JS 脚本: 加入好友的世界 (#1108)
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repo/js/JoinFriendsWorld/README.md
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repo/js/JoinFriendsWorld/README.md
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# 加入好友的世界
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## 使用说明
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1. 修改自定义配置,将好友的 UID 添加到配置中
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2. 执行脚本即可
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repo/js/JoinFriendsWorld/index.js
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repo/js/JoinFriendsWorld/index.js
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// 等待好友确认超时时间 25s
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const WAIT_FRIEND_CONFIRM_TIMEOUT = 25 * 1000;
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/**
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* 创建自适应 16:9 缩放的 OCR 对象
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* @param x X 坐标
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* @param y Y 坐标
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* @param w 宽度
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* @param h 高度
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*/
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function createAutoZoomOcr(x, y, w, h) {
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const ratio = genshin.scaleTo1080PRatio;
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return RecognitionObject.ocr(x * ratio, y * ratio, w * ratio, h * ratio);
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}
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/**
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* 是否在多人游戏中
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*/
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function inMultiplayerGame() {
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const gameRegion = captureGameRegion();
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const playerCountRegin = gameRegion.find(createAutoZoomOcr(340, 18, 53, 53));
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const playerCountText = playerCountRegin.text.trim().toLocaleLowerCase();
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return playerCountText.includes('p');
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}
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(async () => {
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try {
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const uid = settings.uid?.trim();
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if (!uid) {
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throw new Error('UID 不能为空');
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}
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if (inMultiplayerGame()) {
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throw new Error('正在多人游戏中,无法加入好友世界');
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}
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await genshin.returnMainUi();
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log.info(`尝试加入好友世界(UID: ${uid})`);
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// 打开好友列表
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keyPress('VK_O');
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await sleep(1000);
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// 打开添加好友
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click(960, 50);
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await sleep(1000);
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// 点击输入框,输入 UID,点击搜索
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click(960, 150);
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inputText(uid);
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click(1680, 150);
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await sleep(500);
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const gameRegion = captureGameRegion();
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// 尝试找到用户卡片的冒险等阶
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const levelRegin = gameRegion.find(createAutoZoomOcr(425, 445, 106, 37));
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const levelText = levelRegin.text.trim();
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if (!levelText.includes('冒险等阶')) {
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// 判断是否搜索的用户是否是自己
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const yourselfRegin = gameRegion.find(createAutoZoomOcr(660, 495, 601, 88));
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if (yourselfRegin.text.includes('其他玩家')) {
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throw new Error('不能使用自己的UID');
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}
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throw new Error('UID不存在');
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}
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const joinOrAddRegin = gameRegion.find(createAutoZoomOcr(1160, 800, 200, 54));
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const joinOrAddText = joinOrAddRegin.text.trim();
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if (joinOrAddText === '') {
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throw new Error("你的好友不在线");
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}
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else if (joinOrAddText === '申请加入') {
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log.info(`已经发起加入申请,等待好友同意`);
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joinOrAddRegin.click();
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}
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else {
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throw new Error('TA不是你的好友');
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}
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const startTime = new Date().getTime();
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const timeout = WAIT_FRIEND_CONFIRM_TIMEOUT + startTime;
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while (true) {
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// 等待好友回复
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const gameRegion = captureGameRegion();
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const requestRegin = gameRegion.find(createAutoZoomOcr(725, 195, 465, 45));
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const requestText = requestRegin.text.trim();
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if (requestText.endsWith('拒绝了多人游戏申请')) {
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throw new Error('好友拒绝了多人游戏');
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}
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if (inMultiplayerGame()) {
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log.info('成功加入好友世界');
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break;
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}
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if (new Date().getTime() > timeout) {
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throw new Error('请求超时');
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}
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await sleep(50);
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}
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}
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catch (error) {
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log.error(error.message);
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await genshin.returnMainUi();
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}
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})();
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repo/js/JoinFriendsWorld/manifest.json
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repo/js/JoinFriendsWorld/manifest.json
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{
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"manifest_version": 1,
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"name": "加入好友的世界",
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"description": "快让我访问!",
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"version": "0.0.1",
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"main": "index.js",
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"settings_ui": "settings.json",
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"authors": [
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{
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"name": "ftnfurina",
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"link": "https://github.com/ftnfurina"
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}
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]
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}
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repo/js/JoinFriendsWorld/settings.json
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repo/js/JoinFriendsWorld/settings.json
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[
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{
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"name": "uid",
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"type": "input-text",
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"label": "好友UID",
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"default": ""
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}
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]
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