JS角色养成一条龙,修改了少量的文本描述,添加了遗漏的return避免死循环,订阅了的赶紧换 (#1433)

This commit is contained in:
5117600049
2025-07-28 23:51:35 +08:00
committed by GitHub
parent c0019cffa7
commit 8a96fe6dff
3 changed files with 12 additions and 6 deletions

View File

@@ -778,11 +778,11 @@ let afterStamina = await queryStaminaValue();
notification.send(`${materialName}天赋书数量已经满足要求!!!`);
return;
}
}
catch (error) {
notification.send(`${materialName}天赋书刷取失败,错误信息: ${error}`);
await genshin.tp(2297.6201171875,-824.5869140625);//传送到神像回血
return;
}
}
else{
@@ -804,9 +804,12 @@ let afterStamina = await queryStaminaValue();
res = 0.12*(weaponRequireCounts[0]-weaponCounts.green)+0.36*(weaponRequireCounts[1]-weaponCounts.blue)+(weaponRequireCounts[2]-weaponCounts.purple)+3*(weaponRequireCounts[3]-weaponCounts.gold);
if(res>0){
log.info(`武器材料${materialName}大约还差${res.toFixed(2)}个紫色品质没有刷取`);
await gotoAutoDomain("weaponDomain");
await gotoAutoDomain("weaponDomain");
}
else notification.send(`武器材料${materialName}数量已经满足要求!!!`);
else {
notification.send(`武器材料${materialName}数量已经满足要求!!!`);
return;
}
}
catch (error) {
notification.send(`武器材料${materialName}刷取失败,错误信息: ${error}`);