JS脚本:自动周本全部升级至2.0,以及打牌流程优化 (#674)

* 测试

* 你的提交信息

* 周本全2.0更新以及打牌更新

* Update manifest.json

* Update manifest.json

* Update manifest.json

* Update manifest.json

* Update manifest.json

* Update manifest.json

* Update manifest.json

* Update manifest.json

* Update manifest.json
This commit is contained in:
5117600049
2025-04-30 00:01:21 +08:00
committed by GitHub
parent 18f8e9e74f
commit 4386daa9bc
120 changed files with 2759 additions and 1661 deletions

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{"info":{"name":"","type":""},"positions":[{"x":2297.6201171875,"y":-824.5869140625,"type":"teleport","move_mode":"walk"},{"x":2292.62109375,"y":-826.0419921875,"type":"path","move_mode":"walk"}]}

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{
"info": {
"name": "未命名路径",
"type": "collect",
"author": "柒叶子",
"version": "1.0",
"description": "前往周本",
"bgiVersion": "0.35.1"
},
"positions": [
{
"id": 1,
"x": 122.6259765625,
"y": 2657.634521484375,
"type": "teleport",
"move_mode": "walk",
"action": "",
"action_params": ""
},
]
}

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(async function () {
await sleep(1000);
await pathingScript.runFile("assets/recover.json");
await sleep(5000);
await pathingScript.runFile("assets/tp.json");
await sleep(1000);
keyDown("w");
await sleep(2000);
keyUp("w");
keyPress("F");
await sleep(9000);
click(1725, 1020);//单人挑战
await sleep(2000);
click(1725, 1020);//开始挑战
await sleep(15000);
keyPress("1");
await sleep(1000);//切回钟离
keyDown("w");
await sleep(4000);
keyUp("w");
await dispatcher.runTask(new SoloTask("AutoFight"));
await sleep(30000);//等待柱子碎裂
keyPress("1");
await sleep(1000);//切回钟离
keyDown("w");
await sleep(5000);
keyUp("w");
keyDown("s");
await sleep(1400);
keyUp("s");
await sleep(1000);
keyPress("F");//领奖
await sleep(1000);
click(950, 750);//使用树脂
await sleep(6000);
click(975, 1000);//退出秘境
await sleep(10000);
})();

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(async function () {
await sleep(1000);
await pathingScript.runFile("assets/recover.json");
await sleep(5000);
await pathingScript.runFile("assets/tp.json");
await sleep(1000);
keyDown("w");
await sleep(2000);
keyUp("w");
keyPress("F");
await sleep(9000);
click(1725, 1020);//单人挑战
await sleep(2000);
click(1725, 1020);//开始挑战
await sleep(15000);
keyPress("1");
await sleep(1000);//切回钟离
keyDown("w");
await sleep(4000);
keyUp("w");
/**
* 根据两个区域的OCR检测结果执行不同操作的循环函数
*/
async function autoFightAndEndDetection() {
// 定义两个检测区域
const region1 = RecognitionObject.ocr(750, 0, 420, 110);//区域一 BOSS名称
const region2 = RecognitionObject.ocr(840, 935, 230, 40);//区域二 成功倒计时
const region3 = RecognitionObject.ocr(1690, 230, 75, 350);//区域三 队伍名称
let challengeTime = 0;
let challengeNum = 0;
//12分钟兜底
while (challengeTime < 1200) {
// 捕获游戏区域
let capture = captureGameRegion();
// 检测两个区域的OCR结果
let res1 = capture.find(region1);
let res2 = capture.find(region2);
let res3 = capture.find(region3);
let hasText1 = !res1.isEmpty() && res1.text.trim().length > 0;
let hasText2 = !res2.isEmpty() && res2.text.trim().length > 0;
let hasText3 = !res3.isEmpty() && res3.text.trim().length > 0;
// 情况1: 区域1有文字 且 区域2无文字 且 区域3有文字 → 执行AutoFight
if (hasText1 && !hasText2 && hasText3) {
challengeNum++;
log.info(`执行第${challengeNum}次战斗`);
challengeTime = challengeTime + 40;
await dispatcher.runTask(new SoloTask("AutoFight"));
}
// 情况2: 区域2有文字 且 区域1无文字 且 区域3有文字 → 结束循环
else if (hasText2 && !hasText1 && hasText3) {
log.info("检测到挑战成功");
break;
}
// 其他情况: 什么都不做
challengeTime = challengeTime + 1;
// 每次检测间隔500毫秒避免CPU占用过高
await sleep(500);
}
}
await autoFightAndEndDetection();//一直战斗直到检测到结束
log.info(`等待柱子碎裂`);
await sleep(30000);//等待柱子碎裂
keyPress("1");
await sleep(1000);//切回钟离
log.info(`开始领奖`);
keyDown("w");
await sleep(5000);
keyUp("w");
keyDown("s");
await sleep(1400);
keyUp("s");
await sleep(1000);
keyPress("F");//领奖
await sleep(1000);
click(950, 750);//使用树脂
await sleep(6000);
click(975, 1000);//退出秘境
await sleep(10000);
})();

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{
"manifest_version": 1,
"name": "风魔龙自动刷取",
"version": "2.0",
"bgi_version": "0.42.0",
"description": "需0.44.6及以上版本配队刚需芙芙等大范围索敌角色保证战斗脚本没有任何的转向和移动应该可以正常领取。脚本需要在调度器设置里开启路径追踪行走配置选择切换的队伍打开允许在JsScript中使用打开战斗配置选择战斗策略关闭战斗结束拾取物品和万叶拾取最后根据战斗脚本一次循环的时间在战斗超时中填入比如周本原地版q是14s建议可以比正常单轮时间多个1s另外搭配一条龙领奖无树脂脚本使用体验更佳哟。演示视频https://www.bilibili.com/video/BV1cpGCz6EWN/?vd_source=9dfaf88af48ecc0ff95a41f1145af7a2。",
"authors": [
{
"name": "柒叶子",
"link": "https://github.com/511760049"
}
],
"settings_ui": "settings.json",
"main": "main.js"
}

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钟离 wait(0.2),e(hold)
芙宁娜 e,q
雷神 e
芭芭拉 e,q,attack(4)

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钟离 e(hold)
芙宁娜 q,e
玛薇卡 e
芭芭拉 e,attack(5.5)
钟离 e(hold)
芭芭拉 e,attack(10)