新增脚本: 尘歌壶一条龙-领取洞天宝钱和角色好感 (#509)

* update repo.json

* feat: 尘歌壶一条龙

* update repo.json

* JS脚本:feat:双倍好感度支持指定翻页寻找好友,fix:自增坐标间隔好友因单击取消选项卡不点及第四位好友错点备注的bug (#510)

* update repo.json

* JS脚本:fix历练点双倍好感切换队伍,新增返回七天神像切换指定队伍加速版 (#511)

* fix:历练点双倍好感度切换队伍bug,feat:加入关闭提示,debug输出等选项

* JS脚本:返回七天神像切换指定队伍加速版

bgiVersion >= 0.44.1

* update repo.json

* 地图追踪路径整理:钓鱼、原海异种 (#512)

* update repo.json

* Create archive folder.

* update repo.json

---------

Co-authored-by: 起个名字好难的喵 <25520958+MisakaAldrich@users.noreply.github.com>
Co-authored-by: huiyadanli <15783049+huiyadanli@users.noreply.github.com>
Co-authored-by: 秋云 <physligl@gmail.com>
Co-authored-by: physligl <181079228+physligl@users.noreply.github.com>
This commit is contained in:
bling-yshs
2025-04-03 13:46:25 +08:00
committed by GitHub
parent d00cda4ab5
commit 2457275a46
4 changed files with 169 additions and 1 deletions

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async function main() {
// 先提示一下一般都需要配置移动路线
if (!settings.route) {
log.warn("当前未配置进入尘歌壶以后的路线,脚本可能无法正常运行");
}
// 打开背包
keyPress("B");
await sleep(1000);
// 点击小道具选项卡(1048,50)
click(1048, 50);
await sleep(1000);
// 查找并点击尘歌壶
await findSereniteaPot();
await sleep(1000);
// 进入尘歌壶,等待加载动画
keyPress("F");
let waitTime = settings.loadingWaitTime;
if (!waitTime) {
waitTime = 10;
}
await sleep(waitTime * 1000);
// 移动到阿圆
await moveToAYuan();
log.info("开始领取好感度以及洞天宝钱");
// 按下 F
keyPress("F");
await sleep(2000);
// 点击屏幕中间跳过对话
click(960, 540);
await sleep(1000);
// 点击“信任等阶”
click(1370, 432)
await sleep(1000);
// 领取好感
click(1810, 715)
await sleep(1000);
// 如果弹出“洞天赠礼”,把它关闭
click(1346, 300)
await sleep(1000);
// 领取洞天宝钱
click(1080, 929)
await sleep(1000);
// 如果弹出“洞天财瓮”,把它关闭
click(1346, 300)
await sleep(1000);
// 点击右上角的X
click(1864, 47)
await sleep(3000);
// 点击“再见。”
click(1360, 800)
await sleep(1000);
// 点击屏幕中间跳过对话
click(960, 540);
}
async function findSereniteaPot() {
let found = false;
let currentX = 178; // 起始X坐标
let searchCount = 0; // 添加查找次数计数器
const MAX_SEARCH_COUNT = 5; // 最大查找次数
while (searchCount < MAX_SEARCH_COUNT) {
searchCount++;
// 点击当前坐标的小道具
click(currentX, 188);
await sleep(1000);
// 获取游戏区域截图
let screen = captureGameRegion();
// 根据指定区域进行剪裁
let targetRegion = screen.DeriveCrop(1307, 119, 493, 55);
// 使用OCR识别
let ocrRo = RecognitionObject.Ocr(0, 0, targetRegion.Width, targetRegion.Height);
let ocrResult = targetRegion.find(ocrRo);
if (!ocrResult.isEmpty() && ocrResult.Text.includes("尘歌壶")) {
found = true;
// 点击指定坐标
click(1690, 1020);
await sleep(1000);
// 检查一下背包页面是否退出了,有可能当前角色状态没法放置尘歌壶,直接再判断一次截图区域文本是不是尘歌壶就行
let screen = captureGameRegion();
// 根据指定区域进行剪裁
let targetRegion = screen.DeriveCrop(1307, 119, 493, 55);
let ocrRo = RecognitionObject.Ocr(0, 0, targetRegion.Width, targetRegion.Height);
let ocrResult = targetRegion.find(ocrRo);
if (!ocrResult.isEmpty() && ocrResult.Text.includes("尘歌壶")) {
throw new Error("当前无法放置尘歌壶,请检查具体原因");
}
return;
} else {
currentX += 145; // 向右移动145像素查找下一个格子的小道具
await sleep(100);
}
}
throw new Error(`查找尘歌壶次数超过${MAX_SEARCH_COUNT}次,请检查背包是否存在尘歌壶`);
}
async function moveToAYuan() {
const userRoute = settings.route;
if (!userRoute) {
return
}
// 解析路径配置
const routes = userRoute.split(',').map(route => route.trim());
for (const route of routes) {
const [direction, time] = route.split(' ');
if (!direction || !time) {
log.error("路径格式错误: {route}", route);
continue;
}
// 执行移动
keyDown(direction);
await sleep(parseInt(time));
keyUp(direction);
await sleep(500);
}
}
main();

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{
"manifest_version": 1,
"name": "尘歌壶一条龙-领取洞天宝钱和角色好感",
"version": "0.0.1",
"description": "自动放置并进入尘歌壶,寻找阿圆,领取洞天宝钱和好感(需要配置进入尘歌壶以后的路线)(更新时间5.5版本)",
"authors": [
{
"name": "bling-yshs",
"link": "https://github.com/bling-yshs"
}
],
"settings_ui": "settings.json",
"main": "main.js"
}

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[
{
"name": "route",
"type": "input-text",
"label": "进入尘歌壶以后寻找阿圆的路径\n填写规则方向键+空格+时间(单位:毫秒)\n多个路径用英文逗号隔开例如A 1000,S 1500,A 500"
},
{
"name": "loadingWaitTime",
"type": "input-text",
"label": "按 F 进入尘歌壶后等待加载的时间(单位:秒)(默认10)"
}
]