Update 更新OCR切换账号脚本 (#1202)

* Update README.md

* Update manifest.json

* Update main.js

* Update README.md
This commit is contained in:
彩虹QQ人
2025-06-26 21:45:31 +08:00
committed by GitHub
parent 3902415eb5
commit c37f9b8dc1
3 changed files with 124 additions and 112 deletions

View File

@@ -1,9 +1,6 @@
const author = "彩虹QQ人";
const script_name = "切换账号(OCR)版本";
const pm_menu = {
template: RecognitionObject.TemplateMatch(file.ReadImageMatSync("assets/pm_menu.png")),
name: "pm_menu.png"
};
const pm_out = {
template: RecognitionObject.TemplateMatch(file.ReadImageMatSync("assets/pm_out.png")),
name: "pm_out.png"
@@ -41,113 +38,122 @@ const login_verification = {
template:RecognitionObject.TemplateMatch(file.ReadImageMatSync("assets/verification.png")),
name: "verification.png"
};
const click_into = {
template:RecognitionObject.TemplateMatch(file.ReadImageMatSync("assets/click_into.png")),
name: "click_into.png"
};
(async function () {
/**
* 普通的识别点击方法
* @param obj 识别对象
* @param desc 识别对象的描述,方便日志查看
*/
async function identificationAndClick (obj,desc) {
const start = Date.now();
// 在截图中寻找
async function matchImgAndClick(obj, desc,timeout = 8000) {
const start = Date.now();
let x = 1; // 识别次数计数
while (Date.now() - start < timeout) {
try {
await sleep(500); // 短暂延迟,避免过快循环
let result = captureGameRegion().Find(obj.template);
await sleep(500); // 短暂延迟,避免过快循环
if (result.isExist()) {
result.click();
log.info(`成功识别并点击 ${desc} | 耗时: ${Date.now() - start}ms`);
}else {
//这里可配置通知方法
// notification.error(`${script_name}识别超时===待切换账号:${settings.username}===原因:未找到目标 [${desc}] | 文件:${obj.name}`);
throw new Error(`${script_name}识别超时:未找到目标 [${desc}] | 文件:${obj.name}`);
}
}
/**
* 等待正确页面的识别点击方法
* @param obj 识别对象
* @param desc 识别对象的描述,方便日志查看
* @param timeout 设置超时时间默认值为15000即不传此参数情况下
*/
async function waitForToClick(obj, desc,timeout = 15000) {
await sleep(1000);
const start = Date.now();
let x = 1;
while (Date.now() - start < timeout) {
let result = captureGameRegion().Find(obj.template);
//等待1s确保识别结果
await sleep(800);
if (result.isExist()) {
let centerX = Math.round(result.x + result.width / 2);
let centerY = Math.round(result.y + result.height / 2);
result.click();
log.info(`成功识别并点击 ${desc}| 耗时: ${Date.now() - start}ms`);
return true;
return { success: true, x: centerX, y: centerY };
}
log.info(`${x}识别并点击 ${desc} 失败 | 耗时: ${Date.now() - start}ms`);
x++;
await sleep(1000);
} catch (error) {
log.error(`识别图像时发生异常: ${error.message}`);
}
//这里可配置通知方法
//notification.error(`${script_name}等待超时,请人工介入。===待切换账号:${settings.username}===超时原因:未找到目标 [${desc}] | 文件:${obj.name}`);
throw new Error(`${script_name}等待超时:未找到目标 [${desc}] | 文件:${obj.name}`);
log.info(`${x++}次识别并点击 ${desc} 失败 | 耗时: ${Date.now() - start}ms`);
}
log.warn(`${script_name}等待超时,请人工介入。===待切换账号:${settings.username}===超时原因:未找到目标 [${desc}] | 文件:${obj.name}`);
//这里配置通知方法
notification.error(`${script_name}等待超时,请人工介入。===待切换账号:${settings.username}===超时原因:未找到目标 [${desc}] | 文件:${obj.name}`);
return { success: false };
}
async function recognizeTextAndClick(targetText, ocrRegion, timeout = 8000) {
let startTime = Date.now();
let retryCount = 0; // 重试计数
while (Date.now() - startTime < timeout) {
try {
// 尝试 OCR 识别
let resList = captureGameRegion().findMulti(ocrRegion); // 指定识别区域
// 遍历识别结果,检查是否找到目标文本
for (let res of resList) {
if (res.text.includes(targetText)) {
// 如果找到目标文本,计算并点击文字的中心坐标
let centerX = Math.round(res.x + res.width / 2);
let centerY = Math.round(res.y + res.height / 2);
await click(centerX, centerY);
await sleep(500); // 确保点击后有足够的时间等待
return { success: true, x: centerX, y: centerY };
}
}
} catch (error) {
retryCount++; // 增加重试计数
log.warn(`页面标志识别失败,正在进行第 ${retryCount} 次重试...`);
}
await sleep(1000); // 短暂延迟,避免过快循环
}
log.warn(`经过多次尝试,仍然无法识别文字: ${targetText},尝试点击默认中心位置`);
let centerX = Math.round(ocrRegion.x + ocrRegion.width / 2);
let centerY = Math.round(ocrRegion.y + ocrRegion.height / 2);
await click(centerX, centerY);
await sleep(1000);
return { success: false };
}
/**
* main流程开始
*/
(async function () {
setGameMetrics(1920, 1080, 1);
// 如果切换账号是第一个脚本,则有可能出现月卡选项
await genshin.blessingOfTheWelkinMoon();
await sleep(1000);
await genshin.blessingOfTheWelkinMoon();
await sleep(1000);
await genshin.returnMainUi();
//按下alt键确保释放
await keyDown("VK_MENU");
await keyPress("VK_ESCAPE");
await sleep(500);
try {
await identificationAndClick(pm_menu,"左上角派蒙脑袋");
} finally {
await keyUp("VK_MENU");
}
await waitForToClick(pm_out,"左下角退出门");
await waitForToClick(out_to_login,"退出至登陆页面");
await matchImgAndClick(pm_out,"左下角退出门");
await matchImgAndClick(out_to_login,"退出至登陆页面");
//这一步根据 电脑配置和当前网络情况不同休眠时间不同,建议实际运行之后,如果有日志 第x次 识别失败,就适当增加休眠时间
await sleep(9000);
await waitForToClick(login_out_account,"登录页的右下角退出按钮");
await waitForToClick(out_account,"退出当前账号");
await waitForToClick(login_other_account,"登录其他账号");
await matchImgAndClick(login_out_account,"登录页的右下角退出按钮");
await matchImgAndClick(out_account,"退出当前账号");
await matchImgAndClick(login_other_account,"登录其他账号");
await sleep(1000);
await waitForToClick(input_phone_or_email,"填写邮箱/手机号");
await matchImgAndClick(input_phone_or_email,"填写邮箱/手机号");
await inputText(settings.username);
await sleep(1000);
await waitForToClick(input_password,"填写密码");
await matchImgAndClick(input_password,"填写密码");
await inputText(settings.password);
await sleep(1000);
//按下回车登录账号,弹出用户协议对话框
await keyPress("VK_RETURN");
//点击回车后,等待特瓦特大门加载
await waitForToClick(agree,"同意用户协议");
await matchImgAndClick(agree,"同意用户协议");
//如果当天上下线次数过于频繁
for(let i = 1;i<=2;i++){
await sleep(1000);
let verify = captureGameRegion().Find(login_verification.template);
//等待1s确保识别结果
await sleep(800);
//等待1s避免循环速度过快
await sleep(1000);
if (verify.isExist()) {
//这里可配置通知方法
//notification.error(`${script_name}触发人机验证,请手动登录。===待切换账号:${settings.username}`);
throw new Error(`${script_name}触发人机验证,请手动登录`);
notification.error(`${script_name}触发人机验证,请手动登录。===待切换UID${settings.UID}`);
log.error(`${script_name}触发人机验证,请手动登录。===待切换UID${settings.UID}`);
}
}
/**
* 根据不同网络环境和电脑配置,此操作可能会将领取月卡操作取代,但是不影响使用
* 如果发现卡在这一步请适当延长sleep时间
*/
log.info("点击中心屏幕,等待提瓦特开门");
await sleep(5000);
for(let i = 1;i<=8;i++){
click(genshin.width/2.0,genshin.height/2.0);
await sleep(1000);
}
await sleep(5000);
log.info("执行开门自动领取月卡");
await sleep(8000);
await recognizeTextAndClick("点击进入", RecognitionObject.Ocr(862, 966, 206, 104), 960, 540, 5000);
await sleep(12000);
//可能登录账号的时候出现月卡提醒,则先点击一次月卡。
await genshin.blessingOfTheWelkinMoon();
await sleep(1000);
log.info(`账号切换成功,当前帐号:${settings.username}`);
await genshin.blessingOfTheWelkinMoon();
await sleep(1000);
//如果配置了通知
notification.send("账号切换成功【UID" + settings.UID + "】");
})();