fine-tune
- adjust several path points that might cause stucking - refine a target point that might fail to be picked - smooth some paths
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@@ -30,7 +30,9 @@
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"y": -3733.8955078125,
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"type": "path",
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"move_mode": "fly",
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"action": "stop_flying"
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"action": "combat_script",
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"action_params": "keypress(VK_SPACE),wait(0.5),click",
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"//": "stop_flying"
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},
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{
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"x": -3152.74609375,
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@@ -204,7 +206,9 @@
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"y": -3625.0078125,
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"type": "path",
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"move_mode": "fly",
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"action": "stop_flying"
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"action": "combat_script",
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"action_params": "keypress(VK_SPACE),wait(0.5),click",
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"//": "stop_flying"
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},
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{
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@@ -42,7 +42,9 @@
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"y": -3742.8154296875,
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"type": "path",
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"move_mode": "fly",
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"action": "stop_flying"
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"action": "combat_script",
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"action_params": "keypress(VK_SPACE),wait(0.5),click",
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"//": "stop_flying"
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},
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{
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