@@ -1,7 +1,7 @@
|
||||
(async function () {
|
||||
|
||||
//初始化配置======================================================================================
|
||||
var actiontime = settings.actiontime != undefined && ~~settings.actiontime > 0 ? ~~settings.actiontime : 100;
|
||||
var actiontime = settings.actiontime != undefined && ~~settings.actiontime > 0 ? ~~settings.actiontime : 150;
|
||||
var TEAM
|
||||
var AKF = settings.AKF !== undefined ? (
|
||||
settings.AKF === "是" ? 1 :
|
||||
@@ -89,7 +89,7 @@ async function executeAttack(){
|
||||
await middleButtonClick();
|
||||
await sleep(1000);
|
||||
|
||||
log.info(`攻击动作开始,${actiontime}秒后超时退出!一般60秒左右完成!`)
|
||||
log.info(`攻击动作开始,${actiontime}秒后超时退出!一般120秒左右完成!`)
|
||||
var startTime = new Date();
|
||||
await sleep(500);
|
||||
var NowTime = new Date();
|
||||
@@ -113,11 +113,12 @@ async function executeAttack(){
|
||||
}
|
||||
}
|
||||
leftButtonClick();
|
||||
await sleep(50);
|
||||
NowTime = new Date();
|
||||
}
|
||||
|
||||
await genshin.returnMainUi();
|
||||
throw new Error(`${actiontimein}秒攻击动作超时,结束流程!`);
|
||||
throw new Error(`${actiontime}秒攻击动作超时,结束流程!`);
|
||||
}
|
||||
|
||||
let nowuidString = settings.nowuid ? settings.nowuid : "";
|
||||
@@ -132,7 +133,7 @@ async function executeAttack(){
|
||||
if (uidNumbers && uidNumbers.length > 0) {
|
||||
// 使用 for...of 循环遍历 uidNumbers 数组
|
||||
for (let number of uidNumbers) {
|
||||
var UIDnow = "UID" + number;
|
||||
var UIDnow = number;
|
||||
log.debug(`DEBUG:${UIDnow}`);
|
||||
let UIDD = await textOCR(UIDnow, 1, 0, 0, 112,177, 190, 39);
|
||||
if (UIDD.found) {
|
||||
|
||||
Reference in New Issue
Block a user