fix: 确保地图追踪任务结束
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@@ -176,6 +176,7 @@ async function AutoFriendshipDev(times, ocrTimeout, fightTimeout) {
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let fightResult = await waitForBattleResult(fightTimeout * 1000) ? "成功" : "失败";
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let fightResult = await waitForBattleResult(fightTimeout * 1000) ? "成功" : "失败";
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log.info(`战斗任务已结束,战斗结果:${fightResult}`);
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log.info(`战斗任务已结束,战斗结果:${fightResult}`);
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cts.cancel();
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cts.cancel();
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await battleTask;
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} catch (error) {
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} catch (error) {
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cts.cancel();
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cts.cancel();
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log.error(`执行过程中出错: ${error}`);
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log.error(`执行过程中出错: ${error}`);
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