@@ -158,5 +158,7 @@ async function recognizeTextInRegion(ocrRegion, timeout = 5000) {
|
||||
} else {
|
||||
log.warn("未能识别到角色菜单或天赋,跳过摩拉数值识别。");
|
||||
}
|
||||
await sleep(500);
|
||||
await genshin.returnMainUi();
|
||||
})();
|
||||
|
||||
|
||||
33
repo/js/切换画质/main.js
Normal file
33
repo/js/切换画质/main.js
Normal file
@@ -0,0 +1,33 @@
|
||||
(async function () {
|
||||
setGameMetrics(1920, 1080, 1);
|
||||
await genshin.returnMainUi();
|
||||
renderingPrecision=settings.Rendering || "0.6"
|
||||
if (renderingPrecision === "0.6") {
|
||||
keyPress("Escape");
|
||||
await sleep(1500);
|
||||
click(45, 820);
|
||||
await sleep(1500);
|
||||
click(165, 290);
|
||||
await sleep(500);
|
||||
click(1625, 605);
|
||||
await sleep(500);
|
||||
click(1625, 635);
|
||||
await sleep(500);
|
||||
log.info("已切换0.6");
|
||||
} else if (renderingPrecision === "1.0") {
|
||||
keyPress("Escape");
|
||||
await sleep(1500);
|
||||
click(45, 820);
|
||||
await sleep(1500);
|
||||
click(165, 290);
|
||||
await sleep(500);
|
||||
click(1625, 605);
|
||||
await sleep(500);
|
||||
click(1625, 800);
|
||||
await sleep(500);
|
||||
log.info("已切换至1.0");
|
||||
} else {
|
||||
log.error("未知的渲染精度值");
|
||||
}
|
||||
await genshin.returnMainUi();
|
||||
})();
|
||||
13
repo/js/切换画质/manifest.json
Normal file
13
repo/js/切换画质/manifest.json
Normal file
@@ -0,0 +1,13 @@
|
||||
{
|
||||
"manifest_version": 1,
|
||||
"name": "选择精度",
|
||||
"version": "1.0",
|
||||
"description": "暂时0.6或1.0精度切换",
|
||||
"authors": [
|
||||
{
|
||||
"name": "吉吉喵"
|
||||
}
|
||||
],
|
||||
"settings_ui": "settings.json",
|
||||
"main": "main.js"
|
||||
}
|
||||
11
repo/js/切换画质/settings.json
Normal file
11
repo/js/切换画质/settings.json
Normal file
@@ -0,0 +1,11 @@
|
||||
[
|
||||
{
|
||||
"name": "Rendering",
|
||||
"type": "select",
|
||||
"label": "渲染精度(默认0.6)",
|
||||
"options": [
|
||||
"0.6",
|
||||
"1.0",
|
||||
]
|
||||
}
|
||||
]
|
||||
Reference in New Issue
Block a user