JS脚本:使用脆弱树脂图像识别改造 (#636)

This commit is contained in:
起个名字好难的喵
2025-04-24 17:22:43 +08:00
committed by GitHub
parent 920e72012e
commit 4038d4108e
7 changed files with 28 additions and 21 deletions

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@@ -1,30 +1,37 @@
const PlusButtonRo = RecognitionObject.TemplateMatch(file.ReadImageMatSync("Assets/RecognitionObject/PlusButton.png"), 1000, 0, 300, 100);
const FragileResinRo = RecognitionObject.TemplateMatch(file.ReadImageMatSync("Assets/RecognitionObject/FragileResin.png"), 800, 400, 200, 200);
const ConfirmButtonRo = RecognitionObject.TemplateMatch(file.ReadImageMatSync("Assets/RecognitionObject/ConfirmButton.png"), 900, 700, 200, 200);
const QuickUsePlusButtonRo = RecognitionObject.TemplateMatch(file.ReadImageMatSync("Assets/RecognitionObject/QuickUsePlusButton.png"), 1200, 600, 200, 100);
/**
* @returns {Promise<void>}
*/
(async function () {
const defaultTime = 1
setGameMetrics(3840, 2160, 1.5); // 设置游戏窗口大小和DPI
await genshin.returnMainUi();
keyPress("M");//打开地图
await sleep(1200);
click(2475, 95);// 点击添加体力
captureGameRegion().find(PlusButtonRo).click();// 点击添加体力
await sleep(600);
click(1660, 950)// 选择脆弱树脂
captureGameRegion().find(FragileResinRo).click();// 选择脆弱树脂
await sleep(600);
click(2350, 1550);// 点击使用
captureGameRegion().find(ConfirmButtonRo).click();// 点击使用
await sleep(600);
if (isNaN(settings.times || settings.times <= 0)) {
times = defaultTime
let QuickUsePlusButton = captureGameRegion().find(QuickUsePlusButtonRo);
if (isNaN(settings.times || settings.numberPerUse <= 0)) {
number = 1
}else{
for (let i = 1; i < settings.times; ++i) {
click(2585, 1295);// 点击使用数量
await sleep(600);
for (let i = 1; i < settings.numberPerUse; ++i) {
QuickUsePlusButton.click();// 点击使用数量
await sleep(300);
}
}
click(2350, 1550);// 点击使用
captureGameRegion().find(ConfirmButtonRo).click();// 点击使用
await sleep(600);
click(1920, 1500);// 点击空白处
await sleep(600);
keyPress("VK_ESCAPE");//关闭地图
click(960, 1000);// 点击空白处
await genshin.returnMainUi();
})();

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@@ -1,13 +1,13 @@
{
"manifest_version": 1,
"name": "使用脆弱树脂",
"version": "1.0",
"bgi_version": "0.37.1",
"name": "使用脆弱树脂(图像识别)",
"version": "1.1",
"bgi_version": "0.44.6",
"description": "",
"authors": [
{
"name": "起个名字好难",
"link": "https://mualani.fun"
"name": "起个名字好难的喵",
"link": "https://github.com/MisakaAldrich"
}
],
"settings_ui": "settings.json",

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@@ -1,6 +1,6 @@
[
{
"name": "times",
"name": "numberPerUse",
"type": "input-text",
"label": "每次使用个数"
}