fix:打牌一条龙 对话bug 第2次修复 (#1157)

* Update main.js

* Update manifest.json
This commit is contained in:
5117600049
2025-06-21 20:33:53 +08:00
committed by GitHub
parent 31fec18a5a
commit cb91667c68
2 changed files with 5 additions and 6 deletions

View File

@@ -199,7 +199,7 @@ async function checkChallengeResults() {
} }
} }
//自动对话,直到出现选项框 await autoConversation(); //通过f和空格自动对话对话区域为空选项区域为真时停止 await autoConversation();
async function autoConversation() { async function autoConversation() {
await sleep(2500); //点击后等待一段时间避免误判 await sleep(2500); //点击后等待一段时间避免误判
const region1 = RecognitionObject.ocr(785, 890, 340, 82); // 对话区域 const region1 = RecognitionObject.ocr(785, 890, 340, 82); // 对话区域
@@ -217,19 +217,18 @@ async function autoConversation() {
keyPress("VK_SPACE"); keyPress("VK_SPACE");
await sleep(500); await sleep(500);
} else if (!res1.isEmpty() && !res2.isEmpty()) { } else if (!res1.isEmpty() && !res2.isEmpty()) {
await sleep(1000); await sleep(500);
keyPress("F"); keyPress("F");
await sleep(400); await sleep(400);
keyPress("F"); keyPress("F");
log.info("已选择谈话内容"); log.info("已选择第一个对话选项");
return;
} else if (res1.isEmpty() && !res2.isEmpty()) { } else if (res1.isEmpty() && !res2.isEmpty()) {
log.info("谈话完成"); log.info("谈话完成");
await sleep(1000); await sleep(1000);
return; return;
} }
talkTime++; talkTime++;
await sleep(1500); await sleep(1200);
} }
throw new Error("对话时间超时"); throw new Error("对话时间超时");
} }

View File

@@ -1,7 +1,7 @@
{ {
"manifest_version": 1, "manifest_version": 1,
"name": "打牌一条龙", "name": "打牌一条龙",
"version": "1.9.3", "version": "1.9.4",
"description": "已添加 CD 管理执行完后会检测是否全部挑战成功之后会记录本次时间进入CD如果想要重置请前往assets/weekly.txt中删除内容", "description": "已添加 CD 管理执行完后会检测是否全部挑战成功之后会记录本次时间进入CD如果想要重置请前往assets/weekly.txt中删除内容",
"authors": [ "authors": [
{ {