料理" + ], + "category": [ + "提升防御" + ], + "lvl": 2, + "area": "枫丹", + "version": "4.0", + "detail": "队伍中所有角色防御力提高107点,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "洋葱": 3, + "面粉": 2, + "奶酪": 1 + }, + "means": "烹饪获得\n\n【食谱】枫丹廷瓦萨里回廊小吃店购买获得", + "character": "无", + "belonging": "无" + }, + "油封鸭腿": { + "type": [ + "正常料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 1, + "area": "枫丹", + "version": "4.0", + "detail": "为选中的角色恢复生命值上限的9%,并额外恢复1000点生命值。", + "material": { + "禽肉": 1, + "土豆": 1 + }, + "means": "烹饪获得\n\n【食谱】枫丹廷德波大饭店购买获得", + "character": "无", + "belonging": "无" + }, + "朝气盒饭": { + "type": [ + "特殊料理" + ], + "category": [ + "持续恢复" + ], + "lvl": 3, + "area": "稻妻", + "version": "3.7", + "detail": "立即为选中的角色恢复生命值上限的34%,并在之后的30秒内,每5秒恢复980点生命值。", + "material": { + "鱼肉": 4, + "兽肉": 2, + "海草": 2, + "稻米": 1 + }, + "means": "烹饪获得\n【角色】 绮良良 \n【食谱】 活力喵饭 ", + "character": "绮良良", + "belonging": "活力喵饭" + }, + "清热降火汤": { + "type": [ + "特殊料理" + ], + "category": [ + "提升治疗效果" + ], + "lvl": 3, + "area": "璃月", + "version": "3.6", + "detail": "队伍中所有角色治疗加成提升25%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "日落果": 3, + "糖": 1, + "清心": 1, + "琉璃袋": 1 + }, + "means": "烹饪获得\n【角色】 白术 \n【食谱】 琼玉果汤 ", + "character": "白术", + "belonging": "琼玉果汤" + }, + "琼玉果汤": { + "type": [ + "正常料理" + ], + "category": [ + "提升治疗效果" + ], + "lvl": 3, + "area": "璃月", + "version": "3.6", + "detail": "队伍中所有角色治疗加成提升17%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "日落果": 3, + "糖": 1, + "清心": 1, + "琉璃袋": 1 + }, + "means": "烹饪获得\n\n【食谱】璃月港不卜庐购买获得", + "character": "无", + "belonging": "无" + }, + "脆饼珐提": { + "type": [ + "正常料理" + ], + "category": [ + "复活" + ], + "lvl": 2, + "area": "须弥", + "version": "3.6", + "detail": "复苏选中的角色,为其恢复400点生命值。", + "material": { + "面粉": 3, + "秃秃豆": 2, + "牛奶": 2, + "薄荷": 1 + }, + "means": "烹饪获得\n\n【食谱】须弥城兰巴德酒馆购买获得", + "character": "无", + "belonging": "无" + }, + "悉心一作": { + "type": [ + "特殊料理" + ], + "category": [ + "复活" + ], + "lvl": 2, + "area": "须弥", + "version": "3.6", + "detail": "复苏选中的角色,为其恢复生命值上限的15%,并额外恢复550点生命值。", + "material": { + "面粉": 3, + "秃秃豆": 2, + "牛奶": 2, + "薄荷": 1 + }, + "means": "烹饪获得\n【角色】 卡维 \n【食谱】 脆饼珐提 ", + "character": "卡维", + "belonging": "脆饼珐提" + }, + "超级至尊披萨": { + "type": [ + "正常料理", + "活动料理" + ], + "category": [ + "提升伤害", + "提升暴击" + ], + "lvl": 4, + "area": "其他", + "version": "3.5", + "detail": "队伍中所有角色物理伤害提升35%,暴击率提升8%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "兽肉": 2, + "火腿": 2, + "面粉": 2, + "奶酪": 2 + }, + "means": "烹饪获得\n\n【食谱】「必胜邀约,风起之旅」第二期联动邮件获得", + "character": "无", + "belonging": "无" + }, + "蜜金泡果": { + "type": [ + "正常料理" + ], + "category": [ + "减少体力消耗" + ], + "lvl": 3, + "area": "须弥", + "version": "3.5", + "detail": "队伍中所有角色滑翔和冲刺消耗的体力降低20%,持续900秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "鸟蛋": 3, + "面粉": 2, + "糖": 2, + "咖啡豆": 1 + }, + "means": "烹饪获得\n\n【食谱】须弥城普斯帕咖啡馆购买获得", + "character": "无", + "belonging": "无" + }, + "测绘员蛋堡": { + "type": [ + "特殊料理" + ], + "category": [ + "提升攻击" + ], + "lvl": 3, + "area": "蒙德", + "version": "3.5", + "detail": "队伍中所有角色攻击力提高274点,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "鸟蛋": 4, + "面粉": 3, + "火腿": 1 + }, + "means": "烹饪获得\n【角色】 米卡 \n【食谱】 冒险家蛋堡 ", + "character": "米卡", + "belonging": "冒险家蛋堡" + }, + "薄荷曼果茶": { + "type": [ + "正常料理", + "饮品", + "活动料理" + ], + "category": [ + "提升防御" + ], + "lvl": 3, + "area": "其他", + "version": "3.5", + "detail": "队伍中所有角色防御力提高200点,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "薄荷": 3, + "日落果": 3, + "树莓": 3, + "糖": 1 + }, + "means": "烹饪获得\n\n【食谱】「必胜邀约,风起之旅」第二期联动邮件获得", + "character": "无", + "belonging": "无" + }, + "炽金之锅": { + "type": [ + "特殊料理" + ], + "category": [ + "生命上限提升" + ], + "lvl": 3, + "area": "须弥", + "version": "3.5", + "detail": "队伍中所有角色生命值上限提升30%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "兽肉": 2, + "帕蒂沙兰": 2, + "香辛料": 1, + "洋葱": 1 + }, + "means": "烹饪获得\n【角色】 迪希雅 \n【食谱】 镀金锅 ", + "character": "迪希雅", + "belonging": "镀金锅" + }, + "镀金锅": { + "type": [ + "正常料理" + ], + "category": [ + "生命上限提升" + ], + "lvl": 3, + "area": "须弥", + "version": "3.5", + "detail": "队伍中所有角色生命值上限提升22%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "兽肉": 2, + "帕蒂沙兰": 2, + "香辛料": 1, + "洋葱": 1 + }, + "means": "烹饪获得\n\n【食谱】须弥阿如村NPC阿扎莱处购买获得", + "character": "无", + "belonging": "无" + }, + "萨布兹炖肉": { + "type": [ + "正常料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 3, + "area": "须弥", + "version": "3.4", + "detail": "为选中的角色恢复生命值上限的32%,并额外恢复1250点生命值。", + "material": { + "兽肉": 2, + "金鱼草": 2, + "洋葱": 2, + "香辛料": 1 + }, + "means": "烹饪获得\n\n【食谱】须弥城兰巴德酒馆购买获得", + "character": "无", + "belonging": "无" + }, + "「理想情况」": { + "type": [ + "特殊料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 3, + "area": "须弥", + "version": "3.4", + "detail": "为选中的角色恢复生命值上限的40%,并额外恢复2350点生命值。", + "material": { + "兽肉": 2, + "金鱼草": 2, + "洋葱": 2, + "香辛料": 1 + }, + "means": "烹饪获得\n【角色】 艾尔海森 \n【食谱】 萨布兹炖肉 ", + "character": "艾尔海森", + "belonging": "萨布兹炖肉" + }, + "秘香肉团": { + "type": [ + "正常料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 3, + "area": "须弥", + "version": "3.4", + "detail": "以一定概率为选中角色恢复生命值上限的26%/32%/38%,并额外恢复950/1250/1550点生命值。", + "material": { + "神秘的肉": 3, + "小麦": 2, + "洋葱": 2, + "香辛料": 2 + }, + "means": "烹饪获得\n\n【食谱】须弥城兰巴德酒馆购买获得", + "character": "无", + "belonging": "无" + }, + "轻策家常菜": { + "type": [ + "特殊料理" + ], + "category": [ + "提升攻击" + ], + "lvl": 3, + "area": "璃月", + "version": "3.4", + "detail": "队伍中所有角色攻击力提高274点,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "蘑菇": 3, + "莲蓬": 2, + "绝云椒椒": 1, + "卷心菜": 1 + }, + "means": "烹饪获得\n【角色】 瑶瑶 \n【食谱】 轻策农家菜 ", + "character": "瑶瑶", + "belonging": "轻策农家菜" + }, + "鳄鱼肉干": { + "type": [ + "探索获取" + ], + "category": [ + "提升攻击", + "不可制作" + ], + "lvl": 2, + "area": "须弥", + "version": "3.4", + "detail": "队伍中所有角色攻击力提高114点,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": {}, + "means": "塔尼特露营地NPC尤夫腾旁边拾取", + "character": "无", + "belonging": "无" + }, + "古法秘制椰炭饼": { + "type": [ + "特殊料理" + ], + "category": [ + "复活" + ], + "lvl": 3, + "area": "须弥", + "version": "3.3", + "detail": "复苏选中的角色,为其恢复生命值上限的20%,并额外恢复1500点生命值。", + "material": { + "枣椰": 2, + "面粉": 1, + "果酱": 1 + }, + "means": "烹饪获得\n【角色】 珐露珊 \n【食谱】 椰炭饼 ", + "character": "珐露珊", + "belonging": "椰炭饼" + }, + "真味茶泡饭": { + "type": [ + "特殊料理" + ], + "category": [ + "提升治疗效果" + ], + "lvl": 3, + "area": "稻妻", + "version": "3.3", + "detail": "队伍中所有角色治疗加成提升25%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "鳗肉": 4, + "稻米": 3, + "海草": 3, + "盐": 1 + }, + "means": "烹饪获得\n【角色】 流浪者 \n【食谱】 鳗肉茶泡饭 ", + "character": "流浪者", + "belonging": "鳗肉茶泡饭" + }, + "萨巴桑炸角": { + "type": [ + "正常料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 2, + "area": "须弥", + "version": "3.3", + "detail": "为选中的角色恢复生命值上限的22%,并额外恢复1200点生命值。", + "material": { + "兽肉": 2, + "面粉": 1, + "香辛料": 1 + }, + "means": "烹饪获得\n\n【食谱】须弥奥摩斯港NPC贾汉吉尔处购买获得", + "character": "无", + "belonging": "无" + }, + "哈瓦玛玛兹": { + "type": [ + "特殊料理" + ], + "category": [ + "提升防御" + ], + "lvl": 3, + "area": "须弥", + "version": "3.2", + "detail": "队伍中所有角色防御力提高282点,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "枣椰": 4, + "杏仁": 2, + "黄油": 2, + "须弥蔷薇": 1 + }, + "means": "烹饪获得\n【角色】 纳西妲 \n【食谱】 枣椰蜜糖 ", + "character": "纳西妲", + "belonging": "枣椰蜜糖" + }, + "安眠奢想": { + "type": [ + "特殊料理" + ], + "category": [ + "持续恢复" + ], + "lvl": 2, + "area": "须弥", + "version": "3.2", + "detail": "立即为选中的角色恢复生命值上限的26%,并在之后的30秒内,每5秒恢复570点生命值。", + "material": { + "牛奶": 2, + "须弥蔷薇": 2, + "糖": 1 + }, + "means": "烹饪获得\n【角色】 莱依拉 \n【食谱】 蔷薇奶糊 ", + "character": "莱依拉", + "belonging": "蔷薇奶糊" + }, + "蔷薇奶糊": { + "type": [ + "正常料理" + ], + "category": [ + "持续恢复" + ], + "lvl": 2, + "area": "须弥", + "version": "3.2", + "detail": "立即为选中的角色恢复生命值上限的20%,并在之后的30秒内,每5秒恢复390点生命值。", + "material": { + "牛奶": 2, + "须弥蔷薇": 2, + "糖": 1 + }, + "means": "烹饪获得\n\n【食谱】须弥城普斯帕咖啡馆购买获得", + "character": "无", + "belonging": "无" + }, + "帕蒂沙兰布丁": { + "type": [ + "正常料理" + ], + "category": [ + "减少体力消耗" + ], + "lvl": 3, + "area": "须弥", + "version": "3.1", + "detail": "队伍中所有角色攀爬和冲刺消耗的体力降低20%,持续900秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "帕蒂沙兰": 2, + "须弥蔷薇": 1, + "牛奶": 1, + "糖": 1 + }, + "means": "烹饪获得\n\n【食谱】须弥城普斯帕咖啡馆购买获得", + "character": "无", + "belonging": "无" + }, + "婆娑一舞": { + "type": [ + "特殊料理" + ], + "category": [ + "减少体力消耗" + ], + "lvl": 3, + "area": "须弥", + "version": "3.1", + "detail": "队伍中所有角色攀爬和冲刺消耗的体力降低25%,持续1500秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "帕蒂沙兰": 2, + "须弥蔷薇": 1, + "牛奶": 1, + "糖": 1 + }, + "means": "烹饪获得\n【角色】 妮露 \n【食谱】 帕蒂沙兰布丁 ", + "character": "妮露", + "belonging": "帕蒂沙兰布丁" + }, + "椰炭饼": { + "type": [ + "正常料理" + ], + "category": [ + "复活" + ], + "lvl": 3, + "area": "须弥", + "version": "3.1", + "detail": "复苏选中的角色,为其恢复1200点生命值。", + "material": { + "枣椰": 2, + "面粉": 1, + "果酱": 1 + }, + "means": "烹饪获得\n须弥城兰巴德酒馆购买获得\n\n【食谱】须弥城兰巴德酒馆购买获得", + "character": "无", + "belonging": "无" + }, + "决斗之魂": { + "type": [ + "特殊料理" + ], + "category": [ + "持续恢复" + ], + "lvl": 3, + "area": "须弥", + "version": "3.1", + "detail": "立即为选中的角色恢复生命值上限的34%,并在之后的30秒内,每5秒恢复980点生命值。", + "material": { + "稻米": 4, + "禽肉": 2, + "鱼肉": 2, + "帕蒂沙兰": 1 + }, + "means": "烹饪获得\n【角色】 赛诺 \n【食谱】 米圆塔 ", + "character": "赛诺", + "belonging": "米圆塔" + }, + "千层酥酥": { + "type": [ + "正常料理" + ], + "category": [ + "提升暴击" + ], + "lvl": 3, + "area": "须弥", + "version": "3.1", + "detail": "队伍中所有角色暴击率提升15%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "面粉": 3, + "枣椰": 2, + "黄油": 2, + "糖": 1 + }, + "means": "烹饪获得\n\n【食谱】须弥城普斯帕咖啡馆购买获得", + "character": "无", + "belonging": "无" + }, + "假日果酿": { + "type": [ + "饮品", + "正常料理", + "活动料理" + ], + "category": [ + "提升治疗效果" + ], + "lvl": 3, + "area": "蒙德", + "version": "3.1", + "detail": "队伍中所有角色治疗加成提升17%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "钩钩果": 2, + "日落果": 2, + "糖": 1 + }, + "means": "3.1版本「杯中遥吟之歌」限时活动期间在清泉镇NPC格奥尔格处购买\n烹饪获得\n\n【食谱】3.1版本「杯中遥吟之歌」限时活动期间在清泉镇NPC格奥尔格处购买\n蒙德城天使的馈赠购买获得(注意:如果已经在活动中购买,再次购买不进入背包)", + "character": "无", + "belonging": "无" + }, + "枣椰蜜糖": { + "type": [ + "正常料理" + ], + "category": [ + "提升防御" + ], + "lvl": 3, + "area": "须弥", + "version": "3.1", + "detail": "队伍中所有角色防御力提高200点,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "枣椰": 4, + "杏仁": 2, + "黄油": 2, + "须弥蔷薇": 1 + }, + "means": "烹饪获得\n\n【食谱】须弥城普斯帕咖啡馆购买获得", + "character": "无", + "belonging": "无" + }, + "气泡酸莓汁": { + "type": [ + "饮品" + ], + "category": [ + "复活", + "不可制作" + ], + "lvl": 2, + "area": "蒙德", + "version": "3.1", + "detail": "复苏选中的角色,为其恢复生命值上限的15%,并额外恢复550点生命值。", + "material": {}, + "means": "3.1版本「杯中遥吟之歌」活动期间在NPC格奥尔格处购买\n蒙德城「天使的馈赠」购买", + "character": "无", + "belonging": "无" + }, + "关怀备至": { + "type": [ + "特殊料理" + ], + "category": [ + "恢复体力" + ], + "lvl": 2, + "area": "须弥", + "version": "3.1", + "detail": "恢复80点体力。", + "material": { + "稻米": 3, + "面粉": 2, + "秃秃豆": 2, + "番茄": 2 + }, + "means": "烹饪获得\n【角色】 坎蒂丝 \n【食谱】 阿如拌饭 ", + "character": "坎蒂丝", + "belonging": "阿如拌饭" + }, + "阿如拌饭": { + "type": [ + "正常料理" + ], + "category": [ + "恢复体力" + ], + "lvl": 2, + "area": "须弥", + "version": "3.1", + "detail": "恢复50点体力。", + "material": { + "稻米": 3, + "面粉": 2, + "秃秃豆": 2, + "番茄": 2 + }, + "means": "烹饪获得\n\n【食谱】须弥阿如村NPC阿扎莱处购买获得", + "character": "无", + "belonging": "无" + }, + "唐杜尔烤鸡": { + "type": [ + "正常料理" + ], + "category": [ + "提升攻击", + "提升暴击" + ], + "lvl": 4, + "area": "须弥", + "version": "3.0", + "detail": "队伍中所有角色攻击力提高272点,暴击率提升8%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "禽肉": 3, + "树王圣体菇": 2, + "帕蒂沙兰": 1, + "香辛料": 1 + }, + "means": "烹饪获得\n\n【食谱】世界任务「全能美食队·收束」完成后获得", + "character": "无", + "belonging": "无" + }, + "肉肉烤蘑菇披萨": { + "type": [ + "正常料理", + "活动料理" + ], + "category": [ + "提升攻击", + "提升暴击" + ], + "lvl": 4, + "area": "其他", + "version": "3.0", + "detail": "队伍中所有角色攻击力提高272点,暴击率提升8%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "兽肉": 4, + "面粉": 4, + "蘑菇": 3, + "奶酪": 2 + }, + "means": "烹饪获得\n\n【食谱】「必胜邀约,风起之旅」联动邮件获得", + "character": "无", + "belonging": "无" + }, + "兽米香香": { + "type": [ + "正常料理" + ], + "category": [ + "提升治疗效果", + "提升防御" + ], + "lvl": 4, + "area": "须弥", + "version": "3.0", + "detail": "队伍中所有角色防御力提高261点,治疗效果提升8%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "稻米": 4, + "兽肉": 3, + "香辛料": 2, + "帕蒂沙兰": 1 + }, + "means": "烹饪获得\n\n【食谱】须弥城声望系统7级奖励", + "character": "无", + "belonging": "无" + }, + "土豆船": { + "type": [ + "正常料理" + ], + "category": [ + "复活" + ], + "lvl": 3, + "area": "须弥", + "version": "3.0", + "detail": "复苏选中的角色,为其恢复1200点生命值。", + "material": { + "土豆": 4, + "树王圣体菇": 2, + "奶酪": 1 + }, + "means": "烹饪获得\n\n【食谱】世界任务「全能美食队·收束」完成后获得", + "character": "无", + "belonging": "无" + }, + "憧憬": { + "type": [ + "特殊料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 3, + "area": "须弥", + "version": "3.0", + "detail": "为选中的角色恢复生命值上限的40%,并额外恢复2350点生命值。", + "material": { + "兽肉": 3, + "面粉": 3, + "番茄": 2, + "牛奶": 2 + }, + "means": "烹饪获得\n【角色】 柯莱 \n【食谱】 口袋饼 ", + "character": "柯莱", + "belonging": "口袋饼" + }, + "口袋饼": { + "type": [ + "正常料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 3, + "area": "须弥", + "version": "3.0", + "detail": "为选中的角色恢复生命值上限的32%,并额外恢复1250点生命值。", + "material": { + "兽肉": 3, + "面粉": 3, + "番茄": 2, + "牛奶": 2 + }, + "means": "烹饪获得\n\n【食谱】完成魔神任务第三章第一幕「穿越烟帷与暗林」获得", + "character": "无", + "belonging": "无" + }, + "奶香菌菇脆塔": { + "type": [ + "正常料理", + "活动料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 3, + "area": "其他", + "version": "3.0", + "detail": "为选中的角色恢复生命值上限的32%,并额外恢复1250点生命值。", + "material": { + "面粉": 4, + "蘑菇": 3, + "奶酪": 2, + "奶油": 1 + }, + "means": "烹饪获得\n\n【食谱】「必胜邀约,风起之旅」联动邮件获得", + "character": "无", + "belonging": "无" + }, + "米圆塔": { + "type": [ + "正常料理" + ], + "category": [ + "持续恢复" + ], + "lvl": 3, + "area": "须弥", + "version": "3.0", + "detail": "立即为选中的角色恢复生命值上限的28%。并在之后的30秒内,每5秒恢复620点生命值。", + "material": { + "稻米": 4, + "禽肉": 2, + "鱼肉": 2, + "帕蒂沙兰": 1 + }, + "means": "烹饪获得\n\n【食谱】须弥城声望系统4级奖励", + "character": "无", + "belonging": "无" + }, + "黄油鸡": { + "type": [ + "正常料理" + ], + "category": [ + "提升攻击" + ], + "lvl": 3, + "area": "须弥", + "version": "3.0", + "detail": "队伍中所有角色攻击力提高194点,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "禽肉": 3, + "番茄": 3, + "黄油": 1, + "香辛料": 1 + }, + "means": "烹饪获得\n\n【食谱】须弥城声望系统1级奖励", + "character": "无", + "belonging": "无" + }, + "日落莓莓茶": { + "type": [ + "饮品", + "正常料理", + "活动料理" + ], + "category": [ + "提升攻击" + ], + "lvl": 3, + "area": "其他", + "version": "3.0", + "detail": "队伍中所有角色攻击力提高194点,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "日落果": 3, + "树莓": 3, + "糖": 2 + }, + "means": "烹饪获得\n\n【食谱】「必胜邀约,风起之旅」联动邮件获得", + "character": "无", + "belonging": "无" + }, + "摩拉急速来": { + "type": [ + "特殊料理" + ], + "category": [ + "提升攻击" + ], + "lvl": 3, + "area": "须弥", + "version": "3.0", + "detail": "队伍中所有角色攻击力提高274点,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "禽肉": 3, + "番茄": 3, + "黄油": 1, + "香辛料": 1 + }, + "means": "烹饪获得\n【角色】 多莉 \n【食谱】 黄油鸡 ", + "character": "多莉", + "belonging": "黄油鸡" + }, + "雨林沙拉": { + "type": [ + "正常料理" + ], + "category": [ + "减少体力消耗" + ], + "lvl": 2, + "area": "须弥", + "version": "3.0", + "detail": "队伍中所有角色冲刺消耗的体力降低20%,持续900秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "墩墩桃": 2, + "薄荷": 2, + "须弥蔷薇": 2 + }, + "means": "烹饪获得\n\n【食谱】完成世界任务「料理是快乐的回忆」获得", + "character": "无", + "belonging": "无" + }, + "绿汁脆球": { + "type": [ + "正常料理" + ], + "category": [ + "复活" + ], + "lvl": 2, + "area": "须弥", + "version": "3.0", + "detail": "复苏选中的角色,为其恢复400点生命值。", + "material": { + "土豆": 2, + "秃秃豆": 2, + "香辛料": 1 + }, + "means": "烹饪获得\n\n【食谱】须弥奥摩斯港NPC贾汉吉尔处购买获得", + "character": "无", + "belonging": "无" + }, + "咖喱虾": { + "type": [ + "正常料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 2, + "area": "须弥", + "version": "3.0", + "detail": "为选中的角色恢复生命值上限的22%,并额外恢复1200点生命值。", + "material": { + "虾仁": 3, + "洋葱": 2, + "香辛料": 1 + }, + "means": "烹饪获得\n\n【食谱】须弥奥摩斯港NPC贾汉吉尔处购买获得", + "character": "无", + "belonging": "无" + }, + "奶酱鲜鱼": { + "type": [ + "正常料理" + ], + "category": [ + "持续恢复" + ], + "lvl": 2, + "area": "须弥", + "version": "3.0", + "detail": "立即为选中的角色恢复生命值上限的20%。并在之后的30秒内,每5秒恢复390点生命值。", + "material": { + "鱼肉": 3, + "牛奶": 2, + "薄荷": 1 + }, + "means": "烹饪获得\n\n【食谱】世界任务「全能美食队·收束」完成后获得", + "character": "无", + "belonging": "无" + }, + "烤肉卷": { + "type": [ + "正常料理" + ], + "category": [ + "提升攻击" + ], + "lvl": 2, + "area": "须弥", + "version": "3.0", + "detail": "队伍中所有角色攻击力提高81点,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "兽肉": 2, + "面粉": 2, + "香辛料": 1 + }, + "means": "烹饪获得\n\n【食谱】须弥城兰巴德酒馆购买获得", + "character": "无", + "belonging": "无" + }, + "马萨拉芝士球": { + "type": [ + "正常料理" + ], + "category": [ + "提升暴击" + ], + "lvl": 2, + "area": "须弥", + "version": "3.0", + "detail": "队伍中所有角色暴击率提升9%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "土豆": 2, + "奶酪": 1, + "香辛料": 1 + }, + "means": "烹饪获得\n\n【食谱】完成世界任务「料理是思归的香气」获得", + "character": "无", + "belonging": "无" + }, + "杂菇荟萃": { + "type": [ + "正常料理" + ], + "category": [ + "提升防御" + ], + "lvl": 2, + "area": "须弥", + "version": "3.0", + "detail": "队伍中所有角色防御力提高107点,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "树王圣体菇": 1, + "蘑菇": 1, + "星蕈": 1 + }, + "means": "烹饪获得\n\n【食谱】完成世界任务「料理是自然的风味」获得", + "character": "无", + "belonging": "无" + }, + "巡林官精选": { + "type": [ + "特殊料理" + ], + "category": [ + "提升防御" + ], + "lvl": 2, + "area": "须弥", + "version": "3.0", + "detail": "队伍中所有角色防御力提高151点,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "树王圣体菇": 1, + "蘑菇": 1, + "星蕈": 1 + }, + "means": "烹饪获得\n【角色】 提纳里 \n【食谱】 杂菇荟萃 ", + "character": "提纳里", + "belonging": "杂菇荟萃" + }, + "薄荷豆汤": { + "type": [ + "正常料理" + ], + "category": [ + "复活" + ], + "lvl": 1, + "area": "须弥", + "version": "3.0", + "detail": "复苏选中的角色,为其恢复100点生命值。", + "material": { + "秃秃豆": 2, + "薄荷": 2 + }, + "means": "烹饪获得\n\n【食谱】须弥城兰巴德酒馆购买获得", + "character": "无", + "belonging": "无" + }, + "兰巴德鱼卷": { + "type": [ + "正常料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 1, + "area": "须弥", + "version": "3.0", + "detail": "为选中的角色恢复生命值上限的9%,并额外恢复1000生命值。", + "material": { + "鱼肉": 1, + "须弥蔷薇": 1 + }, + "means": "烹饪获得\n\n【食谱】须弥城兰巴德酒馆购买获得", + "character": "无", + "belonging": "无" + }, + "唯一的真相": { + "type": [ + "特殊料理" + ], + "category": [ + "提升攻击" + ], + "lvl": 2, + "area": "稻妻", + "version": "2.8", + "detail": "队伍中所有角色攻击力提高114点,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "面粉": 3, + "兽肉": 2, + "卷心菜": 1 + }, + "means": "烹饪获得\n【角色】 鹿野院平藏 \n【食谱】 炸肉排三明治 ", + "character": "鹿野院平藏", + "belonging": "炸肉排三明治" + }, + "蛋包饭圆舞曲": { + "type": [ + "特殊料理" + ], + "category": [ + "减少体力消耗" + ], + "lvl": 3, + "area": "稻妻", + "version": "2.7", + "detail": "队伍中所有角色攀爬和冲刺消耗的体力降低25%,持续1500秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "鸟蛋": 4, + "稻米": 3, + "番茄": 2, + "糖": 1 + }, + "means": "烹饪获得\n【角色】 久岐忍 \n【食谱】 蛋包饭 ", + "character": "久岐忍", + "belonging": "蛋包饭" + }, + "沾露虾仁": { + "type": [ + "特殊料理" + ], + "category": [ + "提升护盾" + ], + "lvl": 3, + "area": "璃月", + "version": "2.7", + "detail": "队伍中所有角色护盾强效提升35%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "虾仁": 4, + "面粉": 3, + "金鱼草": 3 + }, + "means": "烹饪获得\n【角色】 夜兰 \n【食谱】 清炒虾仁 ", + "character": "夜兰", + "belonging": "清炒虾仁" + }, + "紫苑云霓": { + "type": [ + "正常料理", + "饮品", + "活动料理" + ], + "category": [ + "减少体力消耗" + ], + "lvl": 3, + "area": "稻妻", + "version": "2.6", + "detail": "队伍中所有角色滑翔和冲刺消耗的体力降低20%,持续900秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "牛奶": 3, + "堇瓜": 2, + "嘟嘟莲": 2, + "薄荷": 1 + }, + "means": "2.6版本「堇庭华彩」限时活动期间可在稻妻离岛「远航之风」购买\n烹饪获得\n\n【食谱】在2.6版本「堇庭华彩」限时活动中,完成祭典之行·之二「关于拯救狸猫合影板这件事」获得", + "character": "无", + "belonging": "无" + }, + "「静寂闲雅」": { + "type": [ + "特殊料理" + ], + "category": [ + "提升护盾" + ], + "lvl": 3, + "area": "稻妻", + "version": "2.6", + "detail": "队伍中所有角色护盾强效提升35%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "虾仁": 4, + "堇瓜": 2, + "绯樱绣球": 2, + "面粉": 1 + }, + "means": "烹饪获得\n【角色】 神里绫人 \n【食谱】 绯樱天妇罗 ", + "character": "神里绫人", + "belonging": "绯樱天妇罗" + }, + "炸肉排三明治": { + "type": [ + "正常料理" + ], + "category": [ + "提升攻击" + ], + "lvl": 2, + "area": "稻妻", + "version": "2.6", + "detail": "队伍中所有角色攻击力提高81点,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "面粉": 3, + "兽肉": 2, + "卷心菜": 1 + }, + "means": "烹饪获得\n\n【食谱】稻妻离岛小吃摊购买获得", + "character": "无", + "belonging": "无" + }, + "山家烧": { + "type": [ + "正常料理" + ], + "category": [ + "减少体力消耗" + ], + "lvl": 2, + "area": "稻妻", + "version": "2.5", + "detail": "队伍中所有角色冲刺消耗的体力降低20%,持续900秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "鱼肉": 2, + "金鱼草": 2, + "盐": 1 + }, + "means": "烹饪获得\n\n【食谱】稻妻城志村屋购买获得", + "character": "无", + "belonging": "无" + }, + "乌冬面": { + "type": [ + "正常料理" + ], + "category": [ + "复活" + ], + "lvl": 2, + "area": "稻妻", + "version": "2.5", + "detail": "复苏选中的角色,为其恢复400点生命值。", + "material": { + "面粉": 3, + "海草": 1, + "鱼肉": 1 + }, + "means": "烹饪获得\n\n【食谱】稻妻城志村屋购买获得", + "character": "无", + "belonging": "无" + }, + "福内乌冬": { + "type": [ + "特殊料理" + ], + "category": [ + "复活" + ], + "lvl": 2, + "area": "稻妻", + "version": "2.5", + "detail": "复苏选中的角色,为其恢复生命值上限的15%,并额外恢复550点生命值。", + "material": { + "面粉": 3, + "海草": 1, + "鱼肉": 1 + }, + "means": "烹饪获得\n【角色】 八重神子 \n【食谱】 乌冬面 ", + "character": "八重神子", + "belonging": "乌冬面" + }, + "丰年有余": { + "type": [ + "正常料理", + "活动料理" + ], + "category": [ + "提升攻击", + "提升暴击" + ], + "lvl": 4, + "area": "璃月", + "version": "2.4", + "detail": "队伍中所有角色攻击力提高272点,暴击率提升8%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "鱼肉": 4, + "胡萝卜": 4, + "洋葱": 2, + "琉璃袋": 1 + }, + "means": "烹饪获得\n\n【食谱】2.4版本限时活动「飞彩镌流年」玄壁云聚第Ⅲ幕,完成「纲举目张」挑战获得", + "character": "无", + "belonging": "无" + }, + "龙须面": { + "type": [ + "正常料理" + ], + "category": [ + "提升攻击" + ], + "lvl": 3, + "area": "璃月", + "version": "2.4", + "detail": "队伍中所有角色攻击力提高194点,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "面粉": 4, + "禽肉": 2, + "蘑菇": 2, + "火腿": 1 + }, + "means": "烹饪获得\n\n【食谱】璃月港万民堂购买获得(冒险等阶≥25级)", + "character": "无", + "belonging": "无" + }, + "连心面": { + "type": [ + "特殊料理" + ], + "category": [ + "提升攻击" + ], + "lvl": 3, + "area": "璃月", + "version": "2.4", + "detail": "队伍中所有角色攻击力提高274点,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "面粉": 4, + "禽肉": 2, + "蘑菇": 2, + "火腿": 1 + }, + "means": "烹饪获得\n【角色】 申鹤 \n【食谱】 龙须面 ", + "character": "申鹤", + "belonging": "龙须面" + }, + "云遮玉": { + "type": [ + "特殊料理" + ], + "category": [ + "减少体力消耗" + ], + "lvl": 2, + "area": "璃月", + "version": "2.4", + "detail": "队伍中所有角色冲刺消耗的体力降低25%,持续1500秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "莲蓬": 1, + "鸟蛋": 1, + "糖": 1 + }, + "means": "烹饪获得\n【角色】 云堇 \n【食谱】 莲子禽蛋羹 ", + "character": "云堇", + "belonging": "莲子禽蛋羹" + }, + "五宝腌菜": { + "type": [ + "正常料理" + ], + "category": [ + "恢复体力" + ], + "lvl": 3, + "area": "稻妻", + "version": "2.3", + "detail": "恢复85点体力。", + "material": { + "白萝卜": 2, + "胡萝卜": 2, + "堇瓜": 2, + "海草": 2 + }, + "means": "烹饪获得\n\n【食谱】稻妻城志村屋购买获得", + "character": "无", + "belonging": "无" + }, + "常胜传说": { + "type": [ + "特殊料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 3, + "area": "稻妻", + "version": "2.3", + "detail": "为选中的角色恢复生命值上限的40%,并额外恢复2350点生命值。", + "material": { + "兽肉": 4, + "面粉": 3, + "竹笋": 2, + "鸟蛋": 1 + }, + "means": "烹饪获得\n【角色】 五郎 \n【食谱】 兽骨拉面 ", + "character": "五郎", + "belonging": "兽骨拉面" + }, + "鳗肉茶泡饭": { + "type": [ + "正常料理" + ], + "category": [ + "提升治疗效果" + ], + "lvl": 3, + "area": "稻妻", + "version": "2.3", + "detail": "队伍中所有角色治疗加成提升17%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "鳗肉": 4, + "稻米": 3, + "海草": 3, + "盐": 1 + }, + "means": "烹饪获得\n\n【食谱】稻妻城志村屋购买获得", + "character": "无", + "belonging": "无" + }, + "绯樱虾仙贝": { + "type": [ + "正常料理" + ], + "category": [ + "生命上限提升" + ], + "lvl": 3, + "area": "稻妻", + "version": "2.3", + "detail": "队伍中所有角色生命值上限提升22%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "虾仁": 3, + "土豆": 3, + "绯樱绣球": 2 + }, + "means": "烹饪获得\n\n【食谱】稻妻城志村屋购买获得", + "character": "无", + "belonging": "无" + }, + "强者之道": { + "type": [ + "特殊料理" + ], + "category": [ + "复活" + ], + "lvl": 2, + "area": "稻妻", + "version": "2.3", + "detail": "复苏选中的角色,为其恢复生命值上限的15%,并额外恢复550点生命值。", + "material": { + "面粉": 3, + "卷心菜": 2, + "兽肉": 1 + }, + "means": "烹饪获得\n【角色】 荒泷一斗 \n【食谱】 什锦炒面 ", + "character": "荒泷一斗", + "belonging": "什锦炒面" + }, + "树莓水馒头": { + "type": [ + "正常料理" + ], + "category": [ + "持续恢复" + ], + "lvl": 2, + "area": "稻妻", + "version": "2.2", + "detail": "立即为选中的角色恢复生命值上限的20%,并在之后的30秒内,每5秒恢复390点生命值。", + "material": { + "稻米": 2, + "树莓": 2, + "糖": 1 + }, + "means": "烹饪获得\n\n【食谱】稻妻城木南料亭购买获得", + "character": "无", + "belonging": "无" + }, + "鲜鱼炖萝卜": { + "type": [ + "正常料理" + ], + "category": [ + "提升暴击" + ], + "lvl": 2, + "area": "稻妻", + "version": "2.2", + "detail": "队伍中所有角色暴击率提升9%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "鱼肉": 2, + "白萝卜": 2, + "盐": 1 + }, + "means": "烹饪获得\n\n【食谱】稻妻城木南料亭购买获得", + "character": "无", + "belonging": "无" + }, + "若竹煮": { + "type": [ + "正常料理" + ], + "category": [ + "提升防御" + ], + "lvl": 2, + "area": "稻妻", + "version": "2.2", + "detail": "队伍中所有角色防御力提高107点,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "竹笋": 3, + "海草": 2 + }, + "means": "烹饪获得\n\n【食谱】稻妻城木南料亭购买获得", + "character": "无", + "belonging": "无" + }, + "「暖意」": { + "type": [ + "特殊料理" + ], + "category": [ + "持续恢复" + ], + "lvl": 1, + "area": "稻妻", + "version": "2.2", + "detail": "立即为选中的角色恢复生命值上限的14%,并在之后的30秒内,每5秒恢复350点生命值。", + "material": { + "豆腐": 1, + "海草": 1 + }, + "means": "烹饪获得\n【角色】 托马 \n【食谱】 味噌汤 ", + "character": "托马", + "belonging": "味噌汤" + }, + "荞麦面": { + "type": [ + "正常料理" + ], + "category": [ + "持续恢复" + ], + "lvl": 1, + "area": "稻妻", + "version": "2.2", + "detail": "立即为选中的角色恢复生命值上限的9%,并在之后的30秒内,每5秒恢复260点生命值。", + "material": { + "面粉": 1, + "海草": 1 + }, + "means": "烹饪获得\n\n【食谱】稻妻城木南料亭购买获得", + "character": "无", + "belonging": "无" + }, + "辣肉窝窝头": { + "type": [ + "正常料理", + "活动料理" + ], + "category": [ + "提升防御", + "提升护盾" + ], + "lvl": 4, + "area": "璃月", + "version": "2.1", + "detail": "队伍中所有角色护盾强效提升30%,防御力提高200点,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "兽肉": 4, + "面粉": 3, + "卷心菜": 2, + "绝云椒椒": 2 + }, + "means": "烹饪获得\n\n【食谱】在「韶光抚月」活动中,完成六情通七仙贺八方飘香九霄得闻十分完满任务获得", + "character": "无", + "belonging": "无" + }, + "蛋包饭": { + "type": [ + "正常料理" + ], + "category": [ + "减少体力消耗" + ], + "lvl": 3, + "area": "稻妻", + "version": "2.1", + "detail": "队伍中所有角色攀爬和冲刺消耗的体力降低20%,持续900秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "鸟蛋": 4, + "稻米": 3, + "番茄": 2, + "糖": 1 + }, + "means": "烹饪获得\n\n【食谱】稻妻城志村屋购买获得", + "character": "无", + "belonging": "无" + }, + "米饭布丁": { + "type": [ + "正常料理", + "活动料理" + ], + "category": [ + "恢复体力" + ], + "lvl": 3, + "area": "璃月", + "version": "2.1", + "detail": "恢复85点体力。", + "material": { + "鸟蛋": 3, + "稻米": 2, + "牛奶": 2, + "糖": 2 + }, + "means": "烹饪获得\n\n【食谱】在「韶光抚月」活动中,完成机关烹饪之法·之二任务获得", + "character": "无", + "belonging": "无" + }, + "文心豆腐": { + "type": [ + "正常料理", + "活动料理" + ], + "category": [ + "恢复体力" + ], + "lvl": 3, + "area": "璃月", + "version": "2.1", + "detail": "恢复85点体力。", + "material": { + "豆腐": 4, + "竹笋": 2, + "火腿": 1, + "禽肉": 1 + }, + "means": "烹饪获得\n\n【食谱】在「韶光抚月」活动中,完成机关烹饪之法·之一任务获得", + "character": "无", + "belonging": "无" + }, + "活力喵饭": { + "type": [ + "正常料理" + ], + "category": [ + "持续恢复" + ], + "lvl": 3, + "area": "稻妻", + "version": "2.1", + "detail": "立即为选中的角色恢复生命值上限的28%。并在之后的30秒内,每5秒恢复620点生命值。", + "material": { + "鱼肉": 4, + "兽肉": 2, + "海草": 2, + "稻米": 1 + }, + "means": "烹饪获得\n\n【食谱】在世界任务寝子是只猫·神社食谱中获得", + "character": "无", + "belonging": "无" + }, + "日落鲷鱼烧": { + "type": [ + "正常料理" + ], + "category": [ + "持续恢复" + ], + "lvl": 3, + "area": "稻妻", + "version": "2.1", + "detail": "立即为选中的角色恢复生命值上限的28%。并在之后的30秒内,每5秒恢复620点生命值。", + "material": { + "日落果": 3, + "牛奶": 3, + "面粉": 2, + "糖": 2 + }, + "means": "烹饪获得\n\n【食谱】稻妻城木南料亭购买获得", + "character": "无", + "belonging": "无" + }, + "红烩兽肉": { + "type": [ + "正常料理", + "活动料理" + ], + "category": [ + "提升伤害" + ], + "lvl": 3, + "area": "璃月", + "version": "2.1", + "detail": "队伍中所有角色物理伤害提升30%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "兽肉": 4, + "胡萝卜": 2, + "土豆": 2, + "洋葱": 1 + }, + "means": "烹饪获得\n\n【食谱】在「韶光抚月」活动中,完成机关烹饪之法·之三任务获得", + "character": "无", + "belonging": "无" + }, + "多多烧": { + "type": [ + "正常料理" + ], + "category": [ + "提升伤害" + ], + "lvl": 3, + "area": "稻妻", + "version": "2.1", + "detail": "队伍中所有角色物理伤害提升30%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "鱼肉": 3, + "培根": 2, + "堇瓜": 1, + "面粉": 1 + }, + "means": "烹饪获得\n\n【食谱】稻妻城木南料亭购买获得", + "character": "无", + "belonging": "无" + }, + "蒲烧鳗肉": { + "type": [ + "正常料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 2, + "area": "稻妻", + "version": "2.1", + "detail": "为选中的角色恢复生命值上限的22%,并额外恢复1200点生命值。", + "material": { + "鳗肉": 3, + "糖": 1 + }, + "means": "烹饪获得\n\n【食谱】稻妻城志村屋购买获得", + "character": "无", + "belonging": "无" + }, + "团子牛奶": { + "type": [ + "饮品" + ], + "category": [ + "持续恢复", + "不可制作" + ], + "lvl": 2, + "area": "稻妻", + "version": "2.1", + "detail": "立即为选中的角色恢复生命值上限的26%,并在之后的30秒内,每5秒恢复570点生命值。", + "material": {}, + "means": "完成雷电将军传说任务天下人之章第一幕后,在稻妻城NPC智树处购买", + "character": "无", + "belonging": "无" + }, + "甜虾寿司": { + "type": [ + "正常料理" + ], + "category": [ + "复活" + ], + "lvl": 1, + "area": "稻妻", + "version": "2.1", + "detail": "复苏选中的角色,为其恢复100点生命值。", + "material": { + "虾仁": 2, + "稻米": 1 + }, + "means": "烹饪获得\n\n【食谱】稻妻城志村屋购买获得", + "character": "无", + "belonging": "无" + }, + "永恒的信仰": { + "type": [ + "特殊料理" + ], + "category": [ + "复活" + ], + "lvl": 1, + "area": "稻妻", + "version": "2.1", + "detail": "复苏选中的角色,为其恢复生命值上限的10%,并额外恢复150点生命值。", + "material": { + "鸟蛋": 1, + "糖": 1 + }, + "means": "烹饪获得\n【角色】 九条裟罗 \n【食谱】 鸟蛋烧 ", + "character": "九条裟罗", + "belonging": "鸟蛋烧" + }, + "饱腹感凝胶": { + "type": [ + "特殊料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 1, + "area": "蒙德", + "version": "2.1", + "detail": "为选中的角色恢复生命值上限的16%,并额外回复1350点生命值。", + "material": { + "薄荷": 1, + "糖": 1 + }, + "means": "烹饪获得\n【角色】 埃洛伊 \n【食谱】 薄荷果冻 ", + "character": "埃洛伊", + "belonging": "薄荷果冻" + }, + "鸟蛋寿司": { + "type": [ + "正常料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 1, + "area": "稻妻", + "version": "2.1", + "detail": "为选中的角色恢复生命值上限的9%。并额外恢复1000点生命值。", + "material": { + "鸟蛋": 1, + "稻米": 1 + }, + "means": "烹饪获得\n\n【食谱】稻妻城志村屋购买获得", + "character": "无", + "belonging": "无" + }, + "「奇策」": { + "type": [ + "特殊料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 1, + "area": "稻妻", + "version": "2.1", + "detail": "为选中的角色恢复生命值上限的16%,并额外恢复1350点生命值。", + "material": { + "鸟蛋": 1, + "稻米": 1 + }, + "means": "烹饪获得\n【角色】 珊瑚宫心海 \n【食谱】 鸟蛋寿司 ", + "character": "珊瑚宫心海", + "belonging": "鸟蛋寿司" + }, + "刺身拼盘": { + "type": [ + "正常料理" + ], + "category": [ + "提升攻击", + "提升暴击" + ], + "lvl": 4, + "area": "稻妻", + "version": "2.0", + "detail": "队伍中所有角色攻击力提高272点,暴击率提升8%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "鱼肉": 4, + "虾仁": 4, + "螃蟹": 4, + "白萝卜": 2 + }, + "means": "烹饪获得\n\n【食谱】世界任务「全能美食队·吃饱的重要性」完成后获得", + "character": "无", + "belonging": "无" + }, + "黄油蟹蟹": { + "type": [ + "正常料理" + ], + "category": [ + "提升防御", + "提升治疗效果" + ], + "lvl": 4, + "area": "稻妻", + "version": "2.0", + "detail": "队伍中所有角色防御力提高261点,治疗效果提升8%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "黄油": 4, + "螃蟹": 4, + "海草": 2, + "松茸": 1 + }, + "means": "烹饪获得\n\n【食谱】稻妻城声望系统7级奖励", + "character": "无", + "belonging": "无" + }, + "绯樱饼": { + "type": [ + "正常料理" + ], + "category": [ + "复活" + ], + "lvl": 3, + "area": "稻妻", + "version": "2.0", + "detail": "复苏选中的角色,为其恢复1200点生命值。", + "material": { + "稻米": 4, + "糖": 2, + "绯樱绣球": 1 + }, + "means": "烹饪获得\n\n【食谱】神里绫华传说任务雪鹤之章第一幕「鹤与白兔的诉说」任务期间获得", + "character": "无", + "belonging": "无" + }, + "「红炉一点雪」": { + "type": [ + "特殊料理" + ], + "category": [ + "复活" + ], + "lvl": 3, + "area": "稻妻", + "version": "2.0", + "detail": "复苏选中的角色,为其恢复生命值上限的20%,并额外恢复1500点生命值。", + "material": { + "稻米": 4, + "糖": 2, + "绯樱绣球": 1 + }, + "means": "烹饪获得\n【角色】 神里绫华 \n【食谱】 绯樱饼 ", + "character": "神里绫华", + "belonging": "绯樱饼" + }, + "绀田煮": { + "type": [ + "正常料理" + ], + "category": [ + "复活" + ], + "lvl": 3, + "area": "稻妻", + "version": "2.0", + "detail": "复苏选中的角色,为其恢复1200点生命值。", + "material": { + "禽肉": 3, + "金鱼草": 2, + "堇瓜": 2, + "蘑菇": 1 + }, + "means": "烹饪获得\n\n【食谱】稻妻城声望系统1级奖励", + "character": "无", + "belonging": "无" + }, + "兽骨拉面": { + "type": [ + "正常料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 3, + "area": "稻妻", + "version": "2.0", + "detail": "为选中的角色恢复生命值上限的32%,并额外恢复1250点生命值。", + "material": { + "兽肉": 4, + "面粉": 3, + "竹笋": 2, + "鸟蛋": 1 + }, + "means": "烹饪获得\n\n【食谱】稻妻城志村屋购买获得", + "character": "无", + "belonging": "无" + }, + "夏祭游鱼": { + "type": [ + "特殊料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 3, + "area": "稻妻", + "version": "2.0", + "detail": "为选中的角色恢复生命值上限的40%,并额外恢复2350点生命值。", + "material": { + "牛奶": 2, + "金鱼草": 2, + "绯樱绣球": 2, + "稻米": 1 + }, + "means": "烹饪获得\n【角色】 宵宫 \n【食谱】 三彩团子 ", + "character": "宵宫", + "belonging": "三彩团子" + }, + "三彩团子": { + "type": [ + "正常料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 3, + "area": "稻妻", + "version": "2.0", + "detail": "为选中的角色恢复生命值上限的32%,并额外恢复1250点生命值。", + "material": { + "牛奶": 2, + "金鱼草": 2, + "绯樱绣球": 2, + "稻米": 1 + }, + "means": "烹饪获得\n\n【食谱】稻妻城木南料亭购买获得", + "character": "无", + "belonging": "无" + }, + "特制风味烤蘑菇披萨": { + "type": [ + "购买料理" + ], + "category": [ + "持续恢复", + "不可制作" + ], + "lvl": 3, + "area": "稻妻", + "version": "2.0", + "detail": "立即为选中的角色恢复生命值上限的28%,并在之后的30秒内,每5秒恢复620点生命值。", + "material": {}, + "means": "完成神里绫华传说任务「鹤与白兔的诉说」后,在稻妻城木南料亭购买获得", + "character": "无", + "belonging": "无" + }, + "绯樱天妇罗": { + "type": [ + "正常料理" + ], + "category": [ + "提升护盾" + ], + "lvl": 3, + "area": "稻妻", + "version": "2.0", + "detail": "队伍中所有角色护盾强效提升25%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "虾仁": 4, + "堇瓜": 2, + "绯樱绣球": 2, + "面粉": 1 + }, + "means": "烹饪获得\n\n【食谱】世界任务「全能美食队!」完成后获得", + "character": "无", + "belonging": "无" + }, + "串串三味": { + "type": [ + "正常料理" + ], + "category": [ + "提升攻击" + ], + "lvl": 3, + "area": "稻妻", + "version": "2.0", + "detail": "队伍中所有角色攻击力提高194点,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "兽肉": 4, + "鸟蛋": 2, + "面粉": 2, + "金鱼草": 2 + }, + "means": "烹饪获得\n\n【食谱】稻妻城木南料亭购买获得", + "character": "无", + "belonging": "无" + }, + "渡来禽肉": { + "type": [ + "正常料理" + ], + "category": [ + "提升暴击" + ], + "lvl": 3, + "area": "稻妻", + "version": "2.0", + "detail": "队伍中所有角色暴击率提升15%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "禽肉": 4, + "堇瓜": 3, + "面粉": 2, + "鸟蛋": 2 + }, + "means": "烹饪获得\n\n【食谱】世界任务「执望三千里」获得", + "character": "无", + "belonging": "无" + }, + "市井杂煮": { + "type": [ + "正常料理" + ], + "category": [ + "提升防御" + ], + "lvl": 3, + "area": "稻妻", + "version": "2.0", + "detail": "队伍中所有角色防御力提高200点,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "香肠": 2, + "豆腐": 1, + "鱼肉": 1, + "堇瓜": 1 + }, + "means": "烹饪获得\n稻妻城木南料亭购买获得\n\n【食谱】稻妻城声望系统4级奖励", + "character": "无", + "belonging": "无" + }, + "什锦炒面": { + "type": [ + "正常料理" + ], + "category": [ + "复活" + ], + "lvl": 2, + "area": "稻妻", + "version": "2.0", + "detail": "复苏选中的角色,为其恢复400点生命值。", + "material": { + "面粉": 3, + "卷心菜": 2, + "兽肉": 1 + }, + "means": "烹饪获得\n\n【食谱】稻妻城志村屋购买获得", + "character": "无", + "belonging": "无" + }, + "金枪鱼寿司": { + "type": [ + "正常料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 2, + "area": "稻妻", + "version": "2.0", + "detail": "为选中的角色恢复生命值上限的22%,并额外恢复1200点生命值。", + "material": { + "鱼肉": 3, + "稻米": 3 + }, + "means": "烹饪获得\n\n【食谱】稻妻城木南料亭购买获得", + "character": "无", + "belonging": "无" + }, + "饭团": { + "type": [ + "正常料理" + ], + "category": [ + "持续恢复" + ], + "lvl": 2, + "area": "稻妻", + "version": "2.0", + "detail": "立即为选中的角色恢复生命值上限的20%,并在之后的30秒内,每5秒恢复390点生命值。", + "material": { + "鱼肉": 2, + "海草": 2, + "稻米": 1 + }, + "means": "烹饪获得\n\n【食谱】世界任务「全能美食队·深潜者」完成后获得", + "character": "无", + "belonging": "无" + }, + "头晕回避术·改": { + "type": [ + "特殊料理" + ], + "category": [ + "持续恢复" + ], + "lvl": 2, + "area": "稻妻", + "version": "2.0", + "detail": "立即为选中的角色恢复生命值上限的26%,并在之后的30秒内,每5秒恢复570点生命值。", + "material": { + "鱼肉": 2, + "海草": 2, + "稻米": 1 + }, + "means": "烹饪获得\n【角色】 早柚 \n【食谱】 饭团 ", + "character": "早柚", + "belonging": "饭团" + }, + "蟹黄壳壳烧": { + "type": [ + "正常料理" + ], + "category": [ + "提升攻击" + ], + "lvl": 2, + "area": "稻妻", + "version": "2.0", + "detail": "队伍中所有角色攻击力提高81点,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "螃蟹": 1, + "蟹黄": 1 + }, + "means": "烹饪获得\n\n【食谱】世界任务「全能美食队·海滩的横行者」完成后获得", + "character": "无", + "belonging": "无" + }, + "鸟蛋烧": { + "type": [ + "正常料理" + ], + "category": [ + "复活" + ], + "lvl": 1, + "area": "稻妻", + "version": "2.0", + "detail": "复苏选中的角色,为其恢复100点生命值。", + "material": { + "鸟蛋": 1, + "糖": 1 + }, + "means": "烹饪获得\n\n【食谱】稻妻城志村屋购买获得", + "character": "无", + "belonging": "无" + }, + "干烧香鱼": { + "type": [ + "正常料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 1, + "area": "稻妻", + "version": "2.0", + "detail": "为选中的角色恢复生命值上限的9%,并额外恢复1000点生命值。", + "material": { + "鱼肉": 1, + "盐": 1 + }, + "means": "烹饪获得\n\n【食谱】稻妻离岛小吃摊购买食谱获得", + "character": "无", + "belonging": "无" + }, + "雨奇晴好": { + "type": [ + "特殊料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 1, + "area": "稻妻", + "version": "2.0", + "detail": "为选中的角色恢复生命值上限的16%,并额外恢复1350点生命值。", + "material": { + "鱼肉": 1, + "盐": 1 + }, + "means": "烹饪获得\n【角色】 枫原万叶 \n【食谱】 干烧香鱼 ", + "character": "枫原万叶", + "belonging": "干烧香鱼" + }, + "味噌汤": { + "type": [ + "正常料理" + ], + "category": [ + "持续恢复" + ], + "lvl": 1, + "area": "稻妻", + "version": "2.0", + "detail": "立即为选中的角色恢复生命值上限的9%。并在之后的30秒内,每5秒恢复260点生命值。", + "material": { + "豆腐": 1, + "海草": 1 + }, + "means": "烹饪获得\n\n【食谱】稻妻城志村屋购买获得", + "character": "无", + "belonging": "无" + }, + "鸡豆花": { + "type": [ + "正常料理" + ], + "category": [ + "提升攻击", + "提升暴击" + ], + "lvl": 4, + "area": "璃月", + "version": "1.6", + "detail": "队伍中所有角色攻击力提高272点,暴击率提升8%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "禽肉": 4, + "火腿": 2, + "鸟蛋": 2, + "金鱼草": 1 + }, + "means": "烹饪获得\n\n【食谱】世界任务「此菜不应人间有」完成后获得", + "character": "无", + "belonging": "无" + }, + "清炒虾仁": { + "type": [ + "正常料理" + ], + "category": [ + "提升护盾" + ], + "lvl": 3, + "area": "璃月", + "version": "1.6", + "detail": "队伍中所有角色护盾强效提升25%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "虾仁": 4, + "面粉": 3, + "金鱼草": 3 + }, + "means": "烹饪获得\n\n【食谱】璃月望舒客栈购买获得食谱", + "character": "无", + "belonging": "无" + }, + "米窝窝": { + "type": [ + "正常料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 1, + "area": "璃月", + "version": "1.6", + "detail": "为选中的角色恢复生命值上限的9%,并额外恢复1000点生命值。", + "material": { + "稻米": 1, + "马尾": 1 + }, + "means": "烹饪获得\n\n【食谱】璃月港万民堂购买获得(冒险等阶≥10级)", + "character": "无", + "belonging": "无" + }, + "骇浪派": { + "type": [ + "特殊料理" + ], + "category": [ + "提升防御", + "提升护盾" + ], + "lvl": 4, + "area": "蒙德", + "version": "1.5", + "detail": "队伍中所有角色护盾强效提升40%,防御力提高282点,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "兽肉": 4, + "鸟蛋": 4, + "黄油": 3, + "面粉": 2 + }, + "means": "烹饪获得\n【角色】 优菈 \n【食谱】 月亮派 ", + "character": "优菈", + "belonging": "月亮派" + }, + "干锅腊肉": { + "type": [ + "正常料理" + ], + "category": [ + "提升暴击" + ], + "lvl": 3, + "area": "璃月", + "version": "1.5", + "detail": "队伍中所有角色暴击率提升15%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "火腿": 2, + "松茸": 2, + "金鱼草": 1, + "胡椒": 1 + }, + "means": "烹饪获得\n\n【食谱】璃月港琉璃亭购买获得", + "character": "无", + "belonging": "无" + }, + "「自有方圆」": { + "type": [ + "特殊料理" + ], + "category": [ + "复活" + ], + "lvl": 2, + "area": "璃月", + "version": "1.5", + "detail": "复苏选中的角色,为其恢复生命值上限的15%,并额外恢复550点生命值。", + "material": { + "蟹黄": 1, + "豆腐": 1 + }, + "means": "烹饪获得\n【角色】 烟绯 \n【食谱】 蟹黄豆腐 ", + "character": "烟绯", + "belonging": "蟹黄豆腐" + }, + "蟹黄豆腐": { + "type": [ + "正常料理" + ], + "category": [ + "复活" + ], + "lvl": 2, + "area": "璃月", + "version": "1.5", + "detail": "复苏选中的角色,为其恢复400点生命值。", + "material": { + "蟹黄": 1, + "豆腐": 1 + }, + "means": "烹饪获得\n\n【食谱】璃月港万民堂购买获得(冒险等阶≥20级)", + "character": "无", + "belonging": "无" + }, + "干炒鱼河": { + "type": [ + "正常料理" + ], + "category": [ + "持续恢复" + ], + "lvl": 2, + "area": "璃月", + "version": "1.5", + "detail": "立即为选中的角色恢复生命值上限的20%。并在之后的30秒内,每5秒恢复390点生命值。", + "material": { + "鱼肉": 2, + "稻米": 2, + "金鱼草": 2 + }, + "means": "烹饪获得\n璃月港新月轩处购买获得\n\n【食谱】璃月港新月轩处购买获得", + "character": "无", + "belonging": "无" + }, + "大黄金吮指鸡": { + "type": [ + "正常料理", + "活动料理" + ], + "category": [ + "提升攻击", + "提升暴击" + ], + "lvl": 4, + "area": "其他", + "version": "1.4", + "detail": "队伍中所有角色攻击力提高272点,暴击率提升8%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "禽肉": 4, + "黄油": 4, + "胡椒": 3, + "面粉": 3 + }, + "means": "烹饪获得\n\n【食谱】「异乡食记」活动签到获得", + "character": "无", + "belonging": "无" + }, + "兽肉薄荷卷": { + "type": [ + "正常料理" + ], + "category": [ + "减少体力消耗" + ], + "lvl": 3, + "area": "璃月", + "version": "1.4", + "detail": "队伍中所有角色滑翔和冲刺消耗的体力降低20%,持续900秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "薄荷": 4, + "兽肉": 3, + "绝云椒椒": 1 + }, + "means": "烹饪获得\n\n【食谱】璃月港万民堂购买获得(冒险等阶≥20级)", + "character": "无", + "belonging": "无" + }, + "脆脆鸡腿堡": { + "type": [ + "正常料理", + "活动料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 3, + "area": "其他", + "version": "1.4", + "detail": "为选中的角色恢复生命值上限的32%,并额外恢复1250点生命值。", + "material": { + "禽肉": 4, + "面粉": 2, + "卷心菜": 2, + "黄油": 2 + }, + "means": "烹饪获得\n\n【食谱】「异乡食记」活动签到获得", + "character": "无", + "belonging": "无" + }, + "鲜虾脆薯盏": { + "type": [ + "正常料理" + ], + "category": [ + "持续恢复" + ], + "lvl": 3, + "area": "蒙德", + "version": "1.4", + "detail": "立即为选中的角色恢复生命值上限的28%。并在之后的30秒内,每5秒恢复620点生命值。", + "material": { + "薄荷": 4, + "虾仁": 4, + "土豆": 3, + "树莓": 2 + }, + "means": "烹饪获得\n\n【食谱】蒙德城猎鹿人购买获得", + "character": "无", + "belonging": "无" + }, + "香浓土豆泥": { + "type": [ + "正常料理", + "活动料理" + ], + "category": [ + "提升攻击" + ], + "lvl": 3, + "area": "其他", + "version": "1.4", + "detail": "队伍中所有角色攻击力提高194点,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "土豆": 6, + "奶油": 4, + "胡椒": 3 + }, + "means": "“原神异世寻味礼”兑换获得\n烹饪获得\n\n【食谱】「异乡食记」活动签到获得", + "character": "无", + "belonging": "无" + }, + "审判的晚宴": { + "type": [ + "特殊料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 2, + "area": "蒙德", + "version": "1.4", + "detail": "为选中的角色恢复生命值上限的30%,并额外恢复1750点生命值。", + "material": { + "禽肉": 2, + "甜甜花": 2 + }, + "means": "烹饪获得\n【角色】 罗莎莉亚 \n【食谱】 甜甜花酿鸡 ", + "character": "罗莎莉亚", + "belonging": "甜甜花酿鸡" + }, + "凉拌薄荷": { + "type": [ + "正常料理" + ], + "category": [ + "提升攻击" + ], + "lvl": 2, + "area": "璃月", + "version": "1.4", + "detail": "队伍中所有角色攻击力提高81点,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "薄荷": 4, + "绝云椒椒": 1 + }, + "means": "烹饪获得\n\n【食谱】璃月港万民堂购买获得", + "character": "无", + "belonging": "无" + }, + "薄荷果冻": { + "type": [ + "正常料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 1, + "area": "蒙德", + "version": "1.4", + "detail": "为选中的角色恢复生命值上限的9%,并额外恢复1000点生命值。", + "material": { + "薄荷": 1, + "糖": 1 + }, + "means": "烹饪获得\n\n【食谱】蒙德城猎鹿人购买获得", + "character": "无", + "belonging": "无" + }, + "明月蛋": { + "type": [ + "正常料理" + ], + "category": [ + "复活" + ], + "lvl": 3, + "area": "璃月", + "version": "1.3", + "detail": "复苏选中的角色,为其恢复1200点生命值。", + "material": { + "鱼肉": 4, + "虾仁": 2, + "鸟蛋": 2, + "面粉": 1 + }, + "means": "烹饪获得\n\n【食谱】璃月港新月轩处购买获得", + "character": "无", + "belonging": "无" + }, + "海灯节特色扣三丝": { + "type": [ + "活动料理" + ], + "category": [ + "提升护盾", + "不可制作" + ], + "lvl": 3, + "area": "璃月", + "version": "1.3", + "detail": "队伍中所有角色护盾强效提升30%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": {}, + "means": "1.3版本海灯节商店限时购买", + "character": "无", + "belonging": "无" + }, + "海灯节特色来来菜": { + "type": [ + "活动料理" + ], + "category": [ + "提升暴击", + "不可制作" + ], + "lvl": 3, + "area": "璃月", + "version": "1.3", + "detail": "队伍中所有角色暴击率提升20%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": {}, + "means": "1.3版本海灯节商店限时购买", + "character": "无", + "belonging": "无" + }, + "海灯节特色禽蛋羹": { + "type": [ + "活动料理" + ], + "category": [ + "减少体力消耗", + "不可制作" + ], + "lvl": 2, + "area": "璃月", + "version": "1.3", + "detail": "队伍中所有角色冲刺消耗的体力降低25%,持续900秒。\n多人游戏时,仅对自己的角色生效。", + "material": {}, + "means": "1.3版本海灯节商店限时购买", + "character": "无", + "belonging": "无" + }, + "幽幽大行军": { + "type": [ + "特殊料理" + ], + "category": [ + "复活" + ], + "lvl": 2, + "area": "璃月", + "version": "1.3", + "detail": "复苏选中的角色,为其恢复生命值上限的15%,并额外恢复550点生命值。", + "material": { + "松茸": 2, + "金鱼草": 2 + }, + "means": "烹饪获得\n【角色】 胡桃 \n【食谱】 素鲍鱼 ", + "character": "胡桃", + "belonging": "素鲍鱼" + }, + "素鲍鱼": { + "type": [ + "正常料理" + ], + "category": [ + "复活" + ], + "lvl": 2, + "area": "璃月", + "version": "1.3", + "detail": "复苏选中的角色,为其恢复400点生命值。", + "material": { + "松茸": 2, + "金鱼草": 2 + }, + "means": "烹饪获得\n\n【食谱】璃月望舒客栈购买获得食谱", + "character": "无", + "belonging": "无" + }, + "海灯节特色热卤面": { + "type": [ + "活动料理" + ], + "category": [ + "恢复体力", + "不可制作" + ], + "lvl": 2, + "area": "璃月", + "version": "1.3", + "detail": "恢复60点体力。", + "material": {}, + "means": "1.3版本海灯节商店限时购买", + "character": "无", + "belonging": "无" + }, + "「美梦」": { + "type": [ + "特殊料理" + ], + "category": [ + "提升攻击" + ], + "lvl": 2, + "area": "璃月", + "version": "1.3", + "detail": "队伍中所有角色攻击力提高114点,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "牛奶": 3, + "糖": 1, + "杏仁": 1 + }, + "means": "烹饪获得\n【角色】 魈 \n【食谱】 杏仁豆腐 ", + "character": "魈", + "belonging": "杏仁豆腐" + }, + "海灯节特色炸萝卜丸子": { + "type": [ + "活动料理" + ], + "category": [ + "提升攻击", + "不可制作" + ], + "lvl": 2, + "area": "璃月", + "version": "1.3", + "detail": "队伍中所有角色攻击力提高95点,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": {}, + "means": "1.3版本海灯节商店限时购买", + "character": "无", + "belonging": "无" + }, + "岩港三鲜": { + "type": [ + "正常料理" + ], + "category": [ + "提升暴击" + ], + "lvl": 2, + "area": "璃月", + "version": "1.3", + "detail": "队伍中所有角色暴击率提升9%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "土豆": 2, + "琉璃袋": 1, + "松茸": 1 + }, + "means": "烹饪获得\n\n【食谱】璃月港琉璃亭购买获得", + "character": "无", + "belonging": "无" + }, + "海灯节特色白玉汤": { + "type": [ + "活动料理" + ], + "category": [ + "提升防御", + "不可制作" + ], + "lvl": 2, + "area": "璃月", + "version": "1.3", + "detail": "队伍中所有角色防御力提高126点,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": {}, + "means": "1.3版本海灯节商店限时购买", + "character": "无", + "belonging": "无" + }, + "海灯节特色烤吃虎鱼": { + "type": [ + "活动料理" + ], + "category": [ + "恢复血量", + "不可制作" + ], + "lvl": 1, + "area": "璃月", + "version": "1.3", + "detail": "为选中的角色恢复生命值上限的10%,并额外恢复1200点生命值。", + "material": {}, + "means": "1.3版本海灯节商店限时购买", + "character": "无", + "belonging": "无" + }, + "盛世太平": { + "type": [ + "特殊料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 3, + "area": "璃月", + "version": "1.2", + "detail": "为选中的角色恢复生命值上限的40%,并额外恢复2350点生命值。", + "material": { + "稻米": 4, + "莲蓬": 2, + "胡萝卜": 2, + "树莓": 2 + }, + "means": "烹饪获得\n【角色】 甘雨 \n【食谱】 四方和平 ", + "character": "甘雨", + "belonging": "四方和平" + }, + "四方和平": { + "type": [ + "正常料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 3, + "area": "璃月", + "version": "1.2", + "detail": "为选中的角色恢复生命值上限的32%,并额外恢复1250点生命值。", + "material": { + "稻米": 4, + "莲蓬": 2, + "胡萝卜": 2, + "树莓": 2 + }, + "means": "烹饪获得\n\n【食谱】璃月港万民堂购买获得(冒险等阶≥30级)", + "character": "无", + "belonging": "无" + }, + "绝云锅巴": { + "type": [ + "正常料理" + ], + "category": [ + "提升伤害" + ], + "lvl": 3, + "area": "璃月", + "version": "1.2", + "detail": "队伍中所有角色物理伤害提升30%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "马尾": 2, + "稻米": 2, + "火腿": 1, + "绝云椒椒": 1 + }, + "means": "烹饪获得\n\n【食谱】璃月轻策NPC小白处购买获得", + "character": "无", + "belonging": "无" + }, + "黄油煎鱼": { + "type": [ + "正常料理" + ], + "category": [ + "提升护盾" + ], + "lvl": 3, + "area": "蒙德", + "version": "1.2", + "detail": "队伍中所有角色护盾强效提升25%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "黄油": 3, + "鱼肉": 3, + "盐": 1, + "小灯草": 1 + }, + "means": "烹饪获得\n\n【食谱】阿贝多传说任务白垩之章第一幕旅行者观察报告期间获得", + "character": "无", + "belonging": "无" + }, + "「林之梦」": { + "type": [ + "特殊料理" + ], + "category": [ + "提升护盾" + ], + "lvl": 3, + "area": "蒙德", + "version": "1.2", + "detail": "队伍中所有角色护盾强效提升35%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "黄油": 3, + "鱼肉": 3, + "盐": 1, + "小灯草": 1 + }, + "means": "烹饪获得\n【角色】 阿贝多 \n【食谱】 黄油煎鱼 ", + "character": "阿贝多", + "belonging": "黄油煎鱼" + }, + "稠汁蔬菜炖肉": { + "type": [ + "正常料理" + ], + "category": [ + "减少严寒消耗" + ], + "lvl": 2, + "area": "蒙德", + "version": "1.2", + "detail": "队伍中所有的角色严寒积累速度降低,持续900秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "「冷鲜肉」": 2, + "胡萝卜": 2, + "番茄": 1 + }, + "means": "烹饪获得\n\n【食谱】世界任务「啊,新鲜的肉!」", + "character": "无", + "belonging": "无" + }, + "天枢肉": { + "type": [ + "正常料理" + ], + "category": [ + "提升伤害", + "提升暴击" + ], + "lvl": 4, + "area": "璃月", + "version": "1.1", + "detail": "队伍中所有角色物理伤害提升35%,暴击率提升8%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "兽肉": 4, + "糖": 2, + "清心": 1, + "松茸": 1 + }, + "means": "烹饪获得\n\n【食谱】璃月港声望系统7级奖励", + "character": "无", + "belonging": "无" + }, + "月亮派": { + "type": [ + "正常料理" + ], + "category": [ + "提升防御", + "提升护盾" + ], + "lvl": 4, + "area": "蒙德", + "version": "1.1", + "detail": "队伍中所有角色护盾强效提升30%,防御力提高200点,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "兽肉": 4, + "鸟蛋": 4, + "黄油": 3, + "面粉": 2 + }, + "means": "烹饪获得\n\n【食谱】蒙德城声望系统7级奖励", + "character": "无", + "belonging": "无" + }, + "金丝虾球": { + "type": [ + "正常料理" + ], + "category": [ + "复活" + ], + "lvl": 3, + "area": "璃月", + "version": "1.1", + "detail": "复苏选中的角色,为其恢复1200点生命值。", + "material": { + "虾仁": 5, + "土豆": 4, + "面粉": 3 + }, + "means": "烹饪获得\n\n【食谱】璃月港声望系统1级奖励", + "character": "无", + "belonging": "无" + }, + "北地苹果焖肉": { + "type": [ + "正常料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 3, + "area": "蒙德", + "version": "1.1", + "detail": "为选中的角色恢复生命值上限的32%,并额外恢复1250点生命值。", + "material": { + "兽肉": 3, + "苹果": 3, + "黄油": 1, + "胡椒": 1 + }, + "means": "烹饪获得\n\n【食谱】蒙德城声望系统1级奖励", + "character": "无", + "belonging": "无" + }, + "文火慢炖腌笃鲜": { + "type": [ + "特殊料理" + ], + "category": [ + "持续恢复" + ], + "lvl": 3, + "area": "璃月", + "version": "1.1", + "detail": "立即为选中的角色恢复生命值上限的34%,并在之后的30秒内,每5秒恢复980点生命值。", + "material": { + "兽肉": 2, + "火腿": 2, + "竹笋": 1 + }, + "means": "烹饪获得\n【角色】 钟离 \n【食谱】 腌笃鲜 ", + "character": "钟离", + "belonging": "腌笃鲜" + }, + "腌笃鲜": { + "type": [ + "正常料理" + ], + "category": [ + "持续恢复" + ], + "lvl": 3, + "area": "璃月", + "version": "1.1", + "detail": "立即为选中的角色恢复生命值上限的28%,并在之后的30秒内,每5秒恢复620点生命值。", + "material": { + "兽肉": 2, + "火腿": 2, + "竹笋": 1 + }, + "means": "烹饪获得\n\n【食谱】璃月望舒客栈购买获得食谱", + "character": "无", + "belonging": "无" + }, + "扣三丝": { + "type": [ + "正常料理" + ], + "category": [ + "提升护盾" + ], + "lvl": 3, + "area": "璃月", + "version": "1.1", + "detail": "队伍中所有角色护盾强效提升25%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "火腿": 2, + "禽肉": 2, + "竹笋": 1, + "蘑菇": 1 + }, + "means": "烹饪获得\n\n【食谱】璃月港万民堂购买获得(冒险等阶≥25级)", + "character": "无", + "belonging": "无" + }, + "冒险家蛋堡": { + "type": [ + "正常料理" + ], + "category": [ + "提升攻击" + ], + "lvl": 3, + "area": "蒙德", + "version": "1.1", + "detail": "队伍中所有角色攻击力提高194点,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "鸟蛋": 4, + "面粉": 3, + "火腿": 1 + }, + "means": "烹饪获得\n\n【食谱】蒙德城声望系统4级奖励", + "character": "无", + "belonging": "无" + }, + "极致一钓": { + "type": [ + "特殊料理" + ], + "category": [ + "提升防御" + ], + "lvl": 3, + "area": "至冬", + "version": "1.1", + "detail": "队伍中所有角色防御力提高282点,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "螃蟹": 4, + "嘟嘟莲": 1, + "薄荷": 2 + }, + "means": "烹饪获得\n【角色】 达达利亚 \n【食谱】 嘟嘟莲海鲜羹 ", + "character": "达达利亚", + "belonging": "嘟嘟莲海鲜羹" + }, + "莲花酥": { + "type": [ + "正常料理" + ], + "category": [ + "提升防御" + ], + "lvl": 3, + "area": "璃月", + "version": "1.1", + "detail": "队伍中所有角色防御力提高200点,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "杏仁": 4, + "面粉": 2, + "黄油": 2, + "糖": 1 + }, + "means": "烹饪获得\n\n【食谱】璃月港声望系统4级奖励", + "character": "无", + "belonging": "无" + }, + "摇·滚·鸡!": { + "type": [ + "特殊料理" + ], + "category": [ + "提升暴击" + ], + "lvl": 2, + "area": "璃月", + "version": "1.1", + "detail": "队伍中所有角色暴击率提升16%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "禽肉": 2, + "绝云椒椒": 1, + "胡椒": 1 + }, + "means": "烹饪获得\n【角色】 辛焱 \n【食谱】 香嫩椒椒鸡 ", + "character": "辛焱", + "belonging": "香嫩椒椒鸡" + }, + "绝对不是下酒菜": { + "type": [ + "特殊料理" + ], + "category": [ + "复活" + ], + "lvl": 1, + "area": "蒙德", + "version": "1.1", + "detail": "复苏选中的角色,为其恢复生命值上限的10%,并额外恢复150点生命值。", + "material": { + "鱼肉": 1, + "胡椒": 1 + }, + "means": "烹饪获得\n【角色】 迪奥娜 \n【食谱】 蒙德烤鱼 ", + "character": "迪奥娜", + "belonging": "蒙德烤鱼" + }, + "仙跳墙": { + "type": [ + "正常料理" + ], + "category": [ + "提升攻击", + "提升暴击" + ], + "lvl": 5, + "area": "璃月", + "version": "1.0", + "detail": "队伍中所有角色攻击力提高316点,暴击率提升10%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "火腿": 4, + "螃蟹": 3, + "虾仁": 3, + "松茸": 3 + }, + "means": "烹饪获得\n\n【食谱】探索庆云顶三鸟汇聚之地,指引浮岛上宝箱内获得", + "character": "无", + "belonging": "无" + }, + "翡玉什锦袋": { + "type": [ + "正常料理" + ], + "category": [ + "提升攻击", + "提升暴击" + ], + "lvl": 4, + "area": "璃月", + "version": "1.0", + "detail": "队伍中所有角色攻击力提高272点,暴击率提升8%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "莲蓬": 3, + "绝云椒椒": 2, + "卷心菜": 2, + "火腿": 1 + }, + "means": "烹饪获得\n\n【食谱】香菱传说任务长杓之章第一幕蒙德食遇之旅任务期间获得", + "character": "无", + "belonging": "无" + }, + "黄金蟹": { + "type": [ + "正常料理" + ], + "category": [ + "提升防御", + "提升治疗效果" + ], + "lvl": 4, + "area": "璃月", + "version": "1.0", + "detail": "队伍中所有角色防御力提高261点,治疗效果提升8%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "鸟蛋": 5, + "面粉": 5, + "螃蟹": 4, + "盐": 2 + }, + "means": "烹饪获得\n\n【食谱】莫娜传说任务映天之章第一幕在此世的星空之外任务期间获得", + "character": "无", + "belonging": "无" + }, + "圣水": { + "type": [ + "饮品" + ], + "category": [ + "不可制作", + "其他" + ], + "lvl": 3, + "area": "蒙德", + "version": "1.0", + "detail": "立即为选中角色恢复1点生命值,并在之后的20秒左右内,每秒恢复1点生命值。\n注:每天(现实时间24小时)只能购买一次。", + "material": {}, + "means": "蒙德清泉镇NPC神奇的霍普金斯处购买", + "character": "无", + "belonging": "无" + }, + "风神杂烩菜": { + "type": [ + "正常料理" + ], + "category": [ + "减少体力消耗" + ], + "lvl": 3, + "area": "蒙德", + "version": "1.0", + "detail": "队伍中所有角色滑翔和冲刺消耗的体力降低20%,持续900秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "胡萝卜": 4, + "土豆": 4, + "洋葱": 4 + }, + "means": "烹饪获得\n\n【食谱】在蒙德地区-望风角最东端与芬德对话获得食谱", + "character": "无", + "belonging": "无" + }, + "真·风神杂烩菜": { + "type": [ + "特殊料理" + ], + "category": [ + "减少体力消耗" + ], + "lvl": 3, + "area": "蒙德", + "version": "1.0", + "detail": "队伍中所有角色滑翔和冲刺消耗的体力降低25%,持续1800秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "胡萝卜": 4, + "土豆": 4, + "洋葱": 4 + }, + "means": "烹饪获得\n【角色】 温迪 \n【食谱】 风神杂烩菜 ", + "character": "温迪", + "belonging": "风神杂烩菜" + }, + "中原杂碎": { + "type": [ + "正常料理" + ], + "category": [ + "减少体力消耗" + ], + "lvl": 3, + "area": "璃月", + "version": "1.0", + "detail": "队伍中所有角色攀爬和冲刺消耗的体力降低20%,持续900秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "兽肉": 3, + "鱼肉": 3, + "面粉": 3, + "盐": 2 + }, + "means": "烹饪获得\n璃月港苏二娘处购买\n\n【食谱】世界任务旧味难寻", + "character": "无", + "belonging": "无" + }, + "蜜酱胡萝卜煎肉": { + "type": [ + "正常料理" + ], + "category": [ + "减少体力消耗" + ], + "lvl": 3, + "area": "蒙德", + "version": "1.0", + "detail": "队伍中所有角色攀爬和冲刺消耗的体力降低20%,持续900秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "兽肉": 3, + "胡萝卜": 2, + "糖": 2 + }, + "means": "烹饪获得\n\n【食谱】琴传说任务幼狮之章第一幕骑士团长的一日假期任务期间获得\n蒙德每日委托餐品订单中给恩内斯特送炸萝卜丸子的任务奖励", + "character": "无", + "belonging": "无" + }, + "蟹黄火腿焗时蔬": { + "type": [ + "正常料理" + ], + "category": [ + "复活" + ], + "lvl": 3, + "area": "蒙德", + "version": "1.0", + "detail": "复苏选中的角色,为其恢复1200点生命值。", + "material": { + "蟹黄": 1, + "火腿": 1, + "奶油": 1, + "卷心菜": 1 + }, + "means": "烹饪获得\n\n【食谱】委托任务餐品订单获得", + "character": "无", + "belonging": "无" + }, + "伍玖叁式营养餐": { + "type": [ + "特殊料理" + ], + "category": [ + "复活" + ], + "lvl": 3, + "area": "蒙德", + "version": "1.0", + "detail": "复苏选中的角色,为其恢复生命值上限的20%,并额外恢复1500点生命值。", + "material": { + "蟹黄": 1, + "火腿": 1, + "奶油": 1, + "卷心菜": 1 + }, + "means": "烹饪获得\n【角色】 砂糖 \n【食谱】 蟹黄火腿焗时蔬 ", + "character": "砂糖", + "belonging": "蟹黄火腿焗时蔬" + }, + "松鼠鱼": { + "type": [ + "正常料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 3, + "area": "璃月", + "version": "1.0", + "detail": "为选中的角色恢复生命值上限的32%,并额外恢复1250点生命值。", + "material": { + "鱼肉": 4, + "番茄": 2, + "面粉": 2, + "糖": 1 + }, + "means": "烹饪获得\n\n【食谱】璃月城万民堂购买获得(冒险等阶≥35级)", + "character": "无", + "belonging": "无" + }, + "蒙德土豆饼": { + "type": [ + "正常料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 3, + "area": "蒙德", + "version": "1.0", + "detail": "为选中的角色恢复生命值上限的32%,并额外恢复1250点生命值。", + "material": { + "松果": 2, + "土豆": 1, + "果酱": 1 + }, + "means": "烹饪获得\n\n【食谱】蒙德秘境「北风之狼的庙宇」首通获得", + "character": "无", + "belonging": "无" + }, + "爪爪土豆饼": { + "type": [ + "特殊料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 3, + "area": "蒙德", + "version": "1.0", + "detail": "为选中的角色恢复生命值上限的40%,并额外恢复2350点生命值。", + "material": { + "松果": 2, + "土豆": 1, + "果酱": 1 + }, + "means": "烹饪获得\n【角色】 雷泽 \n【食谱】 蒙德土豆饼 ", + "character": "雷泽", + "belonging": "蒙德土豆饼" + }, + "烤蘑菇披萨": { + "type": [ + "正常料理" + ], + "category": [ + "持续恢复" + ], + "lvl": 3, + "area": "蒙德", + "version": "1.0", + "detail": "立即为选中的角色恢复生命值上限的28%。并在之后的30秒内,每5秒恢复620点生命值。", + "material": { + "蘑菇": 4, + "面粉": 3, + "卷心菜": 2, + "奶酪": 1 + }, + "means": "烹饪获得\n稻妻城木南料亭购买获得\n\n【食谱】神里绫华传说任务雪鹤之章第一幕任务中获得\n风龙废墟中心传送点上区域一个丘丘人营地的珍贵宝箱内获得", + "character": "无", + "belonging": "无" + }, + "提神醒脑披萨": { + "type": [ + "特殊料理" + ], + "category": [ + "持续恢复" + ], + "lvl": 3, + "area": "蒙德", + "version": "1.0", + "detail": "立即为选中的角色恢复生命值上限的34%,并在之后的30秒内,每5秒恢复980点生命值。", + "material": { + "蘑菇": 4, + "面粉": 3, + "卷心菜": 2, + "奶酪": 1 + }, + "means": "烹饪获得\n【角色】 琴 \n【食谱】 烤蘑菇披萨 ", + "character": "琴", + "belonging": "烤蘑菇披萨" + }, + "水煮黑背鲈": { + "type": [ + "正常料理" + ], + "category": [ + "持续恢复" + ], + "lvl": 3, + "area": "璃月", + "version": "1.0", + "detail": "立即为选中的角色恢复生命值上限的28%。并在之后的30秒内,每5秒恢复620点生命值。", + "material": { + "鱼肉": 3, + "绝云椒椒": 1, + "盐": 1, + "琉璃袋": 1 + }, + "means": "烹饪获得\n\n【食谱】璃月港万民堂购买获得(冒险等阶≥30级)", + "character": "无", + "belonging": "无" + }, + "万民堂水煮鱼": { + "type": [ + "特殊料理" + ], + "category": [ + "持续恢复" + ], + "lvl": 3, + "area": "璃月", + "version": "1.0", + "detail": "立即为选中的角色恢复生命值上限的34%,并在之后的30秒内,每5秒恢复980点生命值。", + "material": { + "鱼肉": 3, + "绝云椒椒": 1, + "盐": 1, + "琉璃袋": 1 + }, + "means": "烹饪获得\n【角色】 香菱 \n【食谱】 水煮黑背鲈 ", + "character": "香菱", + "belonging": "水煮黑背鲈" + }, + "祝圣交响乐": { + "type": [ + "特殊料理" + ], + "category": [ + "提升伤害" + ], + "lvl": 3, + "area": "蒙德", + "version": "1.0", + "detail": "队伍中所有角色物理伤害提升55%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "火腿": 1, + "培根": 1, + "香肠": 1, + "薄荷": 1 + }, + "means": "烹饪获得\n【角色】 菲谢尔 \n【食谱】 冷肉拼盘 ", + "character": "菲谢尔", + "belonging": "冷肉拼盘" + }, + "冷肉拼盘": { + "type": [ + "正常料理" + ], + "category": [ + "提升伤害" + ], + "lvl": 3, + "area": "蒙德", + "version": "1.0", + "detail": "队伍中所有角色物理伤害提升30%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "火腿": 1, + "培根": 1, + "香肠": 1, + "薄荷": 1 + }, + "means": "烹饪获得\n\n【食谱】蒙德秘境「鹰之门」中的「失陷的城塞」首通获得", + "character": "无", + "belonging": "无" + }, + "黄油松茸": { + "type": [ + "正常料理" + ], + "category": [ + "提升攻击" + ], + "lvl": 3, + "area": "蒙德", + "version": "1.0", + "detail": "队伍中所有角色攻击力提高194点,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "松茸": 3, + "面粉": 3, + "松果": 2, + "黄油": 2 + }, + "means": "烹饪获得\n\n【食谱】蒙德城猎鹿人购买获得(冒险等阶≥35级)", + "character": "无", + "belonging": "无" + }, + "轻策农家菜": { + "type": [ + "正常料理" + ], + "category": [ + "提升攻击" + ], + "lvl": 3, + "area": "璃月", + "version": "1.0", + "detail": "队伍中所有角色攻击力提高194点,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "蘑菇": 3, + "莲蓬": 2, + "绝云椒椒": 1, + "卷心菜": 1 + }, + "means": "烹饪获得\n\n【食谱】璃月轻策庄NPC小白处购买获得", + "character": "无", + "belonging": "无" + }, + "来来菜": { + "type": [ + "正常料理" + ], + "category": [ + "提升暴击" + ], + "lvl": 3, + "area": "璃月", + "version": "1.0", + "detail": "队伍中所有角色暴击率提升15%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "兽肉": 3, + "鱼肉": 3, + "稻米": 3, + "豆腐": 1 + }, + "means": "烹饪获得\n\n【食谱】璃月城万民堂购买获得(冒险等阶≥40级)", + "character": "无", + "belonging": "无" + }, + "「堆高高」": { + "type": [ + "正常料理" + ], + "category": [ + "提升暴击" + ], + "lvl": 3, + "area": "蒙德", + "version": "1.0", + "detail": "队伍中所有角色暴击率提升15%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "兽肉": 3, + "土豆": 3, + "小灯草": 1, + "奶酪": 1 + }, + "means": "烹饪获得\n\n【食谱】蒙德城猎鹿人购买获得(冒险等阶≥40级)", + "character": "无", + "belonging": "无" + }, + "没有未来菜": { + "type": [ + "特殊料理" + ], + "category": [ + "提升暴击", + "提升暴击伤害" + ], + "lvl": 3, + "area": "璃月", + "version": "1.0", + "detail": "队伍中所有角色暴击率提升20%,暴击伤害提升20%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "兽肉": 3, + "鱼肉": 3, + "稻米": 3, + "豆腐": 1 + }, + "means": "烹饪获得\n【角色】 七七 \n【食谱】 来来菜 ", + "character": "七七", + "belonging": "来来菜" + }, + "「蒙德往事」": { + "type": [ + "特殊料理" + ], + "category": [ + "提升暴击", + "提升暴击伤害" + ], + "lvl": 3, + "area": "蒙德", + "version": "1.0", + "detail": "队伍中所有角色暴击率提升20%,暴击伤害提升20%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "兽肉": 3, + "土豆": 3, + "小灯草": 1, + "奶酪": 1 + }, + "means": "烹饪获得\n【角色】 迪卢克 \n【食谱】 「堆高高」 ", + "character": "迪卢克", + "belonging": "「堆高高」" + }, + "嘟嘟莲海鲜羹": { + "type": [ + "正常料理" + ], + "category": [ + "提升防御" + ], + "lvl": 3, + "area": "蒙德", + "version": "1.0", + "detail": "队伍中所有角色防御力提高200点,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "螃蟹": 4, + "嘟嘟莲": 1, + "薄荷": 2 + }, + "means": "烹饪获得\n\n【食谱】蒙德城猎鹿人购买获得(冒险等阶≥30级)", + "character": "无", + "belonging": "无" + }, + "白汁时蔬烩肉": { + "type": [ + "正常料理" + ], + "category": [ + "减少体力消耗" + ], + "lvl": 2, + "area": "蒙德", + "version": "1.0", + "detail": "队伍中所有角色冲刺消耗的体力降低20%,持续900秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "兽肉": 2, + "奶油": 2, + "金鱼草": 1 + }, + "means": "烹饪获得\n\n【食谱】蒙德城猎鹿人购买获得(冒险等阶≥25级)", + "character": "无", + "belonging": "无" + }, + "莲子禽蛋羹": { + "type": [ + "正常料理" + ], + "category": [ + "减少体力消耗" + ], + "lvl": 2, + "area": "璃月", + "version": "1.0", + "detail": "队伍中所有角色冲刺消耗的体力降低20%,持续900秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "莲蓬": 1, + "鸟蛋": 1, + "糖": 1 + }, + "means": "烹饪获得\n\n【食谱】璃月城不卜庐处购买获得", + "character": "无", + "belonging": "无" + }, + "辣味时蔬烩肉": { + "type": [ + "特殊料理" + ], + "category": [ + "减少体力消耗" + ], + "lvl": 2, + "area": "蒙德", + "version": "1.0", + "detail": "队伍中所有角色冲刺消耗的体力降低25%,持续1500秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "兽肉": 2, + "奶油": 2, + "金鱼草": 1 + }, + "means": "烹饪获得\n【角色】 芭芭拉 \n【食谱】 白汁时蔬烩肉 ", + "character": "芭芭拉", + "belonging": "白汁时蔬烩肉" + }, + "厚云朵松饼": { + "type": [ + "特殊料理" + ], + "category": [ + "复活" + ], + "lvl": 2, + "area": "蒙德", + "version": "1.0", + "detail": "复苏选中的角色,为其恢复生命值上限的15%,并额外恢复550点生命值。", + "material": { + "树莓": 3, + "面粉": 2, + "鸟蛋": 1 + }, + "means": "烹饪获得\n【角色】 诺艾尔 \n【食谱】 庄园烤松饼 ", + "character": "诺艾尔", + "belonging": "庄园烤松饼" + }, + "庄园烤松饼": { + "type": [ + "正常料理" + ], + "category": [ + "复活" + ], + "lvl": 2, + "area": "蒙德", + "version": "1.0", + "detail": "复苏选中的角色,为其恢复400点生命值。", + "material": { + "树莓": 3, + "面粉": 2, + "鸟蛋": 1 + }, + "means": "烹饪获得\n\n【食谱】蒙德城猎鹿人购买获得(冒险等阶≥15级)", + "character": "无", + "belonging": "无" + }, + "北地烟熏鸡": { + "type": [ + "正常料理" + ], + "category": [ + "恢复体力" + ], + "lvl": 2, + "area": "蒙德", + "version": "1.0", + "detail": "恢复50点体力。", + "material": { + "熏禽肉": 1, + "洋葱": 1, + "卷心菜": 1 + }, + "means": "烹饪获得\n\n【食谱】西风骑士团塔顶宝箱内获得\n风龙废墟2层宝箱内获得", + "character": "无", + "belonging": "无" + }, + "山珍热卤面": { + "type": [ + "正常料理" + ], + "category": [ + "恢复体力" + ], + "lvl": 2, + "area": "璃月", + "version": "1.0", + "detail": "恢复50点体力。", + "material": { + "蘑菇": 3, + "兽肉": 2, + "面粉": 2 + }, + "means": "烹饪获得\n\n【食谱】璃月轻策庄NPC小白处购买获得", + "character": "无", + "belonging": "无" + }, + "山珍凉卤面": { + "type": [ + "特殊料理" + ], + "category": [ + "恢复体力" + ], + "lvl": 2, + "area": "璃月", + "version": "1.0", + "detail": "恢复80点体力。", + "material": { + "蘑菇": 3, + "兽肉": 2, + "面粉": 2 + }, + "means": "烹饪获得\n【角色】 重云 \n【食谱】 山珍热卤面 ", + "character": "重云", + "belonging": "山珍热卤面" + }, + "松茸酿肉卷": { + "type": [ + "正常料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 2, + "area": "璃月", + "version": "1.0", + "detail": "为选中的角色恢复生命值上限的22%,并额外恢复1200点生命值。", + "material": { + "松茸": 2, + "兽肉": 2 + }, + "means": "烹饪获得\n\n【食谱】魔神任务第一章第一幕「浮世浮生千岩间」中「留云」任务期间获得", + "character": "无", + "belonging": "无" + }, + "甜甜花酿鸡": { + "type": [ + "正常料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 2, + "area": "蒙德", + "version": "1.0", + "detail": "为选中的角色恢复生命值上限的22%,并额外恢复1200点生命值。", + "material": { + "禽肉": 2, + "甜甜花": 2 + }, + "means": "烹饪获得\n\n【食谱】解锁烹饪获得", + "character": "无", + "belonging": "无" + }, + "火火肉酱面": { + "type": [ + "正常料理" + ], + "category": [ + "持续恢复" + ], + "lvl": 2, + "area": "蒙德", + "version": "1.0", + "detail": "立即为选中的角色恢复生命值上限的20%。并在之后的30秒内,每5秒恢复390点生命值。", + "material": { + "面粉": 2, + "兽肉": 2, + "番茄": 1 + }, + "means": "烹饪获得\n\n【食谱】蒙德城猎鹿人购买获得(冒险等阶≥20级)", + "character": "无", + "belonging": "无" + }, + "江湖百味": { + "type": [ + "特殊料理" + ], + "category": [ + "持续恢复" + ], + "lvl": 2, + "area": "璃月", + "version": "1.0", + "detail": "立即为选中的角色恢复生命值上限的26%,并在之后的30秒内,每5秒恢复570点生命值。", + "material": { + "稻米": 3, + "虾仁": 3, + "胡萝卜": 2 + }, + "means": "烹饪获得\n【角色】 行秋 \n【食谱】 水晶虾 ", + "character": "行秋", + "belonging": "水晶虾" + }, + "魔法肉酱面": { + "type": [ + "特殊料理" + ], + "category": [ + "持续恢复" + ], + "lvl": 2, + "area": "蒙德", + "version": "1.0", + "detail": "立即为选中的角色恢复生命值上限的26%,并在之后的30秒内,每5秒恢复570点生命值。", + "material": { + "面粉": 2, + "兽肉": 2, + "番茄": 1 + }, + "means": "烹饪获得\n【角色】 丽莎 \n【食谱】 火火肉酱面 ", + "character": "丽莎", + "belonging": "火火肉酱面" + }, + "水晶虾": { + "type": [ + "正常料理" + ], + "category": [ + "持续恢复" + ], + "lvl": 2, + "area": "璃月", + "version": "1.0", + "detail": "立即为选中的角色恢复生命值上限的20%,并在之后的30秒内,每5秒恢复390点生命值。", + "material": { + "稻米": 3, + "虾仁": 3, + "胡萝卜": 2 + }, + "means": "烹饪获得\n\n【食谱】璃月港万民堂购买获得(冒险等阶≥20级)", + "character": "无", + "belonging": "无" + }, + "苹果酿": { + "type": [ + "饮品" + ], + "category": [ + "持续恢复", + "不可制作" + ], + "lvl": 2, + "area": "蒙德", + "version": "1.0", + "detail": "立即为选中的角色恢复生命值上限的26%,并在之后的30秒内,每5秒恢复570点生命值。", + "material": {}, + "means": "蒙德城天使的馈赠购买", + "character": "无", + "belonging": "无" + }, + "炸萝卜丸子": { + "type": [ + "正常料理" + ], + "category": [ + "提升攻击" + ], + "lvl": 2, + "area": "蒙德", + "version": "1.0", + "detail": "队伍中所有角色攻击力提高81点,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "面粉": 3, + "白萝卜": 2, + "胡椒": 1 + }, + "means": "烹饪获得\n\n【食谱】解锁烹饪获得", + "character": "无", + "belonging": "无" + }, + "杏仁豆腐": { + "type": [ + "正常料理" + ], + "category": [ + "提升攻击" + ], + "lvl": 2, + "area": "璃月", + "version": "1.0", + "detail": "队伍中所有角色攻击力提高81点,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "牛奶": 3, + "糖": 1, + "杏仁": 1 + }, + "means": "烹饪获得\n\n【食谱】魔神任务第一章第一幕浮世浮生千岩间的「望舒」任务期间获得", + "character": "无", + "belonging": "无" + }, + "冰钩钩果汁": { + "type": [ + "饮品" + ], + "category": [ + "提升攻击", + "不可制作" + ], + "lvl": 2, + "area": "蒙德", + "version": "1.0", + "detail": "队伍中所有角色攻击力提高114点,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": {}, + "means": "蒙德城天使的馈赠购买", + "character": "无", + "belonging": "无" + }, + "香嫩椒椒鸡": { + "type": [ + "正常料理" + ], + "category": [ + "提升暴击" + ], + "lvl": 2, + "area": "璃月", + "version": "1.0", + "detail": "队伍中所有角色暴击率提升9%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "禽肉": 2, + "绝云椒椒": 1, + "胡椒": 1 + }, + "means": "烹饪获得\n\n【食谱】璃月港万民堂购买获得(冒险等阶≥15级)", + "character": "无", + "belonging": "无" + }, + "满足沙拉": { + "type": [ + "正常料理" + ], + "category": [ + "提升暴击" + ], + "lvl": 2, + "area": "蒙德", + "version": "1.0", + "detail": "队伍中所有角色暴击率提升9%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "卷心菜": 2, + "苹果": 2, + "鸟蛋": 1, + "土豆": 1 + }, + "means": "烹饪获得\n\n【食谱】解锁烹饪获得", + "character": "无", + "belonging": "无" + }, + "至高的智慧(生活)": { + "type": [ + "特殊料理" + ], + "category": [ + "提升暴击" + ], + "lvl": 2, + "area": "蒙德", + "version": "1.0", + "detail": "队伍中所有角色暴击率提升16%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "卷心菜": 2, + "苹果": 2, + "鸟蛋": 1, + "土豆": 1 + }, + "means": "烹饪获得\n【角色】 莫娜 \n【食谱】 满足沙拉 ", + "character": "莫娜", + "belonging": "满足沙拉" + }, + "树莓薄荷饮": { + "type": [ + "饮品" + ], + "category": [ + "提升暴击", + "不可制作" + ], + "lvl": 2, + "area": "蒙德", + "version": "1.0", + "detail": "队伍中所有角色暴击率提升16%,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": {}, + "means": "蒙德城天使的馈赠购买", + "character": "无", + "belonging": "无" + }, + "鱼香吐司": { + "type": [ + "特殊料理" + ], + "category": [ + "提升防御" + ], + "lvl": 2, + "area": "蒙德", + "version": "1.0", + "detail": "队伍中所有角色防御力提高151点,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "面粉": 3, + "番茄": 2, + "洋葱": 1, + "牛奶": 1 + }, + "means": "烹饪获得\n【角色】 可莉 \n【食谱】 渔人吐司 ", + "character": "可莉", + "belonging": "渔人吐司" + }, + "珍珠翡翠白玉汤": { + "type": [ + "正常料理" + ], + "category": [ + "提升防御" + ], + "lvl": 2, + "area": "璃月", + "version": "1.0", + "detail": "队伍中所有角色防御力提高107点,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "金鱼草": 2, + "豆腐": 2, + "莲蓬": 1 + }, + "means": "烹饪获得\n\n【食谱】璃月港下方传送点附近茶楼二楼宝箱获取\n魔神任务第一章第一幕浮世浮生千岩间的「留云」任务期间获得", + "character": "无", + "belonging": "无" + }, + "渔人吐司": { + "type": [ + "正常料理" + ], + "category": [ + "提升防御" + ], + "lvl": 2, + "area": "蒙德", + "version": "1.0", + "detail": "队伍中所有角色防御力提高107点,持续300秒。\n多人游戏时,仅对自己的角色生效。", + "material": { + "面粉": 3, + "番茄": 2, + "洋葱": 1, + "牛奶": 1 + }, + "means": "烹饪获得\n\n【食谱】解锁烹饪获得", + "character": "无", + "belonging": "无" + }, + "侦察骑士烤肉!": { + "type": [ + "特殊料理" + ], + "category": [ + "复活" + ], + "lvl": 1, + "area": "蒙德", + "version": "1.0", + "detail": "复苏选中的角色,为其恢复生命值上限的10%,并额外恢复150点生命值。", + "material": { + "兽肉": 2 + }, + "means": "烹饪获得\n【角色】 安柏 \n【食谱】 烤肉排 ", + "character": "安柏", + "belonging": "烤肉排" + }, + "炝炒肉片": { + "type": [ + "特殊料理" + ], + "category": [ + "复活" + ], + "lvl": 1, + "area": "璃月", + "version": "1.0", + "detail": "复苏选中的角色,为其恢复生命值上限的10%,并额外恢复150点生命值。", + "material": { + "兽肉": 1, + "绝云椒椒": 1 + }, + "means": "烹饪获得\n【角色】 北斗 \n【食谱】 爆炒肉片 ", + "character": "北斗", + "belonging": "爆炒肉片" + }, + "蒙德烤鱼": { + "type": [ + "正常料理" + ], + "category": [ + "复活" + ], + "lvl": 1, + "area": "蒙德", + "version": "1.0", + "detail": "复苏选中的角色,为其恢复100点生命值。", + "material": { + "鱼肉": 1, + "胡椒": 1 + }, + "means": "烹饪获得\n\n【食谱】解锁烹饪获得", + "character": "无", + "belonging": "无" + }, + "提瓦特焦蛋": { + "type": [ + "特殊料理" + ], + "category": [ + "复活" + ], + "lvl": 1, + "area": "蒙德", + "version": "1.0", + "detail": "复苏选中的角色,为其恢复生命值上限的10%,并额外恢复150点生命值。", + "material": { + "鸟蛋": 1 + }, + "means": "烹饪获得\n【角色】 班尼特 \n【食谱】 提瓦特煎蛋 ", + "character": "班尼特", + "belonging": "提瓦特煎蛋" + }, + "摩拉肉": { + "type": [ + "正常料理" + ], + "category": [ + "复活" + ], + "lvl": 1, + "area": "璃月", + "version": "1.0", + "detail": "复苏选中的角色,为其恢复100点生命值。", + "material": { + "兽肉": 1, + "面粉": 1 + }, + "means": "烹饪获得\n\n【食谱】天衡山下侧传送锚点击败附近的遗迹守卫后打开精致的宝箱获得\n爆炎树左侧传送点出来后两只幼岩龙蜥守护的宝箱获得\n魔神任务第一章第一幕浮世浮生千岩间的「留云」任务期间获得", + "character": "无", + "belonging": "无" + }, + "爆炒肉片": { + "type": [ + "正常料理" + ], + "category": [ + "复活" + ], + "lvl": 1, + "area": "璃月", + "version": "1.0", + "detail": "复苏选中的角色,为其恢复100点生命值。", + "material": { + "兽肉": 1, + "绝云椒椒": 1 + }, + "means": "烹饪获得\n\n【食谱】庆云顶和绝云间瀑布机关开启宝箱获得", + "character": "无", + "belonging": "无" + }, + "乾坤摩拉肉": { + "type": [ + "特殊料理" + ], + "category": [ + "复活" + ], + "lvl": 1, + "area": "璃月", + "version": "1.0", + "detail": "复苏选中的角色,为其恢复生命值上限的10%,并额外恢复150点生命值。", + "material": { + "兽肉": 1, + "面粉": 1 + }, + "means": "烹饪获得\n【角色】 凝光 \n【食谱】 摩拉肉 ", + "character": "凝光", + "belonging": "摩拉肉" + }, + "提瓦特煎蛋": { + "type": [ + "正常料理" + ], + "category": [ + "复活" + ], + "lvl": 1, + "area": "蒙德", + "version": "1.0", + "detail": "复苏选中的角色,为其恢复100点生命值。", + "material": { + "鸟蛋": 1 + }, + "means": "烹饪获得\n\n【食谱】解锁烹饪获得", + "character": "无", + "belonging": "无" + }, + "烤肉排": { + "type": [ + "正常料理" + ], + "category": [ + "复活" + ], + "lvl": 1, + "area": "蒙德", + "version": "1.0", + "detail": "复苏选中的角色,为其恢复100点生命值。", + "material": { + "兽肉": 2 + }, + "means": "烹饪获得\n\n【食谱】解锁烹饪获得", + "character": "无", + "belonging": "无" + }, + "绝境求生烤鱼": { + "type": [ + "特殊料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 1, + "area": "璃月", + "version": "1.0", + "detail": "为选中的角色恢复生命值上限的16%,并额外恢复1350点生命值。", + "material": { + "鱼肉": 1, + "胡椒": 1 + }, + "means": "烹饪获得\n【角色】 刻晴 \n【食谱】 烤吃虎鱼 ", + "character": "刻晴", + "belonging": "烤吃虎鱼" + }, + "果香串烤": { + "type": [ + "特殊料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 1, + "area": "蒙德", + "version": "1.0", + "detail": "为选中的角色恢复生命值上限的16%,并额外恢复1350点生命值。", + "material": { + "蘑菇": 1, + "禽肉": 1 + }, + "means": "烹饪获得\n【角色】 凯亚 \n【食谱】 野菇鸡肉串 ", + "character": "凯亚", + "belonging": "野菇鸡肉串" + }, + "野菇鸡肉串": { + "type": [ + "正常料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 1, + "area": "蒙德", + "version": "1.0", + "detail": "为选中的角色恢复生命值上限的9%,并额外恢复1000点生命值。", + "material": { + "蘑菇": 1, + "禽肉": 1 + }, + "means": "烹饪获得\n\n【食谱】解锁烹饪获得", + "character": "无", + "belonging": "无" + }, + "烤吃虎鱼": { + "type": [ + "正常料理" + ], + "category": [ + "恢复血量" + ], + "lvl": 1, + "area": "璃月", + "version": "1.0", + "detail": "为选中的角色恢复生命值上限的9%,并额外恢复1000点生命值。", + "material": { + "鱼肉": 1, + "胡椒": 1 + }, + "means": "烹饪获得\n\n【食谱】璃月港万民堂购买获得(冒险等阶≥10级)", + "character": "无", + "belonging": "无" + }, + "萝卜时蔬汤": { + "type": [ + "正常料理" + ], + "category": [ + "持续恢复" + ], + "lvl": 1, + "area": "蒙德", + "version": "1.0", + "detail": "立即为选中的角色恢复生命值上限的9%。并在之后的30秒内,每5秒恢复255点生命值。", + "material": { + "白萝卜": 1, + "薄荷": 1 + }, + "means": "烹饪获得\n\n【食谱】解锁烹饪获得", + "character": "无", + "belonging": "无" + }, + "大碗茶": { + "type": [ + "饮品" + ], + "category": [ + "持续恢复", + "不可制作" + ], + "lvl": 1, + "area": "璃月", + "version": "1.0", + "detail": "立即为选中的角色恢复生命值上限的14%,并在之后的30秒内,每5秒恢复350点生命值。", + "material": {}, + "means": "<茶水摊摊主>凯叔 处购买\n朱老板处购买\n<大碗茶摊主>老周叔 处购买", + "character": "无", + "belonging": "无" + } } \ No newline at end of file diff --git a/repo/js/AEscoffier_chef/main.js b/repo/js/AEscoffier_chef/main.js index 8736849e..15b71123 100644 --- a/repo/js/AEscoffier_chef/main.js +++ b/repo/js/AEscoffier_chef/main.js @@ -1,1808 +1,1808 @@ -(async function () { // 若料理选择重复,以最后一个的数量为准,后续改进【根据food_dic.json自动生成头部的预生成数组,使更新更加便捷】 - const base_path = "saves/" - let data_dic = {} // 存储进度和周期设置-食谱解锁情况(food)和食材刷新周期(material)食材加工周期(ingredient)和部分购买周期(buy) - // 预生成数组(数据来源为food_dic,均使用read_json_file.py更新,更新JS脚本时需要手动更新sort_dic的键) - // type数组无用,仅作参考 - const type = ['正常料理', '部族惊喜', '特殊料理', '活动料理', '饮品', '探索获取', '购买料理']; - const category_dic = { - "生命上限提升": "Max_HP_Boost", - "元素充能效率提升": "Elemental_Recharge_Boost", - "其他": "Others", - "持续恢复": "Continuous_Heal", - "复活": "Revive", - "恢复血量": "HP_Heal", - "提升暴击": "Crit_Rate_Boost", - "恢复体力": "Stamina_Regen", - "提升防御": "Defense_Boost", - "提升治疗效果": "Healing_Boost", - "减少体力消耗": "Stamina_Cost_Reduction", - "提升攻击": "Attack_Boost", - "提升护盾": "Shield_Boost", - "提升伤害": "Damage_Boost", - "环境交互恢复": "Env_Interaction_Heal", - "不可制作": "Cant_Make", - "减少严寒消耗": "Chill_Cost_Reduction", - "提升暴击伤害": "Crit_Damage_Boost" - }; - // 英文版本(不含不可制作),该数组无用,仅作参考 - const category_en = ['Max HP Boost', 'Elemental Recharge Boost', 'Others', 'Continuous Heal', 'Revive', 'HP Heal', 'Crit Rate Boost', 'Stamina Regen', 'Defense Boost', 'Healing Boost', 'Stamina Cost Reduction', 'Attack Boost', 'Shield Boost', 'Damage Boost', 'Env. Interaction Heal', 'Chill Cost Reduction', 'Crit Damage Boost'] - - let name_character_food = []; - let name_can_make = []; - // 模板匹配图片路径 - const pic_path = { - "slide_bar_main_up": "assets\\others\\slide_bar_main_up.png", - "slide_bar_main_down": "assets\\others\\slide_bar_main_down.png", - "slide_bar_cooking": "assets\\others\\slide_bar_cooking.png", - "claim": "assets\\others\\claim.png", - "auto_cooking": { - "best0": "assets\\others\\best0.png", - "best1": "assets\\others\\best1.png", - "best2": "assets\\others\\best2.png" - } - } - // category和food_name对照字典 - const sort_dic = {}; - // 食物数据 - const food_dic = JSON.parse(file.readTextSync("assets/food_dic.json")); - - /** - * 供 findClosestMatch 调用 - */ - function levenshteinDistance(a, b) { - const matrix = []; - for (let i = 0; i <= b.length; i++) { - matrix[i] = [i]; - } - for (let j = 0; j <= a.length; j++) { - matrix[0][j] = j; - } - for (let i = 1; i <= b.length; i++) { - for (let j = 1; j <= a.length; j++) { - if (b.charAt(i - 1) === a.charAt(j - 1)) { - matrix[i][j] = matrix[i - 1][j - 1]; - } else { - matrix[i][j] = Math.min( - matrix[i - 1][j - 1] + 1, // 替换 - matrix[i][j - 1] + 1, // 插入 - matrix[i - 1][j] + 1 // 删除 - ); - } - } - } - return matrix[b.length][a.length]; - } - - /** - * - * 查找最相似的字符串(用于查找料理,最大限度避免OCR偏差导致的异常) - * - * @param target 目标字符串 - * @param candidates 字符串数组 - * @returns {null} - */ - function findClosestMatch(target, candidates) { - let closest = null; - let minDistance = Infinity; - for (const candidate of candidates) { - const distance = levenshteinDistance(target, candidate); - if (distance < minDistance) { - minDistance = distance; - closest = candidate; - } - } - return closest; - } - - /** - * - * 解析food_dic的食物数据 - * - * @returns {Promise} - */ - async function parse_food_data() { - for (const [name, detail] of Object.entries(food_dic)) { - // 生成sort_dic - for (let i = 0; i < detail["category"].length; i++) { - if (Object.keys(category_dic).includes(category_dic[detail["category"][i]])) { - sort_dic[category_dic[detail["category"][i]]].push(name); - } else { - sort_dic[category_dic[detail["category"][i]]] = []; - sort_dic[category_dic[detail["category"][i]]].push(name); - } - } - // 生成name_character_food - if (detail["character"] !== "无") { - name_character_food.push(name); - } - // 生成name_can_make - if (!detail["category"].includes("不可制作") && detail["character"] === "无") { - name_can_make.push(name); - } - } - } - - /** - * - * 按照原神物品名长度显示裁剪字符串[主物品显示界面适用](用于OCR) - * - * @param string 原字符串 - * @returns {Promise<*|string>} 处理后的字符串 - */ - async function deal_string(string) { - if (string.length <= 6) { - return string; // 如果字符串长度是6位或以下,原形返回 - } else { - return string.substring(0, 5) + '..'; // 如果字符串长度超过6位,保留前5位并加上'..' - } - } - - /** - * - * 检测当前页面是否是烹饪界面 - * - * @returns {Promise} 烹饪界面返回true,否则返回false - */ - async function is_cooking_page() { - const ocrleftupperRo = RecognitionObject.Ocr(142, 32, 52, 31); - - moveMouseTo(1555, 860); // 移走鼠标,防止干扰OCR - await sleep(200); - let ocrleftupper = captureGameRegion().Find(ocrleftupperRo); // 当前页面OCR - return ocrleftupper.isExist() && ocrleftupper.text === "烹饪" ? true: false; - } - - /** - * - * 检测当前页面是否是料理制作界面 - * - * @returns {Promise} 料理制作界面返回true,否则返回false - */ - async function is_food_page() { - const ocrleftupperRo = RecognitionObject.Ocr(137, 34, 107, 29); - - moveMouseTo(1555, 860); // 移走鼠标,防止干扰OCR - await sleep(200); - let ocrleftupper = captureGameRegion().Find(ocrleftupperRo); // 当前页面OCR - return ocrleftupper.isExist() && ocrleftupper.text === "料理制作" ? true: false; - } - - /** - * - * 检测当前页面是否是食材加工界面 - * - * @returns {Promise} 食材加工界面返回true,否则返回false - */ - async function is_ingredient_page() { - const ocrleftupperRo = RecognitionObject.Ocr(137, 34, 107, 29); - - moveMouseTo(1555, 860); // 移走鼠标,防止干扰OCR - await sleep(200); - let ocrleftupper = captureGameRegion().Find(ocrleftupperRo); // 当前页面OCR - return ocrleftupper.isExist() && ocrleftupper.text === "食材加工" ? true: false; - } - - /** - * - * 点击料理制作页面按钮或者食材加工界面按钮 - * - * @param option food或ingredient对应点击料理制作页面按钮和食材加工界面按钮 - * @returns {Promise} - */ - async function click_food_or_ingredient(option) { - let food_page_btn = [913, 49]; - let ingredient_page_btn = [1009, 49]; - - if (option === "food") { - click(food_page_btn[0], food_page_btn[1]); - } else { - click(ingredient_page_btn[0], ingredient_page_btn[1]); - } - } - - /** - * - * 检测是否解锁自动烹饪(二次验证,仅在烹饪界面可用) - * - * @returns {Promise} - */ - async function is_unlock() { - const ocrRo = RecognitionObject.Ocr(736, 999, 114, 30); - - moveMouseTo(1555, 860); // 移走鼠标,防止干扰OCR - await sleep(200); - let ocr = captureGameRegion().Find(ocrRo); // 当前页面OCR - return ocr.isExist() && ocr.text === "自动烹饪" ? true: false; - } - - /** - * - * 查找并点击烹饪角色(烹饪界面角色选择界面弹出状态下可用) - * - * @param name 角色名 - * @returns {Promise} 成功返回true否则返回false, "error"表示未返回任何匹配结果 - */ - async function recognize_cooking_character(name) { - const ocrRo = RecognitionObject.Ocr(148, 95, 764, 936); - - moveMouseTo(1555, 860); // 移走鼠标,防止干扰OCR - await sleep(200); - let ocr = captureGameRegion().FindMulti(ocrRo); // 当前页面OCR - if (ocr.count !== 0) { - for (let i = 0; i < ocr.count; i++) { - if (ocr[i].text.includes(name)) { - log.info(`找到了 ${name} !`); - ocr[i].Click(); - await sleep(100); - return true; - } - } - log.info(`当前页面未找到 ${name} ...`) - return false; - } else { - log.error(`当前页面未能识别到任何文本(烹饪角色匹配)`); - return "error"; - } - } - - /** - * - * 调整加工食材到指定数量(1-999)后点击确定 - * - * @param num 加工食材数量 - * @returns {Promise} - */ - async function set_ingredient_num(num, mode="input") { // 后续改成inputText - const left_btn = [606, 591]; - const right_btn = [1316, 591]; - if (mode === "input") { - click(961, 454); // 选中输入框 - await sleep(100); - inputText(`${num}`); - } else { // 参数为 click 时使用点击 - for (let i = 0; i < num - 1; i++) { - await click(right_btn[0], right_btn[1]); - await sleep(25); - } - } - await sleep(500); - await click(1190, 760); // 确认 - await sleep(200); - } - - /** - * - * 识别烹饪完成后显示的品质 - * - * @returns {string} 完成、成功、完美、无(没匹配到) - */ - async function check_quality() { - const ocrRo = RecognitionObject.Ocr(930, 263, 59, 32); - - moveMouseTo(1555, 860); // 移走鼠标,防止干扰OCR - await sleep(200); - let ocr = captureGameRegion().Find(ocrRo); // 当前页面OCR - if (ocr.isExist()) { - log.info(`烹饪品质: ${ocr.text}`); - if (ocr.text === "") { - return "无"; - } else { - return ocr.text; - } - } else { - log.info("未匹配到烹饪完成后的品质"); - return "无"; - } - } - - /** - * - * 获取当前食材的熟练度 - * - * @param ui main主要物品选择界面,finish烹饪结束后弹出的界面 - * @returns {Promise} 返回熟练度数组 [当前熟练度, 总熟练度] - */ - async function check_proficiency(ui="main") { - let ocrRo = RecognitionObject.Ocr(0, 0, genshin.width, genshin.height); - if (ui === "main") { - ocrRo = RecognitionObject.Ocr(1424, 422, 82, 37); - } else if (ui === "finish") { - ocrRo = RecognitionObject.Ocr(953, 300, 92, 26); - } - - moveMouseTo(1555, 860); // 移走鼠标,防止干扰OCR - await sleep(200); - let ocr = captureGameRegion().Find(ocrRo); // 当前页面OCR - if (ocr.isExist()) { - log.info(`当前熟练度: ${ocr.text}`); - let ocr_nums = ocr.text.split("/").map(Number); - if (ocr_nums.count < 2) { - log.error(`熟练度OCR异常: ${ocr_nums.join(" - ")}`); - return [0, 0]; - } - return ocr.text.split("/").map(Number); - } else { - log.info("未匹配到熟练度"); - return [0, 0]; - } - - } - - /** - * - * 识别当前物品名称(界面右侧标签) - * - * @returns {Promise<*|boolean>} 物品名称, 未识别到返回false - */ - async function recognize_item_name() { - const ocrRo = RecognitionObject.Ocr(1332, 125, 444, 48); - - moveMouseTo(1555, 860); // 移走鼠标,防止干扰OCR - await sleep(200); - let ocr = captureGameRegion().Find(ocrRo); // 当前页面OCR - if (ocr.isExist()) { - return ocr.text; - } else { - log.error("未匹配到当前物品名称"); - return false; - } - } - - /** - * - * 根据食物名选择食物(主要物品选择页面) - * - * @param food_name 食物全名 - * @returns {Promise} 布尔值代表当前页面找到/未找到指定菜品,"error"表示没有任何OCR结果(视为异常) - */ - async function select_food_by_fullname(food_name) { - log.info(`在当前页面寻找 ${food_name} ...`); - const ocrRo = RecognitionObject.Ocr(0, 0, genshin.width, genshin.height); - - moveMouseTo(1555, 860); // 移走鼠标,防止干扰OCR - await sleep(200); - let ocr = captureGameRegion().FindMulti(ocrRo); // 当前页面OCR - if (ocr.count !== 0) { - for (let i = 0; i < ocr.count; i++) { - let food_name_deal = await Promise.all( - Object.keys(food_dic).map(async (x) => await deal_string(x)) - ); - if (findClosestMatch(ocr[i].text, food_name_deal) === food_name) { // 【DEBUG】 - log.info(`找到了 ${food_name} !`); - ocr[i].Click(); - return true; - } - } - log.info(`当前页面未找到 ${food_name} ...`) - return false; - } else { - log.error(`当前页面未能识别到任何文本`); - return "error"; - } - } - - /** - * - * 根据角色名选择角色(烹饪角色选择页面) - * - * @param name 角色全名 - * @returns {Promise} 布尔值代表当前页面找到/未找到指定角色,"error"表示没有任何OCR结果(视为异常) - */ - async function select_character_by_fullname(name) { - log.info(`在当前页面寻找 ${name} ...`); - const ocrRo = RecognitionObject.Ocr(141, 111, 785, 915); - - moveMouseTo(1555, 860); // 移走鼠标,防止干扰OCR - await sleep(200); - let ocr = captureGameRegion().FindMulti(ocrRo); // 当前页面OCR - if (ocr.count !== 0) { - for (let i = 0; i < ocr.count; i++) { - if (ocr[i].text === name) { - log.info(`找到了 ${name} !`); - ocr[i].Click(); - return true; - } - } - log.info(`当前页面未找到 ${name} ...`) - return false; - } else { - log.error(`当前页面未能识别到任何文本`); - return "error"; - } - } - - /** - * - * 向上/下滑动一或多个页面[主要物品选择页面](有误差) - * - * @param {string} direction: 滑动方向 - * @param {bigint} pages: 页数 - * @returns {Promise} - */ - async function scroll_pages_main(direction = "down", pages = 1) { - const slide_bar_upRo = RecognitionObject.TemplateMatch(file.ReadImageMatSync(pic_path["slide_bar_main_up"]), 1282, 112, 13, 840); - const slide_bar_downRo = RecognitionObject.TemplateMatch(file.ReadImageMatSync(pic_path["slide_bar_main_down"]), 1282, 112, 13, 840); - slide_bar_upRo.threshold = 0.6; - slide_bar_downRo.threshold = 0.6; - for (let i = 0; i < pages; i++) { - moveMouseTo(1555, 860); // 移走鼠标,防止干扰识别 - await sleep(200); - let slide_bar_up = captureGameRegion().Find(slide_bar_upRo); // 当前页面模板匹配 - let slide_bar_down = captureGameRegion().Find(slide_bar_downRo); // 当前页面模板匹配 - if (slide_bar_up.isExist() && slide_bar_down.isExist()) { - log.info(`定位到滑块...(${slide_bar_up.x}, ${slide_bar_up.y})-滑动方向: ${direction}`); - if (slide_bar_down.y > 920 && direction === "down") { - log.info(`滑块已经滑动到底部...`); - if (i != 0) { - return true; - } else { - return false; - } - } else if (slide_bar_up.y < 125 && direction === "up") { - log.info(`滑块已经滑动到顶部...`); - if (i != 0) { - return true; - } else { - return false; - } - } - click(1289, direction === "down" ? slide_bar_down.y + 15 : slide_bar_up.y - 15); // 向上下滑动(点击) - await sleep(100); - } else { - log.error("未找到滑块,无法执行页面滑动操作!"); - return false; - } - } - return true; - } - - /** - * - * 向上/下滑动一或多个页面[烹饪角色选择界面](有误差) - * - * @param {string} direction: 滑动方向 - * @param {bigint} pages: 页数 - * @returns {Promise} - */ - async function scroll_pages_cooking(direction = "down", pages = 1) { - const slide_barRo = RecognitionObject.TemplateMatch(file.ReadImageMatSync(pic_path["slide_bar_cooking"]), 929, 107, 13, 913); - slide_barRo.threshold = 0.6; - for (let i = 0; i < pages; i++) { - moveMouseTo(1555, 860); // 移走鼠标,防止干扰识别 - await sleep(200); - let slide_bar = captureGameRegion().Find(slide_barRo); // 当前页面模板匹配 - if (slide_bar.isExist()) { - log.info(`定位到滑块...(${slide_bar.x}, ${slide_bar.y})-滑动方向: ${direction}`); - if (slide_bar.y > 880 && direction === "down") { - log.info(`滑块已经滑动到底部...`); - if (i != 0) { - return true; - } else { - return false; - } - } else if (slide_bar.y < 120 && direction === "up") { - log.info(`滑块已经滑动到顶部...`); - if (i != 0) { - return true; - } else { - return false; - } - } - click(936, direction === "down" ? slide_bar.y + 137 : slide_bar.y - 10); // 88 + 175 = 263 - await sleep(10); - } else { - log.error("未找到滑块,无法执行页面滑动操作!"); - return false; - } - } - return true; - } - - /** - * - * 读取JS脚本配置 - * - * @returns {{food_choice_single_select: (string|*), food_choice_multi_input: (*[]|*), food_num: (number|number), cook_character_choice: (string|*), food_character_select: (string|*), food_character_multi_name_input: (*[]|*), food_character_multi_cname_input: (*[]|*), food_character_num: (number|number), extra_time: (number|number)}|boolean} - */ - function get_js_settings() { - let food_choice_single_select; - let food_Max_HP_Boost; - let food_num_Max_HP_Boost; - let food_Elemental_Recharge_Boost; - let food_num_Elemental_Recharge_Boost; - let food_Others; - let food_num_Others; - let food_Continuous_Heal; - let food_num_Continuous_Heal; - let food_Revive; - let food_num_Revive; - let food_HP_Heal; - let food_num_HP_Heal; - let food_Crit_Rate_Boost; - let food_num_Crit_Rate_Boost; - let food_Stamina_Regen; - let food_num_Stamina_Regen; - let food_Defense_Boost; - let food_num_Defense_Boost; - let food_Healing_Boost; - let food_num_Healing_Boost; - let food_Stamina_Cost_Reduction; - let food_num_Stamina_Cost_Reduction; - let food_Attack_Boost; - let food_num_Attack_Boost; - let food_Shield_Boost; - let food_num_Shield_Boost; - let food_Damage_Boost; - let food_num_Damage_Boost; - let food_Env_Interaction_Heal; - let food_num_Env_Interaction_Heal; - let food_Chill_Cost_Reduction; - let food_num_Chill_Cost_Reduction; - let food_Crit_Damage_Boost; - let food_num_Crit_Damage_Boost; - let food_choice_multi_input; - let food_num; - let cook_character_choice; - let food_character_select; - let food_character_multi_name_input; - let food_character_multi_cname_input; - let food_character_num; - let select_cooking_mode; - let extraTime; - let check_quality; - let prime_cooking; - try { - food_choice_single_select = typeof(settings.food_choice_single_select) === "undefined" ? "无(默认)": settings.food_choice_single_select; - } catch(error) { - log.error(`food_choice_single_select 读取错误: ${error}`); - return false; - } - try { - food_Max_HP_Boost = typeof(settings.food_Max_HP_Boost) === "undefined" ? "无(默认)": settings.food_Max_HP_Boost; - } catch(error) { - log.error(`food_Max_HP_Boost 读取错误: ${error}`); - return false; - } - try { - food_num_Max_HP_Boost = typeof(settings.food_num_Max_HP_Boost) === "undefined" || settings.food_num_Max_HP_Boost === "" ? 1: parseInt(settings.food_num_Max_HP_Boost, 10); - } catch(error) { - log.error(`food_num_Max_HP_Boost 读取错误: ${error}`); - return false; - } - try { - food_Elemental_Recharge_Boost = typeof(settings.food_Elemental_Recharge_Boost) === "undefined" ? "无(默认)": settings.food_Elemental_Recharge_Boost; - } catch(error) { - log.error(`food_Elemental_Recharge_Boost 读取错误: ${error}`); - return false; - } - try { - food_num_Elemental_Recharge_Boost = typeof(settings.food_num_Elemental_Recharge_Boost) === "undefined" || settings.food_num_Elemental_Recharge_Boost === "" ? 1: parseInt(settings.food_num_Elemental_Recharge_Boost, 10); - } catch(error) { - log.error(`food_num_Elemental_Recharge_Boost 读取错误: ${error}`); - return false; - } - try { - food_Others = typeof(settings.food_Others) === "undefined" ? "无(默认)": settings.food_Others; - } catch(error) { - log.error(`food_Others 读取错误: ${error}`); - return false; - } - try { - food_num_Others = typeof(settings.food_num_Others) === "undefined" || settings.food_num_Others === "" ? 1: parseInt(settings.food_num_Others, 10); - } catch(error) { - log.error(`food_num_Others 读取错误: ${error}`); - return false; - } - try { - food_Continuous_Heal = typeof(settings.food_Continuous_Heal) === "undefined" ? "无(默认)": settings.food_Continuous_Heal; - } catch(error) { - log.error(`food_Continuous_Heal 读取错误: ${error}`); - return false; - } - try { - food_num_Continuous_Heal = typeof(settings.food_num_Continuous_Heal) === "undefined" || settings.food_num_Continuous_Heal === "" ? 1: parseInt(settings.food_num_Continuous_Heal, 10); - } catch(error) { - log.error(`food_num_Continuous_Heal 读取错误: ${error}`); - return false; - } - try { - food_Revive = typeof(settings.food_Revive) === "undefined" ? "无(默认)": settings.food_Revive; - } catch(error) { - log.error(`food_Revive 读取错误: ${error}`); - return false; - } - try { - food_num_Revive = typeof(settings.food_num_Revive) === "undefined" || settings.food_num_Revive === "" ? 1: parseInt(settings.food_num_Revive, 10); - } catch(error) { - log.error(`food_num_Revive 读取错误: ${error}`); - return false; - } - try { - food_HP_Heal = typeof(settings.food_HP_Heal) === "undefined" ? "无(默认)": settings.food_HP_Heal; - } catch(error) { - log.error(`food_HP_Heal 读取错误: ${error}`); - return false; - } - try { - food_num_HP_Heal = typeof(settings.food_num_HP_Heal) === "undefined" || settings.food_num_HP_Heal === "" ? 1: parseInt(settings.food_num_HP_Heal, 10); - } catch(error) { - log.error(`food_num_HP_Heal 读取错误: ${error}`); - return false; - } - try { - food_Crit_Rate_Boost = typeof(settings.food_Crit_Rate_Boost) === "undefined" ? "无(默认)": settings.food_Crit_Rate_Boost; - } catch(error) { - log.error(`food_Crit_Rate_Boost 读取错误: ${error}`); - return false; - } - try { - food_num_Crit_Rate_Boost = typeof(settings.food_num_Crit_Rate_Boost) === "undefined" || settings.food_num_Crit_Rate_Boost === "" ? 1: parseInt(settings.food_num_Crit_Rate_Boost, 10); - } catch(error) { - log.error(`food_num_Crit_Rate_Boost 读取错误: ${error}`); - return false; - } - try { - food_Stamina_Regen = typeof(settings.food_Stamina_Regen) === "undefined" ? "无(默认)": settings.food_Stamina_Regen; - } catch(error) { - log.error(`food_Stamina_Regen 读取错误: ${error}`); - return false; - } - try { - food_num_Stamina_Regen = typeof(settings.food_num_Stamina_Regen) === "undefined" || settings.food_num_Stamina_Regen === "" ? 1: parseInt(settings.food_num_Stamina_Regen, 10); - } catch(error) { - log.error(`food_num_Stamina_Regen 读取错误: ${error}`); - return false; - } - try { - food_Defense_Boost = typeof(settings.food_Defense_Boost) === "undefined" ? "无(默认)": settings.food_Defense_Boost; - } catch(error) { - log.error(`food_Defense_Boost 读取错误: ${error}`); - return false; - } - try { - food_num_Defense_Boost = typeof(settings.food_num_Defense_Boost) === "undefined" || settings.food_num_Defense_Boost === "" ? 1: parseInt(settings.food_num_Defense_Boost, 10); - } catch(error) { - log.error(`food_num_Defense_Boost 读取错误: ${error}`); - return false; - } - try { - food_Healing_Boost = typeof(settings.food_Healing_Boost) === "undefined" ? "无(默认)": settings.food_Healing_Boost; - } catch(error) { - log.error(`food_Healing_Boost 读取错误: ${error}`); - return false; - } - try { - food_num_Healing_Boost = typeof(settings.food_num_Healing_Boost) === "undefined" || settings.food_num_Healing_Boost === "" ? 1: parseInt(settings.food_num_Healing_Boost, 10); - } catch(error) { - log.error(`food_num_Healing_Boost 读取错误: ${error}`); - return false; - } - try { - food_Stamina_Cost_Reduction = typeof(settings.food_Stamina_Cost_Reduction) === "undefined" ? "无(默认)": settings.food_Stamina_Cost_Reduction; - } catch(error) { - log.error(`food_Stamina_Cost_Reduction 读取错误: ${error}`); - return false; - } - try { - food_num_Stamina_Cost_Reduction = typeof(settings.food_num_Stamina_Cost_Reduction) === "undefined" || settings.food_num_Stamina_Cost_Reduction === "" ? 1: parseInt(settings.food_num_Stamina_Cost_Reduction, 10); - } catch(error) { - log.error(`food_num_Stamina_Cost_Reduction 读取错误: ${error}`); - return false; - } - try { - food_Attack_Boost = typeof(settings.food_Attack_Boost) === "undefined" ? "无(默认)": settings.food_Attack_Boost; - } catch(error) { - log.error(`food_Attack_Boost 读取错误: ${error}`); - return false; - } - try { - food_num_Attack_Boost = typeof(settings.food_num_Attack_Boost) === "undefined" || settings.food_num_Attack_Boost === "" ? 1: parseInt(settings.food_num_Attack_Boost, 10); - } catch(error) { - log.error(`food_num_Attack_Boost 读取错误: ${error}`); - return false; - } - try { - food_Shield_Boost = typeof(settings.food_Shield_Boost) === "undefined" ? "无(默认)": settings.food_Shield_Boost; - } catch(error) { - log.error(`food_Shield_Boost 读取错误: ${error}`); - return false; - } - try { - food_num_Shield_Boost = typeof(settings.food_num_Shield_Boost) === "undefined" || settings.food_num_Shield_Boost === "" ? 1: parseInt(settings.food_num_Shield_Boost, 10); - } catch(error) { - log.error(`food_num_Shield_Boost 读取错误: ${error}`); - return false; - } - try { - food_Damage_Boost = typeof(settings.food_Damage_Boost) === "undefined" ? "无(默认)": settings.food_Damage_Boost; - } catch(error) { - log.error(`food_Damage_Boost 读取错误: ${error}`); - return false; - } - try { - food_num_Damage_Boost = typeof(settings.food_num_Damage_Boost) === "undefined" || settings.food_num_Damage_Boost === "" ? 1: parseInt(settings.food_num_Damage_Boost, 10); - } catch(error) { - log.error(`food_num_Damage_Boost 读取错误: ${error}`); - return false; - } - try { - food_Env_Interaction_Heal = typeof(settings.food_Env_Interaction_Heal) === "undefined" ? "无(默认)": settings.food_Env_Interaction_Heal; - } catch(error) { - log.error(`food_Env_Interaction_Heal 读取错误: ${error}`); - return false; - } - try { - food_num_Env_Interaction_Heal = typeof(settings.food_num_Env_Interaction_Heal) === "undefined" || settings.food_num_Env_Interaction_Heal === "" ? 1: parseInt(settings.food_num_Env_Interaction_Heal, 10); - } catch(error) { - log.error(`food_num_Env_Interaction_Heal 读取错误: ${error}`); - return false; - } - try { - food_Chill_Cost_Reduction = typeof(settings.food_Chill_Cost_Reduction) === "undefined" ? "无(默认)": settings.food_Chill_Cost_Reduction; - } catch(error) { - log.error(`food_Chill_Cost_Reduction 读取错误: ${error}`); - return false; - } - try { - food_num_Chill_Cost_Reduction = typeof(settings.food_num_Chill_Cost_Reduction) === "undefined" || settings.food_num_Chill_Cost_Reduction === "" ? 1: parseInt(settings.food_num_Chill_Cost_Reduction, 10); - } catch(error) { - log.error(`food_num_Chill_Cost_Reduction 读取错误: ${error}`); - return false; - } - try { - food_Crit_Damage_Boost = typeof(settings.food_Crit_Damage_Boost) === "undefined" ? "无(默认)": settings.food_Crit_Damage_Boost; - } catch(error) { - log.error(`food_Crit_Damage_Boost 读取错误: ${error}`); - return false; - } - try { - food_num_Crit_Damage_Boost = typeof(settings.food_num_Crit_Damage_Boost) === "undefined" || settings.food_num_Crit_Damage_Boost === "" ? 1: parseInt(settings.food_num_Crit_Damage_Boost, 10); - } catch(error) { - log.error(`food_num_Crit_Damage_Boost 读取错误: ${error}`); - return false; - } - try { - food_choice_multi_input = typeof(settings.food_choice_multi_input) === "undefined" || settings.food_choice_multi_input === "" ? []: settings.food_choice_multi_input.split(" "); - } catch(error) { - log.error(`food_choice_multi_input 读取错误: ${error}`); - return false; - } - try { - food_num = typeof(settings.food_num) === "undefined" || settings.food_num === "" ? 1: parseInt(settings.food_num, 10); - } catch(error) { - log.error(`food_num 读取错误: ${error}`); - return false; - } - try { - cook_character_choice = typeof(settings.cook_character_choice) === "undefined" ? "角色列表第一个角色(默认)": settings.cook_character_choice; - } catch(error) { - log.error(`cook_character_choice 读取错误: ${error}`); - return false; - } - try { - food_character_select = typeof(settings.food_character_select) === "undefined" ? "无(默认)": settings.food_character_select; - } catch(error) { - log.error(`food_character_select 读取错误: ${error}`); - return false; - } - try { - food_character_multi_name_input = typeof(settings.food_character_multi_name_input) === "undefined" || settings.food_character_multi_name_input === "" ? []: settings.food_character_multi_name_input.split(" "); - } catch(error) { - log.error(`food_character_multi_name_input 读取错误: ${error}`); - return false; - } - try { - food_character_multi_cname_input = typeof(settings.food_character_multi_cname_input) === "undefined" || settings.food_character_multi_cname_input === "" ? []: settings.food_character_multi_cname_input.split(" "); - } catch(error) { - log.error(`food_character_multi_cname_input 读取错误: ${error}`); - return false; - } - try { - food_character_num = typeof(settings.food_character_num) === "undefined" || settings.food_character_num === "" ? 1: parseInt(settings.food_character_num, 10); - } catch(error) { - log.error(`food_character_num 读取错误: ${error}`); - return false; - } - try { - select_cooking_mode = typeof(settings.select_cooking_mode) === "undefined" ? "优先自动烹饪(默认)": settings.select_cooking_mode; - } catch(error) { - log.error(`select_cooking_mode读取错误: ${error}`); - return false; - } - try { - extraTime = typeof(settings.extraTime) === "undefined" || settings.extraTime === "" ? 0: parseInt(settings.extraTime, 10); - } catch(error) { - log.error(`extraTime 读取错误: ${error}`); - return false; - } - try { - check_quality = typeof(settings.check_quality) === "undefined" ? false: settings.check_quality; - } catch(error) { - log.error(`check_quality 读取错误: ${error}`); - return false; - } - try { - prime_cooking = typeof(settings.prime_cooking) === "undefined" ? false: settings.prime_cooking; - } catch(error) { - log.error(`prime_cooking 读取错误: ${error}`); - return false; - } - return { - "food_choice_single_select": food_choice_single_select, - "food_Max_HP_Boost": food_Max_HP_Boost, - "food_num_Max_HP_Boost": food_num_Max_HP_Boost, - "food_Elemental_Recharge_Boost": food_Elemental_Recharge_Boost, - "food_num_Elemental_Recharge_Boost": food_num_Elemental_Recharge_Boost, - "food_Others": food_Others, - "food_num_Others": food_num_Others, - "food_Continuous_Heal": food_Continuous_Heal, - "food_num_Continuous_Heal": food_num_Continuous_Heal, - "food_Revive": food_Revive, - "food_num_Revive": food_num_Revive, - "food_HP_Heal": food_HP_Heal, - "food_num_HP_Heal": food_num_HP_Heal, - "food_Crit_Rate_Boost": food_Crit_Rate_Boost, - "food_num_Crit_Rate_Boost": food_num_Crit_Rate_Boost, - "food_Stamina_Regen": food_Stamina_Regen, - "food_num_Stamina_Regen": food_num_Stamina_Regen, - "food_Defense_Boost": food_Defense_Boost, - "food_num_Defense_Boost": food_num_Defense_Boost, - "food_Healing_Boost": food_Healing_Boost, - "food_num_Healing_Boost": food_num_Healing_Boost, - "food_Stamina_Cost_Reduction": food_Stamina_Cost_Reduction, - "food_num_Stamina_Cost_Reduction": food_num_Stamina_Cost_Reduction, - "food_Attack_Boost": food_Attack_Boost, - "food_num_Attack_Boost": food_num_Attack_Boost, - "food_Shield_Boost": food_Shield_Boost, - "food_num_Shield_Boost": food_num_Shield_Boost, - "food_Damage_Boost": food_Damage_Boost, - "food_num_Damage_Boost": food_num_Damage_Boost, - "food_Env_Interaction_Heal": food_Env_Interaction_Heal, - "food_num_Env_Interaction_Heal": food_num_Env_Interaction_Heal, - "food_Chill_Cost_Reduction": food_Chill_Cost_Reduction, - "food_num_Chill_Cost_Reduction": food_num_Chill_Cost_Reduction, - "food_Crit_Damage_Boost": food_Crit_Damage_Boost, - "food_num_Crit_Damage_Boost": food_num_Crit_Damage_Boost, - "food_choice_multi_input": food_choice_multi_input, - "food_num": food_num, - "cook_character_choice": cook_character_choice, - "food_character_select": food_character_select, - "food_character_multi_name_input": food_character_multi_name_input, - "food_character_multi_cname_input": food_character_multi_cname_input, - "food_character_num": food_character_num, - "select_cooking_mode": select_cooking_mode, - "extra_time": extraTime, - "check_quality": false, // 【DEBUG】禁用料理结果识别 - "prime_cooking": prime_cooking - } - } - - /** - * - * 解析JS脚本配置为任务列表字典 - * - * @param setting_dic JS脚本配置字典 - * @returns {{cooking: {}, character: {}, buff: string, other_settings: {}}} - */ - function parse_js_settings(setting_dic) { - let task_dic = { - "cooking": {}, - "character": {}, - "buff": "", - "other_settings": {} - } - // 烹饪 - // 普通料理 - if (setting_dic["food_choice_single_select"] === "全部料理") { - for (let i = 0; i < name_can_make.length; i++) { - task_dic["cooking"][name_can_make[i]] = setting_dic["food_num"]; - } - } else if (setting_dic["food_choice_single_select"] === "无(默认)") { - task_dic["cooking"] = {}; - } else { - task_dic["cooking"][setting_dic["food_choice_single_select"]] = setting_dic["food_num"]; - } - if (setting_dic["food_Max_HP_Boost"] == "全部料理") { - for (let i = 0; i < sort_dic["Max_HP_Boost"].length; i++) { - task_dic["cooking"][sort_dic["Max_HP_Boost"][i]] = setting_dic["food_num_Max_HP_Boost"]; - } - } else if (setting_dic["food_Max_HP_Boost"] !== "无(默认)") { - task_dic["cooking"][setting_dic["food_Max_HP_Boost"]] = setting_dic["food_num_Max_HP_Boost"]; - } - if (setting_dic["food_Elemental_Recharge_Boost"] == "全部料理") { - for (let i = 0; i < sort_dic["Elemental_Recharge_Boost"].length; i++) { - task_dic["cooking"][sort_dic["Elemental_Recharge_Boost"][i]] = setting_dic["food_num_Elemental_Recharge_Boost"]; - } - } else if (setting_dic["food_Elemental_Recharge_Boost"] !== "无(默认)") { - task_dic["cooking"][setting_dic["food_Elemental_Recharge_Boost"]] = setting_dic["food_num_Elemental_Recharge_Boost"]; - } - if (setting_dic["food_Others"] == "全部料理") { - for (let i = 0; i < sort_dic["Others"].length; i++) { - task_dic["cooking"][sort_dic["Others"][i]] = setting_dic["food_num_Others"]; - } - } else if (setting_dic["food_Others"] !== "无(默认)") { - task_dic["cooking"][setting_dic["food_Others"]] = setting_dic["food_num_Others"]; - } - if (setting_dic["food_Continuous_Heal"] == "全部料理") { - for (let i = 0; i < sort_dic["Continuous_Heal"].length; i++) { - task_dic["cooking"][sort_dic["Continuous_Heal"][i]] = setting_dic["food_num_Continuous_Heal"]; - } - } else if (setting_dic["food_Continuous_Heal"] !== "无(默认)") { - task_dic["cooking"][setting_dic["food_Continuous_Heal"]] = setting_dic["food_num_Continuous_Heal"]; - } - if (setting_dic["food_Revive"] == "全部料理") { - for (let i = 0; i < sort_dic["Revive"].length; i++) { - task_dic["cooking"][sort_dic["Revive"][i]] = setting_dic["food_num_Revive"]; - } - } else if (setting_dic["food_Revive"] !== "无(默认)") { - task_dic["cooking"][setting_dic["food_Revive"]] = setting_dic["food_num_Revive"]; - } - if (setting_dic["food_HP_Heal"] == "全部料理") { - for (let i = 0; i < sort_dic["HP_Heal"].length; i++) { - task_dic["cooking"][sort_dic["HP_Heal"][i]] = setting_dic["food_num_HP_Heal"]; - } - } else if (setting_dic["food_HP_Heal"] !== "无(默认)") { - task_dic["cooking"][setting_dic["food_HP_Heal"]] = setting_dic["food_num_HP_Heal"]; - } - if (setting_dic["food_Crit_Rate_Boost"] == "全部料理") { - for (let i = 0; i < sort_dic["Crit_Rate_Boost"].length; i++) { - task_dic["cooking"][sort_dic["Crit_Rate_Boost"][i]] = setting_dic["food_num_Crit_Rate_Boost"]; - } - } else if (setting_dic["food_Crit_Rate_Boost"] !== "无(默认)") { - task_dic["cooking"][setting_dic["food_Crit_Rate_Boost"]] = setting_dic["food_num_Crit_Rate_Boost"]; - } - if (setting_dic["food_Stamina_Regen"] == "全部料理") { - for (let i = 0; i < sort_dic["Stamina_Regen"].length; i++) { - task_dic["cooking"][sort_dic["Stamina_Regen"][i]] = setting_dic["food_num_Stamina_Regen"]; - } - } else if (setting_dic["food_Stamina_Regen"] !== "无(默认)") { - task_dic["cooking"][setting_dic["food_Stamina_Regen"]] = setting_dic["food_num_Stamina_Regen"]; - } - if (setting_dic["food_Defense_Boost"] == "全部料理") { - for (let i = 0; i < sort_dic["Defense_Boost"].length; i++) { - task_dic["cooking"][sort_dic["Defense_Boost"][i]] = setting_dic["food_num_Defense_Boost"]; - } - } else if (setting_dic["food_Defense_Boost"] !== "无(默认)") { - task_dic["cooking"][setting_dic["food_Defense_Boost"]] = setting_dic["food_num_Defense_Boost"]; - } - if (setting_dic["food_Healing_Boost"] == "全部料理") { - for (let i = 0; i < sort_dic["Healing_Boost"].length; i++) { - task_dic["cooking"][sort_dic["Healing_Boost"][i]] = setting_dic["food_num_Healing_Boost"]; - } - } else if (setting_dic["food_Healing_Boost"] !== "无(默认)") { - task_dic["cooking"][setting_dic["food_Healing_Boost"]] = setting_dic["food_num_Healing_Boost"]; - } - if (setting_dic["food_Stamina_Cost_Reduction"] == "全部料理") { - for (let i = 0; i < sort_dic["Stamina_Cost_Reduction"].length; i++) { - task_dic["cooking"][sort_dic["Stamina_Cost_Reduction"][i]] = setting_dic["food_num_Stamina_Cost_Reduction"]; - } - } else if (setting_dic["food_Stamina_Cost_Reduction"] !== "无(默认)") { - task_dic["cooking"][setting_dic["food_Stamina_Cost_Reduction"]] = setting_dic["food_num_Stamina_Cost_Reduction"]; - } - if (setting_dic["food_Attack_Boost"] == "全部料理") { - for (let i = 0; i < sort_dic["Attack_Boost"].length; i++) { - task_dic["cooking"][sort_dic["Attack_Boost"][i]] = setting_dic["food_num_Attack_Boost"]; - } - } else if (setting_dic["food_Attack_Boost"] !== "无(默认)") { - task_dic["cooking"][setting_dic["food_Attack_Boost"]] = setting_dic["food_num_Attack_Boost"]; - } - if (setting_dic["food_Shield_Boost"] == "全部料理") { - for (let i = 0; i < sort_dic["Shield_Boost"].length; i++) { - task_dic["cooking"][sort_dic["Shield_Boost"][i]] = setting_dic["food_num_Shield_Boost"]; - } - } else if (setting_dic["food_Shield_Boost"] !== "无(默认)") { - task_dic["cooking"][setting_dic["food_Shield_Boost"]] = setting_dic["food_num_Shield_Boost"]; - } - if (setting_dic["food_Damage_Boost"] == "全部料理") { - for (let i = 0; i < sort_dic["Damage_Boost"].length; i++) { - task_dic["cooking"][sort_dic["Damage_Boost"][i]] = setting_dic["food_num_Damage_Boost"]; - } - } else if (setting_dic["food_Damage_Boost"] !== "无(默认)") { - task_dic["cooking"][setting_dic["food_Damage_Boost"]] = setting_dic["food_num_Damage_Boost"]; - } - if (setting_dic["food_Env_Interaction_Heal"] == "全部料理") { - for (let i = 0; i < sort_dic["Env_Interaction_Heal"].length; i++) { - task_dic["cooking"][sort_dic["Env_Interaction_Heal"][i]] = setting_dic["food_num_Env_Interaction_Heal"]; - } - } else if (setting_dic["food_Env_Interaction_Heal"] !== "无(默认)") { - task_dic["cooking"][setting_dic["food_Env_Interaction_Heal"]] = setting_dic["food_num_Env_Interaction_Heal"]; - } - if (setting_dic["food_Chill_Cost_Reduction"] == "全部料理") { - for (let i = 0; i < sort_dic["Chill_Cost_Reduction"].length; i++) { - task_dic["cooking"][sort_dic["Chill_Cost_Reduction"][i]] = setting_dic["food_num_Chill_Cost_Reduction"]; - } - } else if (setting_dic["food_Chill_Cost_Reduction"] !== "无(默认)") { - task_dic["cooking"][setting_dic["food_Chill_Cost_Reduction"]] = setting_dic["food_num_Chill_Cost_Reduction"]; - } - if (setting_dic["food_Crit_Damage_Boost"] == "全部料理") { - for (let i = 0; i < sort_dic["Crit_Damage_Boost"].length; i++) { - task_dic["cooking"][sort_dic["Crit_Damage_Boost"][i]] = setting_dic["food_num_Crit_Damage_Boost"]; - } - } else if (setting_dic["food_Crit_Damage_Boost"] !== "无(默认)") { - task_dic["cooking"][setting_dic["food_Crit_Damage_Boost"]] = setting_dic["food_num_Crit_Damage_Boost"]; - } - // 多选 - for (let i = 0; i < setting_dic["food_choice_multi_input"].length; i++) { - let current_food = setting_dic["food_choice_multi_input"][i].split("-"); - if (current_food.length === 1) { - task_dic["cooking"][current_food[0]] = setting_dic["food_num"]; - } else if (current_food.length === 2) { - task_dic["cooking"][current_food[0]] = parseInt(current_food[1], 10); - } - } - // 特色料理 - if (setting_dic["food_character_multi_name_input"].length === 0 && setting_dic["food_character_multi_cname_input"].length === 0) { - if (setting_dic["food_character_select"] === "无(默认)") { - task_dic["character"] = {}; - } else if (setting_dic["food_character_select"] === "全部角色") { - for (let i = 0; i < name_character_food.length; i++) { - task_dic["cooking"][name_character_food[i]] = setting_dic["food_character_num"]; - } - } else { - for (const [name, detail] of Object.entries(food_dic)) { - if (detail["character"] === setting_dic["food_character_select"]) { - task_dic["cooking"][name] = setting_dic["food_character_num"]; - } - } - } - } else { - if (setting_dic["food_character_multi_name_input"].length !== 0) { - // 角色名:数量 - let character_detail_dic = {}; - // 生成 角色名:数量 字典 - for (let i = 0; i < setting_dic["food_character_multi_name_input"].length; i++) { - let current_character = setting_dic["food_character_multi_name_input"][i].split("-"); - if (current_character.length === 1) { - character_detail_dic[current_character[0]] = setting_dic["food_character_num"]; - } else if (current_character.length === 2) { - character_detail_dic[current_character[0]] = parseInt(current_character[1], 10); - } - } - // 所有需求的角色字符串数组 - let all_character = Object.keys(character_detail_dic); - for (const [name, detail] of Object.entries(food_dic)) { - if (all_character.includes(detail["character"])) { - task_dic["cooking"][name] = character_detail_dic[detail["character"]]; - } - } - } - if (setting_dic["food_character_multi_cname_input"].length !== 0) { - // 临时存储 料理名:数量 对照字典 - let temp_character_food_dic = {} - for (let i = 0; i < setting_dic["food_character_multi_cname_input"].length; i++) { - let current_food = setting_dic["food_character_multi_cname_input"][i].split("-"); - if (current_food.length === 1) { - temp_character_food_dic[current_food[0]] = setting_dic["food_character_num"]; - } else if (current_food.length === 2) { - temp_character_food_dic[current_food[0]] = parseInt(current_food[1], 10); - - } - } - for (const [name, num] of Object.entries(temp_character_food_dic)) { - if (!Object.keys(task_dic["character"]).includes(name)) { - task_dic["character"][name] = num; - } - } - } - } - // 增益 - task_dic["buff"] = setting_dic["cook_character_choice"]; - // 其它设置 - task_dic["other_settings"]["cooking_mode"] = setting_dic["select_cooking_mode"]; - task_dic["other_settings"]["extra_time"] = setting_dic["extra_time"]; - task_dic["other_settings"]["check_quality"] = setting_dic["check_quality"]; - task_dic["other_settings"]["prime_cooking"] = setting_dic["prime_cooking"]; - - return task_dic; - } - - /** - * - * 自动执行手动烹饪(源于JS脚本: 烹饪熟练度一键拉满-(柒叶子-https://github.com/511760049)) - * - * @param setting_dic 解析后的JS配置字典 - * @returns {Promise} - */ - async function auto_cooking_bgi(setting_dic) { - await sleep(350); - await click(1005, 1011); // 点击手动烹饪 - await sleep(1000); // 等待画面稳定 - const extraTime = setting_dic["other_settings"]["extra_time"] + 300; - const checkPoints = [ - {x: 741, y: 772}, // 原始点1 - {x: 758, y: 766}, // 中间点1-2 - {x: 776, y: 760}, // 原始点2 - {x: 793, y: 755}, // 中间点2-3 - {x: 810, y: 751}, // 原始点3 - {x: 827, y: 747}, // 中间点3-4 - {x: 845, y: 744}, // 原始点4 - {x: 861, y: 742}, // 中间点4-5 - {x: 878, y: 740}, // 原始点5 - {x: 897, y: 737}, // 中间点5-6 - {x: 916, y: 735}, // 原始点6 - {x: 933, y: 735}, // 中间点6-7 - {x: 950, y: 736}, // 原始点7 - {x: 968, y: 736}, // 中间点7-8 - {x: 986, y: 737}, // 原始点8 - {x: 1002, y: 738}, // 中间点8-9 - {x: 1019, y: 740}, // 原始点9 - {x: 1038, y: 742}, // 中间点9-10 - {x: 1057, y: 744}, // 原始点10 - {x: 1074, y: 748}, // 中间点10-11 - {x: 1092, y: 752}, // 原始点11 - {x: 1107, y: 757}, // 中间点11-12 - {x: 1122, y: 762}, // 原始点12 - {x: 1138, y: 766}, // 中间点12-13 - {x: 1154, y: 770}, // 原始点13 - {x: 1170, y: 774}, // 中间点13-14 - {x: 1193, y: 779} // 原始点14 - ]; - - // 区域大小 - const regionSize = 60; - - // 加载模板图片 - const templateMat0 = file.readImageMatSync(pic_path["auto_cooking"]["best0"]); - const templateMat1 = file.readImageMatSync(pic_path["auto_cooking"]["best1"]); - const templateMat2 = file.readImageMatSync(pic_path["auto_cooking"]["best2"]); - - // 创建模板匹配识别对象 - const templateRo0 = RecognitionObject.templateMatch(templateMat0); - const templateRo1 = RecognitionObject.templateMatch(templateMat1); - const templateRo2 = RecognitionObject.templateMatch(templateMat2); - templateRo0.threshold = 0.9; - templateRo0.Use3Channels = true; - templateRo1.threshold = 0.9; - templateRo1.Use3Channels = true; - templateRo2.threshold = 0.9; - templateRo2.Use3Channels = true; - // 捕获游戏区域 - const gameRegion = captureGameRegion(); - - // 检查每个点 - for (let i = 0; i < checkPoints.length; i++) { - const point = checkPoints[i]; - - // 裁剪出当前检测区域 - const region = gameRegion.deriveCrop( - point.x - regionSize/2, - point.y - regionSize/2, - regionSize, - regionSize - ); - - let result; - if (i < 9) { - result = region.find(templateRo0); - } else if (i >= 18) { - result = region.find(templateRo2); - } else { - result = region.find(templateRo1); - } - - if (!result.isEmpty()) { - const segmentTime = 66; - const waitTime = Math.round(i * segmentTime+extraTime); - log.info(`找到点位${i}号区域`); - await sleep(waitTime); - keyPress("VK_SPACE"); - return 0; - } - } - // log.info(`未找到点位区域,烹饪结束`); - // keyPress("ESCAPE"); - // await sleep(1000); - // keyPress("ESCAPE"); - // throw new Error("人家才不是错误呢>_<"); - } - - /** - * - * 自动烹饪(位于物品主选择界面使用[需要确保已经选择选择当前料理,结合select_food_from_food_page使用]) - * - * @param food_name 料理名[全名] 普通料理和特色料理 - * @param setting_dic 解析的JS脚本配置字典 - * @returns {Promise} 成功返回true否则false - */ - async function auto_cooking(food_name, setting_dic) { - food_name = findClosestMatch(food_name, Object.keys(food_dic)); // 【DEBUG】 - let current_item_name = findClosestMatch(await recognize_item_name(), Object.keys(food_dic)); - if (typeof(setting_dic["cooking"][food_name]) === "undefined") { - log.error(`请确保JS脚本配置中输入了正确的料理名称: ${food_name} 匹配错误`); - log.info(`${Object.keys(setting_dic["cooking"]).join("|")}`); - return false; - } - // 检测界面 - if (!is_food_page()) return false; - // 二次验证料理名【DEBUG】经过先前的字符串距离筛选,此处理应不可能找不到 - if (!Object.keys(food_dic).includes(food_name)) { - log.warn(`food_dic内未找到名为-${food_name}-的料理,料理名称传入错误或料理数据需要更新`); - return false; - } else if (food_dic[food_name]["belonging"] === "无") { // 普通料理 - if (current_item_name === food_name) { - log.info(`二次验证成功: ${food_name}`); - } else { - log.error(`二次验证失败: ${food_name}\n可能原因: OCR识别错误 或 食谱不匹配`); - return false; - } - } else { // 特色料理 - if (current_item_name !== food_dic[food_name]["belonging"]) { - log.error(`二次验证失败: ${food_dic[food_name]["belonging"]}\n可能原因: OCR识别错误 或 食谱不匹配`); - return false; - } - } - // 识别熟练度 - let proficiency = await check_proficiency(); - if (proficiency[1] === 0) { - log.error(`熟练度识别失败: ${proficiency[0]}/${proficiency[1]}`); - } else { - log.info(`熟练度识别成功: ${proficiency[0]}/${proficiency[1]}`); - } - for (let i = 0; i < 3; i++) { - await click(1688, 1014); // 点击按钮进入烹饪界面 - await sleep(1000); - if (is_cooking_page()) break; - } - if (is_cooking_page()) { - await click(1841, 179); // 点击角色选择按钮 - await sleep(500); - if (food_dic[food_name]["belonging"] === "无"){ // 普通 - if (setting_dic["buff"] === "角色列表第一个角色(默认)") { - await click(98, 168); // 点击列表第一个角色(可能没有必要) - await sleep(100); - await click(1555, 860); - } else if (setting_dic["buff"] === "完美烹饪对应类型12%概率2倍产出") { - let flag = await select_character_by_fullname("2倍"); - if (!flag) { - await click(98, 168); // 点击列表第一个角色 - } else { - await recognize_cooking_character("2倍"); - } - await sleep(100); - await click(1555, 860); - } else if (setting_dic["buff"] === "完美烹饪18%概率额外产出产出「奇怪的」同种料理") { - let flag = await select_character_by_fullname("奇怪"); - if (!flag) { - await click(98, 168); // 点击列表第一个角色 - } else { - await recognize_cooking_character("奇怪"); - } - await sleep(100); - await click(1555, 860); - } - await sleep(500); - } else { // 特色 - let select_character = await select_character_from_cooking_page(food_dic[food_name]["character"]); - if (select_character) { - log.info(`角色选择成功: ${food_dic[food_name]["character"]}`); - } else { - log.error(`角色选择失败: ${food_dic[food_name]["character"]}`); - // 退回主选择界面 - await click(1724, 49); // 关闭角色选择界面 - await sleep(500); - if (is_cooking_page()) await keyPress("VK_ESCAPE"); - await sleep(200); - return false; - } - } - let unlock = await is_unlock(); // 二次检测自动烹饪是否解锁 - log.info(`自动烹饪模式: ${setting_dic["other_settings"]["cooking_mode"]}`); - if (setting_dic["other_settings"]["food_detail"]) { // 显示料理详情 - log.info(`${food_name} 的详情如下:\n${food_dic[food_name]["detail"]}`); - } - // JS脚本配置关于烹饪方式的配置 - if (setting_dic["other_settings"]["cooking_mode"] === "优先自动烹饪(默认)") { - // 识别当前buff(判断烹饪产物) - let current_buff = get_current_buff(); - if (unlock || (proficiency[0] === proficiency[1] && proficiency[1] !== 0)) { // 解锁了自动烹饪 - const loop_time = Math.floor(setting_dic["cooking"][food_name] / 99) + 1; // 总计循环数,一次最大99 - let cook_num = setting_dic["cooking"][food_name] + 0; // 设定的数量 - for (let i = 0; i < loop_time; i++) { - let cook_time = i !== loop_time - 1 ? 99: cook_num - i * 99; // 本次烹饪数 - await click(890, 1016); // 点击自动烹饪 - await sleep(500); - if (food_dic[food_name]["belonging"] === "无") { // 普通 - await set_ingredient_num(cook_time); - } else { // 特色(需要结合检测产物) - await set_ingredient_num(cook_time); - } - await sleep(500); - await click(1186, 756); // 点击确认 - await sleep(2500); // 等待自动烹饪 - if (setting_dic["other_settings"]["check_quality"]) { - let result_dic = await check_cooking_result(); // OCR识别烹饪结果 - if (result_dic["quality"] !== "无" && result_dic["num"] !== 0) { // 结果正常 - let temp_result_string = ""; - for (let i = 0; i < result_dic["detail"]; i++) { - temp_result_string += `${result_dic["detail"][0]}(${result_dic["detail"][1]})`; - } - log.info(`自动烹饪成功: 烹饪次数(${cook_time})\n详情: ${temp_result_string}`); - } else { - log.warn(`烹饪结果识别异常: ${result_dic["quality"] === "无" ? "品质未识别": ""} ${result_dic["num"] === 0 ? "数量未识别": ""}\n详情: ${result_dic["quality"]}-${result_dic["num"]}`); - for (const [result_name, result_num] of Object.entries(result_dic["detail"])) { - log.info(`${result_name}(${result_num})`); - } - } - } - await sleep(100); - click(1555, 860); - if (await is_cooking_page()) { - click(1555, 860); // 退出烹饪结果界面,返回烹饪界面 - } - await sleep(200); - } - } else { // 未解锁自动烹饪 - const max_loop_time = food_dic[food_name]["lvl"] * 5; - let cook_num = setting_dic["cooking"][food_name] + 0; // 设定的数量 - let unlock_flag = false - for (let i = 0; i < max_loop_time; i++) { - if (!unlock) { - await auto_cooking_bgi(setting_dic); // 调用手动烹饪 - if (setting_dic["other_settings"]["check_quality"]) { - let result_dic = await check_cooking_result(); // OCR识别烹饪结果 - if (result_dic["quality"] !== "无" && result_dic["num"] !== 0) { // 结果正常 - let temp_result_string = ""; - for (let i = 0; i < result_dic["detail"]; i++) { - temp_result_string += `${result_dic["detail"][0]}(${result_dic["detail"][1]})`; - } - log.info(`自动烹饪成功: 烹饪次数(${cook_time})\n详情: ${temp_result_string}`); - } else { - log.warn(`烹饪结果识别异常: ${result_dic["quality"] === "无" ? "品质未识别": ""} ${result_dic["num"] === 0 ? "数量未识别": ""}\n详情: ${result_dic["quality"]}-${result_dic["num"]}`); - for (const [result_name, result_num] of Object.entries(result_dic["detail"])) { - log.info(`${result_name}(${result_num})`); - } - } - } - await sleep(100); - click(1555, 860); - if (await is_cooking_page()) { - click(1555, 860); // 退出烹饪结果界面,返回烹饪界面 - } - await sleep(200); - } else { - unlock_flag = true; - break; - } - cook_num--; // 剩余烹饪次数-1 - unlock = await is_unlock(); // 检测当前食材是否已经解锁 - } - if (unlock_flag) { - let cook_num = setting_dic["cooking"][food_name] + 0; // 设定的数量 - const loop_time = Math.floor(cook_num / 99) + 1; // 总计循环数,一次最大99 - for (let i = 0; i < loop_time; i++) { - let cook_time = i !== loop_time - 1 ? 99: cook_num - i * 99; // 本次烹饪数 - await click(890, 1016); // 点击自动烹饪 - await sleep(500); - if (food_dic[food_name]["belonging"] === "无") { // 普通 - await set_ingredient_num(cook_time); - } else { // 特色(需要结合检测产物) - await set_ingredient_num(cook_time); - } - await sleep(500); - await click(1186, 756); // 点击确认 - await sleep(2500); // 等待自动烹饪 - if (setting_dic["other_settings"]["check_quality"]) { - let result_dic = await check_cooking_result(); // OCR识别烹饪结果 - if (result_dic["quality"] !== "无" && result_dic["num"] !== 0) { // 结果正常 - let temp_result_string = ""; - for (let i = 0; i < result_dic["detail"]; i++) { - temp_result_string += `${result_dic["detail"][0]}(${result_dic["detail"][1]})`; - } - log.info(`自动烹饪成功: 烹饪次数(${cook_time})\n详情: ${temp_result_string}`); - } else { - log.warn(`烹饪结果识别异常: ${result_dic["quality"] === "无" ? "品质未识别": ""} ${result_dic["num"] === 0 ? "数量未识别": ""}\n详情: ${result_dic["quality"]}-${result_dic["num"]}`); - for (const [result_name, result_num] of Object.entries(result_dic["detail"])) { - log.info(`${result_name}(${result_num})`); - } - } - } - await sleep(100); - click(1555, 860); - if (await is_cooking_page()) { - click(1555, 860); // 退出烹饪结果界面,返回烹饪界面 - } - await sleep(200); - } - } else { - log.error(`当前料理烹饪失败(手动烹饪异常): ${food_name}`); - } - } - } else if (setting_dic["other_settings"]["cooking_mode"].startsWith("优先手动烹饪")) { - let cook_num = setting_dic["cooking"][food_name]; - for (let i = 0; i < cook_num; i++) { - if (await is_cooking_page()) { - await auto_cooking_bgi(setting_dic); - if (setting_dic["other_settings"]["check_quality"]) { - let result_dic = await check_cooking_result(); // OCR识别烹饪结果 - if (result_dic["quality"] !== "无" && result_dic["num"] !== 0) { // 结果正常 - let temp_result_string = ""; - for (let i = 0; i < result_dic["detail"]; i++) { - temp_result_string += `${result_dic["detail"][0]}(${result_dic["detail"][1]})`; - } - log.info(`自动烹饪成功: 烹饪次数(${cook_time})\n详情: ${temp_result_string}`); - } else { - log.warn(`烹饪结果识别异常: ${result_dic["quality"] === "无" ? "品质未识别": ""} ${result_dic["num"] === 0 ? "数量未识别": ""}\n详情: ${result_dic["quality"]}-${result_dic["num"]}`); - for (const [result_name, result_num] of Object.entries(result_dic["detail"])) { - log.info(`${result_name}(${result_num})`); - } - } - } - await sleep(100); - click(1555, 860); - } else { - log.warn(`食材不够: ${food_name}`); - return false; - } - } - - } else if (setting_dic["other_settings"]["cooking_mode"].startsWith("刷满熟练度")) { - const max_loop_time = food_dic[food_name]["lvl"] * 5 + 5; // 加5次冗余 - for (let i = 0; i < max_loop_time; i++) { - if (!unlock) { - await auto_cooking_bgi(setting_dic); // 调用手动烹饪 - if (setting_dic["other_settings"]["check_quality"]) { - let result_dic = await check_cooking_result(); // OCR识别烹饪结果 - if (result_dic["quality"] !== "无" && result_dic["num"] !== 0) { // 结果正常 - let temp_result_string = ""; - for (let i = 0; i < result_dic["detail"]; i++) { - temp_result_string += `${result_dic["detail"][0]}(${result_dic["detail"][1]})`; - } - log.info(`自动烹饪成功: 烹饪次数(${cook_time})\n详情: ${temp_result_string}`); - } else { - log.warn(`烹饪结果识别异常: ${result_dic["quality"] === "无" ? "品质未识别": ""} ${result_dic["num"] === 0 ? "数量未识别": ""}\n详情: ${result_dic["quality"]}-${result_dic["num"]}`); - for (const [result_name, result_num] of Object.entries(result_dic["detail"])) { - log.info(`${result_name}(${result_num})`); - } - } - } - await sleep(100); - click(1555, 860); - } else { - log.info(`${food_name} 已解锁!`) - await sleep(100); - if (await is_cooking_page()) { - click(1555, 860); // 退出烹饪结果界面,返回烹饪界面 - } - await sleep(200); - return true; - } - unlock = await is_unlock(); // 检测当前食材是否已经解锁 - } - } else { - log.error(`cooking_mode值异常: ${setting_dic["other_settings"]["cooking_mode"]}`); - return false; - } - } else { - log.error("未能成功进入烹饪界面"); - return false; - } - if (await is_cooking_page()) { // 检测并退出烹饪界面 - keyPress("VK_ESCAPE"); - await sleep(200); - } - return true; - } - - /** - * - * 在料理制作界面自动寻找指定料理(自动滑动页面) - * - * @param food_name 食物全名 - * @returns {Promise} - */ - async function select_food_from_food_page(food_name, setting_dic) { - // 检测是否位于料理制作界面 - let judge_food = is_food_page(); - if (judge_food) { - log.info("当前处于料理制作界面"); - } else { - log.error("当前不处于料理制作界面..."); - return false; - } - // 滑动到顶部 - await scroll_pages_main("up", 10); - for (let i = 0; i < 30; i++) { - let food_choice = await select_food_by_fullname(await deal_string(food_name)); - if (food_choice) { - return true; - } else { - let scroll_result = await scroll_pages_main("down", 1); - if (!scroll_result) { - break; - } - } - } - log.error(`未找到指定料理,可能原因如下:\n1.没有该食谱: ${food_name}\n2.OCR识别存在误差或者识别错误\n`); - if (setting_dic["other_settings"]["food_detail"]) { - log.error(`该料理的获取方式: ${food_dic[food_name]["means"]}`); - } - await sleep(2000); - return false; - - } - - /** - * - * 在烹饪角色选择界面自动寻找指定角色(自动滑动页面) - * - * @param name 角色名 - * @returns {Promise} - */ - async function select_character_from_cooking_page(name) { - // 检测是否位于烹饪界面 - let judge_cooking = await is_cooking_page(); - if (judge_cooking) { - log.info("当前处于烹饪界面"); - } else { - log.error("当前不处于烹饪界面..."); - return false; - } - // 滑动到顶部 - await scroll_pages_cooking("up", 15); - for (let i = 0; i < 10; i++) { - let character_choice = await select_character_by_fullname(name); - if (character_choice) { - return true; - } else { - let scroll_result = await scroll_pages_main("down", 1); - if (!scroll_result) { - break; - } - } - } - log.info(`未找到指定角色,可能原因如下:\n1.没有该角色: ${name}\n2.OCR识别存在误差`); - await sleep(2000); - return false; - - } - - /** - * - * 识别烹饪结果(品质+料理名:数量)[存在问题,数字识别不精确,可能无效] - * - * @returns {Promise<{quality: Promise, num: number, quantity: number[]}>} - */ - async function check_cooking_result() { - let msg_dic = { - "quality": "", - "num": 0, - "detail": [] - } - let ocrRo = RecognitionObject.Ocr(826, 577, 268, 31); - - moveMouseTo(1555, 860); // 移走鼠标,防止干扰OCR - await sleep(200); - let ocr = captureGameRegion().FindMulti(ocrRo); // 当前页面OCR - await sleep(200); - try { - msg_dic["quality"] = await check_quality(); - click(927, 525); // 点击左侧料理/中间料理 - await sleep(200); - let food_name_finish1 = await get_food_name_cooking_finished(); - click(1555, 860); // 退出当前料理详情 - await sleep(200); - click(991, 525); // 点击右侧料理/中间料理 - await sleep(200); - let food_name_finish2 = await get_food_name_cooking_finished(); - click(1555, 860); // 退出当前料理详情 - if (food_name_finish1 === food_name_finish2) { // 仅有一个结果 - msg_dic["num"] = 1; - if (ocr.count == 1) { // OCR结果未转换为整型[此处有待完善] - msg_dic["detail"] = {food_name_finish1: ocr[0].text}; - } else { - msg_dic["detail"] = {food_name_finish1: 0}; - } - } else { // 有两个结果 - msg_dic["num"] = 2; - if (ocr.count == 2) { // OCR结果未转换为整型[此处有待完善] - msg_dic["detail"] = {food_name_finish1: ocr[0].text, food_name_finish2: ocr[1].text}; - } else { - msg_dic["detail"] = {food_name_finish1: 0, food_name_finish2: 0}; - } - } - } catch (error) { - log.error(`OCR识别料理数出错: ${error}`); - return { - "quality": check_quality(), - "num": 0, - "detail": {"": 0, "": 0} - }; - } - for (let i = 0; i < 3; i++) { - if (!(await is_cooking_page() && !(await is_food_page()))) { - await sleep(200); - keyPress("VK_ESCAPE"); - await sleep(200); - } else if (await is_cooking_page()) { - break; - } - } - return msg_dic; - } - - /** - * - * 获取烹饪结束后的料理名(需要点击烹饪完成后的料理图标) - * - * @returns {Promise<*|string>} 料理名字符串(附带前缀) - */ - async function get_food_name_cooking_finished() { - let ocrRo = RecognitionObject.Ocr(739, 231, 441, 47); - - moveMouseTo(1555, 860); // 移走鼠标,防止干扰OCR - await sleep(200); - let ocr = captureGameRegion().Find(ocrRo); // 当前页面OCR - if (ocr.isExist()) { - return ocr.text; - } else { - return ""; - } - } - - /** - * - * 识别当前角色烹饪加成(烹饪界面) - * - * @returns {string>} 字符串返回对应的加成 - */ - async function get_current_buff() { - let ocrRo = RecognitionObject.Ocr(1511, 389, 337, 85); - - moveMouseTo(1555, 860); // 移走鼠标,防止干扰OCR - await sleep(200); - let ocr = captureGameRegion().FindMulti(ocrRo); // 当前页面OCR - if (ocr.isExist()) { - if (ocr.text.includes("2倍产出")) { - return "2倍产出"; - } else if (ocr.text.includes("奇怪的")) { - return "奇怪的"; - } else if (ocr.text.includes("特殊料理")) { - return "特殊料理"; - } else { - return "无"; - } - } else { - return "无"; - } - } - - /** - * - * 检测时长提醒并等待 - * - * @returns {Promise} - */ - async function wait_time_remind(wait_time=5) { - let ocrRo = RecognitionObject.Ocr(689, 13, 537, 30); - - moveMouseTo(1555, 860); // 移走鼠标,防止干扰OCR - await sleep(200); - let ocr = captureGameRegion().Find(ocrRo); // 当前页面OCR - // 等待以防止时长提醒影响操作 - const regex = new RegExp(/(?<=旅行者)[\s\S]*?(?=休息)/); - if (regex.test(ocr)) { - await sleep(wait_time * 1000); - } - } - - async function main() { - // 调整分辨率和dpi,适应屏幕操作 - setGameMetrics(1920, 1080); - // 解析料理数据 - await parse_food_data(); - // 读取JS脚本配置 - let setting = get_js_settings(); - // 解析JS脚本配置 - let setting_dic = parse_js_settings(setting); - - // ------>* 烹饪 *<------ - if (Object.keys(setting_dic["cooking"]).length !== 0 || Object.keys(setting_dic["character"]).length !== 0) { - let flag_check_ui = true; - // 检测是否处于料理制作界面 - for (let n = 0; n < 4; n++) { - let judge_food = await is_food_page(); - if (judge_food) { - log.info("当前处于料理制作界面"); - break; - } else { - if (n == 3) { - log.error(`多次尝试后未能进入料理制作界面,烹饪类 任务已跳过`); - flag_check_ui = false; - break; - } - log.warn(`当前未处于料理制作界面,进行第 ${n + 1}/3 次重试`); - genshin.returnMainUi(); // 返回主界面 - // 前往锅 - await pathingScript.runFile("assets/pathing/蒙德-锅-坠星山谷蒙德城.json"); - keyPress("F"); - await sleep(1500); - } - } - if (flag_check_ui) { - if (setting_dic["other_settings"]["prime_cooking"] && setting_dic["other_settings"]["cooking_mode"] === "刷满熟练度(将选择的可烹饪食物熟练度刷满)") { - click(143, 1019); // 点击筛选按钮 - await sleep(1000); - click(186, 1020); // 重置 - await sleep(500); - click(76, 685); // 筛选熟练度未满 - await sleep(500); - click(491, 1019); // 确认筛选 - await sleep(1500); - let current_item_name; - while (true) { - current_item_name = await recognize_item_name(); - if (current_item_name === false) { // 【DEBUG】此处考虑完成后识别为空的情况(待测,目前没有筛选后为空的素材) - break; - } - let cooking_result = await auto_cooking(current_item_name, setting_dic); // 自动烹饪方法 - if (cooking_result) { - log.info(`${current_item_name} 完成!`); - await sleep(500); - } else { - log.warn(`${current_item_name} 料理过程中出错...`); - } - while (!(await is_food_page()) && await is_cooking_page()) { - keyPress("Escape"); - await sleep(2000); - } - } - - } else { - for (const [food_name, num] of Object.entries(setting_dic["cooking"])) { - // 此处应加一个检测到主界面重新进入料理界面的逻辑 - if (await is_cooking_page()) { // 检测并退出烹饪界面 - keyPress("VK_ESCAPE"); - await sleep(200); - } - let current_food_name = food_name; // 当前料理名 - let check_state = await select_food_from_food_page(current_food_name, setting_dic); // 查找食谱 - if (check_state) { - try { - let cooking_result = await auto_cooking(current_food_name, setting_dic); // 自动烹饪方法 - if (cooking_result) { - log.info(`${current_food_name} 完成!`); - await sleep(500); - } else { - log.warn(`${current_food_name} 料理过程中出错...`); - } - } catch (error) { - log.error(`${current_food_name} 料理过程中触发异常: ${error}`); - } - } else { - log.warn(`料理 ${current_food_name} 已跳过`); - } - } - for (const [character_name, num] of Object.entries(setting_dic["character"])) { - let current_food_name = food_dic[character_name]["belonging"]; // 当前料理名 - let check_state = await select_food_from_food_page(current_food_name, setting_dic); // 查找食谱 - if (check_state) { - try { - let cooking_result = await auto_cooking(current_food_name, setting_dic); // 自动烹饪方法 - if (cooking_result) { - log.info(`${current_food_name} 完成!`); - await sleep(500); - } else { - log.warn(`${current_food_name} 料理过程中出错...`); - } - } catch (error) { - log.error(`${current_food_name} 料理过程中触发异常: ${error}`); - } - } else { - log.warn(`料理 ${current_food_name} 已跳过`); - } - } - } - } - } - if (Object.keys(setting_dic["cooking"]).length === 0 && Object.keys(setting_dic["character"]).length === 0) { - log.warn(`请在JS脚本配置内选择要烹饪的料理...`); - await sleep(5000); - } - if (await is_cooking_page()) { - keyPress("VK_ESCAPE"); - await sleep(200); - } - } - -await main(); +(async function () { // 若料理选择重复,以最后一个的数量为准,后续改进【根据food_dic.json自动生成头部的预生成数组,使更新更加便捷】 + const base_path = "saves/" + let data_dic = {} // 存储进度和周期设置-食谱解锁情况(food)和食材刷新周期(material)食材加工周期(ingredient)和部分购买周期(buy) + // 预生成数组(数据来源为food_dic,均使用read_json_file.py更新,更新JS脚本时需要手动更新sort_dic的键) + // type数组无用,仅作参考 + const type = ['正常料理', '部族惊喜', '特殊料理', '活动料理', '饮品', '探索获取', '购买料理']; + const category_dic = { + "生命上限提升": "Max_HP_Boost", + "元素充能效率提升": "Elemental_Recharge_Boost", + "其他": "Others", + "持续恢复": "Continuous_Heal", + "复活": "Revive", + "恢复血量": "HP_Heal", + "提升暴击": "Crit_Rate_Boost", + "恢复体力": "Stamina_Regen", + "提升防御": "Defense_Boost", + "提升治疗效果": "Healing_Boost", + "减少体力消耗": "Stamina_Cost_Reduction", + "提升攻击": "Attack_Boost", + "提升护盾": "Shield_Boost", + "提升伤害": "Damage_Boost", + "环境交互恢复": "Env_Interaction_Heal", + "不可制作": "Cant_Make", + "减少严寒消耗": "Chill_Cost_Reduction", + "提升暴击伤害": "Crit_Damage_Boost" + }; + // 英文版本(不含不可制作),该数组无用,仅作参考 + const category_en = ['Max HP Boost', 'Elemental Recharge Boost', 'Others', 'Continuous Heal', 'Revive', 'HP Heal', 'Crit Rate Boost', 'Stamina Regen', 'Defense Boost', 'Healing Boost', 'Stamina Cost Reduction', 'Attack Boost', 'Shield Boost', 'Damage Boost', 'Env. Interaction Heal', 'Chill Cost Reduction', 'Crit Damage Boost'] + + let name_character_food = []; + let name_can_make = []; + // 模板匹配图片路径 + const pic_path = { + "slide_bar_main_up": "assets\\others\\slide_bar_main_up.png", + "slide_bar_main_down": "assets\\others\\slide_bar_main_down.png", + "slide_bar_cooking": "assets\\others\\slide_bar_cooking.png", + "claim": "assets\\others\\claim.png", + "auto_cooking": { + "best0": "assets\\others\\best0.png", + "best1": "assets\\others\\best1.png", + "best2": "assets\\others\\best2.png" + } + } + // category和food_name对照字典 + const sort_dic = {}; + // 食物数据 + const food_dic = JSON.parse(file.readTextSync("assets/food_dic.json")); + + /** + * 供 findClosestMatch 调用 + */ + function levenshteinDistance(a, b) { + const matrix = []; + for (let i = 0; i <= b.length; i++) { + matrix[i] = [i]; + } + for (let j = 0; j <= a.length; j++) { + matrix[0][j] = j; + } + for (let i = 1; i <= b.length; i++) { + for (let j = 1; j <= a.length; j++) { + if (b.charAt(i - 1) === a.charAt(j - 1)) { + matrix[i][j] = matrix[i - 1][j - 1]; + } else { + matrix[i][j] = Math.min( + matrix[i - 1][j - 1] + 1, // 替换 + matrix[i][j - 1] + 1, // 插入 + matrix[i - 1][j] + 1 // 删除 + ); + } + } + } + return matrix[b.length][a.length]; + } + + /** + * + * 查找最相似的字符串(用于查找料理,最大限度避免OCR偏差导致的异常) + * + * @param target 目标字符串 + * @param candidates 字符串数组 + * @returns {null} + */ + function findClosestMatch(target, candidates) { + let closest = null; + let minDistance = Infinity; + for (const candidate of candidates) { + const distance = levenshteinDistance(target, candidate); + if (distance < minDistance) { + minDistance = distance; + closest = candidate; + } + } + return closest; + } + + /** + * + * 解析food_dic的食物数据 + * + * @returns {Promise} + */ + async function parse_food_data() { + for (const [name, detail] of Object.entries(food_dic)) { + // 生成sort_dic + for (let i = 0; i < detail["category"].length; i++) { + if (Object.keys(category_dic).includes(category_dic[detail["category"][i]])) { + sort_dic[category_dic[detail["category"][i]]].push(name); + } else { + sort_dic[category_dic[detail["category"][i]]] = []; + sort_dic[category_dic[detail["category"][i]]].push(name); + } + } + // 生成name_character_food + if (detail["character"] !== "无") { + name_character_food.push(name); + } + // 生成name_can_make + if (!detail["category"].includes("不可制作") && detail["character"] === "无") { + name_can_make.push(name); + } + } + } + + /** + * + * 按照原神物品名长度显示裁剪字符串[主物品显示界面适用](用于OCR) + * + * @param string 原字符串 + * @returns {Promise<*|string>} 处理后的字符串 + */ + async function deal_string(string) { + if (string.length <= 6) { + return string; // 如果字符串长度是6位或以下,原形返回 + } else { + return string.substring(0, 5) + '..'; // 如果字符串长度超过6位,保留前5位并加上'..' + } + } + + /** + * + * 检测当前页面是否是烹饪界面 + * + * @returns {Promise} 烹饪界面返回true,否则返回false + */ + async function is_cooking_page() { + const ocrleftupperRo = RecognitionObject.Ocr(142, 32, 52, 31); + + moveMouseTo(1555, 860); // 移走鼠标,防止干扰OCR + await sleep(200); + let ocrleftupper = captureGameRegion().Find(ocrleftupperRo); // 当前页面OCR + return ocrleftupper.isExist() && ocrleftupper.text === "烹饪" ? true: false; + } + + /** + * + * 检测当前页面是否是料理制作界面 + * + * @returns {Promise} 料理制作界面返回true,否则返回false + */ + async function is_food_page() { + const ocrleftupperRo = RecognitionObject.Ocr(137, 34, 107, 29); + + moveMouseTo(1555, 860); // 移走鼠标,防止干扰OCR + await sleep(200); + let ocrleftupper = captureGameRegion().Find(ocrleftupperRo); // 当前页面OCR + return ocrleftupper.isExist() && ocrleftupper.text === "料理制作" ? true: false; + } + + /** + * + * 检测当前页面是否是食材加工界面 + * + * @returns {Promise} 食材加工界面返回true,否则返回false + */ + async function is_ingredient_page() { + const ocrleftupperRo = RecognitionObject.Ocr(137, 34, 107, 29); + + moveMouseTo(1555, 860); // 移走鼠标,防止干扰OCR + await sleep(200); + let ocrleftupper = captureGameRegion().Find(ocrleftupperRo); // 当前页面OCR + return ocrleftupper.isExist() && ocrleftupper.text === "食材加工" ? true: false; + } + + /** + * + * 点击料理制作页面按钮或者食材加工界面按钮 + * + * @param option food或ingredient对应点击料理制作页面按钮和食材加工界面按钮 + * @returns {Promise} + */ + async function click_food_or_ingredient(option) { + let food_page_btn = [913, 49]; + let ingredient_page_btn = [1009, 49]; + + if (option === "food") { + click(food_page_btn[0], food_page_btn[1]); + } else { + click(ingredient_page_btn[0], ingredient_page_btn[1]); + } + } + + /** + * + * 检测是否解锁自动烹饪(二次验证,仅在烹饪界面可用) + * + * @returns {Promise} + */ + async function is_unlock() { + const ocrRo = RecognitionObject.Ocr(736, 999, 114, 30); + + moveMouseTo(1555, 860); // 移走鼠标,防止干扰OCR + await sleep(200); + let ocr = captureGameRegion().Find(ocrRo); // 当前页面OCR + return ocr.isExist() && ocr.text === "自动烹饪" ? true: false; + } + + /** + * + * 查找并点击烹饪角色(烹饪界面角色选择界面弹出状态下可用) + * + * @param name 角色名 + * @returns {Promise} 成功返回true否则返回false, "error"表示未返回任何匹配结果 + */ + async function recognize_cooking_character(name) { + const ocrRo = RecognitionObject.Ocr(148, 95, 764, 936); + + moveMouseTo(1555, 860); // 移走鼠标,防止干扰OCR + await sleep(200); + let ocr = captureGameRegion().FindMulti(ocrRo); // 当前页面OCR + if (ocr.count !== 0) { + for (let i = 0; i < ocr.count; i++) { + if (ocr[i].text.includes(name)) { + log.info(`找到了 ${name} !`); + ocr[i].Click(); + await sleep(100); + return true; + } + } + log.info(`当前页面未找到 ${name} ...`) + return false; + } else { + log.error(`当前页面未能识别到任何文本(烹饪角色匹配)`); + return "error"; + } + } + + /** + * + * 调整加工食材到指定数量(1-999)后点击确定 + * + * @param num 加工食材数量 + * @returns {Promise} + */ + async function set_ingredient_num(num, mode="input") { // 后续改成inputText + const left_btn = [606, 591]; + const right_btn = [1316, 591]; + if (mode === "input") { + click(961, 454); // 选中输入框 + await sleep(100); + inputText(`${num}`); + } else { // 参数为 click 时使用点击 + for (let i = 0; i < num - 1; i++) { + await click(right_btn[0], right_btn[1]); + await sleep(25); + } + } + await sleep(500); + await click(1190, 760); // 确认 + await sleep(200); + } + + /** + * + * 识别烹饪完成后显示的品质 + * + * @returns {string} 完成、成功、完美、无(没匹配到) + */ + async function check_quality() { + const ocrRo = RecognitionObject.Ocr(930, 263, 59, 32); + + moveMouseTo(1555, 860); // 移走鼠标,防止干扰OCR + await sleep(200); + let ocr = captureGameRegion().Find(ocrRo); // 当前页面OCR + if (ocr.isExist()) { + log.info(`烹饪品质: ${ocr.text}`); + if (ocr.text === "") { + return "无"; + } else { + return ocr.text; + } + } else { + log.info("未匹配到烹饪完成后的品质"); + return "无"; + } + } + + /** + * + * 获取当前食材的熟练度 + * + * @param ui main主要物品选择界面,finish烹饪结束后弹出的界面 + * @returns {Promise} 返回熟练度数组 [当前熟练度, 总熟练度] + */ + async function check_proficiency(ui="main") { + let ocrRo = RecognitionObject.Ocr(0, 0, genshin.width, genshin.height); + if (ui === "main") { + ocrRo = RecognitionObject.Ocr(1424, 422, 82, 37); + } else if (ui === "finish") { + ocrRo = RecognitionObject.Ocr(953, 300, 92, 26); + } + + moveMouseTo(1555, 860); // 移走鼠标,防止干扰OCR + await sleep(200); + let ocr = captureGameRegion().Find(ocrRo); // 当前页面OCR + if (ocr.isExist()) { + log.info(`当前熟练度: ${ocr.text}`); + let ocr_nums = ocr.text.split("/").map(Number); + if (ocr_nums.count < 2) { + log.error(`熟练度OCR异常: ${ocr_nums.join(" - ")}`); + return [0, 0]; + } + return ocr.text.split("/").map(Number); + } else { + log.info("未匹配到熟练度"); + return [0, 0]; + } + + } + + /** + * + * 识别当前物品名称(界面右侧标签) + * + * @returns {Promise<*|boolean>} 物品名称, 未识别到返回false + */ + async function recognize_item_name() { + const ocrRo = RecognitionObject.Ocr(1332, 125, 444, 48); + + moveMouseTo(1555, 860); // 移走鼠标,防止干扰OCR + await sleep(200); + let ocr = captureGameRegion().Find(ocrRo); // 当前页面OCR + if (ocr.isExist()) { + return ocr.text; + } else { + log.error("未匹配到当前物品名称"); + return false; + } + } + + /** + * + * 根据食物名选择食物(主要物品选择页面) + * + * @param food_name 食物全名 + * @returns {Promise} 布尔值代表当前页面找到/未找到指定菜品,"error"表示没有任何OCR结果(视为异常) + */ + async function select_food_by_fullname(food_name) { + log.info(`在当前页面寻找 ${food_name} ...`); + const ocrRo = RecognitionObject.Ocr(0, 0, genshin.width, genshin.height); + + moveMouseTo(1555, 860); // 移走鼠标,防止干扰OCR + await sleep(200); + let ocr = captureGameRegion().FindMulti(ocrRo); // 当前页面OCR + if (ocr.count !== 0) { + for (let i = 0; i < ocr.count; i++) { + let food_name_deal = await Promise.all( + Object.keys(food_dic).map(async (x) => await deal_string(x)) + ); + if (findClosestMatch(ocr[i].text, food_name_deal) === food_name) { // 【DEBUG】 + log.info(`找到了 ${food_name} !`); + ocr[i].Click(); + return true; + } + } + log.info(`当前页面未找到 ${food_name} ...`) + return false; + } else { + log.error(`当前页面未能识别到任何文本`); + return "error"; + } + } + + /** + * + * 根据角色名选择角色(烹饪角色选择页面) + * + * @param name 角色全名 + * @returns {Promise} 布尔值代表当前页面找到/未找到指定角色,"error"表示没有任何OCR结果(视为异常) + */ + async function select_character_by_fullname(name) { + log.info(`在当前页面寻找 ${name} ...`); + const ocrRo = RecognitionObject.Ocr(141, 111, 785, 915); + + moveMouseTo(1555, 860); // 移走鼠标,防止干扰OCR + await sleep(200); + let ocr = captureGameRegion().FindMulti(ocrRo); // 当前页面OCR + if (ocr.count !== 0) { + for (let i = 0; i < ocr.count; i++) { + if (ocr[i].text === name) { + log.info(`找到了 ${name} !`); + ocr[i].Click(); + return true; + } + } + log.info(`当前页面未找到 ${name} ...`) + return false; + } else { + log.error(`当前页面未能识别到任何文本`); + return "error"; + } + } + + /** + * + * 向上/下滑动一或多个页面[主要物品选择页面](有误差) + * + * @param {string} direction: 滑动方向 + * @param {bigint} pages: 页数 + * @returns {Promise} + */ + async function scroll_pages_main(direction = "down", pages = 1) { + const slide_bar_upRo = RecognitionObject.TemplateMatch(file.ReadImageMatSync(pic_path["slide_bar_main_up"]), 1282, 112, 13, 840); + const slide_bar_downRo = RecognitionObject.TemplateMatch(file.ReadImageMatSync(pic_path["slide_bar_main_down"]), 1282, 112, 13, 840); + slide_bar_upRo.threshold = 0.6; + slide_bar_downRo.threshold = 0.6; + for (let i = 0; i < pages; i++) { + moveMouseTo(1555, 860); // 移走鼠标,防止干扰识别 + await sleep(200); + let slide_bar_up = captureGameRegion().Find(slide_bar_upRo); // 当前页面模板匹配 + let slide_bar_down = captureGameRegion().Find(slide_bar_downRo); // 当前页面模板匹配 + if (slide_bar_up.isExist() && slide_bar_down.isExist()) { + log.info(`定位到滑块...(${slide_bar_up.x}, ${slide_bar_up.y})-滑动方向: ${direction}`); + if (slide_bar_down.y > 920 && direction === "down") { + log.info(`滑块已经滑动到底部...`); + if (i != 0) { + return true; + } else { + return false; + } + } else if (slide_bar_up.y < 125 && direction === "up") { + log.info(`滑块已经滑动到顶部...`); + if (i != 0) { + return true; + } else { + return false; + } + } + click(1289, direction === "down" ? slide_bar_down.y + 15 : slide_bar_up.y - 15); // 向上下滑动(点击) + await sleep(100); + } else { + log.error("未找到滑块,无法执行页面滑动操作!"); + return false; + } + } + return true; + } + + /** + * + * 向上/下滑动一或多个页面[烹饪角色选择界面](有误差) + * + * @param {string} direction: 滑动方向 + * @param {bigint} pages: 页数 + * @returns {Promise} + */ + async function scroll_pages_cooking(direction = "down", pages = 1) { + const slide_barRo = RecognitionObject.TemplateMatch(file.ReadImageMatSync(pic_path["slide_bar_cooking"]), 929, 107, 13, 913); + slide_barRo.threshold = 0.6; + for (let i = 0; i < pages; i++) { + moveMouseTo(1555, 860); // 移走鼠标,防止干扰识别 + await sleep(200); + let slide_bar = captureGameRegion().Find(slide_barRo); // 当前页面模板匹配 + if (slide_bar.isExist()) { + log.info(`定位到滑块...(${slide_bar.x}, ${slide_bar.y})-滑动方向: ${direction}`); + if (slide_bar.y > 880 && direction === "down") { + log.info(`滑块已经滑动到底部...`); + if (i != 0) { + return true; + } else { + return false; + } + } else if (slide_bar.y < 120 && direction === "up") { + log.info(`滑块已经滑动到顶部...`); + if (i != 0) { + return true; + } else { + return false; + } + } + click(936, direction === "down" ? slide_bar.y + 137 : slide_bar.y - 10); // 88 + 175 = 263 + await sleep(10); + } else { + log.error("未找到滑块,无法执行页面滑动操作!"); + return false; + } + } + return true; + } + + /** + * + * 读取JS脚本配置 + * + * @returns {{food_choice_single_select: (string|*), food_choice_multi_input: (*[]|*), food_num: (number|number), cook_character_choice: (string|*), food_character_select: (string|*), food_character_multi_name_input: (*[]|*), food_character_multi_cname_input: (*[]|*), food_character_num: (number|number), extra_time: (number|number)}|boolean} + */ + function get_js_settings() { + let food_choice_single_select; + let food_Max_HP_Boost; + let food_num_Max_HP_Boost; + let food_Elemental_Recharge_Boost; + let food_num_Elemental_Recharge_Boost; + let food_Others; + let food_num_Others; + let food_Continuous_Heal; + let food_num_Continuous_Heal; + let food_Revive; + let food_num_Revive; + let food_HP_Heal; + let food_num_HP_Heal; + let food_Crit_Rate_Boost; + let food_num_Crit_Rate_Boost; + let food_Stamina_Regen; + let food_num_Stamina_Regen; + let food_Defense_Boost; + let food_num_Defense_Boost; + let food_Healing_Boost; + let food_num_Healing_Boost; + let food_Stamina_Cost_Reduction; + let food_num_Stamina_Cost_Reduction; + let food_Attack_Boost; + let food_num_Attack_Boost; + let food_Shield_Boost; + let food_num_Shield_Boost; + let food_Damage_Boost; + let food_num_Damage_Boost; + let food_Env_Interaction_Heal; + let food_num_Env_Interaction_Heal; + let food_Chill_Cost_Reduction; + let food_num_Chill_Cost_Reduction; + let food_Crit_Damage_Boost; + let food_num_Crit_Damage_Boost; + let food_choice_multi_input; + let food_num; + let cook_character_choice; + let food_character_select; + let food_character_multi_name_input; + let food_character_multi_cname_input; + let food_character_num; + let select_cooking_mode; + let extraTime; + let check_quality; + let prime_cooking; + try { + food_choice_single_select = typeof(settings.food_choice_single_select) === "undefined" ? "无(默认)": settings.food_choice_single_select; + } catch(error) { + log.error(`food_choice_single_select 读取错误: ${error}`); + return false; + } + try { + food_Max_HP_Boost = typeof(settings.food_Max_HP_Boost) === "undefined" ? "无(默认)": settings.food_Max_HP_Boost; + } catch(error) { + log.error(`food_Max_HP_Boost 读取错误: ${error}`); + return false; + } + try { + food_num_Max_HP_Boost = typeof(settings.food_num_Max_HP_Boost) === "undefined" || settings.food_num_Max_HP_Boost === "" ? 1: parseInt(settings.food_num_Max_HP_Boost, 10); + } catch(error) { + log.error(`food_num_Max_HP_Boost 读取错误: ${error}`); + return false; + } + try { + food_Elemental_Recharge_Boost = typeof(settings.food_Elemental_Recharge_Boost) === "undefined" ? "无(默认)": settings.food_Elemental_Recharge_Boost; + } catch(error) { + log.error(`food_Elemental_Recharge_Boost 读取错误: ${error}`); + return false; + } + try { + food_num_Elemental_Recharge_Boost = typeof(settings.food_num_Elemental_Recharge_Boost) === "undefined" || settings.food_num_Elemental_Recharge_Boost === "" ? 1: parseInt(settings.food_num_Elemental_Recharge_Boost, 10); + } catch(error) { + log.error(`food_num_Elemental_Recharge_Boost 读取错误: ${error}`); + return false; + } + try { + food_Others = typeof(settings.food_Others) === "undefined" ? "无(默认)": settings.food_Others; + } catch(error) { + log.error(`food_Others 读取错误: ${error}`); + return false; + } + try { + food_num_Others = typeof(settings.food_num_Others) === "undefined" || settings.food_num_Others === "" ? 1: parseInt(settings.food_num_Others, 10); + } catch(error) { + log.error(`food_num_Others 读取错误: ${error}`); + return false; + } + try { + food_Continuous_Heal = typeof(settings.food_Continuous_Heal) === "undefined" ? "无(默认)": settings.food_Continuous_Heal; + } catch(error) { + log.error(`food_Continuous_Heal 读取错误: ${error}`); + return false; + } + try { + food_num_Continuous_Heal = typeof(settings.food_num_Continuous_Heal) === "undefined" || settings.food_num_Continuous_Heal === "" ? 1: parseInt(settings.food_num_Continuous_Heal, 10); + } catch(error) { + log.error(`food_num_Continuous_Heal 读取错误: ${error}`); + return false; + } + try { + food_Revive = typeof(settings.food_Revive) === "undefined" ? "无(默认)": settings.food_Revive; + } catch(error) { + log.error(`food_Revive 读取错误: ${error}`); + return false; + } + try { + food_num_Revive = typeof(settings.food_num_Revive) === "undefined" || settings.food_num_Revive === "" ? 1: parseInt(settings.food_num_Revive, 10); + } catch(error) { + log.error(`food_num_Revive 读取错误: ${error}`); + return false; + } + try { + food_HP_Heal = typeof(settings.food_HP_Heal) === "undefined" ? "无(默认)": settings.food_HP_Heal; + } catch(error) { + log.error(`food_HP_Heal 读取错误: ${error}`); + return false; + } + try { + food_num_HP_Heal = typeof(settings.food_num_HP_Heal) === "undefined" || settings.food_num_HP_Heal === "" ? 1: parseInt(settings.food_num_HP_Heal, 10); + } catch(error) { + log.error(`food_num_HP_Heal 读取错误: ${error}`); + return false; + } + try { + food_Crit_Rate_Boost = typeof(settings.food_Crit_Rate_Boost) === "undefined" ? "无(默认)": settings.food_Crit_Rate_Boost; + } catch(error) { + log.error(`food_Crit_Rate_Boost 读取错误: ${error}`); + return false; + } + try { + food_num_Crit_Rate_Boost = typeof(settings.food_num_Crit_Rate_Boost) === "undefined" || settings.food_num_Crit_Rate_Boost === "" ? 1: parseInt(settings.food_num_Crit_Rate_Boost, 10); + } catch(error) { + log.error(`food_num_Crit_Rate_Boost 读取错误: ${error}`); + return false; + } + try { + food_Stamina_Regen = typeof(settings.food_Stamina_Regen) === "undefined" ? "无(默认)": settings.food_Stamina_Regen; + } catch(error) { + log.error(`food_Stamina_Regen 读取错误: ${error}`); + return false; + } + try { + food_num_Stamina_Regen = typeof(settings.food_num_Stamina_Regen) === "undefined" || settings.food_num_Stamina_Regen === "" ? 1: parseInt(settings.food_num_Stamina_Regen, 10); + } catch(error) { + log.error(`food_num_Stamina_Regen 读取错误: ${error}`); + return false; + } + try { + food_Defense_Boost = typeof(settings.food_Defense_Boost) === "undefined" ? "无(默认)": settings.food_Defense_Boost; + } catch(error) { + log.error(`food_Defense_Boost 读取错误: ${error}`); + return false; + } + try { + food_num_Defense_Boost = typeof(settings.food_num_Defense_Boost) === "undefined" || settings.food_num_Defense_Boost === "" ? 1: parseInt(settings.food_num_Defense_Boost, 10); + } catch(error) { + log.error(`food_num_Defense_Boost 读取错误: ${error}`); + return false; + } + try { + food_Healing_Boost = typeof(settings.food_Healing_Boost) === "undefined" ? "无(默认)": settings.food_Healing_Boost; + } catch(error) { + log.error(`food_Healing_Boost 读取错误: ${error}`); + return false; + } + try { + food_num_Healing_Boost = typeof(settings.food_num_Healing_Boost) === "undefined" || settings.food_num_Healing_Boost === "" ? 1: parseInt(settings.food_num_Healing_Boost, 10); + } catch(error) { + log.error(`food_num_Healing_Boost 读取错误: ${error}`); + return false; + } + try { + food_Stamina_Cost_Reduction = typeof(settings.food_Stamina_Cost_Reduction) === "undefined" ? "无(默认)": settings.food_Stamina_Cost_Reduction; + } catch(error) { + log.error(`food_Stamina_Cost_Reduction 读取错误: ${error}`); + return false; + } + try { + food_num_Stamina_Cost_Reduction = typeof(settings.food_num_Stamina_Cost_Reduction) === "undefined" || settings.food_num_Stamina_Cost_Reduction === "" ? 1: parseInt(settings.food_num_Stamina_Cost_Reduction, 10); + } catch(error) { + log.error(`food_num_Stamina_Cost_Reduction 读取错误: ${error}`); + return false; + } + try { + food_Attack_Boost = typeof(settings.food_Attack_Boost) === "undefined" ? "无(默认)": settings.food_Attack_Boost; + } catch(error) { + log.error(`food_Attack_Boost 读取错误: ${error}`); + return false; + } + try { + food_num_Attack_Boost = typeof(settings.food_num_Attack_Boost) === "undefined" || settings.food_num_Attack_Boost === "" ? 1: parseInt(settings.food_num_Attack_Boost, 10); + } catch(error) { + log.error(`food_num_Attack_Boost 读取错误: ${error}`); + return false; + } + try { + food_Shield_Boost = typeof(settings.food_Shield_Boost) === "undefined" ? "无(默认)": settings.food_Shield_Boost; + } catch(error) { + log.error(`food_Shield_Boost 读取错误: ${error}`); + return false; + } + try { + food_num_Shield_Boost = typeof(settings.food_num_Shield_Boost) === "undefined" || settings.food_num_Shield_Boost === "" ? 1: parseInt(settings.food_num_Shield_Boost, 10); + } catch(error) { + log.error(`food_num_Shield_Boost 读取错误: ${error}`); + return false; + } + try { + food_Damage_Boost = typeof(settings.food_Damage_Boost) === "undefined" ? "无(默认)": settings.food_Damage_Boost; + } catch(error) { + log.error(`food_Damage_Boost 读取错误: ${error}`); + return false; + } + try { + food_num_Damage_Boost = typeof(settings.food_num_Damage_Boost) === "undefined" || settings.food_num_Damage_Boost === "" ? 1: parseInt(settings.food_num_Damage_Boost, 10); + } catch(error) { + log.error(`food_num_Damage_Boost 读取错误: ${error}`); + return false; + } + try { + food_Env_Interaction_Heal = typeof(settings.food_Env_Interaction_Heal) === "undefined" ? "无(默认)": settings.food_Env_Interaction_Heal; + } catch(error) { + log.error(`food_Env_Interaction_Heal 读取错误: ${error}`); + return false; + } + try { + food_num_Env_Interaction_Heal = typeof(settings.food_num_Env_Interaction_Heal) === "undefined" || settings.food_num_Env_Interaction_Heal === "" ? 1: parseInt(settings.food_num_Env_Interaction_Heal, 10); + } catch(error) { + log.error(`food_num_Env_Interaction_Heal 读取错误: ${error}`); + return false; + } + try { + food_Chill_Cost_Reduction = typeof(settings.food_Chill_Cost_Reduction) === "undefined" ? "无(默认)": settings.food_Chill_Cost_Reduction; + } catch(error) { + log.error(`food_Chill_Cost_Reduction 读取错误: ${error}`); + return false; + } + try { + food_num_Chill_Cost_Reduction = typeof(settings.food_num_Chill_Cost_Reduction) === "undefined" || settings.food_num_Chill_Cost_Reduction === "" ? 1: parseInt(settings.food_num_Chill_Cost_Reduction, 10); + } catch(error) { + log.error(`food_num_Chill_Cost_Reduction 读取错误: ${error}`); + return false; + } + try { + food_Crit_Damage_Boost = typeof(settings.food_Crit_Damage_Boost) === "undefined" ? "无(默认)": settings.food_Crit_Damage_Boost; + } catch(error) { + log.error(`food_Crit_Damage_Boost 读取错误: ${error}`); + return false; + } + try { + food_num_Crit_Damage_Boost = typeof(settings.food_num_Crit_Damage_Boost) === "undefined" || settings.food_num_Crit_Damage_Boost === "" ? 1: parseInt(settings.food_num_Crit_Damage_Boost, 10); + } catch(error) { + log.error(`food_num_Crit_Damage_Boost 读取错误: ${error}`); + return false; + } + try { + food_choice_multi_input = typeof(settings.food_choice_multi_input) === "undefined" || settings.food_choice_multi_input === "" ? []: settings.food_choice_multi_input.split(" "); + } catch(error) { + log.error(`food_choice_multi_input 读取错误: ${error}`); + return false; + } + try { + food_num = typeof(settings.food_num) === "undefined" || settings.food_num === "" ? 1: parseInt(settings.food_num, 10); + } catch(error) { + log.error(`food_num 读取错误: ${error}`); + return false; + } + try { + cook_character_choice = typeof(settings.cook_character_choice) === "undefined" ? "角色列表第一个角色(默认)": settings.cook_character_choice; + } catch(error) { + log.error(`cook_character_choice 读取错误: ${error}`); + return false; + } + try { + food_character_select = typeof(settings.food_character_select) === "undefined" ? "无(默认)": settings.food_character_select; + } catch(error) { + log.error(`food_character_select 读取错误: ${error}`); + return false; + } + try { + food_character_multi_name_input = typeof(settings.food_character_multi_name_input) === "undefined" || settings.food_character_multi_name_input === "" ? []: settings.food_character_multi_name_input.split(" "); + } catch(error) { + log.error(`food_character_multi_name_input 读取错误: ${error}`); + return false; + } + try { + food_character_multi_cname_input = typeof(settings.food_character_multi_cname_input) === "undefined" || settings.food_character_multi_cname_input === "" ? []: settings.food_character_multi_cname_input.split(" "); + } catch(error) { + log.error(`food_character_multi_cname_input 读取错误: ${error}`); + return false; + } + try { + food_character_num = typeof(settings.food_character_num) === "undefined" || settings.food_character_num === "" ? 1: parseInt(settings.food_character_num, 10); + } catch(error) { + log.error(`food_character_num 读取错误: ${error}`); + return false; + } + try { + select_cooking_mode = typeof(settings.select_cooking_mode) === "undefined" ? "优先自动烹饪(默认)": settings.select_cooking_mode; + } catch(error) { + log.error(`select_cooking_mode读取错误: ${error}`); + return false; + } + try { + extraTime = typeof(settings.extraTime) === "undefined" || settings.extraTime === "" ? 0: parseInt(settings.extraTime, 10); + } catch(error) { + log.error(`extraTime 读取错误: ${error}`); + return false; + } + try { + check_quality = typeof(settings.check_quality) === "undefined" ? false: settings.check_quality; + } catch(error) { + log.error(`check_quality 读取错误: ${error}`); + return false; + } + try { + prime_cooking = typeof(settings.prime_cooking) === "undefined" ? false: settings.prime_cooking; + } catch(error) { + log.error(`prime_cooking 读取错误: ${error}`); + return false; + } + return { + "food_choice_single_select": food_choice_single_select, + "food_Max_HP_Boost": food_Max_HP_Boost, + "food_num_Max_HP_Boost": food_num_Max_HP_Boost, + "food_Elemental_Recharge_Boost": food_Elemental_Recharge_Boost, + "food_num_Elemental_Recharge_Boost": food_num_Elemental_Recharge_Boost, + "food_Others": food_Others, + "food_num_Others": food_num_Others, + "food_Continuous_Heal": food_Continuous_Heal, + "food_num_Continuous_Heal": food_num_Continuous_Heal, + "food_Revive": food_Revive, + "food_num_Revive": food_num_Revive, + "food_HP_Heal": food_HP_Heal, + "food_num_HP_Heal": food_num_HP_Heal, + "food_Crit_Rate_Boost": food_Crit_Rate_Boost, + "food_num_Crit_Rate_Boost": food_num_Crit_Rate_Boost, + "food_Stamina_Regen": food_Stamina_Regen, + "food_num_Stamina_Regen": food_num_Stamina_Regen, + "food_Defense_Boost": food_Defense_Boost, + "food_num_Defense_Boost": food_num_Defense_Boost, + "food_Healing_Boost": food_Healing_Boost, + "food_num_Healing_Boost": food_num_Healing_Boost, + "food_Stamina_Cost_Reduction": food_Stamina_Cost_Reduction, + "food_num_Stamina_Cost_Reduction": food_num_Stamina_Cost_Reduction, + "food_Attack_Boost": food_Attack_Boost, + "food_num_Attack_Boost": food_num_Attack_Boost, + "food_Shield_Boost": food_Shield_Boost, + "food_num_Shield_Boost": food_num_Shield_Boost, + "food_Damage_Boost": food_Damage_Boost, + "food_num_Damage_Boost": food_num_Damage_Boost, + "food_Env_Interaction_Heal": food_Env_Interaction_Heal, + "food_num_Env_Interaction_Heal": food_num_Env_Interaction_Heal, + "food_Chill_Cost_Reduction": food_Chill_Cost_Reduction, + "food_num_Chill_Cost_Reduction": food_num_Chill_Cost_Reduction, + "food_Crit_Damage_Boost": food_Crit_Damage_Boost, + "food_num_Crit_Damage_Boost": food_num_Crit_Damage_Boost, + "food_choice_multi_input": food_choice_multi_input, + "food_num": food_num, + "cook_character_choice": cook_character_choice, + "food_character_select": food_character_select, + "food_character_multi_name_input": food_character_multi_name_input, + "food_character_multi_cname_input": food_character_multi_cname_input, + "food_character_num": food_character_num, + "select_cooking_mode": select_cooking_mode, + "extra_time": extraTime, + "check_quality": false, // 【DEBUG】禁用料理结果识别 + "prime_cooking": prime_cooking + } + } + + /** + * + * 解析JS脚本配置为任务列表字典 + * + * @param setting_dic JS脚本配置字典 + * @returns {{cooking: {}, character: {}, buff: string, other_settings: {}}} + */ + function parse_js_settings(setting_dic) { + let task_dic = { + "cooking": {}, + "character": {}, + "buff": "", + "other_settings": {} + } + // 烹饪 + // 普通料理 + if (setting_dic["food_choice_single_select"] === "全部料理") { + for (let i = 0; i < name_can_make.length; i++) { + task_dic["cooking"][name_can_make[i]] = setting_dic["food_num"]; + } + } else if (setting_dic["food_choice_single_select"] === "无(默认)") { + task_dic["cooking"] = {}; + } else { + task_dic["cooking"][setting_dic["food_choice_single_select"]] = setting_dic["food_num"]; + } + if (setting_dic["food_Max_HP_Boost"] == "全部料理") { + for (let i = 0; i < sort_dic["Max_HP_Boost"].length; i++) { + task_dic["cooking"][sort_dic["Max_HP_Boost"][i]] = setting_dic["food_num_Max_HP_Boost"]; + } + } else if (setting_dic["food_Max_HP_Boost"] !== "无(默认)") { + task_dic["cooking"][setting_dic["food_Max_HP_Boost"]] = setting_dic["food_num_Max_HP_Boost"]; + } + if (setting_dic["food_Elemental_Recharge_Boost"] == "全部料理") { + for (let i = 0; i < sort_dic["Elemental_Recharge_Boost"].length; i++) { + task_dic["cooking"][sort_dic["Elemental_Recharge_Boost"][i]] = setting_dic["food_num_Elemental_Recharge_Boost"]; + } + } else if (setting_dic["food_Elemental_Recharge_Boost"] !== "无(默认)") { + task_dic["cooking"][setting_dic["food_Elemental_Recharge_Boost"]] = setting_dic["food_num_Elemental_Recharge_Boost"]; + } + if (setting_dic["food_Others"] == "全部料理") { + for (let i = 0; i < sort_dic["Others"].length; i++) { + task_dic["cooking"][sort_dic["Others"][i]] = setting_dic["food_num_Others"]; + } + } else if (setting_dic["food_Others"] !== "无(默认)") { + task_dic["cooking"][setting_dic["food_Others"]] = setting_dic["food_num_Others"]; + } + if (setting_dic["food_Continuous_Heal"] == "全部料理") { + for (let i = 0; i < sort_dic["Continuous_Heal"].length; i++) { + task_dic["cooking"][sort_dic["Continuous_Heal"][i]] = setting_dic["food_num_Continuous_Heal"]; + } + } else if (setting_dic["food_Continuous_Heal"] !== "无(默认)") { + task_dic["cooking"][setting_dic["food_Continuous_Heal"]] = setting_dic["food_num_Continuous_Heal"]; + } + if (setting_dic["food_Revive"] == "全部料理") { + for (let i = 0; i < sort_dic["Revive"].length; i++) { + task_dic["cooking"][sort_dic["Revive"][i]] = setting_dic["food_num_Revive"]; + } + } else if (setting_dic["food_Revive"] !== "无(默认)") { + task_dic["cooking"][setting_dic["food_Revive"]] = setting_dic["food_num_Revive"]; + } + if (setting_dic["food_HP_Heal"] == "全部料理") { + for (let i = 0; i < sort_dic["HP_Heal"].length; i++) { + task_dic["cooking"][sort_dic["HP_Heal"][i]] = setting_dic["food_num_HP_Heal"]; + } + } else if (setting_dic["food_HP_Heal"] !== "无(默认)") { + task_dic["cooking"][setting_dic["food_HP_Heal"]] = setting_dic["food_num_HP_Heal"]; + } + if (setting_dic["food_Crit_Rate_Boost"] == "全部料理") { + for (let i = 0; i < sort_dic["Crit_Rate_Boost"].length; i++) { + task_dic["cooking"][sort_dic["Crit_Rate_Boost"][i]] = setting_dic["food_num_Crit_Rate_Boost"]; + } + } else if (setting_dic["food_Crit_Rate_Boost"] !== "无(默认)") { + task_dic["cooking"][setting_dic["food_Crit_Rate_Boost"]] = setting_dic["food_num_Crit_Rate_Boost"]; + } + if (setting_dic["food_Stamina_Regen"] == "全部料理") { + for (let i = 0; i < sort_dic["Stamina_Regen"].length; i++) { + task_dic["cooking"][sort_dic["Stamina_Regen"][i]] = setting_dic["food_num_Stamina_Regen"]; + } + } else if (setting_dic["food_Stamina_Regen"] !== "无(默认)") { + task_dic["cooking"][setting_dic["food_Stamina_Regen"]] = setting_dic["food_num_Stamina_Regen"]; + } + if (setting_dic["food_Defense_Boost"] == "全部料理") { + for (let i = 0; i < sort_dic["Defense_Boost"].length; i++) { + task_dic["cooking"][sort_dic["Defense_Boost"][i]] = setting_dic["food_num_Defense_Boost"]; + } + } else if (setting_dic["food_Defense_Boost"] !== "无(默认)") { + task_dic["cooking"][setting_dic["food_Defense_Boost"]] = setting_dic["food_num_Defense_Boost"]; + } + if (setting_dic["food_Healing_Boost"] == "全部料理") { + for (let i = 0; i < sort_dic["Healing_Boost"].length; i++) { + task_dic["cooking"][sort_dic["Healing_Boost"][i]] = setting_dic["food_num_Healing_Boost"]; + } + } else if (setting_dic["food_Healing_Boost"] !== "无(默认)") { + task_dic["cooking"][setting_dic["food_Healing_Boost"]] = setting_dic["food_num_Healing_Boost"]; + } + if (setting_dic["food_Stamina_Cost_Reduction"] == "全部料理") { + for (let i = 0; i < sort_dic["Stamina_Cost_Reduction"].length; i++) { + task_dic["cooking"][sort_dic["Stamina_Cost_Reduction"][i]] = setting_dic["food_num_Stamina_Cost_Reduction"]; + } + } else if (setting_dic["food_Stamina_Cost_Reduction"] !== "无(默认)") { + task_dic["cooking"][setting_dic["food_Stamina_Cost_Reduction"]] = setting_dic["food_num_Stamina_Cost_Reduction"]; + } + if (setting_dic["food_Attack_Boost"] == "全部料理") { + for (let i = 0; i < sort_dic["Attack_Boost"].length; i++) { + task_dic["cooking"][sort_dic["Attack_Boost"][i]] = setting_dic["food_num_Attack_Boost"]; + } + } else if (setting_dic["food_Attack_Boost"] !== "无(默认)") { + task_dic["cooking"][setting_dic["food_Attack_Boost"]] = setting_dic["food_num_Attack_Boost"]; + } + if (setting_dic["food_Shield_Boost"] == "全部料理") { + for (let i = 0; i < sort_dic["Shield_Boost"].length; i++) { + task_dic["cooking"][sort_dic["Shield_Boost"][i]] = setting_dic["food_num_Shield_Boost"]; + } + } else if (setting_dic["food_Shield_Boost"] !== "无(默认)") { + task_dic["cooking"][setting_dic["food_Shield_Boost"]] = setting_dic["food_num_Shield_Boost"]; + } + if (setting_dic["food_Damage_Boost"] == "全部料理") { + for (let i = 0; i < sort_dic["Damage_Boost"].length; i++) { + task_dic["cooking"][sort_dic["Damage_Boost"][i]] = setting_dic["food_num_Damage_Boost"]; + } + } else if (setting_dic["food_Damage_Boost"] !== "无(默认)") { + task_dic["cooking"][setting_dic["food_Damage_Boost"]] = setting_dic["food_num_Damage_Boost"]; + } + if (setting_dic["food_Env_Interaction_Heal"] == "全部料理") { + for (let i = 0; i < sort_dic["Env_Interaction_Heal"].length; i++) { + task_dic["cooking"][sort_dic["Env_Interaction_Heal"][i]] = setting_dic["food_num_Env_Interaction_Heal"]; + } + } else if (setting_dic["food_Env_Interaction_Heal"] !== "无(默认)") { + task_dic["cooking"][setting_dic["food_Env_Interaction_Heal"]] = setting_dic["food_num_Env_Interaction_Heal"]; + } + if (setting_dic["food_Chill_Cost_Reduction"] == "全部料理") { + for (let i = 0; i < sort_dic["Chill_Cost_Reduction"].length; i++) { + task_dic["cooking"][sort_dic["Chill_Cost_Reduction"][i]] = setting_dic["food_num_Chill_Cost_Reduction"]; + } + } else if (setting_dic["food_Chill_Cost_Reduction"] !== "无(默认)") { + task_dic["cooking"][setting_dic["food_Chill_Cost_Reduction"]] = setting_dic["food_num_Chill_Cost_Reduction"]; + } + if (setting_dic["food_Crit_Damage_Boost"] == "全部料理") { + for (let i = 0; i < sort_dic["Crit_Damage_Boost"].length; i++) { + task_dic["cooking"][sort_dic["Crit_Damage_Boost"][i]] = setting_dic["food_num_Crit_Damage_Boost"]; + } + } else if (setting_dic["food_Crit_Damage_Boost"] !== "无(默认)") { + task_dic["cooking"][setting_dic["food_Crit_Damage_Boost"]] = setting_dic["food_num_Crit_Damage_Boost"]; + } + // 多选 + for (let i = 0; i < setting_dic["food_choice_multi_input"].length; i++) { + let current_food = setting_dic["food_choice_multi_input"][i].split("-"); + if (current_food.length === 1) { + task_dic["cooking"][current_food[0]] = setting_dic["food_num"]; + } else if (current_food.length === 2) { + task_dic["cooking"][current_food[0]] = parseInt(current_food[1], 10); + } + } + // 特色料理 + if (setting_dic["food_character_multi_name_input"].length === 0 && setting_dic["food_character_multi_cname_input"].length === 0) { + if (setting_dic["food_character_select"] === "无(默认)") { + task_dic["character"] = {}; + } else if (setting_dic["food_character_select"] === "全部角色") { + for (let i = 0; i < name_character_food.length; i++) { + task_dic["cooking"][name_character_food[i]] = setting_dic["food_character_num"]; + } + } else { + for (const [name, detail] of Object.entries(food_dic)) { + if (detail["character"] === setting_dic["food_character_select"]) { + task_dic["cooking"][name] = setting_dic["food_character_num"]; + } + } + } + } else { + if (setting_dic["food_character_multi_name_input"].length !== 0) { + // 角色名:数量 + let character_detail_dic = {}; + // 生成 角色名:数量 字典 + for (let i = 0; i < setting_dic["food_character_multi_name_input"].length; i++) { + let current_character = setting_dic["food_character_multi_name_input"][i].split("-"); + if (current_character.length === 1) { + character_detail_dic[current_character[0]] = setting_dic["food_character_num"]; + } else if (current_character.length === 2) { + character_detail_dic[current_character[0]] = parseInt(current_character[1], 10); + } + } + // 所有需求的角色字符串数组 + let all_character = Object.keys(character_detail_dic); + for (const [name, detail] of Object.entries(food_dic)) { + if (all_character.includes(detail["character"])) { + task_dic["cooking"][name] = character_detail_dic[detail["character"]]; + } + } + } + if (setting_dic["food_character_multi_cname_input"].length !== 0) { + // 临时存储 料理名:数量 对照字典 + let temp_character_food_dic = {} + for (let i = 0; i < setting_dic["food_character_multi_cname_input"].length; i++) { + let current_food = setting_dic["food_character_multi_cname_input"][i].split("-"); + if (current_food.length === 1) { + temp_character_food_dic[current_food[0]] = setting_dic["food_character_num"]; + } else if (current_food.length === 2) { + temp_character_food_dic[current_food[0]] = parseInt(current_food[1], 10); + + } + } + for (const [name, num] of Object.entries(temp_character_food_dic)) { + if (!Object.keys(task_dic["character"]).includes(name)) { + task_dic["character"][name] = num; + } + } + } + } + // 增益 + task_dic["buff"] = setting_dic["cook_character_choice"]; + // 其它设置 + task_dic["other_settings"]["cooking_mode"] = setting_dic["select_cooking_mode"]; + task_dic["other_settings"]["extra_time"] = setting_dic["extra_time"]; + task_dic["other_settings"]["check_quality"] = setting_dic["check_quality"]; + task_dic["other_settings"]["prime_cooking"] = setting_dic["prime_cooking"]; + + return task_dic; + } + + /** + * + * 自动执行手动烹饪(源于JS脚本: 烹饪熟练度一键拉满-(柒叶子-https://github.com/511760049)) + * + * @param setting_dic 解析后的JS配置字典 + * @returns {Promise} + */ + async function auto_cooking_bgi(setting_dic) { + await sleep(350); + await click(1005, 1011); // 点击手动烹饪 + await sleep(1000); // 等待画面稳定 + const extraTime = setting_dic["other_settings"]["extra_time"] + 300; + const checkPoints = [ + {x: 741, y: 772}, // 原始点1 + {x: 758, y: 766}, // 中间点1-2 + {x: 776, y: 760}, // 原始点2 + {x: 793, y: 755}, // 中间点2-3 + {x: 810, y: 751}, // 原始点3 + {x: 827, y: 747}, // 中间点3-4 + {x: 845, y: 744}, // 原始点4 + {x: 861, y: 742}, // 中间点4-5 + {x: 878, y: 740}, // 原始点5 + {x: 897, y: 737}, // 中间点5-6 + {x: 916, y: 735}, // 原始点6 + {x: 933, y: 735}, // 中间点6-7 + {x: 950, y: 736}, // 原始点7 + {x: 968, y: 736}, // 中间点7-8 + {x: 986, y: 737}, // 原始点8 + {x: 1002, y: 738}, // 中间点8-9 + {x: 1019, y: 740}, // 原始点9 + {x: 1038, y: 742}, // 中间点9-10 + {x: 1057, y: 744}, // 原始点10 + {x: 1074, y: 748}, // 中间点10-11 + {x: 1092, y: 752}, // 原始点11 + {x: 1107, y: 757}, // 中间点11-12 + {x: 1122, y: 762}, // 原始点12 + {x: 1138, y: 766}, // 中间点12-13 + {x: 1154, y: 770}, // 原始点13 + {x: 1170, y: 774}, // 中间点13-14 + {x: 1193, y: 779} // 原始点14 + ]; + + // 区域大小 + const regionSize = 60; + + // 加载模板图片 + const templateMat0 = file.readImageMatSync(pic_path["auto_cooking"]["best0"]); + const templateMat1 = file.readImageMatSync(pic_path["auto_cooking"]["best1"]); + const templateMat2 = file.readImageMatSync(pic_path["auto_cooking"]["best2"]); + + // 创建模板匹配识别对象 + const templateRo0 = RecognitionObject.templateMatch(templateMat0); + const templateRo1 = RecognitionObject.templateMatch(templateMat1); + const templateRo2 = RecognitionObject.templateMatch(templateMat2); + templateRo0.threshold = 0.9; + templateRo0.Use3Channels = true; + templateRo1.threshold = 0.9; + templateRo1.Use3Channels = true; + templateRo2.threshold = 0.9; + templateRo2.Use3Channels = true; + // 捕获游戏区域 + const gameRegion = captureGameRegion(); + + // 检查每个点 + for (let i = 0; i < checkPoints.length; i++) { + const point = checkPoints[i]; + + // 裁剪出当前检测区域 + const region = gameRegion.deriveCrop( + point.x - regionSize/2, + point.y - regionSize/2, + regionSize, + regionSize + ); + + let result; + if (i < 9) { + result = region.find(templateRo0); + } else if (i >= 18) { + result = region.find(templateRo2); + } else { + result = region.find(templateRo1); + } + + if (!result.isEmpty()) { + const segmentTime = 66; + const waitTime = Math.round(i * segmentTime+extraTime); + log.info(`找到点位${i}号区域`); + await sleep(waitTime); + keyPress("VK_SPACE"); + return 0; + } + } + // log.info(`未找到点位区域,烹饪结束`); + // keyPress("ESCAPE"); + // await sleep(1000); + // keyPress("ESCAPE"); + // throw new Error("人家才不是错误呢>_<"); + } + + /** + * + * 自动烹饪(位于物品主选择界面使用[需要确保已经选择选择当前料理,结合select_food_from_food_page使用]) + * + * @param food_name 料理名[全名] 普通料理和特色料理 + * @param setting_dic 解析的JS脚本配置字典 + * @returns {Promise} 成功返回true否则false + */ + async function auto_cooking(food_name, setting_dic) { + food_name = findClosestMatch(food_name, Object.keys(food_dic)); // 【DEBUG】 + let current_item_name = findClosestMatch(await recognize_item_name(), Object.keys(food_dic)); + if (typeof(setting_dic["cooking"][food_name]) === "undefined") { + log.error(`请确保JS脚本配置中输入了正确的料理名称: ${food_name} 匹配错误`); + log.info(`${Object.keys(setting_dic["cooking"]).join("|")}`); + return false; + } + // 检测界面 + if (!is_food_page()) return false; + // 二次验证料理名【DEBUG】经过先前的字符串距离筛选,此处理应不可能找不到 + if (!Object.keys(food_dic).includes(food_name)) { + log.warn(`food_dic内未找到名为-${food_name}-的料理,料理名称传入错误或料理数据需要更新`); + return false; + } else if (food_dic[food_name]["belonging"] === "无") { // 普通料理 + if (current_item_name === food_name) { + log.info(`二次验证成功: ${food_name}`); + } else { + log.error(`二次验证失败: ${food_name}\n可能原因: OCR识别错误 或 食谱不匹配`); + return false; + } + } else { // 特色料理 + if (current_item_name !== food_dic[food_name]["belonging"]) { + log.error(`二次验证失败: ${food_dic[food_name]["belonging"]}\n可能原因: OCR识别错误 或 食谱不匹配`); + return false; + } + } + // 识别熟练度 + let proficiency = await check_proficiency(); + if (proficiency[1] === 0) { + log.error(`熟练度识别失败: ${proficiency[0]}/${proficiency[1]}`); + } else { + log.info(`熟练度识别成功: ${proficiency[0]}/${proficiency[1]}`); + } + for (let i = 0; i < 3; i++) { + await click(1688, 1014); // 点击按钮进入烹饪界面 + await sleep(1000); + if (is_cooking_page()) break; + } + if (is_cooking_page()) { + await click(1841, 179); // 点击角色选择按钮 + await sleep(500); + if (food_dic[food_name]["belonging"] === "无"){ // 普通 + if (setting_dic["buff"] === "角色列表第一个角色(默认)") { + await click(98, 168); // 点击列表第一个角色(可能没有必要) + await sleep(100); + await click(1555, 860); + } else if (setting_dic["buff"] === "完美烹饪对应类型12%概率2倍产出") { + let flag = await select_character_by_fullname("2倍"); + if (!flag) { + await click(98, 168); // 点击列表第一个角色 + } else { + await recognize_cooking_character("2倍"); + } + await sleep(100); + await click(1555, 860); + } else if (setting_dic["buff"] === "完美烹饪18%概率额外产出产出「奇怪的」同种料理") { + let flag = await select_character_by_fullname("奇怪"); + if (!flag) { + await click(98, 168); // 点击列表第一个角色 + } else { + await recognize_cooking_character("奇怪"); + } + await sleep(100); + await click(1555, 860); + } + await sleep(500); + } else { // 特色 + let select_character = await select_character_from_cooking_page(food_dic[food_name]["character"]); + if (select_character) { + log.info(`角色选择成功: ${food_dic[food_name]["character"]}`); + } else { + log.error(`角色选择失败: ${food_dic[food_name]["character"]}`); + // 退回主选择界面 + await click(1724, 49); // 关闭角色选择界面 + await sleep(500); + if (is_cooking_page()) await keyPress("VK_ESCAPE"); + await sleep(200); + return false; + } + } + let unlock = await is_unlock(); // 二次检测自动烹饪是否解锁 + log.info(`自动烹饪模式: ${setting_dic["other_settings"]["cooking_mode"]}`); + if (setting_dic["other_settings"]["food_detail"]) { // 显示料理详情 + log.info(`${food_name} 的详情如下:\n${food_dic[food_name]["detail"]}`); + } + // JS脚本配置关于烹饪方式的配置 + if (setting_dic["other_settings"]["cooking_mode"] === "优先自动烹饪(默认)") { + // 识别当前buff(判断烹饪产物) + let current_buff = get_current_buff(); + if (unlock || (proficiency[0] === proficiency[1] && proficiency[1] !== 0)) { // 解锁了自动烹饪 + const loop_time = Math.floor(setting_dic["cooking"][food_name] / 99) + 1; // 总计循环数,一次最大99 + let cook_num = setting_dic["cooking"][food_name] + 0; // 设定的数量 + for (let i = 0; i < loop_time; i++) { + let cook_time = i !== loop_time - 1 ? 99: cook_num - i * 99; // 本次烹饪数 + await click(890, 1016); // 点击自动烹饪 + await sleep(500); + if (food_dic[food_name]["belonging"] === "无") { // 普通 + await set_ingredient_num(cook_time); + } else { // 特色(需要结合检测产物) + await set_ingredient_num(cook_time); + } + await sleep(500); + await click(1186, 756); // 点击确认 + await sleep(2500); // 等待自动烹饪 + if (setting_dic["other_settings"]["check_quality"]) { + let result_dic = await check_cooking_result(); // OCR识别烹饪结果 + if (result_dic["quality"] !== "无" && result_dic["num"] !== 0) { // 结果正常 + let temp_result_string = ""; + for (let i = 0; i < result_dic["detail"]; i++) { + temp_result_string += `${result_dic["detail"][0]}(${result_dic["detail"][1]})`; + } + log.info(`自动烹饪成功: 烹饪次数(${cook_time})\n详情: ${temp_result_string}`); + } else { + log.warn(`烹饪结果识别异常: ${result_dic["quality"] === "无" ? "品质未识别": ""} ${result_dic["num"] === 0 ? "数量未识别": ""}\n详情: ${result_dic["quality"]}-${result_dic["num"]}`); + for (const [result_name, result_num] of Object.entries(result_dic["detail"])) { + log.info(`${result_name}(${result_num})`); + } + } + } + await sleep(100); + click(1555, 860); + if (await is_cooking_page()) { + click(1555, 860); // 退出烹饪结果界面,返回烹饪界面 + } + await sleep(200); + } + } else { // 未解锁自动烹饪 + const max_loop_time = food_dic[food_name]["lvl"] * 5; + let cook_num = setting_dic["cooking"][food_name] + 0; // 设定的数量 + let unlock_flag = false + for (let i = 0; i < max_loop_time; i++) { + if (!unlock) { + await auto_cooking_bgi(setting_dic); // 调用手动烹饪 + if (setting_dic["other_settings"]["check_quality"]) { + let result_dic = await check_cooking_result(); // OCR识别烹饪结果 + if (result_dic["quality"] !== "无" && result_dic["num"] !== 0) { // 结果正常 + let temp_result_string = ""; + for (let i = 0; i < result_dic["detail"]; i++) { + temp_result_string += `${result_dic["detail"][0]}(${result_dic["detail"][1]})`; + } + log.info(`自动烹饪成功: 烹饪次数(${cook_time})\n详情: ${temp_result_string}`); + } else { + log.warn(`烹饪结果识别异常: ${result_dic["quality"] === "无" ? "品质未识别": ""} ${result_dic["num"] === 0 ? "数量未识别": ""}\n详情: ${result_dic["quality"]}-${result_dic["num"]}`); + for (const [result_name, result_num] of Object.entries(result_dic["detail"])) { + log.info(`${result_name}(${result_num})`); + } + } + } + await sleep(100); + click(1555, 860); + if (await is_cooking_page()) { + click(1555, 860); // 退出烹饪结果界面,返回烹饪界面 + } + await sleep(200); + } else { + unlock_flag = true; + break; + } + cook_num--; // 剩余烹饪次数-1 + unlock = await is_unlock(); // 检测当前食材是否已经解锁 + } + if (unlock_flag) { + let cook_num = setting_dic["cooking"][food_name] + 0; // 设定的数量 + const loop_time = Math.floor(cook_num / 99) + 1; // 总计循环数,一次最大99 + for (let i = 0; i < loop_time; i++) { + let cook_time = i !== loop_time - 1 ? 99: cook_num - i * 99; // 本次烹饪数 + await click(890, 1016); // 点击自动烹饪 + await sleep(500); + if (food_dic[food_name]["belonging"] === "无") { // 普通 + await set_ingredient_num(cook_time); + } else { // 特色(需要结合检测产物) + await set_ingredient_num(cook_time); + } + await sleep(500); + await click(1186, 756); // 点击确认 + await sleep(2500); // 等待自动烹饪 + if (setting_dic["other_settings"]["check_quality"]) { + let result_dic = await check_cooking_result(); // OCR识别烹饪结果 + if (result_dic["quality"] !== "无" && result_dic["num"] !== 0) { // 结果正常 + let temp_result_string = ""; + for (let i = 0; i < result_dic["detail"]; i++) { + temp_result_string += `${result_dic["detail"][0]}(${result_dic["detail"][1]})`; + } + log.info(`自动烹饪成功: 烹饪次数(${cook_time})\n详情: ${temp_result_string}`); + } else { + log.warn(`烹饪结果识别异常: ${result_dic["quality"] === "无" ? "品质未识别": ""} ${result_dic["num"] === 0 ? "数量未识别": ""}\n详情: ${result_dic["quality"]}-${result_dic["num"]}`); + for (const [result_name, result_num] of Object.entries(result_dic["detail"])) { + log.info(`${result_name}(${result_num})`); + } + } + } + await sleep(100); + click(1555, 860); + if (await is_cooking_page()) { + click(1555, 860); // 退出烹饪结果界面,返回烹饪界面 + } + await sleep(200); + } + } else { + log.error(`当前料理烹饪失败(手动烹饪异常): ${food_name}`); + } + } + } else if (setting_dic["other_settings"]["cooking_mode"].startsWith("优先手动烹饪")) { + let cook_num = setting_dic["cooking"][food_name]; + for (let i = 0; i < cook_num; i++) { + if (await is_cooking_page()) { + await auto_cooking_bgi(setting_dic); + if (setting_dic["other_settings"]["check_quality"]) { + let result_dic = await check_cooking_result(); // OCR识别烹饪结果 + if (result_dic["quality"] !== "无" && result_dic["num"] !== 0) { // 结果正常 + let temp_result_string = ""; + for (let i = 0; i < result_dic["detail"]; i++) { + temp_result_string += `${result_dic["detail"][0]}(${result_dic["detail"][1]})`; + } + log.info(`自动烹饪成功: 烹饪次数(${cook_time})\n详情: ${temp_result_string}`); + } else { + log.warn(`烹饪结果识别异常: ${result_dic["quality"] === "无" ? "品质未识别": ""} ${result_dic["num"] === 0 ? "数量未识别": ""}\n详情: ${result_dic["quality"]}-${result_dic["num"]}`); + for (const [result_name, result_num] of Object.entries(result_dic["detail"])) { + log.info(`${result_name}(${result_num})`); + } + } + } + await sleep(100); + click(1555, 860); + } else { + log.warn(`食材不够: ${food_name}`); + return false; + } + } + + } else if (setting_dic["other_settings"]["cooking_mode"].startsWith("刷满熟练度")) { + const max_loop_time = food_dic[food_name]["lvl"] * 5 + 5; // 加5次冗余 + for (let i = 0; i < max_loop_time; i++) { + if (!unlock) { + await auto_cooking_bgi(setting_dic); // 调用手动烹饪 + if (setting_dic["other_settings"]["check_quality"]) { + let result_dic = await check_cooking_result(); // OCR识别烹饪结果 + if (result_dic["quality"] !== "无" && result_dic["num"] !== 0) { // 结果正常 + let temp_result_string = ""; + for (let i = 0; i < result_dic["detail"]; i++) { + temp_result_string += `${result_dic["detail"][0]}(${result_dic["detail"][1]})`; + } + log.info(`自动烹饪成功: 烹饪次数(${cook_time})\n详情: ${temp_result_string}`); + } else { + log.warn(`烹饪结果识别异常: ${result_dic["quality"] === "无" ? "品质未识别": ""} ${result_dic["num"] === 0 ? "数量未识别": ""}\n详情: ${result_dic["quality"]}-${result_dic["num"]}`); + for (const [result_name, result_num] of Object.entries(result_dic["detail"])) { + log.info(`${result_name}(${result_num})`); + } + } + } + await sleep(100); + click(1555, 860); + } else { + log.info(`${food_name} 已解锁!`) + await sleep(100); + if (await is_cooking_page()) { + click(1555, 860); // 退出烹饪结果界面,返回烹饪界面 + } + await sleep(200); + return true; + } + unlock = await is_unlock(); // 检测当前食材是否已经解锁 + } + } else { + log.error(`cooking_mode值异常: ${setting_dic["other_settings"]["cooking_mode"]}`); + return false; + } + } else { + log.error("未能成功进入烹饪界面"); + return false; + } + if (await is_cooking_page()) { // 检测并退出烹饪界面 + keyPress("VK_ESCAPE"); + await sleep(200); + } + return true; + } + + /** + * + * 在料理制作界面自动寻找指定料理(自动滑动页面) + * + * @param food_name 食物全名 + * @returns {Promise} + */ + async function select_food_from_food_page(food_name, setting_dic) { + // 检测是否位于料理制作界面 + let judge_food = is_food_page(); + if (judge_food) { + log.info("当前处于料理制作界面"); + } else { + log.error("当前不处于料理制作界面..."); + return false; + } + // 滑动到顶部 + await scroll_pages_main("up", 10); + for (let i = 0; i < 30; i++) { + let food_choice = await select_food_by_fullname(await deal_string(food_name)); + if (food_choice) { + return true; + } else { + let scroll_result = await scroll_pages_main("down", 1); + if (!scroll_result) { + break; + } + } + } + log.error(`未找到指定料理,可能原因如下:\n1.没有该食谱: ${food_name}\n2.OCR识别存在误差或者识别错误\n`); + if (setting_dic["other_settings"]["food_detail"]) { + log.error(`该料理的获取方式: ${food_dic[food_name]["means"]}`); + } + await sleep(2000); + return false; + + } + + /** + * + * 在烹饪角色选择界面自动寻找指定角色(自动滑动页面) + * + * @param name 角色名 + * @returns {Promise} + */ + async function select_character_from_cooking_page(name) { + // 检测是否位于烹饪界面 + let judge_cooking = await is_cooking_page(); + if (judge_cooking) { + log.info("当前处于烹饪界面"); + } else { + log.error("当前不处于烹饪界面..."); + return false; + } + // 滑动到顶部 + await scroll_pages_cooking("up", 15); + for (let i = 0; i < 10; i++) { + let character_choice = await select_character_by_fullname(name); + if (character_choice) { + return true; + } else { + let scroll_result = await scroll_pages_main("down", 1); + if (!scroll_result) { + break; + } + } + } + log.info(`未找到指定角色,可能原因如下:\n1.没有该角色: ${name}\n2.OCR识别存在误差`); + await sleep(2000); + return false; + + } + + /** + * + * 识别烹饪结果(品质+料理名:数量)[存在问题,数字识别不精确,可能无效] + * + * @returns {Promise<{quality: Promise, num: number, quantity: number[]}>} + */ + async function check_cooking_result() { + let msg_dic = { + "quality": "", + "num": 0, + "detail": [] + } + let ocrRo = RecognitionObject.Ocr(826, 577, 268, 31); + + moveMouseTo(1555, 860); // 移走鼠标,防止干扰OCR + await sleep(200); + let ocr = captureGameRegion().FindMulti(ocrRo); // 当前页面OCR + await sleep(200); + try { + msg_dic["quality"] = await check_quality(); + click(927, 525); // 点击左侧料理/中间料理 + await sleep(200); + let food_name_finish1 = await get_food_name_cooking_finished(); + click(1555, 860); // 退出当前料理详情 + await sleep(200); + click(991, 525); // 点击右侧料理/中间料理 + await sleep(200); + let food_name_finish2 = await get_food_name_cooking_finished(); + click(1555, 860); // 退出当前料理详情 + if (food_name_finish1 === food_name_finish2) { // 仅有一个结果 + msg_dic["num"] = 1; + if (ocr.count == 1) { // OCR结果未转换为整型[此处有待完善] + msg_dic["detail"] = {food_name_finish1: ocr[0].text}; + } else { + msg_dic["detail"] = {food_name_finish1: 0}; + } + } else { // 有两个结果 + msg_dic["num"] = 2; + if (ocr.count == 2) { // OCR结果未转换为整型[此处有待完善] + msg_dic["detail"] = {food_name_finish1: ocr[0].text, food_name_finish2: ocr[1].text}; + } else { + msg_dic["detail"] = {food_name_finish1: 0, food_name_finish2: 0}; + } + } + } catch (error) { + log.error(`OCR识别料理数出错: ${error}`); + return { + "quality": check_quality(), + "num": 0, + "detail": {"": 0, "": 0} + }; + } + for (let i = 0; i < 3; i++) { + if (!(await is_cooking_page() && !(await is_food_page()))) { + await sleep(200); + keyPress("VK_ESCAPE"); + await sleep(200); + } else if (await is_cooking_page()) { + break; + } + } + return msg_dic; + } + + /** + * + * 获取烹饪结束后的料理名(需要点击烹饪完成后的料理图标) + * + * @returns {Promise<*|string>} 料理名字符串(附带前缀) + */ + async function get_food_name_cooking_finished() { + let ocrRo = RecognitionObject.Ocr(739, 231, 441, 47); + + moveMouseTo(1555, 860); // 移走鼠标,防止干扰OCR + await sleep(200); + let ocr = captureGameRegion().Find(ocrRo); // 当前页面OCR + if (ocr.isExist()) { + return ocr.text; + } else { + return ""; + } + } + + /** + * + * 识别当前角色烹饪加成(烹饪界面) + * + * @returns {string>} 字符串返回对应的加成 + */ + async function get_current_buff() { + let ocrRo = RecognitionObject.Ocr(1511, 389, 337, 85); + + moveMouseTo(1555, 860); // 移走鼠标,防止干扰OCR + await sleep(200); + let ocr = captureGameRegion().FindMulti(ocrRo); // 当前页面OCR + if (ocr.isExist()) { + if (ocr.text.includes("2倍产出")) { + return "2倍产出"; + } else if (ocr.text.includes("奇怪的")) { + return "奇怪的"; + } else if (ocr.text.includes("特殊料理")) { + return "特殊料理"; + } else { + return "无"; + } + } else { + return "无"; + } + } + + /** + * + * 检测时长提醒并等待 + * + * @returns {Promise} + */ + async function wait_time_remind(wait_time=5) { + let ocrRo = RecognitionObject.Ocr(689, 13, 537, 30); + + moveMouseTo(1555, 860); // 移走鼠标,防止干扰OCR + await sleep(200); + let ocr = captureGameRegion().Find(ocrRo); // 当前页面OCR + // 等待以防止时长提醒影响操作 + const regex = new RegExp(/(?<=旅行者)[\s\S]*?(?=休息)/); + if (regex.test(ocr)) { + await sleep(wait_time * 1000); + } + } + + async function main() { + // 调整分辨率和dpi,适应屏幕操作 + setGameMetrics(1920, 1080); + // 解析料理数据 + await parse_food_data(); + // 读取JS脚本配置 + let setting = get_js_settings(); + // 解析JS脚本配置 + let setting_dic = parse_js_settings(setting); + + // ------>* 烹饪 *<------ + if (Object.keys(setting_dic["cooking"]).length !== 0 || Object.keys(setting_dic["character"]).length !== 0) { + let flag_check_ui = true; + // 检测是否处于料理制作界面 + for (let n = 0; n < 4; n++) { + let judge_food = await is_food_page(); + if (judge_food) { + log.info("当前处于料理制作界面"); + break; + } else { + if (n == 3) { + log.error(`多次尝试后未能进入料理制作界面,烹饪类 任务已跳过`); + flag_check_ui = false; + break; + } + log.warn(`当前未处于料理制作界面,进行第 ${n + 1}/3 次重试`); + genshin.returnMainUi(); // 返回主界面 + // 前往锅 + await pathingScript.runFile("assets/pathing/蒙德-锅-坠星山谷蒙德城.json"); + keyPress("F"); + await sleep(1500); + } + } + if (flag_check_ui) { + if (setting_dic["other_settings"]["prime_cooking"] && setting_dic["other_settings"]["cooking_mode"] === "刷满熟练度(将选择的可烹饪食物熟练度刷满)") { + click(143, 1019); // 点击筛选按钮 + await sleep(1000); + click(186, 1020); // 重置 + await sleep(500); + click(76, 685); // 筛选熟练度未满 + await sleep(500); + click(491, 1019); // 确认筛选 + await sleep(1500); + let current_item_name; + while (true) { + current_item_name = await recognize_item_name(); + if (current_item_name === false) { // 【DEBUG】此处考虑完成后识别为空的情况(待测,目前没有筛选后为空的素材) + break; + } + let cooking_result = await auto_cooking(current_item_name, setting_dic); // 自动烹饪方法 + if (cooking_result) { + log.info(`${current_item_name} 完成!`); + await sleep(500); + } else { + log.warn(`${current_item_name} 料理过程中出错...`); + } + while (!(await is_food_page()) && await is_cooking_page()) { + keyPress("Escape"); + await sleep(2000); + } + } + + } else { + for (const [food_name, num] of Object.entries(setting_dic["cooking"])) { + // 此处应加一个检测到主界面重新进入料理界面的逻辑 + if (await is_cooking_page()) { // 检测并退出烹饪界面 + keyPress("VK_ESCAPE"); + await sleep(200); + } + let current_food_name = food_name; // 当前料理名 + let check_state = await select_food_from_food_page(current_food_name, setting_dic); // 查找食谱 + if (check_state) { + try { + let cooking_result = await auto_cooking(current_food_name, setting_dic); // 自动烹饪方法 + if (cooking_result) { + log.info(`${current_food_name} 完成!`); + await sleep(500); + } else { + log.warn(`${current_food_name} 料理过程中出错...`); + } + } catch (error) { + log.error(`${current_food_name} 料理过程中触发异常: ${error}`); + } + } else { + log.warn(`料理 ${current_food_name} 已跳过`); + } + } + for (const [character_name, num] of Object.entries(setting_dic["character"])) { + let current_food_name = food_dic[character_name]["belonging"]; // 当前料理名 + let check_state = await select_food_from_food_page(current_food_name, setting_dic); // 查找食谱 + if (check_state) { + try { + let cooking_result = await auto_cooking(current_food_name, setting_dic); // 自动烹饪方法 + if (cooking_result) { + log.info(`${current_food_name} 完成!`); + await sleep(500); + } else { + log.warn(`${current_food_name} 料理过程中出错...`); + } + } catch (error) { + log.error(`${current_food_name} 料理过程中触发异常: ${error}`); + } + } else { + log.warn(`料理 ${current_food_name} 已跳过`); + } + } + } + } + } + if (Object.keys(setting_dic["cooking"]).length === 0 && Object.keys(setting_dic["character"]).length === 0) { + log.warn(`请在JS脚本配置内选择要烹饪的料理...`); + await sleep(5000); + } + if (await is_cooking_page()) { + keyPress("VK_ESCAPE"); + await sleep(200); + } + } + +await main(); })(); \ No newline at end of file diff --git a/repo/js/AEscoffier_chef/manifest.json b/repo/js/AEscoffier_chef/manifest.json index 8abb4bb3..71d49dd8 100644 --- a/repo/js/AEscoffier_chef/manifest.json +++ b/repo/js/AEscoffier_chef/manifest.json @@ -1,15 +1,15 @@ -{ - "manifest_version": 1, - "name": "一只爱可菲(厨娘版)", - "version": "1.3.1", - "bgi_version": "0.45.0", - "description": "脚本名称:一只爱可菲(厨娘版)\n功能描述:专精料理制作的爱可菲(自动烹饪及解锁、特殊料理)\n核心功能------------------------------>\n1.自动烹饪:支持手动烹饪和自动烹饪,支持只刷满熟练度\n2.自动特殊料理:支持根据菜名和角色名自动进行单/多个特殊料理的烹饪(可以调节预期数量)\n3.其他料理获取:除了烹饪以外的部分料理的获取[仅有数据,未实装]\n注意事项------------------------------>\n1.请确保原神分辨率是1920x1080\n2.请尽量确保食材充足,如果食材不充足会自动跳过\n---------------------------------------->\n作者:提瓦特钓鱼玳师\n脚本反馈邮箱:hijiwos@hotmail.com", - "authors": [ - { - "name": "提瓦特钓鱼玳师", - "links": "https://github.com/Hijiwos" - } - ], - "settings_ui": "settings.json", - "main": "main.js" +{ + "manifest_version": 1, + "name": "一只爱可菲(厨娘版)", + "version": "1.3.2", + "bgi_version": "0.45.0", + "description": "专精料理制作的爱可菲(自动烹饪及解锁、特殊料理)", + "authors": [ + { + "name": "提瓦特钓鱼玳师", + "url": "https://github.com/Hijiwos" + } + ], + "settings_ui": "settings.json", + "main": "main.js" } \ No newline at end of file diff --git a/repo/js/AEscoffier_chef/settings.json b/repo/js/AEscoffier_chef/settings.json index 132424cb..fd87bdee 100644 --- a/repo/js/AEscoffier_chef/settings.json +++ b/repo/js/AEscoffier_chef/settings.json @@ -1,1047 +1,1036 @@ -[ - { - "name": "food_choice_single_select", - "type": "select", - "label": "<-----------------------------烹饪----------------------------->\n\n注意:单选的料理和多选的料理均会加入烹饪队列\n\n[普通料理(单选)]-所有料理(全部类别)\n (单选,下方多选有值不生效)\n\n", - "options": [ - "无(默认)", - "全部料理", - "酪香蟹蟹锅", - "丰稔之赐", - "沃陆果饮", - "粒果膨膨棒", - "酪烤菇菇串", - "乌乌黑蛋", - "钱汤馒头", - "梅落雪间醉", - "炎岩之颂", - "清心花饼", - "奇瑰之汤", - "纵声欢唱", - "山与海与天空", - "火山蛋糕", - "粒果裹裹", - "苦水", - "串烤牛心", - "宝石闪闪", - "温泉时光", - "咚咚嘭嘭", - "苹果金条条", - "塔塔可", - "兽肉旋风", - "巧克力", - "龙龙饼干", - "奇旅馔匣", - "夹心土豆泥", - "炸虾豆球", - "火焰炖肉", - "「强水」", - "苹果卷卷", - "多彩之森", - "粒果肉汤", - "粒果片片", - "酸汁腌鱼", - "薄荷酱烤鱼", - "粒果杯", - "膨膨冰淇淋", - "酥酥羊角包", - "奶油炖鸡", - "桔香鸭胸肉", - "泡泡舒芙蕾", - "肉满满寿司", - "八宝福禄鸭", - "茶好月圆", - "知足常乐", - "红烧肉圆", - "繁弦急管", - "宾至如归", - "金玉满堂", - "茶熏乳鸽", - "油爆双脆", - "古华鱼羊鲜", - "玉纹茶叶蛋", - "沉玉茶露", - "蜜汁叉烧", - "千灵慕斯", - "缤纷马卡龙", - "圈圈圆圆", - "致水神", - "羊杂哈吉斯", - "桔桔薄饼", - "港湾牛肚", - "咖啡芭芭露", - "卡苏莱砂锅", - "纳博内番茄盅", - "「纯洁之水」", - "百味一缕", - "苹果黑布丁", - "香烤肋排", - "杏仁鳟鱼", - "韦西鸡", - "花果三重奏", - "果果仙酪", - "鱼鱼咏唱派", - "炸鱼薯条", - "生肉塔塔", - "肉酱千层面", - "白淞鲜汤", - "膨膨泡芙", - "双果清露", - "果果软糖", - "晶螺糕", - "枫丹肥肝", - "奶油蘑菇汤", - "塔塞斯杂烩", - "浮露白霜", - "蒜香面包棍", - "水乡肉冻", - "枫丹洋葱汤", - "油封鸭腿", - "琼玉果汤", - "脆饼珐提", - "超级至尊披萨", - "蜜金泡果", - "薄荷曼果茶", - "镀金锅", - "秘香肉团", - "萨布兹炖肉", - "萨巴桑炸角", - "蔷薇奶糊", - "帕蒂沙兰布丁", - "椰炭饼", - "千层酥酥", - "假日果酿", - "枣椰蜜糖", - "阿如拌饭", - "唐杜尔烤鸡", - "肉肉烤蘑菇披萨", - "兽米香香", - "土豆船", - "口袋饼", - "奶香菌菇脆塔", - "米圆塔", - "黄油鸡", - "日落莓莓茶", - "雨林沙拉", - "绿汁脆球", - "咖喱虾", - "奶酱鲜鱼", - "烤肉卷", - "马萨拉芝士球", - "杂菇荟萃", - "薄荷豆汤", - "兰巴德鱼卷", - "紫苑云霓", - "炸肉排三明治", - "山家烧", - "乌冬面", - "丰年有余", - "龙须面", - "五宝腌菜", - "鳗肉茶泡饭", - "绯樱虾仙贝", - "树莓水馒头", - "鲜鱼炖萝卜", - "若竹煮", - "荞麦面", - "辣肉窝窝头", - "蛋包饭", - "米饭布丁", - "文心豆腐", - "活力喵饭", - "日落鲷鱼烧", - "红烩兽肉", - "多多烧", - "蒲烧鳗肉", - "甜虾寿司", - "鸟蛋寿司", - "刺身拼盘", - "黄油蟹蟹", - "绀田煮", - "绯樱饼", - "兽骨拉面", - "三彩团子", - "绯樱天妇罗", - "串串三味", - "渡来禽肉", - "市井杂煮", - "什锦炒面", - "金枪鱼寿司", - "饭团", - "蟹黄壳壳烧", - "鸟蛋烧", - "干烧香鱼", - "味噌汤", - "鸡豆花", - "清炒虾仁", - "米窝窝", - "干锅腊肉", - "蟹黄豆腐", - "干炒鱼河", - "大黄金吮指鸡", - "兽肉薄荷卷", - "脆脆鸡腿堡", - "鲜虾脆薯盏", - "香浓土豆泥", - "凉拌薄荷", - "薄荷果冻", - "明月蛋", - "素鲍鱼", - "岩港三鲜", - "四方和平", - "绝云锅巴", - "黄油煎鱼", - "稠汁蔬菜炖肉", - "天枢肉", - "月亮派", - "金丝虾球", - "北地苹果焖肉", - "腌笃鲜", - "扣三丝", - "冒险家蛋堡", - "莲花酥", - "仙跳墙", - "翡玉什锦袋", - "黄金蟹", - "中原杂碎", - "蜜酱胡萝卜煎肉", - "风神杂烩菜", - "蟹黄火腿焗时蔬", - "蒙德土豆饼", - "松鼠鱼", - "水煮黑背鲈", - "烤蘑菇披萨", - "冷肉拼盘", - "黄油松茸", - "轻策农家菜", - "「堆高高」", - "来来菜", - "嘟嘟莲海鲜羹", - "白汁时蔬烩肉", - "莲子禽蛋羹", - "庄园烤松饼", - "山珍热卤面", - "北地烟熏鸡", - "松茸酿肉卷", - "甜甜花酿鸡", - "水晶虾", - "火火肉酱面", - "炸萝卜丸子", - "杏仁豆腐", - "香嫩椒椒鸡", - "满足沙拉", - "珍珠翡翠白玉汤", - "渔人吐司", - "蒙德烤鱼", - "摩拉肉", - "爆炒肉片", - "提瓦特煎蛋", - "烤肉排", - "野菇鸡肉串", - "烤吃虎鱼", - "萝卜时蔬汤" - ] - }, - { - "name": "food_Max_HP_Boost", - "type": "select", - "label": "\n\n[普通料理(单选)]-生命上限提升", - "options": [ - "无(默认)", - "全部料理", - "酪香蟹蟹锅", - "金玉满堂", - "「普茹斯蒂司」", - "致水神", - "镀金锅", - "炽金之锅", - "绯樱虾仙贝" - ] - }, - { - "name": "food_num_Max_HP_Boost", - "type": "input-text", - "label": "[料理数量]-生命上限提升\n (默认为1)" - }, - { - "name": "food_Elemental_Recharge_Boost", - "type": "select", - "label": "[普通料理(单选)]-元素充能效率提升", - "options": [ - "无(默认)", - "全部料理", - "酪香蟹蟹锅" - ] - }, - { - "name": "food_num_Elemental_Recharge_Boost", - "type": "input-text", - "label": "[料理数量]-元素充能效率提升\n (默认为1)" - }, - { - "name": "food_Others", - "type": "select", - "label": "[普通料理(单选)]-其他", - "options": [ - "无(默认)", - "全部料理", - "455特饮", - "丰稔之赐", - "乌乌黑蛋", - "纵声欢唱", - "奇瑰之汤", - "温泉时光", - "咚咚嘭嘭", - "宝石闪闪", - "魔术特调", - "枫达", - "圣水" - ] - }, - { - "name": "food_num_Others", - "type": "input-text", - "label": "[料理数量]-其他\n (默认为1)" - }, - { - "name": "food_Continuous_Heal", - "type": "select", - "label": "[普通料理(单选)]-持续恢复", - "options": [ - "无(默认)", - "全部料理", - "「欢夜畅谈」", - "沃陆果饮", - "夹心土豆泥", - "齐齐整整", - "粒果片片", - "粒果杯", - "膳食均衡餐", - "泡泡舒芙蕾", - "摇滚团子牛奶", - "「时装秀」", - "知足常乐", - "蜜汁叉烧", - "沉玉茶露", - "得闲饮茶", - "咖啡芭芭露", - "杏仁鳟鱼", - "「海鸟的驻足」", - "白淞鲜汤", - "浮露白霜", - "朝气盒饭", - "蔷薇奶糊", - "安眠奢想", - "决斗之魂", - "米圆塔", - "奶酱鲜鱼", - "树莓水馒头", - "「暖意」", - "荞麦面", - "活力喵饭", - "日落鲷鱼烧", - "团子牛奶", - "特制风味烤蘑菇披萨", - "饭团", - "头晕回避术·改", - "味噌汤", - "干炒鱼河", - "鲜虾脆薯盏", - "文火慢炖腌笃鲜", - "腌笃鲜", - "烤蘑菇披萨", - "提神醒脑披萨", - "水煮黑背鲈", - "万民堂水煮鱼", - "火火肉酱面", - "江湖百味", - "水晶虾", - "魔法肉酱面", - "苹果酿", - "萝卜时蔬汤", - "大碗茶" - ] - }, - { - "name": "food_num_Continuous_Heal", - "type": "input-text", - "label": "[料理数量]-持续恢复\n (默认为1)" - }, - { - "name": "food_Revive", - "type": "select", - "label": "[普通料理(单选)]-复活", - "options": [ - "无(默认)", - "全部料理", - "金牌健康餐", - "「独门秘法」", - "火山蛋糕", - "塔塔可", - "多彩之森", - "玉纹茶叶蛋", - "港湾牛肚", - "果果仙酪", - "鱼鱼咏唱派", - "奶油蘑菇汤", - "脆饼珐提", - "悉心一作", - "古法秘制椰炭饼", - "椰炭饼", - "气泡酸莓汁", - "土豆船", - "绿汁脆球", - "薄荷豆汤", - "乌冬面", - "福内乌冬", - "强者之道", - "甜虾寿司", - "永恒的信仰", - "绯樱饼", - "「红炉一点雪」", - "绀田煮", - "什锦炒面", - "鸟蛋烧", - "「自有方圆」", - "蟹黄豆腐", - "明月蛋", - "幽幽大行军", - "素鲍鱼", - "金丝虾球", - "绝对不是下酒菜", - "蟹黄火腿焗时蔬", - "伍玖叁式营养餐", - "厚云朵松饼", - "庄园烤松饼", - "侦察骑士烤肉!", - "炝炒肉片", - "蒙德烤鱼", - "提瓦特焦蛋", - "摩拉肉", - "爆炒肉片", - "乾坤摩拉肉", - "提瓦特煎蛋", - "烤肉排" - ] - }, - { - "name": "food_num_Revive", - "type": "input-text", - "label": "[料理数量]-复活\n (默认为1)" - }, - { - "name": "food_HP_Heal", - "type": "select", - "label": "[普通料理(单选)]-恢复血量", - "options": [ - "无(默认)", - "全部料理", - "「暗渊之获」", - "雾凇秋分", - "粒果膨膨棒", - "乌乌黑蛋", - "龙龙饼干", - "奇旅馔匣", - "粒果肉汤", - "薄荷酱烤鱼", - "粒果杯", - "炉火的往迹", - "肉满满寿司", - "茶好月圆", - "茶熏乳鸽", - "香烤肋排", - "秘烤肋排", - "肉酱千层面", - "生肉塔塔", - "塔塞斯杂烩", - "油封鸭腿", - "秘香肉团", - "萨布兹炖肉", - "「理想情况」", - "萨巴桑炸角", - "奶香菌菇脆塔", - "憧憬", - "口袋饼", - "咖喱虾", - "兰巴德鱼卷", - "常胜传说", - "蒲烧鳗肉", - "饱腹感凝胶", - "鸟蛋寿司", - "「奇策」", - "兽骨拉面", - "夏祭游鱼", - "三彩团子", - "金枪鱼寿司", - "干烧香鱼", - "雨奇晴好", - "米窝窝", - "脆脆鸡腿堡", - "审判的晚宴", - "薄荷果冻", - "海灯节特色烤吃虎鱼", - "盛世太平", - "四方和平", - "北地苹果焖肉", - "松鼠鱼", - "蒙德土豆饼", - "爪爪土豆饼", - "松茸酿肉卷", - "甜甜花酿鸡", - "绝境求生烤鱼", - "果香串烤", - "烤吃虎鱼", - "野菇鸡肉串" - ] - }, - { - "name": "food_num_HP_Heal", - "type": "input-text", - "label": "[料理数量]-恢复血量\n (默认为1)" - }, - { - "name": "food_Crit_Rate_Boost", - "type": "select", - "label": "[普通料理(单选)]-提升暴击", - "options": [ - "无(默认)", - "全部料理", - "肉肉盛宴餐", - "九果甘露饮", - "德波大蛋糕·绚丽型", - "德波小蛋糕·改良型", - "一捧绿野", - "酪烤菇菇串", - "菇菇山脉(单人份)", - "「簇火赞歌」", - "炎岩之颂", - "苹果金条条", - "猎龙者的犒赏", - "火焰炖肉", - "「强水」", - "繁弦急管", - "油爆双脆", - "千灵慕斯", - "「纯洁之水」", - "百味一缕", - "「缥雨一滴」", - "韦西鸡", - "果果软糖", - "方块戏法", - "水乡肉冻", - "超级至尊披萨", - "千层酥酥", - "肉肉烤蘑菇披萨", - "唐杜尔烤鸡", - "马萨拉芝士球", - "丰年有余", - "鲜鱼炖萝卜", - "刺身拼盘", - "渡来禽肉", - "鸡豆花", - "干锅腊肉", - "大黄金吮指鸡", - "海灯节特色来来菜", - "岩港三鲜", - "天枢肉", - "摇·滚·鸡!", - "仙跳墙", - "翡玉什锦袋", - "来来菜", - "没有未来菜", - "「蒙德往事」", - "「堆高高」", - "香嫩椒椒鸡", - "满足沙拉", - "至高的智慧(生活)", - "树莓薄荷饮" - ] - }, - { - "name": "food_num_Crit_Rate_Boost", - "type": "input-text", - "label": "[料理数量]-提升暴击\n (默认为1)" - }, - { - "name": "food_Stamina_Regen", - "type": "select", - "label": "[普通料理(单选)]-恢复体力", - "options": [ - "无(默认)", - "全部料理", - "「一梦治愈」", - "钱汤馒头", - "玉剪着花", - "清心花饼", - "果味奶糖", - "串烤牛心", - "巧克力", - "桔香鸭胸肉", - "「猎获」", - "独家秘闻·美食专栏", - "炸鱼薯条", - "阿如拌饭", - "关怀备至", - "五宝腌菜", - "米饭布丁", - "文心豆腐", - "海灯节特色热卤面", - "北地烟熏鸡", - "山珍热卤面", - "山珍凉卤面" - ] - }, - { - "name": "food_num_Stamina_Regen", - "type": "input-text", - "label": "[料理数量]-恢复体力\n (默认为1)" - }, - { - "name": "food_Defense_Boost", - "type": "select", - "label": "[普通料理(单选)]-提升防御", - "options": [ - "无(默认)", - "全部料理", - "鲜奶珠珠派", - "贝壳彩糖", - "「情感支持」", - "梅落雪间醉", - "粒果裹裹", - "苦水", - "膨膨冰淇淋", - "八宝福禄鸭", - "宾至如归", - "古华鱼羊鲜", - "羊杂哈吉斯", - "枫丹肥肝", - "枫丹洋葱汤", - "薄荷曼果茶", - "哈瓦玛玛兹", - "枣椰蜜糖", - "兽米香香", - "杂菇荟萃", - "巡林官精选", - "若竹煮", - "辣肉窝窝头", - "黄油蟹蟹", - "市井杂煮", - "骇浪派", - "海灯节特色白玉汤", - "月亮派", - "极致一钓", - "莲花酥", - "黄金蟹", - "嘟嘟莲海鲜羹", - "鱼香吐司", - "珍珠翡翠白玉汤", - "渔人吐司" - ] - }, - { - "name": "food_num_Defense_Boost", - "type": "input-text", - "label": "[料理数量]-提升防御\n (默认为1)" - }, - { - "name": "food_Healing_Boost", - "type": "select", - "label": "[普通料理(单选)]-提升治疗效果", - "options": [ - "无(默认)", - "全部料理", - "梅落雪间醉", - "膨膨冰淇淋", - "圈圈圆圆", - "罪恶·非必要处理型", - "羊杂哈吉斯", - "晶螺糕", - "午后闲茶", - "琼玉果汤", - "清热降火汤", - "真味茶泡饭", - "假日果酿", - "兽米香香", - "鳗肉茶泡饭", - "黄油蟹蟹", - "黄金蟹" - ] - }, - { - "name": "food_num_Healing_Boost", - "type": "input-text", - "label": "[料理数量]-提升治疗效果\n (默认为1)" - }, - { - "name": "food_Stamina_Cost_Reduction", - "type": "select", - "label": "[普通料理(单选)]-减少体力消耗", - "options": [ - "无(默认)", - "全部料理", - "白浪拂沙", - "歇止一刻", - "山与海与天空", - "酥酥羊角包", - "「选你喜欢的!」", - "缤纷马卡龙", - "桔桔薄饼", - "苹果黑布丁", - "花果三重奏", - "蜜金泡果", - "帕蒂沙兰布丁", - "婆娑一舞", - "雨林沙拉", - "蛋包饭圆舞曲", - "紫苑云霓", - "山家烧", - "云遮玉", - "蛋包饭", - "兽肉薄荷卷", - "海灯节特色禽蛋羹", - "风神杂烩菜", - "真·风神杂烩菜", - "中原杂碎", - "蜜酱胡萝卜煎肉", - "白汁时蔬烩肉", - "莲子禽蛋羹", - "辣味时蔬烩肉" - ] - }, - { - "name": "food_num_Stamina_Cost_Reduction", - "type": "input-text", - "label": "[料理数量]-减少体力消耗\n (默认为1)" - }, - { - "name": "food_Attack_Boost", - "type": "select", - "label": "[普通料理(单选)]-提升攻击", - "options": [ - "无(默认)", - "全部料理", - "肉肉盛宴餐", - "鎏金殿堂", - "德波大蛋糕·绚丽型", - "德波小蛋糕·改良型", - "一捧绿野", - "蜜汁腌鱼", - "苹果金条条", - "酸汁腌鱼", - "奶油炖鸡", - "香馥繁味", - "烤肉香香香卷", - "四喜圆满", - "红烧肉圆", - "千灵慕斯", - "纳博内番茄盅", - "「纯洁之水」", - "双果清露", - "蒜香面包棍", - "测绘员蛋堡", - "轻策家常菜", - "鳄鱼肉干", - "肉肉烤蘑菇披萨", - "唐杜尔烤鸡", - "日落莓莓茶", - "摩拉急速来", - "黄油鸡", - "烤肉卷", - "唯一的真相", - "炸肉排三明治", - "丰年有余", - "龙须面", - "连心面", - "刺身拼盘", - "串串三味", - "蟹黄壳壳烧", - "鸡豆花", - "大黄金吮指鸡", - "香浓土豆泥", - "凉拌薄荷", - "「美梦」", - "海灯节特色炸萝卜丸子", - "冒险家蛋堡", - "仙跳墙", - "翡玉什锦袋", - "黄油松茸", - "轻策农家菜", - "炸萝卜丸子", - "杏仁豆腐", - "冰钩钩果汁" - ] - }, - { - "name": "food_num_Attack_Boost", - "type": "input-text", - "label": "[料理数量]-提升攻击\n (默认为1)" - }, - { - "name": "food_Shield_Boost", - "type": "select", - "label": "[普通料理(单选)]-提升护盾", - "options": [ - "无(默认)", - "全部料理", - "贝壳彩糖", - "炸虾豆球", - "好运传递", - "八宝福禄鸭", - "卡苏莱砂锅", - "沾露虾仁", - "「静寂闲雅」", - "辣肉窝窝头", - "绯樱天妇罗", - "清炒虾仁", - "骇浪派", - "海灯节特色扣三丝", - "黄油煎鱼", - "「林之梦」", - "月亮派", - "扣三丝" - ] - }, - { - "name": "food_num_Shield_Boost", - "type": "input-text", - "label": "[料理数量]-提升护盾\n (默认为1)" - }, - { - "name": "food_Damage_Boost", - "type": "select", - "label": "[普通料理(单选)]-提升伤害", - "options": [ - "无(默认)", - "全部料理", - "「强水」", - "韦西鸡", - "膨膨泡芙", - "超级至尊披萨", - "红烩兽肉", - "多多烧", - "绝云锅巴", - "天枢肉", - "祝圣交响乐", - "冷肉拼盘" - ] - }, - { - "name": "food_num_Damage_Boost", - "type": "input-text", - "label": "[料理数量]-提升伤害\n (默认为1)" - }, - { - "name": "food_Env_Interaction_Heal", - "type": "select", - "label": "[普通料理(单选)]-环境交互恢复", - "options": [ - "无(默认)", - "全部料理", - "兽肉旋风", - "苹果卷卷" - ] - }, - { - "name": "food_num_Env_Interaction_Heal", - "type": "input-text", - "label": "[料理数量]-环境交互恢复\n (默认为1)" - }, - { - "name": "food_Chill_Cost_Reduction", - "type": "select", - "label": "[普通料理(单选)]-减少严寒消耗", - "options": [ - "无(默认)", - "全部料理", - "稠汁蔬菜炖肉" - ] - }, - { - "name": "food_num_Chill_Cost_Reduction", - "type": "input-text", - "label": "[料理数量]-减少严寒消耗\n (默认为1)" - }, - { - "name": "food_Crit_Damage_Boost", - "type": "select", - "label": "[普通料理(单选)]-提升暴击伤害", - "options": [ - "无(默认)", - "全部料理", - "鎏金殿堂" - ] - }, - { - "name": "food_num_Crit_Damage_Boost", - "type": "input-text", - "label": "[料理数量]-提升暴击伤害\n (默认为1)" - }, - { - "name": "food_choice_multi_input", - "type": "input-text", - "label": "[普通料理(多选)]-输入要制作的料理\n (多选,空格隔开)\n示例: 酪香蟹蟹锅-39 (酪香蟹蟹锅数预期39,其余跟随下方选项)" - }, - { - "name": "food_num", - "type": "input-text", - "label": "[料理数量]-输入料理数量\n (默认为1,适用于多选和全部类别料理的单选)" - }, - { - "name": "cook_character_choice", - "type": "select", - "label": "[选择增益]-选择普通烹饪时的烹饪角色\n (对应角色不存在则默认为列表第一个)", - "options": [ - "角色列表第一个角色(默认)", - "完美烹饪对应类型12%概率2倍产出", - "完美烹饪18%概率额外产出产出「奇怪的」同种料理" - ] - }, - { - "name": "food_character_select", - "type": "select", - "label": "[特色料理(单选)]-制作特色料理\n (选择单个角色,下方多选有值不生效)", - "options": [ - "无(默认)", - "全部角色", - "塔利雅", - "丝柯克", - "爱可菲", - "伊法", - "伊安珊", - "瓦雷莎", - "梦见月瑞希", - "茜特菈莉", - "玛薇卡", - "蓝砚", - "恰斯卡", - "欧洛伦", - "希诺宁", - "玛拉妮", - "基尼奇", - "卡齐娜", - "艾梅莉埃", - "希格雯", - "克洛琳德", - "赛索斯", - "阿蕾奇诺", - "千织", - "闲云", - "嘉明", - "娜维娅", - "夏沃蕾", - "夏洛蒂", - "芙宁娜", - "那维莱特", - "莱欧斯利", - "菲米尼", - "林尼", - "琳妮特", - "绮良良", - "白术", - "卡维", - "米卡", - "迪希雅", - "艾尔海森", - "瑶瑶", - "珐露珊", - "流浪者", - "纳西妲", - "莱依拉", - "妮露", - "赛诺", - "坎蒂丝", - "柯莱", - "多莉", - "提纳里", - "鹿野院平藏", - "久岐忍", - "夜兰", - "神里绫人", - "八重神子", - "申鹤", - "云堇", - "五郎", - "荒泷一斗", - "托马", - "九条裟罗", - "埃洛伊", - "珊瑚宫心海", - "神里绫华", - "宵宫", - "早柚", - "枫原万叶", - "优菈", - "烟绯", - "罗莎莉亚", - "胡桃", - "魈", - "甘雨", - "阿贝多", - "钟离", - "达达利亚", - "辛焱", - "迪奥娜", - "温迪", - "砂糖", - "雷泽", - "琴", - "香菱", - "菲谢尔", - "七七", - "迪卢克", - "芭芭拉", - "诺艾尔", - "重云", - "行秋", - "丽莎", - "莫娜", - "可莉", - "安柏", - "北斗", - "班尼特", - "凝光", - "刻晴", - "凯亚" - ] - }, - { - "name": "food_character_multi_name_input", - "type": "input-text", - "label": "[特色料理(多选)]-输入要制作的特色料理名\n (多选,空格隔开,选项与下方共享)\n示例: 伊安珊-39 (伊安珊特色料理数预期39,其余跟随下方选项)" - }, - { - "name": "food_character_multi_cname_input", - "type": "input-text", - "label": "[特色料理(多选)]-输入要制作的特色料理角色名\n (多选,空格隔开,选项与上方共享)\n示例: 金牌健康餐-39 (金牌健康餐数预期39,其余跟随下方选项)" - }, - { - "name": "food_character_num", - "type": "input-text", - "label": "[料理数量]-输入特色料理数量\n (默认为1,适用于单选和多选)" - }, - { - "name": "select_cooking_mode", - "type": "select", - "label": "\n<---------------------------其他设置--------------------------->\n\n[烹饪模式]-选择自动烹饪模式\n (单选)", - "options": [ - "优先自动烹饪(默认)", - "优先手动烹饪", - "刷满熟练度(将选择的可烹饪食物熟练度刷满)" - ] - }, - { - "name": "extraTime", - "type": "input-text", - "label": "额外的烹饪时间(ms)" - }, - { - "name": "check_quality", - "type": "checkbox", - "label": "烹饪完成后对烹饪结果进行识别(默认禁用)" - }, - { - "name": "prime_cooking", - "type": "checkbox", - "label": "启用快速刷熟练度(需要设置自动烹饪模式为刷满熟练度)" - } +[ + { + "name": "food_choice_single_select", + "type": "select", + "label": "<-----------------------------烹饪----------------------------->\n\n注意:单选的料理和多选的料理均会加入烹饪队列\n\n[普通料理(单选)]-所有料理(全部类别)\n (单选,下方多选有值不生效)\n\n", + "options": [ + "无(默认)", + "全部料理", + "酪香蟹蟹锅", + "丰稔之赐", + "沃陆果饮", + "粒果膨膨棒", + "酪烤菇菇串", + "乌乌黑蛋", + "钱汤馒头", + "梅落雪间醉", + "炎岩之颂", + "清心花饼", + "奇瑰之汤", + "纵声欢唱", + "山与海与天空", + "火山蛋糕", + "粒果裹裹", + "苦水", + "串烤牛心", + "宝石闪闪", + "温泉时光", + "咚咚嘭嘭", + "苹果金条条", + "塔塔可", + "兽肉旋风", + "巧克力", + "龙龙饼干", + "奇旅馔匣", + "夹心土豆泥", + "炸虾豆球", + "火焰炖肉", + "「强水」", + "苹果卷卷", + "多彩之森", + "粒果肉汤", + "粒果片片", + "酸汁腌鱼", + "薄荷酱烤鱼", + "粒果杯", + "膨膨冰淇淋", + "酥酥羊角包", + "奶油炖鸡", + "桔香鸭胸肉", + "泡泡舒芙蕾", + "肉满满寿司", + "八宝福禄鸭", + "茶好月圆", + "知足常乐", + "红烧肉圆", + "繁弦急管", + "宾至如归", + "金玉满堂", + "茶熏乳鸽", + "油爆双脆", + "古华鱼羊鲜", + "玉纹茶叶蛋", + "沉玉茶露", + "蜜汁叉烧", + "千灵慕斯", + "缤纷马卡龙", + "圈圈圆圆", + "致水神", + "羊杂哈吉斯", + "桔桔薄饼", + "港湾牛肚", + "咖啡芭芭露", + "卡苏莱砂锅", + "纳博内番茄盅", + "「纯洁之水」", + "百味一缕", + "苹果黑布丁", + "香烤肋排", + "杏仁鳟鱼", + "韦西鸡", + "花果三重奏", + "果果仙酪", + "鱼鱼咏唱派", + "炸鱼薯条", + "生肉塔塔", + "肉酱千层面", + "白淞鲜汤", + "膨膨泡芙", + "双果清露", + "果果软糖", + "晶螺糕", + "枫丹肥肝", + "奶油蘑菇汤", + "塔塞斯杂烩", + "浮露白霜", + "蒜香面包棍", + "水乡肉冻", + "枫丹洋葱汤", + "油封鸭腿", + "琼玉果汤", + "脆饼珐提", + "超级至尊披萨", + "蜜金泡果", + "薄荷曼果茶", + "镀金锅", + "秘香肉团", + "萨布兹炖肉", + "萨巴桑炸角", + "蔷薇奶糊", + "帕蒂沙兰布丁", + "椰炭饼", + "千层酥酥", + "假日果酿", + "枣椰蜜糖", + "阿如拌饭", + "唐杜尔烤鸡", + "肉肉烤蘑菇披萨", + "兽米香香", + "土豆船", + "口袋饼", + "奶香菌菇脆塔", + "米圆塔", + "黄油鸡", + "日落莓莓茶", + "雨林沙拉", + "绿汁脆球", + "咖喱虾", + "奶酱鲜鱼", + "烤肉卷", + "马萨拉芝士球", + "杂菇荟萃", + "薄荷豆汤", + "兰巴德鱼卷", + "紫苑云霓", + "炸肉排三明治", + "山家烧", + "乌冬面", + "丰年有余", + "龙须面", + "五宝腌菜", + "鳗肉茶泡饭", + "绯樱虾仙贝", + "树莓水馒头", + "鲜鱼炖萝卜", + "若竹煮", + "荞麦面", + "辣肉窝窝头", + "蛋包饭", + "米饭布丁", + "文心豆腐", + "活力喵饭", + "日落鲷鱼烧", + "红烩兽肉", + "多多烧", + "蒲烧鳗肉", + "甜虾寿司", + "鸟蛋寿司", + "刺身拼盘", + "黄油蟹蟹", + "绀田煮", + "绯樱饼", + "兽骨拉面", + "三彩团子", + "绯樱天妇罗", + "串串三味", + "渡来禽肉", + "市井杂煮", + "什锦炒面", + "金枪鱼寿司", + "饭团", + "蟹黄壳壳烧", + "鸟蛋烧", + "干烧香鱼", + "味噌汤", + "鸡豆花", + "清炒虾仁", + "米窝窝", + "干锅腊肉", + "蟹黄豆腐", + "干炒鱼河", + "大黄金吮指鸡", + "兽肉薄荷卷", + "脆脆鸡腿堡", + "鲜虾脆薯盏", + "香浓土豆泥", + "凉拌薄荷", + "薄荷果冻", + "明月蛋", + "素鲍鱼", + "岩港三鲜", + "四方和平", + "绝云锅巴", + "黄油煎鱼", + "稠汁蔬菜炖肉", + "天枢肉", + "月亮派", + "金丝虾球", + "北地苹果焖肉", + "腌笃鲜", + "扣三丝", + "冒险家蛋堡", + "莲花酥", + "仙跳墙", + "翡玉什锦袋", + "黄金蟹", + "中原杂碎", + "蜜酱胡萝卜煎肉", + "风神杂烩菜", + "蟹黄火腿焗时蔬", + "蒙德土豆饼", + "松鼠鱼", + "水煮黑背鲈", + "烤蘑菇披萨", + "冷肉拼盘", + "黄油松茸", + "轻策农家菜", + "「堆高高」", + "来来菜", + "嘟嘟莲海鲜羹", + "白汁时蔬烩肉", + "莲子禽蛋羹", + "庄园烤松饼", + "山珍热卤面", + "北地烟熏鸡", + "松茸酿肉卷", + "甜甜花酿鸡", + "水晶虾", + "火火肉酱面", + "炸萝卜丸子", + "杏仁豆腐", + "香嫩椒椒鸡", + "满足沙拉", + "珍珠翡翠白玉汤", + "渔人吐司", + "蒙德烤鱼", + "摩拉肉", + "爆炒肉片", + "提瓦特煎蛋", + "烤肉排", + "野菇鸡肉串", + "烤吃虎鱼", + "萝卜时蔬汤" + ] + }, + { + "name": "food_Max_HP_Boost", + "type": "select", + "label": "\n\n[普通料理(单选)]-生命上限提升", + "options": [ + "无(默认)", + "全部料理", + "酪香蟹蟹锅", + "金玉满堂", + "「普茹斯蒂司」", + "致水神", + "炽金之锅", + "镀金锅", + "绯樱虾仙贝" + ] + }, + { + "name": "food_num_Max_HP_Boost", + "type": "input-text", + "label": "[料理数量]-生命上限提升\n (默认为1)" + }, + { + "name": "food_Elemental_Recharge_Boost", + "type": "select", + "label": "[普通料理(单选)]-元素充能效率提升", + "options": [ + "无(默认)", + "全部料理", + "酪香蟹蟹锅" + ] + }, + { + "name": "food_num_Elemental_Recharge_Boost", + "type": "input-text", + "label": "[料理数量]-元素充能效率提升\n (默认为1)" + }, + { + "name": "food_Others", + "type": "select", + "label": "[普通料理(单选)]-其他", + "options": [ + "无(默认)", + "全部料理", + "小小阿夏包", + "丰稔之赐", + "乌乌黑蛋", + "奇瑰之汤", + "纵声欢唱", + "温泉时光", + "咚咚嘭嘭", + "宝石闪闪" + ] + }, + { + "name": "food_num_Others", + "type": "input-text", + "label": "[料理数量]-其他\n (默认为1)" + }, + { + "name": "food_Continuous_Heal", + "type": "select", + "label": "[普通料理(单选)]-持续恢复", + "options": [ + "无(默认)", + "全部料理", + "小小阿夏包", + "「欢夜畅谈」", + "丰稔之赐", + "沃陆果饮", + "奇瑰之汤", + "纵声欢唱", + "温泉时光", + "咚咚嘭嘭", + "宝石闪闪", + "夹心土豆泥", + "齐齐整整", + "粒果片片", + "粒果杯", + "膳食均衡餐", + "泡泡舒芙蕾", + "「时装秀」", + "知足常乐", + "蜜汁叉烧", + "沉玉茶露", + "得闲饮茶", + "咖啡芭芭露", + "杏仁鳟鱼", + "白淞鲜汤", + "「海鸟的驻足」", + "浮露白霜", + "朝气盒饭", + "安眠奢想", + "蔷薇奶糊", + "决斗之魂", + "米圆塔", + "奶酱鲜鱼", + "树莓水馒头", + "「暖意」", + "荞麦面", + "活力喵饭", + "日落鲷鱼烧", + "饭团", + "头晕回避术·改", + "味噌汤", + "干炒鱼河", + "鲜虾脆薯盏", + "文火慢炖腌笃鲜", + "腌笃鲜", + "烤蘑菇披萨", + "提神醒脑披萨", + "水煮黑背鲈", + "万民堂水煮鱼", + "火火肉酱面", + "江湖百味", + "魔法肉酱面", + "水晶虾", + "萝卜时蔬汤" + ] + }, + { + "name": "food_num_Continuous_Heal", + "type": "input-text", + "label": "[料理数量]-持续恢复\n (默认为1)" + }, + { + "name": "food_Revive", + "type": "select", + "label": "[普通料理(单选)]-复活", + "options": [ + "无(默认)", + "全部料理", + "金牌健康餐", + "「独门秘法」", + "火山蛋糕", + "塔塔可", + "多彩之森", + "玉纹茶叶蛋", + "港湾牛肚", + "鱼鱼咏唱派", + "果果仙酪", + "奶油蘑菇汤", + "脆饼珐提", + "悉心一作", + "古法秘制椰炭饼", + "椰炭饼", + "土豆船", + "绿汁脆球", + "薄荷豆汤", + "乌冬面", + "福内乌冬", + "强者之道", + "甜虾寿司", + "永恒的信仰", + "绯樱饼", + "「红炉一点雪」", + "绀田煮", + "什锦炒面", + "鸟蛋烧", + "「自有方圆」", + "蟹黄豆腐", + "明月蛋", + "幽幽大行军", + "素鲍鱼", + "金丝虾球", + "绝对不是下酒菜", + "蟹黄火腿焗时蔬", + "伍玖叁式营养餐", + "厚云朵松饼", + "庄园烤松饼", + "侦察骑士烤肉!", + "炝炒肉片", + "蒙德烤鱼", + "提瓦特焦蛋", + "摩拉肉", + "爆炒肉片", + "乾坤摩拉肉", + "提瓦特煎蛋", + "烤肉排" + ] + }, + { + "name": "food_num_Revive", + "type": "input-text", + "label": "[料理数量]-复活\n (默认为1)" + }, + { + "name": "food_HP_Heal", + "type": "select", + "label": "[普通料理(单选)]-恢复血量", + "options": [ + "无(默认)", + "全部料理", + "「暗渊之获」", + "粒果膨膨棒", + "乌乌黑蛋", + "龙龙饼干", + "奇旅馔匣", + "粒果肉汤", + "薄荷酱烤鱼", + "粒果杯", + "炉火的往迹", + "肉满满寿司", + "茶好月圆", + "茶熏乳鸽", + "秘烤肋排", + "香烤肋排", + "生肉塔塔", + "肉酱千层面", + "塔塞斯杂烩", + "油封鸭腿", + "萨布兹炖肉", + "「理想情况」", + "秘香肉团", + "萨巴桑炸角", + "憧憬", + "口袋饼", + "奶香菌菇脆塔", + "咖喱虾", + "兰巴德鱼卷", + "常胜传说", + "蒲烧鳗肉", + "饱腹感凝胶", + "鸟蛋寿司", + "「奇策」", + "兽骨拉面", + "夏祭游鱼", + "三彩团子", + "金枪鱼寿司", + "干烧香鱼", + "雨奇晴好", + "米窝窝", + "脆脆鸡腿堡", + "审判的晚宴", + "薄荷果冻", + "盛世太平", + "四方和平", + "北地苹果焖肉", + "松鼠鱼", + "蒙德土豆饼", + "爪爪土豆饼", + "松茸酿肉卷", + "甜甜花酿鸡", + "绝境求生烤鱼", + "果香串烤", + "野菇鸡肉串", + "烤吃虎鱼" + ] + }, + { + "name": "food_num_HP_Heal", + "type": "input-text", + "label": "[料理数量]-恢复血量\n (默认为1)" + }, + { + "name": "food_Crit_Rate_Boost", + "type": "select", + "label": "[普通料理(单选)]-提升暴击", + "options": [ + "无(默认)", + "全部料理", + "肉肉盛宴餐", + "九果甘露饮", + "德波大蛋糕·绚丽型", + "德波小蛋糕·改良型", + "酪烤菇菇串", + "菇菇山脉(单人份)", + "炎岩之颂", + "「簇火赞歌」", + "苹果金条条", + "火焰炖肉", + "猎龙者的犒赏", + "「强水」", + "繁弦急管", + "油爆双脆", + "千灵慕斯", + "「纯洁之水」", + "百味一缕", + "「缥雨一滴」", + "韦西鸡", + "果果软糖", + "方块戏法", + "水乡肉冻", + "超级至尊披萨", + "千层酥酥", + "唐杜尔烤鸡", + "肉肉烤蘑菇披萨", + "马萨拉芝士球", + "丰年有余", + "鲜鱼炖萝卜", + "刺身拼盘", + "渡来禽肉", + "鸡豆花", + "干锅腊肉", + "大黄金吮指鸡", + "岩港三鲜", + "天枢肉", + "摇·滚·鸡!", + "仙跳墙", + "翡玉什锦袋", + "来来菜", + "「堆高高」", + "没有未来菜", + "「蒙德往事」", + "香嫩椒椒鸡", + "满足沙拉", + "至高的智慧(生活)" + ] + }, + { + "name": "food_num_Crit_Rate_Boost", + "type": "input-text", + "label": "[料理数量]-提升暴击\n (默认为1)" + }, + { + "name": "food_Stamina_Regen", + "type": "select", + "label": "[普通料理(单选)]-恢复体力", + "options": [ + "无(默认)", + "全部料理", + "「一梦治愈」", + "钱汤馒头", + "清心花饼", + "玉剪着花", + "果味奶糖", + "串烤牛心", + "巧克力", + "「猎获」", + "桔香鸭胸肉", + "独家秘闻·美食专栏", + "炸鱼薯条", + "关怀备至", + "阿如拌饭", + "五宝腌菜", + "米饭布丁", + "文心豆腐", + "北地烟熏鸡", + "山珍热卤面", + "山珍凉卤面" + ] + }, + { + "name": "food_num_Stamina_Regen", + "type": "input-text", + "label": "[料理数量]-恢复体力\n (默认为1)" + }, + { + "name": "food_Defense_Boost", + "type": "select", + "label": "[普通料理(单选)]-提升防御", + "options": [ + "无(默认)", + "全部料理", + "鲜奶珠珠派", + "贝壳彩糖", + "「情感支持」", + "梅落雪间醉", + "粒果裹裹", + "苦水", + "膨膨冰淇淋", + "八宝福禄鸭", + "宾至如归", + "古华鱼羊鲜", + "羊杂哈吉斯", + "枫丹肥肝", + "枫丹洋葱汤", + "薄荷曼果茶", + "哈瓦玛玛兹", + "枣椰蜜糖", + "兽米香香", + "杂菇荟萃", + "巡林官精选", + "若竹煮", + "辣肉窝窝头", + "黄油蟹蟹", + "市井杂煮", + "骇浪派", + "月亮派", + "极致一钓", + "莲花酥", + "黄金蟹", + "嘟嘟莲海鲜羹", + "鱼香吐司", + "珍珠翡翠白玉汤", + "渔人吐司" + ] + }, + { + "name": "food_num_Defense_Boost", + "type": "input-text", + "label": "[料理数量]-提升防御\n (默认为1)" + }, + { + "name": "food_Healing_Boost", + "type": "select", + "label": "[普通料理(单选)]-提升治疗效果", + "options": [ + "无(默认)", + "全部料理", + "虾肉浓汤", + "梅落雪间醉", + "膨膨冰淇淋", + "罪恶·非必要处理型", + "圈圈圆圆", + "羊杂哈吉斯", + "晶螺糕", + "午后闲茶", + "清热降火汤", + "琼玉果汤", + "真味茶泡饭", + "假日果酿", + "兽米香香", + "鳗肉茶泡饭", + "黄油蟹蟹", + "黄金蟹" + ] + }, + { + "name": "food_num_Healing_Boost", + "type": "input-text", + "label": "[料理数量]-提升治疗效果\n (默认为1)" + }, + { + "name": "food_Stamina_Cost_Reduction", + "type": "select", + "label": "[普通料理(单选)]-减少体力消耗", + "options": [ + "无(默认)", + "全部料理", + "徐徐海风吹", + "歇止一刻", + "山与海与天空", + "酥酥羊角包", + "「选你喜欢的!」", + "缤纷马卡龙", + "桔桔薄饼", + "苹果黑布丁", + "花果三重奏", + "蜜金泡果", + "帕蒂沙兰布丁", + "婆娑一舞", + "雨林沙拉", + "蛋包饭圆舞曲", + "紫苑云霓", + "山家烧", + "云遮玉", + "蛋包饭", + "兽肉薄荷卷", + "风神杂烩菜", + "真·风神杂烩菜", + "中原杂碎", + "蜜酱胡萝卜煎肉", + "白汁时蔬烩肉", + "莲子禽蛋羹", + "辣味时蔬烩肉" + ] + }, + { + "name": "food_num_Stamina_Cost_Reduction", + "type": "input-text", + "label": "[料理数量]-减少体力消耗\n (默认为1)" + }, + { + "name": "food_Attack_Boost", + "type": "select", + "label": "[普通料理(单选)]-提升攻击", + "options": [ + "无(默认)", + "全部料理", + "娜娜丝梨饼", + "肉肉盛宴餐", + "德波大蛋糕·绚丽型", + "德波小蛋糕·改良型", + "蜜汁腌鱼", + "苹果金条条", + "酸汁腌鱼", + "奶油炖鸡", + "香馥繁味", + "烤肉香香香卷", + "四喜圆满", + "红烧肉圆", + "千灵慕斯", + "纳博内番茄盅", + "「纯洁之水」", + "双果清露", + "蒜香面包棍", + "测绘员蛋堡", + "轻策家常菜", + "唐杜尔烤鸡", + "肉肉烤蘑菇披萨", + "黄油鸡", + "日落莓莓茶", + "摩拉急速来", + "烤肉卷", + "唯一的真相", + "炸肉排三明治", + "丰年有余", + "龙须面", + "连心面", + "刺身拼盘", + "串串三味", + "蟹黄壳壳烧", + "鸡豆花", + "大黄金吮指鸡", + "香浓土豆泥", + "凉拌薄荷", + "「美梦」", + "冒险家蛋堡", + "仙跳墙", + "翡玉什锦袋", + "黄油松茸", + "轻策农家菜", + "炸萝卜丸子", + "杏仁豆腐" + ] + }, + { + "name": "food_num_Attack_Boost", + "type": "input-text", + "label": "[料理数量]-提升攻击\n (默认为1)" + }, + { + "name": "food_Shield_Boost", + "type": "select", + "label": "[普通料理(单选)]-提升护盾", + "options": [ + "无(默认)", + "全部料理", + "贝壳彩糖", + "炸虾豆球", + "好运传递", + "八宝福禄鸭", + "卡苏莱砂锅", + "沾露虾仁", + "「静寂闲雅」", + "辣肉窝窝头", + "绯樱天妇罗", + "清炒虾仁", + "骇浪派", + "黄油煎鱼", + "「林之梦」", + "月亮派", + "扣三丝" + ] + }, + { + "name": "food_num_Shield_Boost", + "type": "input-text", + "label": "[料理数量]-提升护盾\n (默认为1)" + }, + { + "name": "food_Damage_Boost", + "type": "select", + "label": "[普通料理(单选)]-提升伤害", + "options": [ + "无(默认)", + "全部料理", + "「强水」", + "韦西鸡", + "膨膨泡芙", + "超级至尊披萨", + "红烩兽肉", + "多多烧", + "绝云锅巴", + "天枢肉", + "祝圣交响乐", + "冷肉拼盘" + ] + }, + { + "name": "food_num_Damage_Boost", + "type": "input-text", + "label": "[料理数量]-提升伤害\n (默认为1)" + }, + { + "name": "food_Env_Interaction_Heal", + "type": "select", + "label": "[普通料理(单选)]-环境交互恢复", + "options": [ + "无(默认)", + "全部料理", + "兽肉旋风", + "苹果卷卷" + ] + }, + { + "name": "food_num_Env_Interaction_Heal", + "type": "input-text", + "label": "[料理数量]-环境交互恢复\n (默认为1)" + }, + { + "name": "food_Chill_Cost_Reduction", + "type": "select", + "label": "[普通料理(单选)]-减少严寒消耗", + "options": [ + "无(默认)", + "全部料理", + "稠汁蔬菜炖肉" + ] + }, + { + "name": "food_num_Chill_Cost_Reduction", + "type": "input-text", + "label": "[料理数量]-减少严寒消耗\n (默认为1)" + }, + { + "name": "food_Crit_Damage_Boost", + "type": "select", + "label": "[普通料理(单选)]-提升暴击伤害", + "options": [ + "无(默认)", + "全部料理", + "「簇火赞歌」", + "「缥雨一滴」", + "没有未来菜", + "「蒙德往事」" + ] + }, + { + "name": "food_num_Crit_Damage_Boost", + "type": "input-text", + "label": "[料理数量]-提升暴击伤害\n (默认为1)" + }, + { + "name": "food_choice_multi_input", + "type": "input-text", + "label": "[普通料理(多选)]-输入要制作的料理\n (多选,空格隔开)\n示例: 酪香蟹蟹锅-39 (酪香蟹蟹锅数预期39,其余跟随下方选项)" + }, + { + "name": "food_num", + "type": "input-text", + "label": "[料理数量]-输入料理数量\n (默认为1,适用于多选和全部类别料理的单选)" + }, + { + "name": "cook_character_choice", + "type": "select", + "label": "[选择增益]-选择普通烹饪时的烹饪角色\n (对应角色不存在则默认为列表第一个)", + "options": [ + "角色列表第一个角色(默认)", + "完美烹饪对应类型12%概率2倍产出", + "完美烹饪18%概率额外产出产出「奇怪的」同种料理" + ] + }, + { + "name": "food_character_select", + "type": "select", + "label": "[特色料理(单选)]-制作特色料理\n (选择单个角色,下方多选有值不生效)", + "options": [ + "无(默认)", + "全部角色", + "塔利雅", + "丝柯克", + "爱可菲", + "伊法", + "伊安珊", + "瓦雷莎", + "梦见月瑞希", + "茜特菈莉", + "玛薇卡", + "蓝砚", + "恰斯卡", + "欧洛伦", + "希诺宁", + "玛拉妮", + "基尼奇", + "卡齐娜", + "艾梅莉埃", + "希格雯", + "克洛琳德", + "赛索斯", + "阿蕾奇诺", + "千织", + "闲云", + "嘉明", + "娜维娅", + "夏沃蕾", + "夏洛蒂", + "芙宁娜", + "那维莱特", + "莱欧斯利", + "菲米尼", + "林尼", + "琳妮特", + "绮良良", + "白术", + "卡维", + "米卡", + "迪希雅", + "艾尔海森", + "瑶瑶", + "珐露珊", + "流浪者", + "纳西妲", + "莱依拉", + "妮露", + "赛诺", + "坎蒂丝", + "柯莱", + "多莉", + "提纳里", + "鹿野院平藏", + "久岐忍", + "夜兰", + "神里绫人", + "八重神子", + "申鹤", + "云堇", + "五郎", + "荒泷一斗", + "托马", + "九条裟罗", + "埃洛伊", + "珊瑚宫心海", + "神里绫华", + "宵宫", + "早柚", + "枫原万叶", + "优菈", + "烟绯", + "罗莎莉亚", + "胡桃", + "魈", + "甘雨", + "阿贝多", + "钟离", + "达达利亚", + "辛焱", + "迪奥娜", + "温迪", + "砂糖", + "雷泽", + "琴", + "香菱", + "菲谢尔", + "七七", + "迪卢克", + "芭芭拉", + "诺艾尔", + "重云", + "行秋", + "丽莎", + "莫娜", + "可莉", + "安柏", + "北斗", + "班尼特", + "凝光", + "刻晴", + "凯亚" + ] + }, + { + "name": "food_character_multi_name_input", + "type": "input-text", + "label": "[特色料理(多选)]-输入要制作的特色料理名\n (多选,空格隔开,选项与下方共享)\n示例: 伊安珊-39 (伊安珊特色料理数预期39,其余跟随下方选项)" + }, + { + "name": "food_character_multi_cname_input", + "type": "input-text", + "label": "[特色料理(多选)]-输入要制作的特色料理角色名\n (多选,空格隔开,选项与上方共享)\n示例: 金牌健康餐-39 (金牌健康餐数预期39,其余跟随下方选项)" + }, + { + "name": "food_character_num", + "type": "input-text", + "label": "[料理数量]-输入特色料理数量\n (默认为1,适用于单选和多选)" + }, + { + "name": "select_cooking_mode", + "type": "select", + "label": "\n<---------------------------其他设置--------------------------->\n\n[烹饪模式]-选择自动烹饪模式\n (单选)", + "options": [ + "优先自动烹饪(默认)", + "优先手动烹饪", + "刷满熟练度(将选择的可烹饪食物熟练度刷满)" + ] + }, + { + "name": "extraTime", + "type": "input-text", + "label": "额外的烹饪时间(ms)" + }, + { + "name": "check_quality", + "type": "checkbox", + "label": "烹饪完成后对烹饪结果进行识别(默认禁用)" + }, + { + "name": "prime_cooking", + "type": "checkbox", + "label": "启用快速刷熟练度(需要设置自动烹饪模式为刷满熟练度)" + } ] \ No newline at end of file