diff --git a/repo/combat/万夜迪诺.txt b/repo/combat/万夜迪诺.txt new file mode 100644 index 00000000..943328fb --- /dev/null +++ b/repo/combat/万夜迪诺.txt @@ -0,0 +1,8 @@ +// 描述:短轴纯战技队,适合锄地,输出不够可以增加战斗超时。万叶(聚怪),迪希雅(输出),夜兰(输出/追踪),诺艾尔(盾奶)。 + +万叶 e(hold), wait(0.1), attack, wait(1.1) +迪希雅 e, wait(1), e, wait(1.5), attack, wait(0.5), attack, wait(0.5), attack, wait(0.5), attack, wait(1.5) +万叶 e(hold), wait(0.1), attack, wait(1.1), attack, wait(0.2), attack, wait(0.2), attack, wait(0.5), attack, wait(0.4) +夜兰 e, wait(0.6), attack, wait(0.2), attack, wait(0.2), attack, wait(0.2), attack, wait(1) +万叶 e(hold), wait(0.1), attack, wait(1.1) +诺艾尔 e, wait(0.2), charge(6.5), wait(0.6), s(2), w(0.5) diff --git a/repo/combat/莱万夜诺.txt b/repo/combat/莱万夜诺.txt new file mode 100644 index 00000000..6bd9f1b0 --- /dev/null +++ b/repo/combat/莱万夜诺.txt @@ -0,0 +1,33 @@ +// 描述:适合角色少的玩家,盾奶全程覆盖确保安全,输出不够可以增加战斗超时,没有夜兰可用行秋代替。万叶(聚怪),莱依拉(盾),夜兰(追踪)或行秋(抗打断),诺艾尔(盾奶)。 + +// 第1轮:元素战技。 +莱依拉 e, wait(0.2) +万叶 e(hold), wait(0.1), attack, wait(1.1), attack, wait(0.2), attack, wait(0.2), attack, wait(0.4), attack, wait(0.4), attack, wait(1) +行秋 e, wait(1.4), attack, wait(0.2), attack, wait(0.2), attack, wait(0.5), attack, wait(0.2) +夜兰 e, wait(0.6), attack, wait(0.2), attack, wait(0.2), attack, wait(0.2), attack, wait(1) +万叶 e(hold), wait(0.1), attack, wait(1.1), attack, wait(0.2), attack, wait(0.2), attack, wait(0.4), attack, wait(0.4), attack, wait(1) +诺艾尔 e, wait(0.2), charge(6.5), wait(0.6), s(2), w(0.5) + +// 第2轮:重复上轮,可酌情增加轮次,以确保在单体敌人下最后一轮所有角色元素爆发充能完毕。 +// 万叶142,莱依拉128,行秋239,夜兰200,诺艾尔185,可以确保2轮充满。 +莱依拉 e, wait(0.2) +万叶 e(hold), wait(0.1), attack, wait(1.1), attack, wait(0.2), attack, wait(0.2), attack, wait(0.4), attack, wait(0.4), attack, wait(1) +行秋 e, wait(1.4), attack, wait(0.2), attack, wait(0.2), attack, wait(0.5), attack, wait(0.2) +夜兰 e, wait(0.6), attack, wait(0.2), attack, wait(0.2), attack, wait(0.2), attack, wait(1) +万叶 e(hold), wait(0.1), attack, wait(1.1), attack, wait(0.2), attack, wait(0.2), attack, wait(0.4), attack, wait(0.4), attack, wait(1) +诺艾尔 e, wait(0.2), charge(6.5), wait(0.6), s(2), w(0.5) + +// 第3轮:元素爆发,万叶按照命座数选择。 +万叶 e(hold), wait(0.1), attack, wait(1.1) +行秋 e, wait(1.4), q, wait(0.5) +夜兰 e, wait(0.6), q, wait(0.8) +莱依拉 q, wait(0.2), e, wait(0.2) +万叶 attack, wait(0.2), attack, wait(0.2), attack, wait(0.4), attack, wait(0.4), attack, wait(1) +万叶 attack, wait(0.2), attack, wait(0.2), attack, wait(0.4), attack, wait(0.4), attack, wait(1) +万叶 attack, wait(0.2), attack, wait(0.2), attack, wait(0.4), attack, wait(0.4), attack, wait(1) +万叶 attack, wait(0.2), attack, wait(0.2), attack, wait(0.4), attack, wait(0.4), attack, wait(1) +// 万叶0命 +万叶 e(hold), wait(0.1), attack, wait(1.1), q, wait(0.5) +// 万叶1+命 +// 万叶 e(hold), wait(0.1), attack, wait(1.1), q, wait(0.5), e(hold), wait(0.1), attack, wait(1.1) +诺艾尔 q, wait(0.6), e, wait(0.2), charge(6.5), wait(0.6), s(2), w(0.5) diff --git a/repo/combat/莱万夜诺.战技.txt b/repo/combat/莱万夜诺.战技.txt new file mode 100644 index 00000000..8c0c998b --- /dev/null +++ b/repo/combat/莱万夜诺.战技.txt @@ -0,0 +1,8 @@ +// 描述:适合角色少的玩家,盾奶全程覆盖确保安全,输出不够可以增加战斗超时,没有夜兰可用行秋代替。万叶(聚怪),莱依拉(盾),夜兰(追踪)或行秋(抗打断),诺艾尔(盾奶)。 + +莱依拉 e, wait(0.2) +万叶 e(hold), wait(0.1), attack, wait(1.1), attack, wait(0.2), attack, wait(0.2), attack, wait(0.4), attack, wait(0.4), attack, wait(1) +行秋 e, wait(1.4), attack, wait(0.2), attack, wait(0.2), attack, wait(0.5), attack, wait(0.2) +夜兰 e, wait(0.6), attack, wait(0.2), attack, wait(0.2), attack, wait(0.2), attack, wait(1) +万叶 e(hold), wait(0.1), attack, wait(1.1), attack, wait(0.2), attack, wait(0.2), attack, wait(0.4), attack, wait(0.4), attack, wait(1) +诺艾尔 e, wait(0.2), charge(6.5), wait(0.6), s(2), w(0.5)